diff --git a/docs/html/md__internals.html b/docs/html/md__internals.html index e277bebe8..b4da59ffc 100644 --- a/docs/html/md__internals.html +++ b/docs/html/md__internals.html @@ -107,7 +107,7 @@ inline const char **EnumNamesAny() { inline const char *EnumNameAny(int e) { return EnumNamesAny()[e]; }
Unions share a lot with enums.
struct Vec3; struct Monster; -
Predeclare all datatypes since there may be circular references.
MANUALLY_ALIGNED_STRUCT(4) Vec3 {
+Predeclare all data types since circular references between types are allowed (circular references between object are not, though).
MANUALLY_ALIGNED_STRUCT(4) Vec3 {
private:
float x_;
float y_;
diff --git a/docs/source/Internals.md b/docs/source/Internals.md
index afe994ffa..bf4b58b49 100755
--- a/docs/source/Internals.md
+++ b/docs/source/Internals.md
@@ -159,7 +159,8 @@ Unions share a lot with enums.
struct Vec3;
struct Monster;
-Predeclare all datatypes since there may be circular references.
+Predeclare all data types since circular references between types are allowed
+(circular references between object are not, though).
MANUALLY_ALIGNED_STRUCT(4) Vec3 {
private: