mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-01 19:58:15 +00:00
Updates Rust codegen to use proper indentation (#8952)
* Fixes identation of generated Rust code * Regenerates generated schemas
This commit is contained in:
@@ -1,18 +1,18 @@
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// Automatically generated by the Flatbuffers compiler. Do not modify.
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// @generated
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pub mod my_game {
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use super::*;
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pub mod sample {
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use super::*;
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mod color_generated;
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pub use self::color_generated::*;
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mod equipment_generated;
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pub use self::equipment_generated::*;
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mod vec_3_generated;
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pub use self::vec_3_generated::*;
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mod monster_generated;
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pub use self::monster_generated::*;
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mod weapon_generated;
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pub use self::weapon_generated::*;
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} // sample
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pub mod sample {
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use super::*;
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mod color_generated;
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pub use self::color_generated::*;
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mod equipment_generated;
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pub use self::equipment_generated::*;
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mod vec_3_generated;
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pub use self::vec_3_generated::*;
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mod monster_generated;
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pub use self::monster_generated::*;
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mod weapon_generated;
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pub use self::weapon_generated::*;
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} // sample
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} // my_game
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@@ -12,9 +12,9 @@ pub const ENUM_MAX_COLOR: i8 = 2;
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#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
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#[allow(non_camel_case_types)]
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pub const ENUM_VALUES_COLOR: [Color; 3] = [
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Color::Red,
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Color::Green,
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Color::Blue,
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Color::Red,
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Color::Green,
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Color::Blue,
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];
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#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
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@@ -23,47 +23,47 @@ pub struct Color(pub i8);
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#[allow(non_upper_case_globals)]
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impl Color {
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pub const Red: Self = Self(0);
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pub const Green: Self = Self(1);
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pub const Blue: Self = Self(2);
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pub const Red: Self = Self(0);
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pub const Green: Self = Self(1);
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pub const Blue: Self = Self(2);
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pub const ENUM_MIN: i8 = 0;
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pub const ENUM_MAX: i8 = 2;
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pub const ENUM_VALUES: &'static [Self] = &[
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Self::Red,
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Self::Green,
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Self::Blue,
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];
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pub const ENUM_MIN: i8 = 0;
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pub const ENUM_MAX: i8 = 2;
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pub const ENUM_VALUES: &'static [Self] = &[
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Self::Red,
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Self::Green,
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Self::Blue,
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];
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/// Returns the variant's name or "" if unknown.
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pub fn variant_name(self) -> Option<&'static str> {
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match self {
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Self::Red => Some("Red"),
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Self::Green => Some("Green"),
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Self::Blue => Some("Blue"),
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_ => None,
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/// Returns the variant's name or "" if unknown.
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pub fn variant_name(self) -> Option<&'static str> {
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match self {
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Self::Red => Some("Red"),
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Self::Green => Some("Green"),
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Self::Blue => Some("Blue"),
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_ => None,
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}
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}
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}
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}
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impl ::core::fmt::Debug for Color {
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fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
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if let Some(name) = self.variant_name() {
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f.write_str(name)
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} else {
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f.write_fmt(format_args!("<UNKNOWN {:?}>", self.0))
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fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
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if let Some(name) = self.variant_name() {
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f.write_str(name)
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} else {
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f.write_fmt(format_args!("<UNKNOWN {:?}>", self.0))
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}
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}
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}
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}
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impl<'a> ::flatbuffers::Follow<'a> for Color {
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type Inner = Self;
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type Inner = Self;
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#[inline]
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unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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let b = unsafe { ::flatbuffers::read_scalar_at::<i8>(buf, loc) };
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Self(b)
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}
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#[inline]
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unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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let b = unsafe { ::flatbuffers::read_scalar_at::<i8>(buf, loc) };
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Self(b)
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}
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}
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impl ::flatbuffers::Push for Color {
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@@ -76,28 +76,28 @@ impl ::flatbuffers::Push for Color {
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}
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impl ::flatbuffers::EndianScalar for Color {
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type Scalar = i8;
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type Scalar = i8;
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#[inline]
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fn to_little_endian(self) -> i8 {
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self.0.to_le()
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}
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#[inline]
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fn to_little_endian(self) -> i8 {
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self.0.to_le()
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}
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#[inline]
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#[allow(clippy::wrong_self_convention)]
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fn from_little_endian(v: i8) -> Self {
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let b = i8::from_le(v);
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Self(b)
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}
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#[inline]
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#[allow(clippy::wrong_self_convention)]
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fn from_little_endian(v: i8) -> Self {
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let b = i8::from_le(v);
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Self(b)
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}
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}
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impl<'a> ::flatbuffers::Verifiable for Color {
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#[inline]
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fn run_verifier(
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v: &mut ::flatbuffers::Verifier, pos: usize
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) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
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i8::run_verifier(v, pos)
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}
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#[inline]
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fn run_verifier(
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v: &mut ::flatbuffers::Verifier, pos: usize
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) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
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i8::run_verifier(v, pos)
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}
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}
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impl ::flatbuffers::SimpleToVerifyInSlice for Color {}
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@@ -12,8 +12,8 @@ pub const ENUM_MAX_EQUIPMENT: u8 = 1;
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#[deprecated(since = "2.0.0", note = "Use associated constants instead. This will no longer be generated in 2021.")]
