mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-29 23:42:02 +00:00
Updates Rust codegen to use proper indentation (#8952)
* Fixes identation of generated Rust code * Regenerates generated schemas
This commit is contained in:
@@ -7,218 +7,218 @@ pub enum MonsterOffset {}
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#[derive(Copy, Clone, PartialEq)]
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pub struct Monster<'a> {
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pub _tab: ::flatbuffers::Table<'a>,
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pub _tab: ::flatbuffers::Table<'a>,
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}
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impl<'a> ::flatbuffers::Follow<'a> for Monster<'a> {
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type Inner = Monster<'a>;
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type Inner = Monster<'a>;
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#[inline]
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unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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Self { _tab: unsafe { ::flatbuffers::Table::new(buf, loc) } }
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}
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#[inline]
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unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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Self { _tab: unsafe { ::flatbuffers::Table::new(buf, loc) } }
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}
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}
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impl<'a> Monster<'a> {
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pub const VT_POS: ::flatbuffers::VOffsetT = 4;
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pub const VT_MANA: ::flatbuffers::VOffsetT = 6;
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pub const VT_HP: ::flatbuffers::VOffsetT = 8;
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pub const VT_NAME: ::flatbuffers::VOffsetT = 10;
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pub const VT_INVENTORY: ::flatbuffers::VOffsetT = 14;
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pub const VT_COLOR: ::flatbuffers::VOffsetT = 16;
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pub const VT_WEAPONS: ::flatbuffers::VOffsetT = 18;
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pub const VT_EQUIPPED_TYPE: ::flatbuffers::VOffsetT = 20;
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pub const VT_EQUIPPED: ::flatbuffers::VOffsetT = 22;
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pub const VT_PATH: ::flatbuffers::VOffsetT = 24;
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pub const VT_POS: ::flatbuffers::VOffsetT = 4;
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pub const VT_MANA: ::flatbuffers::VOffsetT = 6;
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pub const VT_HP: ::flatbuffers::VOffsetT = 8;
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pub const VT_NAME: ::flatbuffers::VOffsetT = 10;
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pub const VT_INVENTORY: ::flatbuffers::VOffsetT = 14;
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pub const VT_COLOR: ::flatbuffers::VOffsetT = 16;
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pub const VT_WEAPONS: ::flatbuffers::VOffsetT = 18;
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pub const VT_EQUIPPED_TYPE: ::flatbuffers::VOffsetT = 20;
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pub const VT_EQUIPPED: ::flatbuffers::VOffsetT = 22;
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pub const VT_PATH: ::flatbuffers::VOffsetT = 24;
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pub const fn get_fully_qualified_name() -> &'static str {
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"MyGame.Sample.Monster"
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}
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#[inline]
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pub unsafe fn init_from_table(table: ::flatbuffers::Table<'a>) -> Self {
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Monster { _tab: table }
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}
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#[allow(unused_mut)]
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pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: ::flatbuffers::Allocator + 'bldr>(
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_fbb: &'mut_bldr mut ::flatbuffers::FlatBufferBuilder<'bldr, A>,
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args: &'args MonsterArgs<'args>
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) -> ::flatbuffers::WIPOffset<Monster<'bldr>> {
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let mut builder = MonsterBuilder::new(_fbb);
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if let Some(x) = args.path { builder.add_path(x); }
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if let Some(x) = args.equipped { builder.add_equipped(x); }
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if let Some(x) = args.weapons { builder.add_weapons(x); }
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if let Some(x) = args.inventory { builder.add_inventory(x); }
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if let Some(x) = args.name { builder.add_name(x); }
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if let Some(x) = args.pos { builder.add_pos(x); }
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builder.add_hp(args.hp);
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builder.add_mana(args.mana);
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builder.add_equipped_type(args.equipped_type);
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builder.add_color(args.color);
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builder.finish()
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}
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pub fn unpack(&self) -> MonsterT {
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let pos = self.pos().map(|x| {
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x.unpack()
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});
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let mana = self.mana();
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let hp = self.hp();
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let name = self.name().map(|x| {
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alloc::string::ToString::to_string(x)
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});
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let inventory = self.inventory().map(|x| {
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x.into_iter().collect()
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});
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let color = self.color();
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let weapons = self.weapons().map(|x| {
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x.iter().map(|t| t.unpack()).collect()
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});
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let equipped = match self.equipped_type() {
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Equipment::NONE => EquipmentT::NONE,
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Equipment::Weapon => EquipmentT::Weapon(alloc::boxed::Box::new(
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self.equipped_as_weapon()
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.expect("Invalid union table, expected `Equipment::Weapon`.")
