mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-07 13:53:38 +00:00
C++ Feature: Mutable union getters (#8852)
* generate mutable union accessors
* add test
* Revert "add test"
This reverts commit 45e352b18f.
* update file
* formatter got in the way
* merge conflicts
* updated genned code
* manually fix code gen bc I can't figure out why this file won't code gen
---------
Co-authored-by: Wouter van Oortmerssen <aardappel@gmail.com>
This commit is contained in:
@@ -1481,6 +1481,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
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return test_type() == MyGame::Example::Any::MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
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}
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template<typename T> T *mutable_test_as();
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MyGame::Example::Monster *mutable_test_as_Monster() {
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return test_type() == MyGame::Example::Any::Monster ? static_cast<MyGame::Example::Monster *>(mutable_test()) : nullptr;
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}
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MyGame::Example::TestSimpleTableWithEnum *mutable_test_as_TestSimpleTableWithEnum() {
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return test_type() == MyGame::Example::Any::TestSimpleTableWithEnum ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_test()) : nullptr;
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}
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MyGame::Example2::Monster *mutable_test_as_MyGame_Example2_Monster() {
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return test_type() == MyGame::Example::Any::MyGame_Example2_Monster ? static_cast<MyGame::Example2::Monster *>(mutable_test()) : nullptr;
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}
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void *mutable_test() {
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return GetPointer<void *>(VT_TEST);
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}
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@@ -1716,6 +1726,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Example2::Monster *any_unique_as_M2() const {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases::M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
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}
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template<typename T> T *mutable_any_unique_as();
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MyGame::Example::Monster *mutable_any_unique_as_M() {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases::M ? static_cast<MyGame::Example::Monster *>(mutable_any_unique()) : nullptr;
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}
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MyGame::Example::TestSimpleTableWithEnum *mutable_any_unique_as_TS() {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases::TS ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_any_unique()) : nullptr;
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}
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MyGame::Example2::Monster *mutable_any_unique_as_M2() {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases::M2 ? static_cast<MyGame::Example2::Monster *>(mutable_any_unique()) : nullptr;
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}
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void *mutable_any_unique() {
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return GetPointer<void *>(VT_ANY_UNIQUE);
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}
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@@ -1734,6 +1754,15 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Example::Monster *any_ambiguous_as_M3() const {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
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}
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MyGame::Example::Monster *mutable_any_ambiguous_as_M1() {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M1 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
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}
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MyGame::Example::Monster *mutable_any_ambiguous_as_M2() {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M2 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
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}
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MyGame::Example::Monster *mutable_any_ambiguous_as_M3() {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M3 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
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}
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void *mutable_any_ambiguous() {
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return GetPointer<void *>(VT_ANY_AMBIGUOUS);
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}
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@@ -2008,26 +2037,50 @@ template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Examp
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return test_as_Monster();
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}
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template<> inline MyGame::Example::Monster *Monster::mutable_test_as<MyGame::Example::Monster>() {
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return mutable_test_as_Monster();
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}
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template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
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return test_as_TestSimpleTableWithEnum();
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}
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template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_test_as<MyGame::Example::TestSimpleTableWithEnum>() {
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return mutable_test_as_TestSimpleTableWithEnum();
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}
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template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
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return test_as_MyGame_Example2_Monster();
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}
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template<> inline MyGame::Example2::Monster *Monster::mutable_test_as<MyGame::Example2::Monster>() {
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return mutable_test_as_MyGame_Example2_Monster();
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}