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#[allow(non_camel_case_types)]
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pub const ENUM_VALUES_EQUIPMENT: [Equipment; 2] = [
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Equipment::NONE,
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Equipment::Weapon,
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Equipment::NONE,
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Equipment::Weapon,
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];
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#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
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@@ -22,44 +22,44 @@ pub struct Equipment(pub u8);
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#[allow(non_upper_case_globals)]
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impl Equipment {
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pub const NONE: Self = Self(0);
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pub const Weapon: Self = Self(1);
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pub const NONE: Self = Self(0);
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pub const Weapon: Self = Self(1);
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pub const ENUM_MIN: u8 = 0;
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pub const ENUM_MAX: u8 = 1;
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pub const ENUM_VALUES: &'static [Self] = &[
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Self::NONE,
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Self::Weapon,
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];
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pub const ENUM_MIN: u8 = 0;
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pub const ENUM_MAX: u8 = 1;
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pub const ENUM_VALUES: &'static [Self] = &[
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Self::NONE,
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Self::Weapon,
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];
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/// Returns the variant's name or "" if unknown.
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pub fn variant_name(self) -> Option<&'static str> {
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match self {
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Self::NONE => Some("NONE"),
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Self::Weapon => Some("Weapon"),
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_ => None,
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/// Returns the variant's name or "" if unknown.
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pub fn variant_name(self) -> Option<&'static str> {
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match self {
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Self::NONE => Some("NONE"),
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Self::Weapon => Some("Weapon"),
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_ => None,
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}
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}
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}
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}
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impl ::core::fmt::Debug for Equipment {
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fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
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if let Some(name) = self.variant_name() {
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f.write_str(name)
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} else {
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f.write_fmt(format_args!("<UNKNOWN {:?}>", self.0))
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fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
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if let Some(name) = self.variant_name() {
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f.write_str(name)
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} else {
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f.write_fmt(format_args!("<UNKNOWN {:?}>", self.0))
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}
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}
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}
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}
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impl<'a> ::flatbuffers::Follow<'a> for Equipment {
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type Inner = Self;
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type Inner = Self;
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#[inline]
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unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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let b = unsafe { ::flatbuffers::read_scalar_at::<u8>(buf, loc) };
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Self(b)
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}
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#[inline]
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unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
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let b = unsafe { ::flatbuffers::read_scalar_at::<u8>(buf, loc) };
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Self(b)
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}
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}
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impl ::flatbuffers::Push for Equipment {
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@@ -72,28 +72,28 @@ impl ::flatbuffers::Push for Equipment {
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}
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impl ::flatbuffers::EndianScalar for Equipment {
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type Scalar = u8;
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type Scalar = u8;
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#[inline]
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fn to_little_endian(self) -> u8 {
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self.0.to_le()
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}
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#[inline]
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fn to_little_endian(self) -> u8 {
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self.0.to_le()
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}
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#[inline]
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#[allow(clippy::wrong_self_convention)]
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fn from_little_endian(v: u8) -> Self {
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let b = u8::from_le(v);
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Self(b)
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}
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#[inline]
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#[allow(clippy::wrong_self_convention)]
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fn from_little_endian(v: u8) -> Self {
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let b = u8::from_le(v);
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Self(b)
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}
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}