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.unpack()
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)),
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_ => EquipmentT::NONE,
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};
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let path = self.path().map(|x| {
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x.iter().map(|t| t.unpack()).collect()
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});
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MonsterT {
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pos,
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mana,
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hp,
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name,
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inventory,
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color,
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weapons,
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equipped,
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path,
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pub const fn get_fully_qualified_name() -> &'static str {
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"MyGame.Sample.Monster"
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}
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}
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#[inline]
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pub fn pos(&self) -> Option<&'a Vec3> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<Vec3>(Monster::VT_POS, None)}
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}
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#[inline]
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pub fn mana(&self) -> i16 {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<i16>(Monster::VT_MANA, Some(150)).unwrap()}
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}
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#[inline]
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pub fn hp(&self) -> i16 {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<i16>(Monster::VT_HP, Some(100)).unwrap()}
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}
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#[inline]
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pub fn name(&self) -> Option<&'a str> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<&str>>(Monster::VT_NAME, None)}
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}
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#[inline]
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pub fn inventory(&self) -> Option<::flatbuffers::Vector<'a, u8>> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, u8>>>(Monster::VT_INVENTORY, None)}
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}
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#[inline]
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pub fn color(&self) -> Color {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<Color>(Monster::VT_COLOR, Some(Color::Blue)).unwrap()}
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}
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#[inline]
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pub fn weapons(&self) -> Option<::flatbuffers::Vector<'a, ::flatbuffers::ForwardsUOffset<Weapon<'a>>>> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, ::flatbuffers::ForwardsUOffset<Weapon>>>>(Monster::VT_WEAPONS, None)}
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}
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#[inline]
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pub fn equipped_type(&self) -> Equipment {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<Equipment>(Monster::VT_EQUIPPED_TYPE, Some(Equipment::NONE)).unwrap()}
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}
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#[inline]
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pub fn equipped(&self) -> Option<::flatbuffers::Table<'a>> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Table<'a>>>(Monster::VT_EQUIPPED, None)}
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}
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#[inline]
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pub fn path(&self) -> Option<::flatbuffers::Vector<'a, Vec3>> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, Vec3>>>(Monster::VT_PATH, None)}
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}
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#[inline]
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#[allow(non_snake_case)]
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pub fn equipped_as_weapon(&self) -> Option<Weapon<'a>> {
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if self.equipped_type() == Equipment::Weapon {
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self.equipped().map(|t| {
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// Safety:
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// Created from a valid Table for this object
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// Which contains a valid union in this slot
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unsafe { Weapon::init_from_table(t) }
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})
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} else {
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None
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#[inline]
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pub unsafe fn init_from_table(table: ::flatbuffers::Table<'a>) -> Self {
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Monster { _tab: table }
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}
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#[allow(unused_mut)]
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pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: ::flatbuffers::Allocator + 'bldr>(
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_fbb: &'mut_bldr mut ::flatbuffers::FlatBufferBuilder<'bldr, A>,
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args: &'args MonsterArgs<'args>
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) -> ::flatbuffers::WIPOffset<Monster<'bldr>> {
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let mut builder = MonsterBuilder::new(_fbb);
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if let Some(x) = args.path { builder.add_path(x); }
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if let Some(x) = args.equipped { builder.add_equipped(x); }
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if let Some(x) = args.weapons { builder.add_weapons(x); }
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if let Some(x) = args.inventory { builder.add_inventory(x); }
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if let Some(x) = args.name { builder.add_name(x); }
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if let Some(x) = args.pos { builder.add_pos(x); }
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builder.add_hp(args.hp);
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builder.add_mana(args.mana);
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builder.add_equipped_type(args.equipped_type);
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builder.add_color(args.color);
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builder.finish()
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}
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pub fn unpack(&self) -> MonsterT {
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let pos = self.pos().map(|x| {
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x.unpack()
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});
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let mana = self.mana();
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let hp = self.hp();
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let name = self.name().map(|x| {
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alloc::string::ToString::to_string(x)
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});
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let inventory = self.inventory().map(|x| {
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x.into_iter().collect()
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});
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let color = self.color();
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let weapons = self.weapons().map(|x| {
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x.iter().map(|t| t.unpack()).collect()
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});
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let equipped = match self.equipped_type() {
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Equipment::NONE => EquipmentT::NONE,
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Equipment::Weapon => EquipmentT::Weapon(alloc::boxed::Box::new(
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self.equipped_as_weapon()
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.expect("Invalid union table, expected `Equipment::Weapon`.")