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template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
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return any_unique_as_M();
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}
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template<> inline MyGame::Example::Monster *Monster::mutable_any_unique_as<MyGame::Example::Monster>() {
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return mutable_any_unique_as_M();
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}
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template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
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return any_unique_as_TS();
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}
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template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() {
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return mutable_any_unique_as_TS();
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}
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template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
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return any_unique_as_M2();
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}
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template<> inline MyGame::Example2::Monster *Monster::mutable_any_unique_as<MyGame::Example2::Monster>() {
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return mutable_any_unique_as_M2();
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}
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struct MonsterBuilder {
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typedef Monster Table;
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::flatbuffers::FlatBufferBuilder &fbb_;
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@@ -595,6 +595,24 @@ struct Movie FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const ::flatbuffers::String *main_character_as_Unused() const {
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return main_character_type() == Character::Unused ? static_cast<const ::flatbuffers::String *>(main_character()) : nullptr;
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}
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Attacker *mutable_main_character_as_MuLan() {
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return main_character_type() == Character::MuLan ? static_cast<Attacker *>(mutable_main_character()) : nullptr;
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}
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Rapunzel *mutable_main_character_as_Rapunzel() {
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return main_character_type() == Character::Rapunzel ? static_cast<Rapunzel *>(mutable_main_character()) : nullptr;
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}
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BookReader *mutable_main_character_as_Belle() {
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return main_character_type() == Character::Belle ? static_cast<BookReader *>(mutable_main_character()) : nullptr;
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}
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BookReader *mutable_main_character_as_BookFan() {
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return main_character_type() == Character::BookFan ? static_cast<BookReader *>(mutable_main_character()) : nullptr;
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}
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::flatbuffers::String *mutable_main_character_as_Other() {
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return main_character_type() == Character::Other ? static_cast<::flatbuffers::String *>(mutable_main_character()) : nullptr;
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}
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::flatbuffers::String *mutable_main_character_as_Unused() {
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return main_character_type() == Character::Unused ? static_cast<::flatbuffers::String *>(mutable_main_character()) : nullptr;
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}
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void *mutable_main_character() {
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return GetPointer<void *>(VT_MAIN_CHARACTER);
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}
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@@ -1497,6 +1497,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
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return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
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}
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template<typename T> T *mutable_test_as();
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MyGame::Example::Monster *mutable_test_as_Monster() {
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return test_type() == MyGame::Example::Any_Monster ? static_cast<MyGame::Example::Monster *>(mutable_test()) : nullptr;
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}
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MyGame::Example::TestSimpleTableWithEnum *mutable_test_as_TestSimpleTableWithEnum() {
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return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_test()) : nullptr;
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}
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MyGame::Example2::Monster *mutable_test_as_MyGame_Example2_Monster() {
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return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<MyGame::Example2::Monster *>(mutable_test()) : nullptr;
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}
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void *mutable_test() {
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return GetPointer<void *>(VT_TEST);
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}
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@@ -1732,6 +1742,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Example2::Monster *any_unique_as_M2() const {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
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}
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template<typename T> T *mutable_any_unique_as();
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MyGame::Example::Monster *mutable_any_unique_as_M() {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<MyGame::Example::Monster *>(mutable_any_unique()) : nullptr;
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}
