make unions with type aliases more usable (#5019)

Some generic C++ and Rust code is not generated when unions use type
aliases because of potential ambiguity. Actually check for this
ambiguity and only disable offending code only if it is found.
This commit is contained in:
Frank Benkstein
2018-11-01 20:51:25 +01:00
committed by Wouter van Oortmerssen
parent 4c3b6c247d
commit 91fe9ba93f
33 changed files with 1773 additions and 37 deletions

View File

@@ -656,8 +656,50 @@ func (rcv *Monster) VectorOfNonOwningReferencesLength() int {
return 0
}
func (rcv *Monster) AnyUniqueType() byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(90))
if o != 0 {
return rcv._tab.GetByte(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Monster) MutateAnyUniqueType(n byte) bool {
return rcv._tab.MutateByteSlot(90, n)
}
func (rcv *Monster) AnyUnique(obj *flatbuffers.Table) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(92))
if o != 0 {
rcv._tab.Union(obj, o)
return true
}
return false
}
func (rcv *Monster) AnyAmbiguousType() byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(94))
if o != 0 {
return rcv._tab.GetByte(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Monster) MutateAnyAmbiguousType(n byte) bool {
return rcv._tab.MutateByteSlot(94, n)
}
func (rcv *Monster) AnyAmbiguous(obj *flatbuffers.Table) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(96))
if o != 0 {
rcv._tab.Union(obj, o)
return true
}
return false
}
func MonsterStart(builder *flatbuffers.Builder) {
builder.StartObject(43)
builder.StartObject(47)
}
func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) {
builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0)
@@ -836,6 +878,18 @@ func MonsterAddVectorOfNonOwningReferences(builder *flatbuffers.Builder, vectorO
func MonsterStartVectorOfNonOwningReferencesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(8, numElems, 8)
}
func MonsterAddAnyUniqueType(builder *flatbuffers.Builder, anyUniqueType byte) {
builder.PrependByteSlot(43, anyUniqueType, 0)
}
func MonsterAddAnyUnique(builder *flatbuffers.Builder, anyUnique flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(44, flatbuffers.UOffsetT(anyUnique), 0)
}
func MonsterAddAnyAmbiguousType(builder *flatbuffers.Builder, anyAmbiguousType byte) {
builder.PrependByteSlot(45, anyAmbiguousType, 0)
}
func MonsterAddAnyAmbiguous(builder *flatbuffers.Builder, anyAmbiguous flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(46, flatbuffers.UOffsetT(anyAmbiguous), 0)
}
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}