Base type safety in C#. Clear FlatBufferBuilder in C#.

This commit is contained in:
RevenantX
2015-07-29 00:33:45 +03:00
parent 6e192fa408
commit 588564d74f
12 changed files with 188 additions and 53 deletions

View File

@@ -41,6 +41,9 @@
<Compile Include="..\..\net\FlatBuffers\ByteBuffer.cs">
<Link>FlatBuffers\ByteBuffer.cs</Link>
</Compile>
<Compile Include="..\..\net\FlatBuffers\Offset.cs">
<Link>FlatBuffers\Offset.cs</Link>
</Compile>
<Compile Include="..\..\net\FlatBuffers\FlatBufferBuilder.cs">
<Link>FlatBuffers\FlatBufferBuilder.cs</Link>
</Compile>

View File

@@ -61,8 +61,8 @@ namespace FlatBuffers.Test
var test4 = fbb.EndVector();
Monster.StartTestarrayofstringVector(fbb, 2);
fbb.AddOffset(test2);
fbb.AddOffset(test1);
fbb.AddOffset(test2.Value);
fbb.AddOffset(test1.Value);
var testArrayOfString = fbb.EndVector();
@@ -73,13 +73,13 @@ namespace FlatBuffers.Test
Monster.AddName(fbb, str);
Monster.AddInventory(fbb, inv);
Monster.AddTestType(fbb, Any.Monster);
Monster.AddTest(fbb, mon2);
Monster.AddTest(fbb, mon2.Value);
Monster.AddTest4(fbb, test4);
Monster.AddTestarrayofstring(fbb, testArrayOfString);
Monster.AddTestbool(fbb, false);
var mon = Monster.EndMonster(fbb);
fbb.Finish(mon);
fbb.Finish(mon.Value);
// Dump to output directory so we can inspect later, if needed
using (var ms = new MemoryStream(fbb.DataBuffer.Data, fbb.DataBuffer.Position, fbb.Offset))

View File

@@ -48,29 +48,29 @@ public sealed class Monster : Table {
public ulong Testhashu64Fnv1a { get { int o = __offset(50); return o != 0 ? bb.GetUlong(o + bb_pos) : (ulong)0; } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(24); }
public static void AddPos(FlatBufferBuilder builder, int posOffset) { builder.AddStruct(0, posOffset, 0); }
public static void AddPos(FlatBufferBuilder builder, Offset<Vec3> posOffset) { builder.AddStruct(0, posOffset.Value, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
public static void AddName(FlatBufferBuilder builder, int nameOffset) { builder.AddOffset(3, nameOffset, 0); }
public static void AddInventory(FlatBufferBuilder builder, int inventoryOffset) { builder.AddOffset(5, inventoryOffset, 0); }
public static int CreateInventoryVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
public static void AddName(FlatBufferBuilder builder, StringOffset nameOffset) { builder.AddOffset(3, nameOffset.Value, 0); }
public static void AddInventory(FlatBufferBuilder builder, VectorOffset inventoryOffset) { builder.AddOffset(5, inventoryOffset.Value, 0); }
public static VectorOffset CreateInventoryVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
public static void StartInventoryVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
public static void AddColor(FlatBufferBuilder builder, Color color) { builder.AddSbyte(6, (sbyte)(color), 8); }
public static void AddTestType(FlatBufferBuilder builder, Any testType) { builder.AddByte(7, (byte)(testType), 0); }
public static void AddTest(FlatBufferBuilder builder, int testOffset) { builder.AddOffset(8, testOffset, 0); }
public static void AddTest4(FlatBufferBuilder builder, int test4Offset) { builder.AddOffset(9, test4Offset, 0); }
public static void AddTest4(FlatBufferBuilder builder, VectorOffset test4Offset) { builder.AddOffset(9, test4Offset.Value, 0); }
public static void StartTest4Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 2); }
public static void AddTestarrayofstring(FlatBufferBuilder builder, int testarrayofstringOffset) { builder.AddOffset(10, testarrayofstringOffset, 0); }
public static int CreateTestarrayofstringVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i]); return builder.EndVector(); }
public static void AddTestarrayofstring(FlatBufferBuilder builder, VectorOffset testarrayofstringOffset) { builder.AddOffset(10, testarrayofstringOffset.Value, 0); }
public static VectorOffset CreateTestarrayofstringVector(FlatBufferBuilder builder, StringOffset[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static void StartTestarrayofstringVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddTestarrayoftables(FlatBufferBuilder builder, int testarrayoftablesOffset) { builder.AddOffset(11, testarrayoftablesOffset, 0); }
public static int CreateTestarrayoftablesVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i]); return builder.EndVector(); }
public static void AddTestarrayoftables(FlatBufferBuilder builder, VectorOffset testarrayoftablesOffset) { builder.AddOffset(11, testarrayoftablesOffset.Value, 0); }
public static VectorOffset CreateTestarrayoftablesVector(FlatBufferBuilder builder, Offset<Monster>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
public static void StartTestarrayoftablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddEnemy(FlatBufferBuilder builder, int enemyOffset) { builder.AddOffset(12, enemyOffset, 0); }
public static void AddTestnestedflatbuffer(FlatBufferBuilder builder, int testnestedflatbufferOffset) { builder.AddOffset(13, testnestedflatbufferOffset, 0); }
public static int CreateTestnestedflatbufferVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
public static void AddEnemy(FlatBufferBuilder builder, Offset<Monster> enemyOffset) { builder.AddOffset(12, enemyOffset.Value, 0); }
public static void AddTestnestedflatbuffer(FlatBufferBuilder builder, VectorOffset testnestedflatbufferOffset) { builder.AddOffset(13, testnestedflatbufferOffset.Value, 0); }
public static VectorOffset CreateTestnestedflatbufferVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
public static void StartTestnestedflatbufferVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
public static void AddTestempty(FlatBufferBuilder builder, int testemptyOffset) { builder.AddOffset(14, testemptyOffset, 0); }
public static void AddTestempty(FlatBufferBuilder builder, Offset<Stat> testemptyOffset) { builder.AddOffset(14, testemptyOffset.Value, 0); }
public static void AddTestbool(FlatBufferBuilder builder, bool testbool) { builder.AddBool(15, testbool, false); }
public static void AddTesthashs32Fnv1(FlatBufferBuilder builder, int testhashs32Fnv1) { builder.AddInt(16, testhashs32Fnv1, 0); }
public static void AddTesthashu32Fnv1(FlatBufferBuilder builder, uint testhashu32Fnv1) { builder.AddUint(17, testhashu32Fnv1, 0); }
@@ -80,12 +80,12 @@ public sealed class Monster : Table {
public static void AddTesthashu32Fnv1a(FlatBufferBuilder builder, uint testhashu32Fnv1a) { builder.AddUint(21, testhashu32Fnv1a, 0); }
public static void AddTesthashs64Fnv1a(FlatBufferBuilder builder, long testhashs64Fnv1a) { builder.AddLong(22, testhashs64Fnv1a, 0); }
public static void AddTesthashu64Fnv1a(FlatBufferBuilder builder, ulong testhashu64Fnv1a) { builder.AddUlong(23, testhashu64Fnv1a, 0); }
public static int EndMonster(FlatBufferBuilder builder) {
public static Offset<Monster> EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject();
builder.Required(o, 10); // name
return o;
return new Offset<Monster>(o);
}
public static void FinishMonsterBuffer(FlatBufferBuilder builder, int offset) { builder.Finish(offset, "MONS"); }
public static void FinishMonsterBuffer(FlatBufferBuilder builder, Offset<Monster> offset) { builder.Finish(offset.Value, "MONS"); }
};