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.unpack()
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)),
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_ => EquipmentT::NONE,
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};
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let path = self.path().map(|x| {
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x.iter().map(|t| t.unpack()).collect()
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});
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MonsterT {
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pos,
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mana,
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hp,
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name,
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inventory,
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color,
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weapons,
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equipped,
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path,
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}
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}
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#[inline]
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pub fn pos(&self) -> Option<&'a Vec3> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<Vec3>(Monster::VT_POS, None)}
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}
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#[inline]
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pub fn mana(&self) -> i16 {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<i16>(Monster::VT_MANA, Some(150)).unwrap()}
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}
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#[inline]
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pub fn hp(&self) -> i16 {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<i16>(Monster::VT_HP, Some(100)).unwrap()}
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}
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#[inline]
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pub fn name(&self) -> Option<&'a str> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<&str>>(Monster::VT_NAME, None)}
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}
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#[inline]
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pub fn inventory(&self) -> Option<::flatbuffers::Vector<'a, u8>> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, u8>>>(Monster::VT_INVENTORY, None)}
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}
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#[inline]
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pub fn color(&self) -> Color {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<Color>(Monster::VT_COLOR, Some(Color::Blue)).unwrap()}
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}
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#[inline]
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pub fn weapons(&self) -> Option<::flatbuffers::Vector<'a, ::flatbuffers::ForwardsUOffset<Weapon<'a>>>> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, ::flatbuffers::ForwardsUOffset<Weapon>>>>(Monster::VT_WEAPONS, None)}
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}
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#[inline]
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pub fn equipped_type(&self) -> Equipment {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<Equipment>(Monster::VT_EQUIPPED_TYPE, Some(Equipment::NONE)).unwrap()}
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}
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#[inline]
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pub fn equipped(&self) -> Option<::flatbuffers::Table<'a>> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Table<'a>>>(Monster::VT_EQUIPPED, None)}
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}
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#[inline]
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pub fn path(&self) -> Option<::flatbuffers::Vector<'a, Vec3>> {
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// Safety:
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// Created from valid Table for this object
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// which contains a valid value in this slot
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unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, Vec3>>>(Monster::VT_PATH, None)}
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}
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#[inline]
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#[allow(non_snake_case)]
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pub fn equipped_as_weapon(&self) -> Option<Weapon<'a>> {
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if self.equipped_type() == Equipment::Weapon {
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self.equipped().map(|t| {
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// Safety:
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// Created from a valid Table for this object
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// Which contains a valid union in this slot
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unsafe { Weapon::init_from_table(t) }
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})
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} else {
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None
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}
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}
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}
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}
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impl ::flatbuffers::Verifiable for Monster<'_> {
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#[inline]
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fn run_verifier(
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v: &mut ::flatbuffers::Verifier, pos: usize
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) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
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v.visit_table(pos)?
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.visit_field::<Vec3>("pos", Self::VT_POS, false)?
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.visit_field::<i16>("mana", Self::VT_MANA, false)?
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.visit_field::<i16>("hp", Self::VT_HP, false)?
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.visit_field::<::flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
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.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, u8>>>("inventory", Self::VT_INVENTORY, false)?
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.visit_field::<Color>("color", Self::VT_COLOR, false)?
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.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, ::flatbuffers::ForwardsUOffset<Weapon>>>>("weapons", Self::VT_WEAPONS, false)?
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.visit_union::<Equipment, _>("equipped_type", Self::VT_EQUIPPED_TYPE, "equipped", Self::VT_EQUIPPED, false, |key, v, pos| {
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match key {
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Equipment::Weapon => v.verify_union_variant::<::flatbuffers::ForwardsUOffset<Weapon>>("Equipment::Weapon", pos),
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_ => Ok(()),
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}
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})?
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.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, Vec3>>>("path", Self::VT_PATH, false)?
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.finish();
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Ok(())
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}
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#[inline]
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fn run_verifier(
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v: &mut ::flatbuffers::Verifier, pos: usize
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) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
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v.visit_table(pos)?
