Wrap types in namespace for --ts-flat-files and --gen-all (#7451)

* Wrap types in namespace for --ts-flat-files and --gen-all

* Fixes for escaping object types

* Added to generate_code
This commit is contained in:
Derek Bailey
2022-08-16 12:52:26 -07:00
committed by GitHub
parent f7c511957f
commit 82b75407a3
48 changed files with 2152 additions and 256 deletions

View File

@@ -1,5 +1,5 @@
// automatically generated by the FlatBuffers compiler, do not modify
import { Monster as MyGameExample2Monster } from '../../my-game/example2/monster';
import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster';
import { Monster } from '../../my-game/example/monster';
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum';
export var Any;
@@ -14,7 +14,7 @@ export function unionToAny(type, accessor) {
case 'NONE': return null;
case 'Monster': return accessor(new Monster());
case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum());
case 'MyGame_Example2_Monster': return accessor(new MyGameExample2Monster());
case 'MyGame_Example2_Monster': return accessor(new MyGame_Example2_Monster());
default: return null;
}
}
@@ -23,7 +23,7 @@ export function unionListToAny(type, accessor, index) {
case 'NONE': return null;
case 'Monster': return accessor(index, new Monster());
case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum());
case 'MyGame_Example2_Monster': return accessor(index, new MyGameExample2Monster());
case 'MyGame_Example2_Monster': return accessor(index, new MyGame_Example2_Monster());
default: return null;
}
}