View File

@@ -14,8 +14,8 @@ public sealed class Stat : Table {
public long Val { get { int o = __offset(6); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; } }
public ushort Count { get { int o = __offset(8); return o != 0 ? bb.GetUshort(o + bb_pos) : (ushort)0; } }
public static int CreateStat(FlatBufferBuilder builder,
int id = 0,
public static Offset<Stat> CreateStat(FlatBufferBuilder builder,
StringOffset id = default(StringOffset),
long val = 0,
ushort count = 0) {
builder.StartObject(3);
@@ -26,12 +26,12 @@ public sealed class Stat : Table {
}
public static void StartStat(FlatBufferBuilder builder) { builder.StartObject(3); }
public static void AddId(FlatBufferBuilder builder, int idOffset) { builder.AddOffset(0, idOffset, 0); }
public static void AddId(FlatBufferBuilder builder, StringOffset idOffset) { builder.AddOffset(0, idOffset.Value, 0); }
public static void AddVal(FlatBufferBuilder builder, long val) { builder.AddLong(1, val, 0); }
public static void AddCount(FlatBufferBuilder builder, ushort count) { builder.AddUshort(2, count, 0); }
public static int EndStat(FlatBufferBuilder builder) {
public static Offset<Stat> EndStat(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
return new Offset<Stat>(o);
}
};

View File

@@ -11,12 +11,12 @@ public sealed class Test : Struct {
public short A { get { return bb.GetShort(bb_pos + 0); } }
public sbyte B { get { return bb.GetSbyte(bb_pos + 2); } }
public static int CreateTest(FlatBufferBuilder builder, short A, sbyte B) {
public static Offset<Test> CreateTest(FlatBufferBuilder builder, short A, sbyte B) {
builder.Prep(2, 4);
builder.Pad(1);
builder.PutSbyte(B);
builder.PutShort(A);
return builder.Offset;
return new Offset<Test>(builder.Offset);
}
};

View File

@@ -16,7 +16,7 @@ public sealed class Vec3 : Struct {
public Test Test3 { get { return GetTest3(new Test()); } }
public Test GetTest3(Test obj) { return obj.__init(bb_pos + 26, bb); }
public static int CreateVec3(FlatBufferBuilder builder, float X, float Y, float Z, double Test1, Color Test2, short test3_A, sbyte test3_B) {
public static Offset<Vec3> CreateVec3(FlatBufferBuilder builder, float X, float Y, float Z, double Test1, Color Test2, short test3_A, sbyte test3_B) {
builder.Prep(16, 32);
builder.Pad(2);
builder.Prep(2, 4);
@@ -30,7 +30,7 @@ public sealed class Vec3 : Struct {
builder.PutFloat(Z);
builder.PutFloat(Y);
builder.PutFloat(X);
return builder.Offset;
return new Offset<Vec3>(builder.Offset);
}
};