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[C++] Fix compile failure on Object API union construction for struct member (#6923)
* Add dedicated traits to Object API version of unions. * Add suppression for unused parameters on unions of structs.
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49
tests/union_vector/FallingTub.cs
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49
tests/union_vector/FallingTub.cs
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@@ -0,0 +1,49 @@
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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using global::System;
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using global::System.Collections.Generic;
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using global::FlatBuffers;
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public struct FallingTub : IFlatbufferObject
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{
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private Struct __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); }
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public FallingTub __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public int Weight { get { return __p.bb.GetInt(__p.bb_pos + 0); } }
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public void MutateWeight(int weight) { __p.bb.PutInt(__p.bb_pos + 0, weight); }
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public static Offset<FallingTub> CreateFallingTub(FlatBufferBuilder builder, int Weight) {
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builder.Prep(4, 4);
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builder.PutInt(Weight);
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return new Offset<FallingTub>(builder.Offset);
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}
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public FallingTubT UnPack() {
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var _o = new FallingTubT();
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this.UnPackTo(_o);
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return _o;
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}
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public void UnPackTo(FallingTubT _o) {
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_o.Weight = this.Weight;
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}
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public static Offset<FallingTub> Pack(FlatBufferBuilder builder, FallingTubT _o) {
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if (_o == null) return default(Offset<FallingTub>);
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return CreateFallingTub(
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builder,
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_o.Weight);
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}
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}
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public class FallingTubT
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{
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[Newtonsoft.Json.JsonProperty("weight")]
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public int Weight { get; set; }
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public FallingTubT() {
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this.Weight = 0;
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}
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}
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