mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-10 23:17:27 +00:00
Updated docs to point to benchmark source code location.
Change-Id: If4c8fac6a421ac6436cab0dd7a0ae822a32e90bf
This commit is contained in:
@@ -52,3 +52,9 @@ meant to be representative of game data, e.g. a scene format.
|
||||
fields manually), is very much tied to the rest of the engine, and works
|
||||
without a schema to generate code (tied to your C++ class definition).
|
||||
|
||||
### Code for benchmarks
|
||||
|
||||
Code for these benchmarks sits in `benchmarks/` in git branch `benchmarks`.
|
||||
It sits in its own branch because it has submodule dependencies that the main
|
||||
project doesn't need, and the code standards do not meet those of the main
|
||||
project. Please read `benchmarks/cpp/README.txt` before working with the code.
|
||||
|
||||
Reference in New Issue
Block a user