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Added a "strict JSON" mode to the text generator and compiler
This will add quotes around field names, as required by the official standard. By default it will leave quotes out, as it is more readable, more compact, and is accepted by almost all JSON parsers. The -S switch to flatc turns on strict mode. As per rfc 7159. Change-Id: Ibabe9c8162c47339d00ec581d18721a2ba40c6d0 Tested: on Windows.
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@@ -53,13 +53,15 @@ $(document).ready(function(){initNavTree('md__compiler.html','');});
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<div class="title">Using the schema compiler </div> </div>
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</div><!--header-->
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<div class="contents">
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<div class="textblock"><p>Usage: </p><pre class="fragment">flatc [ -c ] [ -j ] [ -b ] [ -t ] file1 file2 ..
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<div class="textblock"><p>Usage: </p><pre class="fragment">flatc [ -c ] [ -j ] [ -b ] [ -t ] [ -o PATH ] [ -S ] file1 file2 ..
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</pre><p>The files are read and parsed in order, and can contain either schemas or data (see below). Later files can make use of definitions in earlier files. Depending on the flags passed, additional files may be generated for each file processed:</p>
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<ul>
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<li><code>-c</code> : Generate a C++ header for all definitions in this file (as <code>filename_generated.h</code>). Skips data.</li>
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<li><code>-j</code> : Generate Java classes.</li>
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<li><code>-b</code> : If data is contained in this file, generate a <code>filename_wire.bin</code> containing the binary flatbuffer.</li>
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<li><code>-t</code> : If data is contained in this file, generate a <code>filename_wire.txt</code> (for debugging). </li>
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<li><code>-t</code> : If data is contained in this file, generate a <code>filename_wire.txt</code> (for debugging).</li>
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<li><code>-o PATH</code> : Output all generated files to PATH (either absolute, or relative to the current directory). If omitted, PATH will be the current directory. PATH should end in your systems path separator, e.g. <code>/</code> or <code>\</code>.</li>
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<li><code>-S</code> : Generate strict JSON (field names are enclosed in quotes). By default, no quotes are generated. </li>
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</ul>
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</div></div><!-- contents -->
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</div><!-- doc-content -->
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@@ -84,7 +84,7 @@ root_type Monster;
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<p>Tables are the main way of defining objects in FlatBuffers, and consist of a name (here <code>Monster</code>) and a list of fields. Each field has a name, a type, and optionally a default value (if omitted, it defaults to 0 / NULL).</p>
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<p>Each field is optional: It does not have to appear in the wire representation, and you can choose to omit fields for each individual object. As a result, you have the flexibility to add fields without fear of bloating your data. This design is also FlatBuffer's mechanism for forward and backwards compatibility. Note that:</p>
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<ul>
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<li>You can add new fields in the schema ONLY at the end of a table definition. Older data will still read correctly, and give you the default value when read. Older code will simply ignore the new field. If you want to have flexibility to use any order for fields in your schema, you can manually assign ids (much like protocol buffer), see the <code>id</code> attribute below.</li>
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<li>You can add new fields in the schema ONLY at the end of a table definition. Older data will still read correctly, and give you the default value when read. Older code will simply ignore the new field. If you want to have flexibility to use any order for fields in your schema, you can manually assign ids (much like Protocol Buffers), see the <code>id</code> attribute below.</li>
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<li>You cannot delete fields you don't use anymore from the schema, but you can simply stop writing them into your data for almost the same effect. Additionally you can mark them as <code>deprecated</code> as in the example above, which will prevent the generation of accessors in the generated C++, as a way to enforce the field not being used any more. (careful: this may break code!).</li>
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<li>You may change field names and table names, if you're ok with your code breaking until you've renamed them there too.</li>
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</ul>
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@@ -119,7 +119,7 @@ root_type Monster;
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<p>Attributes may be attached to a declaration, behind a field, or after the name of a table/struct/enum/union. These may either have a value or not. Some attributes like <code>deprecated</code> are understood by the compiler, others are simply ignored (like <code>priority</code>), but are available to query if you parse the schema at runtime. This is useful if you write your own code generators/editors etc., and you wish to add additional information specific to your tool (such as a help text).</p>
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<p>Current understood attributes:</p>
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<ul>
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<li><code>id: n</code> (on a table field): manually set the field id to <code>n</code>. If you use this attribute, you must use it on ALL fields of this table, and the numbers must be a contiguous range from 0 onwards. Additionally, since a union type effectively adds two fields, its id must be that of the second field (the first field is the type field and not explicitly declared in the schema). Once you've added id's, you can now order fields in any order in the schema, though new fields must still use the next available id when added.</li>
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<li><code>id: n</code> (on a table field): manually set the field identifier to <code>n</code>. If you use this attribute, you must use it on ALL fields of this table, and the numbers must be a contiguous range from 0 onwards. Additionally, since a union type effectively adds two fields, its id must be that of the second field (the first field is the type field and not explicitly declared in the schema). For example, if the last field before the union field had id 6, the union field should have id 8, and the unions type field will implicitly be 7. IDs allow the fields to be placed in any order in the schema. When a new field is added to the schema is must use the next available ID.</li>
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<li><code>deprecated</code> (on a field): do not generate accessors for this field anymore, code should stop using this data.</li>
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<li><code>original_order</code> (on a table): since elements in a table do not need to be stored in any particular order, they are often optimized for space by sorting them to size. This attribute stops that from happening.</li>
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<li><code>force_align: size</code> (on a struct): force the alignment of this struct to be something higher than what it is naturally aligned to. Causes these structs to be aligned to that amount inside a buffer, IF that buffer is allocated with that alignment (which is not necessarily the case for buffers accessed directly inside a <code>FlatBufferBuilder</code>).</li>
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