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[Go] Make enums into real types, add String() (#5235)
* [Go] Make enums into real types, add String() This changes the generated code for enums: instead of type aliases, they're now distinct types, allowing for better type-checking. Some client code may have to be changed to add casts. Enum types now have a String() method, so they implement fmt.Stringer. An EnumValues map is now generated, in addition to the existing EnumNames map, to easily map strings to values. Generated enum files are now gofmt-clean. Fixes #5207 * use example.ColorGreen explicitly * use valid enum value in mutation test, add new test for "invalid" enum * add length check and comment
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@@ -106,6 +106,12 @@ func TestAll(t *testing.T) {
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// Verify the enum names
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CheckEnumNames(t.Fatalf)
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// Verify enum String methods
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CheckEnumString(t.Fatalf)
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// Verify the enum values maps
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CheckEnumValues(t.Fatalf)
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// Verify that the Go code used in FlatBuffers documentation passes
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// some sanity checks:
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CheckDocExample(generated, off, t.Fatalf)
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@@ -199,8 +205,8 @@ func CheckReadBuffer(buf []byte, offset flatbuffers.UOffsetT, fail func(string,
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fail(FailString("Pos.Test1", float64(3.0), got))
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}
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if got := vec.Test2(); uint8(2) != got {
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fail(FailString("Pos.Test2", uint8(2), got))
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if got := vec.Test2(); example.ColorGreen != got {
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fail(FailString("Pos.Test2", example.ColorGreen, got))
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}
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// initialize a Test from Test3(...)
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@@ -331,7 +337,7 @@ func CheckMutateBuffer(org []byte, offset flatbuffers.UOffsetT, fail func(string
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testcase{"Pos.Y'", func() bool { return monster.Pos(nil).Y() == float32(2.0) }},
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testcase{"Pos.Z'", func() bool { return monster.Pos(nil).Z() == float32(3.0) }},
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testcase{"Pos.Test1'", func() bool { return monster.Pos(nil).Test1() == float64(3.0) }},
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testcase{"Pos.Test2'", func() bool { return monster.Pos(nil).Test2() == uint8(2) }},
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testcase{"Pos.Test2'", func() bool { return monster.Pos(nil).Test2() == example.ColorGreen }},
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testcase{"Pos.Test3.A", func() bool { return monster.Pos(nil).Test3(nil).A() == int16(5) }},
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testcase{"Pos.Test3.B", func() bool { return monster.Pos(nil).Test3(nil).B() == int8(6) }},
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testcase{"Inventory[2]", func() bool { return monster.Inventory(2) == byte(2) }},
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@@ -345,7 +351,7 @@ func CheckMutateBuffer(org []byte, offset flatbuffers.UOffsetT, fail func(string
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testcase{"Pos.Y", func() bool { return monster.Pos(nil).MutateY(20.0) }},
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testcase{"Pos.Z", func() bool { return monster.Pos(nil).MutateZ(30.0) }},
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testcase{"Pos.Test1", func() bool { return monster.Pos(nil).MutateTest1(30.0) }},
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testcase{"Pos.Test2", func() bool { return monster.Pos(nil).MutateTest2(20) }},
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testcase{"Pos.Test2", func() bool { return monster.Pos(nil).MutateTest2(example.ColorBlue) }},
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testcase{"Pos.Test3.A", func() bool { return monster.Pos(nil).Test3(nil).MutateA(50) }},
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testcase{"Pos.Test3.B", func() bool { return monster.Pos(nil).Test3(nil).MutateB(60) }},
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testcase{"Inventory[2]", func() bool { return monster.MutateInventory(2, 200) }},
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@@ -359,12 +365,17 @@ func CheckMutateBuffer(org []byte, offset flatbuffers.UOffsetT, fail func(string
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testcase{"Pos.Y'", func() bool { return monster.Pos(nil).Y() == float32(20.0) }},
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testcase{"Pos.Z'", func() bool { return monster.Pos(nil).Z() == float32(30.0) }},
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testcase{"Pos.Test1'", func() bool { return monster.Pos(nil).Test1() == float64(30.0) }},
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testcase{"Pos.Test2'", func() bool { return monster.Pos(nil).Test2() == uint8(20) }},
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testcase{"Pos.Test2'", func() bool { return monster.Pos(nil).Test2() == example.ColorBlue }},
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testcase{"Pos.Test3.A", func() bool { return monster.Pos(nil).Test3(nil).A() == int16(50) }},
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testcase{"Pos.Test3.B", func() bool { return monster.Pos(nil).Test3(nil).B() == int8(60) }},
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testcase{"Inventory[2]", func() bool { return monster.Inventory(2) == byte(200) }},
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}
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testInvalidEnumValues := []testcase{
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testcase{"Pos.Test2", func() bool { return monster.Pos(nil).MutateTest2(example.Color(20)) }},
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testcase{"Pos.Test2", func() bool { return monster.Pos(nil).Test2() == example.Color(20) }},