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.visit_field::<Vec3>("pos", Self::VT_POS, false)?
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.visit_field::<i16>("mana", Self::VT_MANA, false)?
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.visit_field::<i16>("hp", Self::VT_HP, false)?
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.visit_field::<::flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
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.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, u8>>>("inventory", Self::VT_INVENTORY, false)?
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.visit_field::<Color>("color", Self::VT_COLOR, false)?
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.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, ::flatbuffers::ForwardsUOffset<Weapon>>>>("weapons", Self::VT_WEAPONS, false)?
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.visit_union::<Equipment, _>("equipped_type", Self::VT_EQUIPPED_TYPE, "equipped", Self::VT_EQUIPPED, false, |key, v, pos| {
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match key {
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Equipment::Weapon => v.verify_union_variant::<::flatbuffers::ForwardsUOffset<Weapon>>("Equipment::Weapon", pos),
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_ => Ok(()),
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}
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})?
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.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, Vec3>>>("path", Self::VT_PATH, false)?
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.finish();
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Ok(())
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}
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}
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|
||||
pub struct MonsterArgs<'a> {
|
||||
@@ -235,191 +235,191 @@ pub struct MonsterArgs<'a> {
|
||||
}
|
||||
|
||||
impl<'a> Default for MonsterArgs<'a> {
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
MonsterArgs {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped_type: Equipment::NONE,
|
||||
equipped: None,
|
||||
path: None,
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
MonsterArgs {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped_type: Equipment::NONE,
|
||||
equipped: None,
|
||||
path: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MonsterBuilder<'a: 'b, 'b, A: ::flatbuffers::Allocator + 'a> {
|
||||
fbb_: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
start_: ::flatbuffers::WIPOffset<::flatbuffers::TableUnfinishedWIPOffset>,
|
||||
fbb_: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
start_: ::flatbuffers::WIPOffset<::flatbuffers::TableUnfinishedWIPOffset>,
|
||||
}
|
||||
|
||||
impl<'a: 'b, 'b, A: ::flatbuffers::Allocator + 'a> MonsterBuilder<'a, 'b, A> {
|
||||
#[inline]
|
||||
pub fn add_pos(&mut self, pos: &Vec3) {
|
||||
self.fbb_.push_slot_always::<&Vec3>(Monster::VT_POS, pos);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_mana(&mut self, mana: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_MANA, mana, 150);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_hp(&mut self, hp: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_HP, hp, 100);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_name(&mut self, name: ::flatbuffers::WIPOffset<&'b str>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_NAME, name);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_inventory(&mut self, inventory: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , u8>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_INVENTORY, inventory);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_color(&mut self, color: Color) {
|
||||
self.fbb_.push_slot::<Color>(Monster::VT_COLOR, color, Color::Blue);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_weapons(&mut self, weapons: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , ::flatbuffers::ForwardsUOffset<Weapon<'b >>>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_WEAPONS, weapons);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_equipped_type(&mut self, equipped_type: Equipment) {
|
||||
self.fbb_.push_slot::<Equipment>(Monster::VT_EQUIPPED_TYPE, equipped_type, Equipment::NONE);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_equipped(&mut self, equipped: ::flatbuffers::WIPOffset<::flatbuffers::UnionWIPOffset>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_EQUIPPED, equipped);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_path(&mut self, path: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , Vec3>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_PATH, path);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn new(_fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>) -> MonsterBuilder<'a, 'b, A> {
