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[CS] Verifier (#7850)
* Fix C/C++ Create<Type>Direct with sorted vectors If a struct has a key the vector has to be sorted. To sort the vector you can't use "const". * Changes due to code review * Improve code readability * Add generate of JSON schema to string to lib * option indent_step is supported * Remove unused variables * Fix break in test * Fix style to be consistent with rest of the code * [TS] Fix reserved words as arguments (#6955) * [TS] Fix generation of reserved words in object api (#7106) * [TS] Fix generation of object api * [TS] Fix MakeCamel -> ConvertCase * [C#] Fix collision of field name and type name * [TS] Add test for struct of struct of struct * Update generated files * Add missing files * [TS] Fix query of null/undefined fields in object api * Add .Net verfier * Add some fuzz tests for .Net * Remove additional files * Fix .net test * Changes due to PR * Fix generated files --------- Co-authored-by: Derek Bailey <derekbailey@google.com>
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@@ -14,6 +14,7 @@ public struct Movie : IFlatbufferObject
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public static Movie GetRootAsMovie(ByteBuffer _bb) { return GetRootAsMovie(_bb, new Movie()); }
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public static Movie GetRootAsMovie(ByteBuffer _bb, Movie obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public static bool MovieBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MOVI"); }
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public static bool VerifyMovie(ByteBuffer _bb) {Google.FlatBuffers.Verifier verifier = new Google.FlatBuffers.Verifier(_bb); return verifier.VerifyBuffer("MOVI", false, MovieVerify.Verify); }
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public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
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public Movie __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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@@ -211,3 +212,15 @@ public class MovieT
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}
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}
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static public class MovieVerify
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{
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static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
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{
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return verifier.VerifyTableStart(tablePos)
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&& verifier.VerifyField(tablePos, 4 /*MainCharacterType*/, 1 /*Character*/, 1, false)
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&& verifier.VerifyUnion(tablePos, 4, 6 /*MainCharacter*/, CharacterVerify.Verify, false)
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&& verifier.VerifyVectorOfData(tablePos, 8 /*CharactersType*/, 1 /*Character*/, false)
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&& verifier.VerifyTableEnd(tablePos);
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}
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}
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