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C++ Feature: Mutable union getters (#8852)
* generate mutable union accessors
* add test
* Revert "add test"
This reverts commit 45e352b18f.
* update file
* formatter got in the way
* merge conflicts
* updated genned code
* manually fix code gen bc I can't figure out why this file won't code gen
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Co-authored-by: Wouter van Oortmerssen <aardappel@gmail.com>
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@@ -328,6 +328,10 @@ struct Monster FLATBUFFERS_FINAL_CLASS : private ::flatbuffers::Table {
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const MyGame::Sample::Weapon *equipped_as_Weapon() const {
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return equipped_type() == MyGame::Sample::Equipment_Weapon ? static_cast<const MyGame::Sample::Weapon *>(equipped()) : nullptr;
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}
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template<typename T> T *mutable_equipped_as();
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MyGame::Sample::Weapon *mutable_equipped_as_Weapon() {
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return equipped_type() == MyGame::Sample::Equipment_Weapon ? static_cast<MyGame::Sample::Weapon *>(mutable_equipped()) : nullptr;
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}
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void *mutable_equipped() {
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return GetPointer<void *>(VT_EQUIPPED);
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}
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@@ -367,6 +371,10 @@ template<> inline const MyGame::Sample::Weapon *Monster::equipped_as<MyGame::Sam
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return equipped_as_Weapon();
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}
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template<> inline MyGame::Sample::Weapon *Monster::mutable_equipped_as<MyGame::Sample::Weapon>() {
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return mutable_equipped_as_Weapon();
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}
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struct MonsterBuilder {
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typedef Monster Table;
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::flatbuffers::FlatBufferBuilder &fbb_;
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