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impl<'a> ::flatbuffers::Verifiable for Equipment {
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#[inline]
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fn run_verifier(
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v: &mut ::flatbuffers::Verifier, pos: usize
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) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
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u8::run_verifier(v, pos)
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}
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#[inline]
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fn run_verifier(
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v: &mut ::flatbuffers::Verifier, pos: usize
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) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
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u8::run_verifier(v, pos)
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}
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}
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impl ::flatbuffers::SimpleToVerifyInSlice for Equipment {}
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@@ -104,53 +104,53 @@ pub struct EquipmentUnionTableOffset {}
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#[non_exhaustive]
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#[derive(Debug, Clone, PartialEq)]
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pub enum EquipmentT {
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NONE,
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Weapon(alloc::boxed::Box<WeaponT>),
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NONE,
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Weapon(alloc::boxed::Box<WeaponT>),
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}
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impl Default for EquipmentT {
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fn default() -> Self {
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Self::NONE
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}
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fn default() -> Self {
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Self::NONE
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}
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}
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impl EquipmentT {
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pub fn equipment_type(&self) -> Equipment {
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match self {
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Self::NONE => Equipment::NONE,
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Self::Weapon(_) => Equipment::Weapon,
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pub fn equipment_type(&self) -> Equipment {
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match self {
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Self::NONE => Equipment::NONE,
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Self::Weapon(_) => Equipment::Weapon,
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}
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}
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}
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pub fn pack<'b, A: ::flatbuffers::Allocator + 'b>(&self, fbb: &mut ::flatbuffers::FlatBufferBuilder<'b, A>) -> Option<::flatbuffers::WIPOffset<::flatbuffers::UnionWIPOffset>> {
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match self {
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Self::NONE => None,
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Self::Weapon(v) => Some(v.pack(fbb).as_union_value()),
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pub fn pack<'b, A: ::flatbuffers::Allocator + 'b>(&self, fbb: &mut ::flatbuffers::FlatBufferBuilder<'b, A>) -> Option<::flatbuffers::WIPOffset<::flatbuffers::UnionWIPOffset>> {
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match self {
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Self::NONE => None,
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Self::Weapon(v) => Some(v.pack(fbb).as_union_value()),
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}
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}
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}
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/// If the union variant matches, return the owned WeaponT, setting the union to NONE.
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pub fn take_weapon(&mut self) -> Option<alloc::boxed::Box<WeaponT>> {
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if let Self::Weapon(_) = self {
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let v = ::core::mem::replace(self, Self::NONE);
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if let Self::Weapon(w) = v {
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Some(w)
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} else {
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unreachable!()
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}
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} else {
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None
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/// If the union variant matches, return the owned WeaponT, setting the union to NONE.
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pub fn take_weapon(&mut self) -> Option<alloc::boxed::Box<WeaponT>> {
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if let Self::Weapon(_) = self {
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let v = ::core::mem::replace(self, Self::NONE);
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if let Self::Weapon(w) = v {
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Some(w)
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} else {
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unreachable!()
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}
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} else {
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None
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}
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}
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}
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/// If the union variant matches, return a reference to the WeaponT.
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pub fn as_weapon(&self) -> Option<&WeaponT> {
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if let Self::Weapon(v) = self { Some(v.as_ref()) } else { None }
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}
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/// If the union variant matches, return a reference to the WeaponT.
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pub fn as_weapon(&self) -> Option<&WeaponT> {
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if let Self::Weapon(v) = self { Some(v.as_ref()) } else { None }
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}
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/// If the union variant matches, return a mutable reference to the WeaponT.
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pub fn as_weapon_mut(&mut self) -> Option<&mut WeaponT> {
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if let Self::Weapon(v) = self { Some(v.as_mut()) } else { None }
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}
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/// If the union variant matches, return a mutable reference to the WeaponT.
