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Flatbuffers Python Object API (#5616)
* Flatbuffers Python Object API Implement the logic to generate the Python object API that can unpack the data from a buf class into an object class, and pack the data of an object class to a buf class. * Fix the build issues Remove unused parameters and replace auto in the for-loop statement with std::string to make it compatible with VS2010. * Fix the build issues. * Add support for Array type Added logic to handle Array type in Python Object API. Updated the generated code accordingly. * Fix the old style casting from int to char * Fixed another conversion from int to char * Fixed the import for typing Importing typing may cause errors when a machine do not have the moduel typing installed. This PR fixes the issue by guarding "import typing" with the "try/except" statement. * Fix issue of iterating the vector of import list * Update the generated examples using generate_code.sh * Fix the import order for typing The import list was stored in unordered_set, so that each generated codes may have different import order. Therefore, it failed in the consistency test where two generated copies need to have exactly the same apperance. * Optimize unpack using numpy Use numpy to unpack vector whenever it is possible to improve unpack performance. Also, added codegen command for Python specificly in generate_code.sh, because --no-includes cannot be turn on for Python. * Fix the import order * Update generate_code.bat for windows accordingly * Replace error message with pass Avoid printing error message for every Python2 users about typing. Replace it with pass.
This commit is contained in:
committed by
Wouter van Oortmerssen
parent
75823cc275
commit
65f8703572
@@ -3,6 +3,8 @@
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# namespace: Example
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import flatbuffers
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from flatbuffers.compat import import_numpy
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np = import_numpy()
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class Ability(object):
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__slots__ = ['_tab']
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@@ -21,3 +23,34 @@ def CreateAbility(builder, id, distance):
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builder.PrependUint32(distance)
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builder.PrependUint32(id)
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return builder.Offset()
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class AbilityT(object):
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# AbilityT
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def __init__(self):
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self.id = 0 # type: int
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self.distance = 0 # type: int
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@classmethod
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def InitFromBuf(cls, buf, pos):
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ability = Ability()
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ability.Init(buf, pos)
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return cls.InitFromObj(ability)
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@classmethod
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def InitFromObj(cls, ability):
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x = AbilityT()
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x._UnPack(ability)
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return x
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# AbilityT
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def _UnPack(self, ability):
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if ability is None:
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return
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self.id = ability.Id()
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self.distance = ability.Distance()
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# AbilityT
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def Pack(self, builder):
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return CreateAbility(builder, self.id, self.distance)
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