|
||||
let start = _fbb.start_table();
|
||||
MonsterBuilder {
|
||||
fbb_: _fbb,
|
||||
start_: start,
|
||||
#[inline]
|
||||
pub fn add_pos(&mut self, pos: &Vec3) {
|
||||
self.fbb_.push_slot_always::<&Vec3>(Monster::VT_POS, pos);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish(self) -> ::flatbuffers::WIPOffset<Monster<'a>> {
|
||||
let o = self.fbb_.end_table(self.start_);
|
||||
::flatbuffers::WIPOffset::new(o.value())
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_mana(&mut self, mana: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_MANA, mana, 150);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_hp(&mut self, hp: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_HP, hp, 100);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_name(&mut self, name: ::flatbuffers::WIPOffset<&'b str>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_NAME, name);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_inventory(&mut self, inventory: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , u8>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_INVENTORY, inventory);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_color(&mut self, color: Color) {
|
||||
self.fbb_.push_slot::<Color>(Monster::VT_COLOR, color, Color::Blue);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_weapons(&mut self, weapons: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , ::flatbuffers::ForwardsUOffset<Weapon<'b >>>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_WEAPONS, weapons);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_equipped_type(&mut self, equipped_type: Equipment) {
|
||||
self.fbb_.push_slot::<Equipment>(Monster::VT_EQUIPPED_TYPE, equipped_type, Equipment::NONE);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_equipped(&mut self, equipped: ::flatbuffers::WIPOffset<::flatbuffers::UnionWIPOffset>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_EQUIPPED, equipped);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_path(&mut self, path: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , Vec3>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_PATH, path);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn new(_fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>) -> MonsterBuilder<'a, 'b, A> {
|
||||
let start = _fbb.start_table();
|
||||
MonsterBuilder {
|
||||
fbb_: _fbb,
|
||||
start_: start,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish(self) -> ::flatbuffers::WIPOffset<Monster<'a>> {
|
||||
let o = self.fbb_.end_table(self.start_);
|
||||
::flatbuffers::WIPOffset::new(o.value())
|
||||
}
|
||||
}
|
||||
|
||||
impl ::core::fmt::Debug for Monster<'_> {
|
||||
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
|
||||
let mut ds = f.debug_struct("Monster");
|
||||
ds.field("pos", &self.pos());
|
||||
ds.field("mana", &self.mana());
|
||||
ds.field("hp", &self.hp());
|
||||
ds.field("name", &self.name());
|
||||
ds.field("inventory", &self.inventory());
|
||||
ds.field("color", &self.color());
|
||||
ds.field("weapons", &self.weapons());
|
||||
ds.field("equipped_type", &self.equipped_type());
|
||||
match self.equipped_type() {
|
||||
Equipment::Weapon => {
|
||||
if let Some(x) = self.equipped_as_weapon() {
|
||||
ds.field("equipped", &x)
|
||||
} else {
|
||||
ds.field("equipped", &"InvalidFlatbuffer: Union discriminant does not match value.")
|
||||
}
|
||||
},
|
||||
_ => {
|
||||
let x: Option<()> = None;
|
||||
ds.field("equipped", &x)
|
||||
},
|
||||
};
|
||||
ds.field("path", &self.path());
|
||||
ds.finish()
|
||||
}
|
||||
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
|
||||
let mut ds = f.debug_struct("Monster");
|
||||
ds.field("pos", &self.pos());
|
||||
ds.field("mana", &self.mana());
|
||||
ds.field("hp", &self.hp());
|
||||
ds.field("name", &self.name());
|
||||
ds.field("inventory", &self.inventory());
|
||||
ds.field("color", &self.color());
|
||||
ds.field("weapons", &self.weapons());
|
||||
ds.field("equipped_type", &self.equipped_type());
|
||||
match self.equipped_type() {
|
||||
Equipment::Weapon => {
|
||||
if let Some(x) = self.equipped_as_weapon() {
|
||||
ds.field("equipped", &x)
|
||||
} else {
|
||||
ds.field("equipped", &"InvalidFlatbuffer: Union discriminant does not match value.")
