Port FlatBuffers to Go.

Implement code generation and runtime library for Go, derived from the
Java implementation. Additionally, the test suite verifies:

 - the exact bytes in the Builder buffer during object construction,
 - vtable deduplication, and
 - table construction, via a fuzzer derived from the C++ implementation.

Change-Id: Ib95a019c684891def2b50281e570b4843fea7baa
This commit is contained in:
rw
2014-07-11 16:12:35 -07:00
committed by Wouter van Oortmerssen
parent 3fb6a86d02
commit 74d5f3701f
36 changed files with 3631 additions and 82 deletions

54
tests/GoTest.sh Executable file
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#!/bin/bash -eu
# Copyright 2014 Google Inc. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
pushd "$(dirname $0)" >/dev/null
test_dir="$(pwd)"
go_path=${test_dir}/go_gen
go_src=${go_path}/src
# Emit Go code for the example schema in the test dir:
../flatc -g monster_test.fbs
# Go requires a particular layout of files in order to link multiple packages.
# Copy flatbuffer Go files to their own package directories to compile the
# test binary:
mkdir -p ${go_src}/MyGame/Example
mkdir -p ${go_src}/github.com/google/flatbuffers/go
mkdir -p ${go_src}/flatbuffers_test
cp -u MyGame/Example/*.go ./go_gen/src/MyGame/Example/
cp -u ../go/* ./go_gen/src/github.com/google/flatbuffers/go
cp -u ./go_test.go ./go_gen/src/flatbuffers_test/
# Run tests with necessary flags.
# Developers may wish to see more detail by appending the verbosity flag
# -test.v to arguments for this command, as in:
# go -test -test.v ...
# Developers may also wish to run benchmarks, which may be achieved with the
# flag -test.bench and the wildcard regexp ".":
# go -test -test.bench=. ...
GOPATH=${go_path} go test flatbuffers_test \
--test.coverpkg=github.com/google/flatbuffers/go \
--cpp_data=${test_dir}/monsterdata_test.bin \
--java_data=${test_dir}/monsterdata_java_wire.bin \
--out_data=${test_dir}/monsterdata_go_wire.bin \
--fuzz=true \
--super_fuzz=false \
--fuzz_fields=4 \
--fuzz_objects=10000
rm -rf ./go_gen/{pkg,src}
echo "OK: Go tests passed."

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// automatically generated, do not modify
package Example
const (
AnyNONE = 0
AnyMonster = 1
)

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// automatically generated, do not modify
package Example
const (
ColorRed = 0
ColorGreen = 1
ColorBlue = 2
)

