Formats cpp code (#6349)

This commit is contained in:
mustiikhalil
2021-01-22 21:46:53 +03:00
committed by GitHub
parent 1da0a2dfac
commit 786f69b248
11 changed files with 167 additions and 100 deletions

View File

@@ -697,7 +697,7 @@ template<typename T, typename U, U qnan_base> bool is_quiet_nan_impl(T v) {
std::memcpy(&b, &v, sizeof(T));
return ((b & qnan_base) == qnan_base);
}
#if defined(__mips__) || defined(__hppa__)
# if defined(__mips__) || defined(__hppa__)
static bool is_quiet_nan(float v) {
return is_quiet_nan_impl<float, uint32_t, 0x7FC00000u>(v) ||
is_quiet_nan_impl<float, uint32_t, 0x7FBFFFFFu>(v);
@@ -706,14 +706,14 @@ static bool is_quiet_nan(double v) {
return is_quiet_nan_impl<double, uint64_t, 0x7FF8000000000000ul>(v) ||
is_quiet_nan_impl<double, uint64_t, 0x7FF7FFFFFFFFFFFFu>(v);
}
#else
# else
static bool is_quiet_nan(float v) {
return is_quiet_nan_impl<float, uint32_t, 0x7FC00000u>(v);
}
static bool is_quiet_nan(double v) {
return is_quiet_nan_impl<double, uint64_t, 0x7FF8000000000000ul>(v);
}
#endif
# endif
void TestMonsterExtraFloats() {
TEST_EQ(is_quiet_nan(1.0), false);
@@ -3420,21 +3420,21 @@ void FixedLengthArrayTest() {
// set memory chunk of size ArrayStruct to 1's
std::memset(static_cast<void *>(non_zero_memory), 1, arr_size);
// after placement-new it should be all 0's
#if defined (_MSC_VER) && defined (_DEBUG)
#undef new
#endif
MyGame::Example::ArrayStruct *ap = new (non_zero_memory) MyGame::Example::ArrayStruct;
#if defined (_MSC_VER) && defined (_DEBUG)
#define new DEBUG_NEW
#endif
# if defined(_MSC_VER) && defined(_DEBUG)
# undef new
# endif
MyGame::Example::ArrayStruct *ap =
new (non_zero_memory) MyGame::Example::ArrayStruct;
# if defined(_MSC_VER) && defined(_DEBUG)
# define new DEBUG_NEW
# endif
(void)ap;
for (size_t i = 0; i < arr_size; ++i) {
TEST_EQ(non_zero_memory[i], 0);
}
for (size_t i = 0; i < arr_size; ++i) { TEST_EQ(non_zero_memory[i], 0); }
#endif
}
#if !defined(FLATBUFFERS_SPAN_MINIMAL) && (!defined(_MSC_VER) || _MSC_VER >= 1700)
#if !defined(FLATBUFFERS_SPAN_MINIMAL) && \
(!defined(_MSC_VER) || _MSC_VER >= 1700)
void FixedLengthArrayConstructorTest() {
const int32_t nested_a[2] = { 1, 2 };
MyGame::Example::TestEnum nested_c[2] = { MyGame::Example::TestEnum::A,
@@ -3481,8 +3481,7 @@ void FixedLengthArrayConstructorTest() {
TEST_EQ(arr_struct.f()->Get(1), -1);
}
#else
void FixedLengthArrayConstructorTest() {
}
void FixedLengthArrayConstructorTest() {}
#endif
void NativeTypeTest() {
@@ -3639,12 +3638,15 @@ void OptionalScalarsTest() {
schemas.push_back("table Monster { mana : bool; }");
schemas.push_back("table Monster { mana : bool = 42; }");
schemas.push_back("table Monster { mana : bool = null; }");
schemas.push_back("enum Enum: int {A=0, B=1} "
"table Monster { mana : Enum; }");
schemas.push_back("enum Enum: int {A=0, B=1} "
"table Monster { mana : Enum = B; }");
schemas.push_back("enum Enum: int {A=0, B=1} "
"table Monster { mana : Enum = null; }");
schemas.push_back(
"enum Enum: int {A=0, B=1} "
"table Monster { mana : Enum; }");
schemas.push_back(
"enum Enum: int {A=0, B=1} "
"table Monster { mana : Enum = B; }");
schemas.push_back(
"enum Enum: int {A=0, B=1} "
"table Monster { mana : Enum = null; }");
// Check the FieldDef is correctly set.
for (auto schema = schemas.begin(); schema < schemas.end(); schema++) {