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MyGame::Example::TestSimpleTableWithEnum *mutable_any_unique_as_TS() {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_any_unique()) : nullptr;
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}
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MyGame::Example2::Monster *mutable_any_unique_as_M2() {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<MyGame::Example2::Monster *>(mutable_any_unique()) : nullptr;
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}
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void *mutable_any_unique() {
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return GetPointer<void *>(VT_ANY_UNIQUE);
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}
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@@ -1750,6 +1770,15 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Example::Monster *any_ambiguous_as_M3() const {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
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}
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MyGame::Example::Monster *mutable_any_ambiguous_as_M1() {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
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}
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MyGame::Example::Monster *mutable_any_ambiguous_as_M2() {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
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}
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MyGame::Example::Monster *mutable_any_ambiguous_as_M3() {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
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}
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void *mutable_any_ambiguous() {
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return GetPointer<void *>(VT_ANY_AMBIGUOUS);
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}
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@@ -1959,26 +1988,50 @@ template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Examp
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return test_as_Monster();
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}
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template<> inline MyGame::Example::Monster *Monster::mutable_test_as<MyGame::Example::Monster>() {
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return mutable_test_as_Monster();
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}
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template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
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return test_as_TestSimpleTableWithEnum();
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}
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template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_test_as<MyGame::Example::TestSimpleTableWithEnum>() {
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return mutable_test_as_TestSimpleTableWithEnum();
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}
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template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
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return test_as_MyGame_Example2_Monster();
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}
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template<> inline MyGame::Example2::Monster *Monster::mutable_test_as<MyGame::Example2::Monster>() {
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return mutable_test_as_MyGame_Example2_Monster();
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}
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template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
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return any_unique_as_M();
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}
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template<> inline MyGame::Example::Monster *Monster::mutable_any_unique_as<MyGame::Example::Monster>() {
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return mutable_any_unique_as_M();
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}
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template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
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return any_unique_as_TS();
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}
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template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() {
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return mutable_any_unique_as_TS();
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}
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template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
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return any_unique_as_M2();
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}
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template<> inline MyGame::Example2::Monster *Monster::mutable_any_unique_as<MyGame::Example2::Monster>() {
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return mutable_any_unique_as_M2();
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}
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struct MonsterBuilder {
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typedef Monster Table;
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::flatbuffers::FlatBufferBuilder &fbb_;
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@@ -1488,6 +1488,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
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return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
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}
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template<typename T> T *mutable_test_as();
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MyGame::Example::Monster *mutable_test_as_Monster() {
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return test_type() == MyGame::Example::Any_Monster ? static_cast<MyGame::Example::Monster *>(mutable_test()) : nullptr;
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}
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MyGame::Example::TestSimpleTableWithEnum *mutable_test_as_TestSimpleTableWithEnum() {
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return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_test()) : nullptr;
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}
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MyGame::Example2::Monster *mutable_test_as_MyGame_Example2_Monster() {