|
||||
}
|
||||
},
|
||||
_ => {
|
||||
let x: Option<()> = None;
|
||||
ds.field("equipped", &x)
|
||||
},
|
||||
};
|
||||
ds.field("path", &self.path());
|
||||
ds.finish()
|
||||
}
|
||||
}
|
||||
|
||||
#[non_exhaustive]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct MonsterT {
|
||||
pub pos: Option<Vec3T>,
|
||||
pub mana: i16,
|
||||
pub hp: i16,
|
||||
pub name: Option<alloc::string::String>,
|
||||
pub inventory: Option<alloc::vec::Vec<u8>>,
|
||||
pub color: Color,
|
||||
pub weapons: Option<alloc::vec::Vec<WeaponT>>,
|
||||
pub equipped: EquipmentT,
|
||||
pub path: Option<alloc::vec::Vec<Vec3T>>,
|
||||
pub pos: Option<Vec3T>,
|
||||
pub mana: i16,
|
||||
pub hp: i16,
|
||||
pub name: Option<alloc::string::String>,
|
||||
pub inventory: Option<alloc::vec::Vec<u8>>,
|
||||
pub color: Color,
|
||||
pub weapons: Option<alloc::vec::Vec<WeaponT>>,
|
||||
pub equipped: EquipmentT,
|
||||
pub path: Option<alloc::vec::Vec<Vec3T>>,
|
||||
}
|
||||
|
||||
impl Default for MonsterT {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped: EquipmentT::NONE,
|
||||
path: None,
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped: EquipmentT::NONE,
|
||||
path: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl MonsterT {
|
||||
pub fn pack<'b, A: ::flatbuffers::Allocator + 'b>(
|
||||
&self,
|
||||
_fbb: &mut ::flatbuffers::FlatBufferBuilder<'b, A>
|
||||
) -> ::flatbuffers::WIPOffset<Monster<'b>> {
|
||||
let pos_tmp = self.pos.as_ref().map(|x| x.pack());
|
||||
let pos = pos_tmp.as_ref();
|
||||
let mana = self.mana;
|
||||
let hp = self.hp;
|
||||
let name = self.name.as_ref().map(|x|{
|
||||
_fbb.create_string(x)
|
||||
});
|
||||
let inventory = self.inventory.as_ref().map(|x|{
|
||||
_fbb.create_vector(x)
|
||||
});
|
||||
let color = self.color;
|
||||
let weapons = self.weapons.as_ref().map(|x|{
|
||||
let w: alloc::vec::Vec<_> = x.iter().map(|t| t.pack(_fbb)).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
let equipped_type = self.equipped.equipment_type();
|
||||
let equipped = self.equipped.pack(_fbb);
|
||||
let path = self.path.as_ref().map(|x|{
|
||||
let w: alloc::vec::Vec<_> = x.iter().map(|t| t.pack()).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
Monster::create(_fbb, &MonsterArgs{
|
||||
pos,
|
||||
mana,
|
||||
hp,
|
||||
name,
|
||||
inventory,
|
||||
color,
|
||||
weapons,
|
||||
equipped_type,
|
||||
equipped,
|
||||
path,
|
||||
})
|
||||
}
|
||||
pub fn pack<'b, A: ::flatbuffers::Allocator + 'b>(
|
||||
&self,
|
||||
_fbb: &mut ::flatbuffers::FlatBufferBuilder<'b, A>
|
||||
) -> ::flatbuffers::WIPOffset<Monster<'b>> {
|
||||
let pos_tmp = self.pos.as_ref().map(|x| x.pack());
|
||||
let pos = pos_tmp.as_ref();
|
||||
let mana = self.mana;
|
||||
let hp = self.hp;
|
||||
let name = self.name.as_ref().map(|x|{
|
||||
_fbb.create_string(x)
|
||||
});
|
||||
let inventory = self.inventory.as_ref().map(|x|{
|
||||
_fbb.create_vector(x)
|
||||
});
|
||||
let color = self.color;
|
||||
let weapons = self.weapons.as_ref().map(|x|{
|
||||
let w: alloc::vec::Vec<_> = x.iter().map(|t| t.pack(_fbb)).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
let equipped_type = self.equipped.equipment_type();
|
||||
let equipped = self.equipped.pack(_fbb);
|
||||
let path = self.path.as_ref().map(|x|{
|
||||
let w: alloc::vec::Vec<_> = x.iter().map(|t| t.pack()).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
Monster::create(_fbb, &MonsterArgs{
|
||||
pos,
|
||||
mana,
|
||||
hp,
|
||||
name,
|
||||
inventory,
|
||||
color,
|
||||
weapons,
|
||||
equipped_type,
|
||||
equipped,
|
||||
path,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/// Verifies that a buffer of bytes contains a `Monster`
|
||||
@@ -430,7 +430,7 @@ impl MonsterT {
|
||||
/// `root_as_monster_unchecked`.
|
||||
#[inline]
|
||||
pub fn root_as_monster(buf: &[u8]) -> Result<Monster<'_>, ::flatbuffers::InvalidFlatbuffer> {
|
||||
::flatbuffers::root::<Monster>(buf)
|
||||
::flatbuffers::root::<Monster>(buf)
|
||||
}
|
||||
|
||||
/// Verifies that a buffer of bytes contains a size prefixed
|
||||
@@ -441,7 +441,7 @@ pub fn root_as_monster(buf: &[u8]) -> Result<Monster<'_>, ::flatbuffers::Invalid
|
||||
/// `size_prefixed_root_as_monster_unchecked`.