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}
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// make sure original values are okay
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for _, t := range testForOriginalValues {
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if !t.testfn() {
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@@ -400,6 +411,14 @@ func CheckMutateBuffer(org []byte, offset flatbuffers.UOffsetT, fail func(string
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}
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}
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// a couple extra tests for "invalid" enum values, which don't correspond to
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// anything in the schema, but are allowed
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for _, t := range testInvalidEnumValues {
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if !t.testfn() {
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fail("field '" + t.field + "' doesn't work with an invalid enum value")
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}
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}
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// reverting all fields to original values should
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// re-create the original buffer. Mutate all fields
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// back to their original values and compare buffers.
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@@ -412,7 +431,7 @@ func CheckMutateBuffer(org []byte, offset flatbuffers.UOffsetT, fail func(string
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monster.Pos(nil).MutateY(2.0)
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monster.Pos(nil).MutateZ(3.0)
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monster.Pos(nil).MutateTest1(3.0)
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monster.Pos(nil).MutateTest2(2)
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monster.Pos(nil).MutateTest2(example.ColorGreen)
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monster.Pos(nil).Test3(nil).MutateA(5)
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monster.Pos(nil).Test3(nil).MutateB(6)
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monster.MutateInventory(2, 2)
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@@ -1379,7 +1398,6 @@ func CheckFinishedBytesError(fail func(string, ...interface{})) {
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// CheckEnumNames checks that the generated enum names are correct.
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func CheckEnumNames(fail func(string, ...interface{})) {
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{
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want := map[example.Any]string{
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example.AnyNONE: "NONE",
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example.AnyMonster: "Monster",
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@@ -1404,6 +1422,43 @@ func CheckEnumNames(fail func(string, ...interface{})) {
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}
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}
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// CheckEnumString checks the String method on generated enum types.
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func CheckEnumString(fail func(string, ...interface{})) {
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if got := example.AnyMonster.String(); got != "Monster" {
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fail("Monster.String: %q != %q", got, "Monster")
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}
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if got := fmt.Sprintf("color: %s", example.ColorGreen); got != "color: Green" {
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fail("color.String: %q != %q", got, "color: Green")
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}
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}
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// CheckEnumValues checks that the generated enum values maps are correct.
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func CheckEnumValues(fail func(string, ...interface{})) {
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{
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want := map[string]example.Any{
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"NONE": example.AnyNONE,
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"Monster": example.AnyMonster,
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"TestSimpleTableWithEnum": example.AnyTestSimpleTableWithEnum,
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"MyGame_Example2_Monster": example.AnyMyGame_Example2_Monster,
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}
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got := example.EnumValuesAny
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if !reflect.DeepEqual(got, want) {
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fail("enum name is not equal")
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}
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}
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{
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want := map[string]example.Color{
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"Red": example.ColorRed,
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"Green": example.ColorGreen,
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"Blue": example.ColorBlue,
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}
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got := example.EnumValuesColor
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if !reflect.DeepEqual(got, want) {
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fail("enum name is not equal")
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}
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}
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}
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// CheckDocExample checks that the code given in FlatBuffers documentation
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// is syntactically correct.
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func CheckDocExample(buf []byte, off flatbuffers.UOffsetT, fail func(string, ...interface{})) {
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