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return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<MyGame::Example2::Monster *>(mutable_test()) : nullptr;
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}
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void *mutable_test() {
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return GetPointer<void *>(VT_TEST);
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}
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@@ -1723,6 +1733,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Example2::Monster *any_unique_as_M2() const {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
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}
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template<typename T> T *mutable_any_unique_as();
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MyGame::Example::Monster *mutable_any_unique_as_M() {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<MyGame::Example::Monster *>(mutable_any_unique()) : nullptr;
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}
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MyGame::Example::TestSimpleTableWithEnum *mutable_any_unique_as_TS() {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_any_unique()) : nullptr;
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}
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MyGame::Example2::Monster *mutable_any_unique_as_M2() {
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return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<MyGame::Example2::Monster *>(mutable_any_unique()) : nullptr;
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}
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void *mutable_any_unique() {
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return GetPointer<void *>(VT_ANY_UNIQUE);
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}
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@@ -1741,6 +1761,15 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Example::Monster *any_ambiguous_as_M3() const {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
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}
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MyGame::Example::Monster *mutable_any_ambiguous_as_M1() {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
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}
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MyGame::Example::Monster *mutable_any_ambiguous_as_M2() {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
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}
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MyGame::Example::Monster *mutable_any_ambiguous_as_M3() {
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return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
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}
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void *mutable_any_ambiguous() {
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return GetPointer<void *>(VT_ANY_AMBIGUOUS);
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}
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@@ -1950,26 +1979,50 @@ template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Examp
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return test_as_Monster();
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}
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template<> inline MyGame::Example::Monster *Monster::mutable_test_as<MyGame::Example::Monster>() {
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return mutable_test_as_Monster();
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}
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template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
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return test_as_TestSimpleTableWithEnum();
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}
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template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_test_as<MyGame::Example::TestSimpleTableWithEnum>() {
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return mutable_test_as_TestSimpleTableWithEnum();
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}
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template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
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return test_as_MyGame_Example2_Monster();
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}
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template<> inline MyGame::Example2::Monster *Monster::mutable_test_as<MyGame::Example2::Monster>() {
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return mutable_test_as_MyGame_Example2_Monster();
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}
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template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
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return any_unique_as_M();
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}
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template<> inline MyGame::Example::Monster *Monster::mutable_any_unique_as<MyGame::Example::Monster>() {
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return mutable_any_unique_as_M();
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}
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template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
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return any_unique_as_TS();
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}
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template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() {
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return mutable_any_unique_as_TS();
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}
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template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
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return any_unique_as_M2();
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}
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template<> inline MyGame::Example2::Monster *Monster::mutable_any_unique_as<MyGame::Example2::Monster>() {
|
||||
return mutable_any_unique_as_M2();
|
||||
}
|
||||
|
||||
struct MonsterBuilder {
|
||||
typedef Monster Table;
|
||||
::flatbuffers::FlatBufferBuilder &fbb_;
|
||||
|
||||
@@ -1488,6 +1488,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
|
||||
const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
|
||||
return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
|
||||
}
|
||||
template<typename T> T *mutable_test_as();
|
||||
MyGame::Example::Monster *mutable_test_as_Monster() {
|
||||
