File identifier feature.

Allows you to add, and test for the presence of a magic 4-char
string in a FlatBuffer.

Tested: on OS X.

Change-Id: I090692a9e4fb53bed3543279a28563e67132cba0
This commit is contained in:
Wouter van Oortmerssen
2014-07-31 15:11:03 -07:00
parent be3c874258
commit 5da7bda826
13 changed files with 128 additions and 10 deletions

View File

@@ -187,6 +187,10 @@ inline const Monster *GetMonster(const void *buf) { return flatbuffers::GetRoot<
inline bool VerifyMonsterBuffer(const flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<Monster>(); }
inline void FinishMonsterBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<Monster> root) { fbb.Finish(root, "MONS"); }
inline bool MonsterBufferHasIdentifier(const void *buf) { return flatbuffers::BufferHasIdentifier(buf, "MONS"); }
} // namespace Example
} // namespace MyGame