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File identifier feature.
Allows you to add, and test for the presence of a magic 4-char string in a FlatBuffer. Tested: on OS X. Change-Id: I090692a9e4fb53bed3543279a28563e67132cba0
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@@ -88,7 +88,7 @@ Regardless of whether you used `CreateMonster` or `MonsterBuilder`, you
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now have an offset to the root of your data, and you can finish the
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buffer using:
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fbb.Finish(mloc);
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FinishMonsterBuffer(fbb, mloc);
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The buffer is now ready to be stored somewhere, sent over the network,
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be compressed, or whatever you'd like to do with it. You can access the
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