return test_type() == MyGame::Example::Any_Monster ? static_cast<MyGame::Example::Monster *>(mutable_test()) : nullptr;
|
||||
}
|
||||
MyGame::Example::TestSimpleTableWithEnum *mutable_test_as_TestSimpleTableWithEnum() {
|
||||
return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_test()) : nullptr;
|
||||
}
|
||||
MyGame::Example2::Monster *mutable_test_as_MyGame_Example2_Monster() {
|
||||
return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<MyGame::Example2::Monster *>(mutable_test()) : nullptr;
|
||||
}
|
||||
void *mutable_test() {
|
||||
return GetPointer<void *>(VT_TEST);
|
||||
}
|
||||
@@ -1723,6 +1733,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
|
||||
const MyGame::Example2::Monster *any_unique_as_M2() const {
|
||||
return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
|
||||
}
|
||||
template<typename T> T *mutable_any_unique_as();
|
||||
MyGame::Example::Monster *mutable_any_unique_as_M() {
|
||||
return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<MyGame::Example::Monster *>(mutable_any_unique()) : nullptr;
|
||||
}
|
||||
MyGame::Example::TestSimpleTableWithEnum *mutable_any_unique_as_TS() {
|
||||
return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_any_unique()) : nullptr;
|
||||
}
|
||||
MyGame::Example2::Monster *mutable_any_unique_as_M2() {
|
||||
return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<MyGame::Example2::Monster *>(mutable_any_unique()) : nullptr;
|
||||
}
|
||||
void *mutable_any_unique() {
|
||||
return GetPointer<void *>(VT_ANY_UNIQUE);
|
||||
}
|
||||
@@ -1741,6 +1761,15 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
|
||||
const MyGame::Example::Monster *any_ambiguous_as_M3() const {
|
||||
return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
|
||||
}
|
||||
MyGame::Example::Monster *mutable_any_ambiguous_as_M1() {
|
||||
return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
|
||||
}
|
||||
MyGame::Example::Monster *mutable_any_ambiguous_as_M2() {
|
||||
return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
|
||||
}
|
||||
MyGame::Example::Monster *mutable_any_ambiguous_as_M3() {
|
||||
return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
|
||||
}
|
||||
void *mutable_any_ambiguous() {
|
||||
return GetPointer<void *>(VT_ANY_AMBIGUOUS);
|
||||
}
|
||||
@@ -1950,26 +1979,50 @@ template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Examp
|
||||
return test_as_Monster();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example::Monster *Monster::mutable_test_as<MyGame::Example::Monster>() {
|
||||
return mutable_test_as_Monster();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
|
||||
return test_as_TestSimpleTableWithEnum();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_test_as<MyGame::Example::TestSimpleTableWithEnum>() {
|
||||
return mutable_test_as_TestSimpleTableWithEnum();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
|
||||
return test_as_MyGame_Example2_Monster();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example2::Monster *Monster::mutable_test_as<MyGame::Example2::Monster>() {
|
||||
return mutable_test_as_MyGame_Example2_Monster();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
|
||||
return any_unique_as_M();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example::Monster *Monster::mutable_any_unique_as<MyGame::Example::Monster>() {
|
||||
return mutable_any_unique_as_M();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
|
||||
return any_unique_as_TS();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() {
|
||||
return mutable_any_unique_as_TS();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
|
||||
return any_unique_as_M2();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example2::Monster *Monster::mutable_any_unique_as<MyGame::Example2::Monster>() {
|
||||
return mutable_any_unique_as_M2();
|
||||
}
|
||||
|
||||
struct MonsterBuilder {
|
||||
typedef Monster Table;
|
||||
::flatbuffers::FlatBufferBuilder &fbb_;
|
||||
|
||||
@@ -1488,6 +1488,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
|
||||
const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
|
||||
return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
|
||||
}
|
||||
template<typename T> T *mutable_test_as();
|
||||
MyGame::Example::Monster *mutable_test_as_Monster() {
|
||||
return test_type() == MyGame::Example::Any_Monster ? static_cast<MyGame::Example::Monster *>(mutable_test()) : nullptr;
|
||||
}
|
||||
MyGame::Example::TestSimpleTableWithEnum *mutable_test_as_TestSimpleTableWithEnum() {
|
||||
return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_test()) : nullptr;
|
||||
}
|
||||
MyGame::Example2::Monster *mutable_test_as_MyGame_Example2_Monster() {
|
||||
return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<MyGame::Example2::Monster *>(mutable_test()) : nullptr;
|
||||
}
|
||||
void *mutable_test() {
|
||||
return GetPointer<void *>(VT_TEST);
|
||||
}
|
||||
@@ -1723,6 +1733,16 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
|
||||
const MyGame::Example2::Monster *any_unique_as_M2() const {
|
||||
return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
|
||||
}
|
||||
template<typename T> T *mutable_any_unique_as();
|
||||
MyGame::Example::Monster *mutable_any_unique_as_M() {
|
||||
return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<MyGame::Example::Monster *>(mutable_any_unique()) : nullptr;
|
||||
}
|
||||
MyGame::Example::TestSimpleTableWithEnum *mutable_any_unique_as_TS() {
|
||||
return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<MyGame::Example::TestSimpleTableWithEnum *>(mutable_any_unique()) : nullptr;
|
||||
}
|
||||
MyGame::Example2::Monster *mutable_any_unique_as_M2() {
|
||||
return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<MyGame::Example2::Monster *>(mutable_any_unique()) : nullptr;
|
||||
}
|
||||
void *mutable_any_unique() {
|
||||
return GetPointer<void *>(VT_ANY_UNIQUE);
|
||||
}
|
||||
@@ -1741,6 +1761,15 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
|
||||
const MyGame::Example::Monster *any_ambiguous_as_M3() const {
|
||||
return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
|
||||
}
|
||||
MyGame::Example::Monster *mutable_any_ambiguous_as_M1() {
|
||||
return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
|
||||
}
|
||||
MyGame::Example::Monster *mutable_any_ambiguous_as_M2() {
|
||||
return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
|
||||
}
|
||||
MyGame::Example::Monster *mutable_any_ambiguous_as_M3() {
|
||||
return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<MyGame::Example::Monster *>(mutable_any_ambiguous()) : nullptr;
|
||||
}
|
||||
void *mutable_any_ambiguous() {
|
||||
return GetPointer<void *>(VT_ANY_AMBIGUOUS);
|
||||
}
|
||||
@@ -1950,26 +1979,50 @@ template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Examp
