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[Rust] Shared String (#6367)
* Adds shared strings and tests for shared strings * Adds resets on string_map * Moved shared strings to use vector instead of hashmap * Addresses all the issues * Resolves some comments
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@@ -3051,4 +3051,51 @@ fn load_file(filename: &str) -> Result<Vec<u8>, std::io::Error> {
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f.read_to_end(&mut buf)?;
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Ok(buf)
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}
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#[test]
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fn test_shared_strings() {
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let mut builder = flatbuffers::FlatBufferBuilder::new();
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let offset1 = builder.create_shared_string("welcome to flatbuffers!!");
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let offset2 = builder.create_shared_string("welcome");
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let offset3 = builder.create_shared_string("welcome to flatbuffers!!");
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assert_ne!(offset2.value(), offset3.value());
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assert_eq!(offset1.value(), offset3.value());
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builder.reset();
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let offset4 = builder.create_shared_string("welcome");
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let offset5 = builder.create_shared_string("welcome to flatbuffers!!");
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assert_ne!(offset2.value(), offset4.value());
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assert_ne!(offset5.value(), offset1.value());
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builder.reset();
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// Checks if the shared string function would always work with
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// an object in between the writes
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let name = builder.create_shared_string("foo");
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let enemy = my_game::example::Monster::create(&mut builder, &my_game::example::MonsterArgs {
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name: Some(name),
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..Default::default()
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});
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let secondary_name = builder.create_shared_string("foo");
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assert_eq!(name.value(), secondary_name.value());
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// Builds a new monster object and embeds enemy into it so we can verify
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// that shared strings are working.
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let args = my_game::example::MonsterArgs {
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name: Some(secondary_name),
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enemy: Some(enemy),
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testarrayofstring: Some(builder.create_vector(&[name, secondary_name])),
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..Default::default()
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};
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// Building secondary monster
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let main_monster = my_game::example::Monster::create(&mut builder, &args);
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builder.finish(main_monster, None);
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let monster = my_game::example::root_as_monster(builder.finished_data()).unwrap();
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// Checks if the embedded object (Enemy) name is foo
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assert_eq!(monster.enemy().unwrap().name(), "foo");
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let string_vector = monster.testarrayofstring().unwrap();
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// Check if the vector will have the same string
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assert_eq!(string_vector.get(0), "foo");
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assert_eq!(string_vector.get(1), "foo");
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}
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}
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