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// automatically generated, do not modify
package Example
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Monster struct {
_tab flatbuffers.Table
}
func GetRootAsMonster(buf []byte, offset flatbuffers.UOffsetT) *Monster {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &Monster{}
x.Init(buf, n + offset)
return x
}
func (rcv *Monster) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Monster) Pos(obj *Vec3) *Vec3 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
x := o + rcv._tab.Pos
if obj == nil {
obj = new(Vec3)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func (rcv *Monster) Mana() int16 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.GetInt16(o + rcv._tab.Pos)
}
return 150
}
func (rcv *Monster) Hp() int16 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.GetInt16(o + rcv._tab.Pos)
}
return 100
}
func (rcv *Monster) Name() string {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.String(o)
}
return ""
}
func (rcv *Monster) Inventory(j int) byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.GetByte(a + flatbuffers.UOffsetT(j * 1))
}
return 0
}
func (rcv *Monster) InventoryLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *Monster) Color() int8 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(16))
if o != 0 {
return rcv._tab.GetInt8(o + rcv._tab.Pos)
}
return 2
}
func (rcv *Monster) TestType() byte {
o := flatbuffers.UOffsetT(rcv._tab.Offset(18))
if o != 0 {
return rcv._tab.GetByte(o + rcv._tab.Pos)
}
return 0
}
func (rcv *Monster) Test(obj *flatbuffers.Table) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(20))
if o != 0 {
rcv._tab.Union(obj, o)
return true
}
return false
}
func (rcv *Monster) Test4(obj *Test, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(22))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
if obj == nil {
obj = new(Test)
}
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *Monster) Test4Length() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(22))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *Monster) Testarrayofstring(j int) string {
o := flatbuffers.UOffsetT(rcv._tab.Offset(24))
if o != 0 {
a := rcv._tab.Vector(o)
return rcv._tab.String(a + flatbuffers.UOffsetT(j * 4))
}
return ""
}
func (rcv *Monster) TestarrayofstringLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(24))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
/// an example documentation comment: this will end up in the generated code multiline too
func (rcv *Monster) Testarrayoftables(obj *Monster, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(26))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
x = rcv._tab.Indirect(x)
if obj == nil {
obj = new(Monster)
}
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *Monster) TestarrayoftablesLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(26))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *Monster) Enemy(obj *Monster) *Monster {
o := flatbuffers.UOffsetT(rcv._tab.Offset(28))
if o != 0 {
x := rcv._tab.Indirect(o + rcv._tab.Pos)
if obj == nil {
obj = new(Monster)
}
obj.Init(rcv._tab.Bytes, x)
return obj
}
return nil
}
func MonsterStart(builder *flatbuffers.Builder) { builder.StartObject(13) }
func MonsterAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT) { builder.PrependStructSlot(0, flatbuffers.UOffsetT(pos), 0) }
func MonsterAddMana(builder *flatbuffers.Builder, mana int16) { builder.PrependInt16Slot(1, mana, 150) }
func MonsterAddHp(builder *flatbuffers.Builder, hp int16) { builder.PrependInt16Slot(2, hp, 100) }
func MonsterAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(name), 0) }
func MonsterAddInventory(builder *flatbuffers.Builder, inventory flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(inventory), 0) }
func MonsterStartInventoryVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(1, numElems) }
func MonsterAddColor(builder *flatbuffers.Builder, color int8) { builder.PrependInt8Slot(6, color, 2) }
func MonsterAddTestType(builder *flatbuffers.Builder, testType byte) { builder.PrependByteSlot(7, testType, 0) }
func MonsterAddTest(builder *flatbuffers.Builder, test flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(8, flatbuffers.UOffsetT(test), 0) }
func MonsterAddTest4(builder *flatbuffers.Builder, test4 flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(9, flatbuffers.UOffsetT(test4), 0) }
func MonsterStartTest4Vector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems) }
func MonsterAddTestarrayofstring(builder *flatbuffers.Builder, testarrayofstring flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(10, flatbuffers.UOffsetT(testarrayofstring), 0) }
func MonsterStartTestarrayofstringVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems) }
func MonsterAddTestarrayoftables(builder *flatbuffers.Builder, testarrayoftables flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(11, flatbuffers.UOffsetT(testarrayoftables), 0) }
func MonsterStartTestarrayoftablesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems) }
func MonsterAddEnemy(builder *flatbuffers.Builder, enemy flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(12, flatbuffers.UOffsetT(enemy), 0) }
func MonsterEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }

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// automatically generated, do not modify
package Example
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Test struct {
_tab flatbuffers.Struct
}
func (rcv *Test) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Test) A() int16 { return rcv._tab.GetInt16(rcv._tab.Pos + flatbuffers.UOffsetT(0)) }
func (rcv *Test) B() int8 { return rcv._tab.GetInt8(rcv._tab.Pos + flatbuffers.UOffsetT(2)) }
func CreateTest(builder *flatbuffers.Builder, a int16, b int8) flatbuffers.UOffsetT {
builder.Prep(2, 4)
builder.Pad(1)
builder.PrependInt8(b)
builder.PrependInt16(a)
return builder.Offset()
}

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// automatically generated, do not modify
package Example
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Vec3 struct {
_tab flatbuffers.Struct
}
func (rcv *Vec3) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *Vec3) X() float32 { return rcv._tab.GetFloat32(rcv._tab.Pos + flatbuffers.UOffsetT(0)) }
func (rcv *Vec3) Y() float32 { return rcv._tab.GetFloat32(rcv._tab.Pos + flatbuffers.UOffsetT(4)) }
func (rcv *Vec3) Z() float32 { return rcv._tab.GetFloat32(rcv._tab.Pos + flatbuffers.UOffsetT(8)) }
func (rcv *Vec3) Test1() float64 { return rcv._tab.GetFloat64(rcv._tab.Pos + flatbuffers.UOffsetT(16)) }
func (rcv *Vec3) Test2() int8 { return rcv._tab.GetInt8(rcv._tab.Pos + flatbuffers.UOffsetT(24)) }
func (rcv *Vec3) Test3(obj *Test) *Test {
if obj == nil {
obj = new(Test)
}
obj.Init(rcv._tab.Bytes, rcv._tab.Pos + 26)
return obj
}
func CreateVec3(builder *flatbuffers.Builder, x float32, y float32, z float32, test1 float64, test2 int8, Test_a int16, Test_b int8) flatbuffers.UOffsetT {
builder.Prep(16, 32)
builder.Pad(2)
builder.Prep(2, 4)
builder.Pad(1)
builder.PrependInt8(Test_b)
builder.PrependInt16(Test_a)
builder.Pad(1)
builder.PrependInt8(test2)
builder.PrependFloat64(test1)
builder.Pad(4)
builder.PrependFloat32(z)
builder.PrependFloat32(y)
builder.PrependFloat32(x)
return builder.Offset()
}

1096
tests/go_test.go Normal file

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