|
||||
return test_as_Monster();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example::Monster *Monster::mutable_test_as<MyGame::Example::Monster>() {
|
||||
return mutable_test_as_Monster();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
|
||||
return test_as_TestSimpleTableWithEnum();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_test_as<MyGame::Example::TestSimpleTableWithEnum>() {
|
||||
return mutable_test_as_TestSimpleTableWithEnum();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
|
||||
return test_as_MyGame_Example2_Monster();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example2::Monster *Monster::mutable_test_as<MyGame::Example2::Monster>() {
|
||||
return mutable_test_as_MyGame_Example2_Monster();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
|
||||
return any_unique_as_M();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example::Monster *Monster::mutable_any_unique_as<MyGame::Example::Monster>() {
|
||||
return mutable_any_unique_as_M();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
|
||||
return any_unique_as_TS();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example::TestSimpleTableWithEnum *Monster::mutable_any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() {
|
||||
return mutable_any_unique_as_TS();
|
||||
}
|
||||
|
||||
template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
|
||||
return any_unique_as_M2();
|
||||
}
|
||||
|
||||
template<> inline MyGame::Example2::Monster *Monster::mutable_any_unique_as<MyGame::Example2::Monster>() {
|
||||
return mutable_any_unique_as_M2();
|
||||
}
|
||||
|
||||
struct MonsterBuilder {
|
||||
typedef Monster Table;
|
||||
::flatbuffers::FlatBufferBuilder &fbb_;
|
||||
|
||||
@@ -117,6 +117,10 @@ struct TableInFirstNS FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
|
||||
const NamespaceA::NamespaceB::TableInNestedNS *foo_union_as_TableInNestedNS() const {
|
||||
return foo_union_type() == NamespaceA::NamespaceB::UnionInNestedNS_TableInNestedNS ? static_cast<const NamespaceA::NamespaceB::TableInNestedNS *>(foo_union()) : nullptr;
|
||||
}
|
||||
template<typename T> T *mutable_foo_union_as();
|
||||
NamespaceA::NamespaceB::TableInNestedNS *mutable_foo_union_as_TableInNestedNS() {
|
||||
return foo_union_type() == NamespaceA::NamespaceB::UnionInNestedNS_TableInNestedNS ? static_cast<NamespaceA::NamespaceB::TableInNestedNS *>(mutable_foo_union()) : nullptr;
|
||||
}
|
||||
void *mutable_foo_union() {
|
||||
return GetPointer<void *>(VT_FOO_UNION);
|
||||
}
|
||||
@@ -147,6 +151,10 @@ template<> inline const NamespaceA::NamespaceB::TableInNestedNS *TableInFirstNS:
|
||||
return foo_union_as_TableInNestedNS();
|
||||
}
|
||||
|
||||
template<> inline NamespaceA::NamespaceB::TableInNestedNS *TableInFirstNS::mutable_foo_union_as<NamespaceA::NamespaceB::TableInNestedNS>() {
|
||||
return mutable_foo_union_as_TableInNestedNS();
|
||||
}
|
||||
|
||||
struct TableInFirstNSBuilder {
|
||||
typedef TableInFirstNS Table;
|
||||
::flatbuffers::FlatBufferBuilder &fbb_;
|
||||
|
||||
@@ -420,6 +420,16 @@ struct D FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
|
||||
const UnionUnderlyingType::C *test_union_as_C() const {
|
||||
return test_union_type() == UnionUnderlyingType::ABC::C ? static_cast<const UnionUnderlyingType::C *>(test_union()) : nullptr;
|
||||
}
|
||||
template<typename T> T *mutable_test_union_as();
|
||||
UnionUnderlyingType::A *mutable_test_union_as_A() {
|
||||
return test_union_type() == UnionUnderlyingType::ABC::A ? static_cast<UnionUnderlyingType::A *>(mutable_test_union()) : nullptr;
|
||||
}
|
||||
UnionUnderlyingType::B *mutable_test_union_as_B() {
|
||||
return test_union_type() == UnionUnderlyingType::ABC::B ? static_cast<UnionUnderlyingType::B *>(mutable_test_union()) : nullptr;
|
||||
}
|
||||
UnionUnderlyingType::C *mutable_test_union_as_C() {
|
||||
return test_union_type() == UnionUnderlyingType::ABC::C ? static_cast<UnionUnderlyingType::C *>(mutable_test_union()) : nullptr;
|
||||
}
|
||||
void *mutable_test_union() {
|
||||
return GetPointer<void *>(VT_TEST_UNION);
|
||||
}
|
||||
@@ -457,14 +467,26 @@ template<> inline const UnionUnderlyingType::A *D::test_union_as<UnionUnderlying
|
||||
return test_union_as_A();
|
||||
}
|
||||
|
||||
template<> inline UnionUnderlyingType::A *D::mutable_test_union_as<UnionUnderlyingType::A>() {
|
||||
return mutable_test_union_as_A();
|
||||
}
|
||||
|
||||
template<> inline const UnionUnderlyingType::B *D::test_union_as<UnionUnderlyingType::B>() const {
|
||||
return test_union_as_B();
|
||||
}
|
||||
|
||||
template<> inline UnionUnderlyingType::B *D::mutable_test_union_as<UnionUnderlyingType::B>() {
|
||||
return mutable_test_union_as_B();
|
||||
}
|
||||
|
||||
template<> inline const UnionUnderlyingType::C *D::test_union_as<UnionUnderlyingType::C>() const {
|
||||
return test_union_as_C();
|
||||
}
|
||||
|
||||
template<> inline UnionUnderlyingType::C *D::mutable_test_union_as<UnionUnderlyingType::C>() {
|
||||
return mutable_test_union_as_C();
|
||||
}
|
||||
|
||||
struct DBuilder {
|
||||
typedef D Table;
|
||||
::flatbuffers::FlatBufferBuilder &fbb_;
|
||||
|
||||
@@ -623,6 +623,24 @@ struct Movie FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
|
||||
const ::flatbuffers::String *main_character_as_Unused() const {
|
||||
return main_character_type() == Character_Unused ? static_cast<const ::flatbuffers::String *>(main_character()) : nullptr;
|
||||
}
|
||||
Attacker *mutable_main_character_as_MuLan() {
|
||||
return main_character_type() == Character_MuLan ? static_cast<Attacker *>(mutable_main_character()) : nullptr;
|
||||
}
|
||||
Rapunzel *mutable_main_character_as_Rapunzel() {
|
||||
return main_character_type() == Character_Rapunzel ? static_cast<Rapunzel *>(mutable_main_character()) : nullptr;
|
||||
}
|
||||
BookReader *mutable_main_character_as_Belle() {
|
||||
return main_character_type() == Character_Belle ? static_cast<BookReader *>(mutable_main_character()) : nullptr;
|
||||
}
|
||||
BookReader *mutable_main_character_as_BookFan() {
|
||||
return main_character_type() == Character_BookFan ? static_cast<BookReader *>(mutable_main_character()) : nullptr;
|
||||
}
|
||||
::flatbuffers::String *mutable_main_character_as_Other() {
|
||||
return main_character_type() == Character_Other ? static_cast<::flatbuffers::String *>(mutable_main_character()) : nullptr;
|
||||
}
|
||||
::flatbuffers::String *mutable_main_character_as_Unused() {
|
||||
return main_character_type() == Character_Unused ? static_cast<::flatbuffers::String *>(mutable_main_character()) : nullptr;
|
||||
}
|
||||
void *mutable_main_character() {
|
||||
return GetPointer<void *>(VT_MAIN_CHARACTER);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user