[CS] Verifier (#7850)

* Fix C/C++ Create<Type>Direct with sorted vectors

If a struct has a key the vector has to be sorted. To sort the vector
you can't use "const".

* Changes due to code review

* Improve code readability

* Add generate of JSON schema to string to lib

* option indent_step is supported

* Remove unused variables

* Fix break in test

* Fix style to be consistent with rest of the code

* [TS] Fix reserved words as arguments (#6955)

* [TS] Fix generation of reserved words in object api (#7106)

* [TS] Fix generation of object api

* [TS] Fix MakeCamel -> ConvertCase

* [C#] Fix collision of field name and type name

* [TS] Add test for struct of struct of struct

* Update generated files

* Add missing files

* [TS] Fix query of null/undefined fields in object api

* Add .Net verfier

* Add some fuzz tests for .Net

* Remove additional files

* Fix .net test

* Changes due to PR

* Fix generated files

---------

Co-authored-by: Derek Bailey <derekbailey@google.com>
This commit is contained in:
tira-misu
2023-04-06 00:29:14 +02:00
committed by GitHub
parent 2803983c70
commit 876a64aae1
37 changed files with 1952 additions and 9 deletions

View File

@@ -14,6 +14,7 @@ public struct Movie : IFlatbufferObject
public static Movie GetRootAsMovie(ByteBuffer _bb) { return GetRootAsMovie(_bb, new Movie()); }
public static Movie GetRootAsMovie(ByteBuffer _bb, Movie obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public static bool MovieBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MOVI"); }
public static bool VerifyMovie(ByteBuffer _bb) {Google.FlatBuffers.Verifier verifier = new Google.FlatBuffers.Verifier(_bb); return verifier.VerifyBuffer("MOVI", false, MovieVerify.Verify); }
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
public Movie __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
@@ -211,3 +212,15 @@ public class MovieT
}
}
static public class MovieVerify
{
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
{
return verifier.VerifyTableStart(tablePos)
&& verifier.VerifyField(tablePos, 4 /*MainCharacterType*/, 1 /*Character*/, 1, false)
&& verifier.VerifyUnion(tablePos, 4, 6 /*MainCharacter*/, CharacterVerify.Verify, false)
&& verifier.VerifyVectorOfData(tablePos, 8 /*CharactersType*/, 1 /*Character*/, false)
&& verifier.VerifyTableEnd(tablePos);
}
}