|
||||
#[inline]
|
||||
pub fn size_prefixed_root_as_monster(buf: &[u8]) -> Result<Monster<'_>, ::flatbuffers::InvalidFlatbuffer> {
|
||||
::flatbuffers::size_prefixed_root::<Monster>(buf)
|
||||
::flatbuffers::size_prefixed_root::<Monster>(buf)
|
||||
}
|
||||
|
||||
/// Verifies, with the given options, that a buffer of bytes
|
||||
@@ -452,10 +452,10 @@ pub fn size_prefixed_root_as_monster(buf: &[u8]) -> Result<Monster<'_>, ::flatbu
|
||||
/// `root_as_monster_unchecked`.
|
||||
#[inline]
|
||||
pub fn root_as_monster_with_opts<'b, 'o>(
|
||||
opts: &'o ::flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
opts: &'o ::flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
) -> Result<Monster<'b>, ::flatbuffers::InvalidFlatbuffer> {
|
||||
::flatbuffers::root_with_opts::<Monster<'b>>(opts, buf)
|
||||
::flatbuffers::root_with_opts::<Monster<'b>>(opts, buf)
|
||||
}
|
||||
|
||||
/// Verifies, with the given verifier options, that a buffer of
|
||||
@@ -466,10 +466,10 @@ pub fn root_as_monster_with_opts<'b, 'o>(
|
||||
/// `root_as_monster_unchecked`.
|
||||
#[inline]
|
||||
pub fn size_prefixed_root_as_monster_with_opts<'b, 'o>(
|
||||
opts: &'o ::flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
opts: &'o ::flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
) -> Result<Monster<'b>, ::flatbuffers::InvalidFlatbuffer> {
|
||||
::flatbuffers::size_prefixed_root_with_opts::<Monster<'b>>(opts, buf)
|
||||
::flatbuffers::size_prefixed_root_with_opts::<Monster<'b>>(opts, buf)
|
||||
}
|
||||
|
||||
/// Assumes, without verification, that a buffer of bytes contains a Monster and returns it.
|
||||
@@ -477,7 +477,7 @@ pub fn size_prefixed_root_as_monster_with_opts<'b, 'o>(
|
||||
/// Callers must trust the given bytes do indeed contain a valid `Monster`.
|
||||
#[inline]
|
||||
pub unsafe fn root_as_monster_unchecked(buf: &[u8]) -> Monster<'_> {
|
||||
unsafe { ::flatbuffers::root_unchecked::<Monster>(buf) }
|
||||
unsafe { ::flatbuffers::root_unchecked::<Monster>(buf) }
|
||||
}
|
||||
|
||||
/// Assumes, without verification, that a buffer of bytes contains a size prefixed Monster and returns it.
|
||||
@@ -485,17 +485,21 @@ pub unsafe fn root_as_monster_unchecked(buf: &[u8]) -> Monster<'_> {
|
||||
/// Callers must trust the given bytes do indeed contain a valid size prefixed `Monster`.
|
||||
#[inline]
|
||||
pub unsafe fn size_prefixed_root_as_monster_unchecked(buf: &[u8]) -> Monster<'_> {
|
||||
unsafe { ::flatbuffers::size_prefixed_root_unchecked::<Monster>(buf) }
|
||||
unsafe { ::flatbuffers::size_prefixed_root_unchecked::<Monster>(buf) }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish_monster_buffer<'a, 'b, A: ::flatbuffers::Allocator + 'a>(
|
||||
fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
root: ::flatbuffers::WIPOffset<Monster<'a>>) {
|
||||
fbb.finish(root, None);
|
||||
root: ::flatbuffers::WIPOffset<Monster<'a>>
|
||||
) {
|
||||
fbb.finish(root, None);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish_size_prefixed_monster_buffer<'a, 'b, A: ::flatbuffers::Allocator + 'a>(fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>, root: ::flatbuffers::WIPOffset<Monster<'a>>) {
|
||||
fbb.finish_size_prefixed(root, None);
|
||||
pub fn finish_size_prefixed_monster_buffer<'a, 'b, A: ::flatbuffers::Allocator + 'a>(
|
||||
fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
root: ::flatbuffers::WIPOffset<Monster<'a>>
|
||||
) {
|
||||
fbb.finish_size_prefixed(root, None);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user