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pub fn as_weapon_mut(&mut self) -> Option<&mut WeaponT> {
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if let Self::Weapon(v) = self { Some(v.as_mut()) } else { None }
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}
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}
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@@ -7,218 +7,218 @@ pub enum MonsterOffset {}
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||||
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||||
#[derive(Copy, Clone, PartialEq)]
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||||
pub struct Monster<'a> {
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||||
pub _tab: ::flatbuffers::Table<'a>,
|
||||
pub _tab: ::flatbuffers::Table<'a>,
|
||||
}
|
||||
|
||||
impl<'a> ::flatbuffers::Follow<'a> for Monster<'a> {
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||||
type Inner = Monster<'a>;
|
||||
type Inner = Monster<'a>;
|
||||
|
||||
#[inline]
|
||||
unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
Self { _tab: unsafe { ::flatbuffers::Table::new(buf, loc) } }
|
||||
}
|
||||
#[inline]
|
||||
unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
Self { _tab: unsafe { ::flatbuffers::Table::new(buf, loc) } }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Monster<'a> {
|
||||
pub const VT_POS: ::flatbuffers::VOffsetT = 4;
|
||||
pub const VT_MANA: ::flatbuffers::VOffsetT = 6;
|
||||
pub const VT_HP: ::flatbuffers::VOffsetT = 8;
|
||||
pub const VT_NAME: ::flatbuffers::VOffsetT = 10;
|
||||
pub const VT_INVENTORY: ::flatbuffers::VOffsetT = 14;
|
||||
pub const VT_COLOR: ::flatbuffers::VOffsetT = 16;
|
||||
pub const VT_WEAPONS: ::flatbuffers::VOffsetT = 18;
|
||||
pub const VT_EQUIPPED_TYPE: ::flatbuffers::VOffsetT = 20;
|
||||
pub const VT_EQUIPPED: ::flatbuffers::VOffsetT = 22;
|
||||
pub const VT_PATH: ::flatbuffers::VOffsetT = 24;
|
||||
pub const VT_POS: ::flatbuffers::VOffsetT = 4;
|
||||
pub const VT_MANA: ::flatbuffers::VOffsetT = 6;
|
||||
pub const VT_HP: ::flatbuffers::VOffsetT = 8;
|
||||
pub const VT_NAME: ::flatbuffers::VOffsetT = 10;
|
||||
pub const VT_INVENTORY: ::flatbuffers::VOffsetT = 14;
|
||||
pub const VT_COLOR: ::flatbuffers::VOffsetT = 16;
|
||||
pub const VT_WEAPONS: ::flatbuffers::VOffsetT = 18;
|
||||
pub const VT_EQUIPPED_TYPE: ::flatbuffers::VOffsetT = 20;
|
||||
pub const VT_EQUIPPED: ::flatbuffers::VOffsetT = 22;
|
||||
pub const VT_PATH: ::flatbuffers::VOffsetT = 24;
|
||||
|
||||
pub const fn get_fully_qualified_name() -> &'static str {
|
||||
"MyGame.Sample.Monster"
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub unsafe fn init_from_table(table: ::flatbuffers::Table<'a>) -> Self {
|
||||
Monster { _tab: table }
|
||||
}
|
||||
|
||||
#[allow(unused_mut)]
|
||||
pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: ::flatbuffers::Allocator + 'bldr>(
|
||||
_fbb: &'mut_bldr mut ::flatbuffers::FlatBufferBuilder<'bldr, A>,
|
||||
args: &'args MonsterArgs<'args>
|
||||
) -> ::flatbuffers::WIPOffset<Monster<'bldr>> {
|
||||
let mut builder = MonsterBuilder::new(_fbb);
|
||||
if let Some(x) = args.path { builder.add_path(x); }
|
||||
if let Some(x) = args.equipped { builder.add_equipped(x); }
|
||||
if let Some(x) = args.weapons { builder.add_weapons(x); }
|
||||
if let Some(x) = args.inventory { builder.add_inventory(x); }
|
||||
if let Some(x) = args.name { builder.add_name(x); }
|
||||
if let Some(x) = args.pos { builder.add_pos(x); }
|
||||
builder.add_hp(args.hp);
|
||||
builder.add_mana(args.mana);
|
||||
builder.add_equipped_type(args.equipped_type);
|
||||
builder.add_color(args.color);
|
||||
builder.finish()
|
||||
}
|
||||
|
||||
pub fn unpack(&self) -> MonsterT {
|
||||
let pos = self.pos().map(|x| {
|
||||
x.unpack()
|
||||
});
|
||||
let mana = self.mana();
|
||||
let hp = self.hp();
|
||||
let name = self.name().map(|x| {
|
||||
alloc::string::ToString::to_string(x)
|
||||
});
|
||||
let inventory = self.inventory().map(|x| {
|
||||
x.into_iter().collect()
|
||||
});
|
||||
let color = self.color();
|
||||
let weapons = self.weapons().map(|x| {
|
||||
x.iter().map(|t| t.unpack()).collect()
|
||||
});
|
||||
let equipped = match self.equipped_type() {
|
||||
Equipment::NONE => EquipmentT::NONE,
|
||||
Equipment::Weapon => EquipmentT::Weapon(alloc::boxed::Box::new(
|
||||
self.equipped_as_weapon()
|
||||
.expect("Invalid union table, expected `Equipment::Weapon`.")
|
||||
.unpack()
|
||||
)),
|
||||
_ => EquipmentT::NONE,
|
||||
};
|
||||
let path = self.path().map(|x| {
|
||||
x.iter().map(|t| t.unpack()).collect()
|
||||
});
|
||||
MonsterT {
|
||||
pos,
|
||||
mana,
|
||||
hp,
|
||||
name,
|
||||
inventory,
|
||||
color,
|
||||
weapons,
|
||||
equipped,
|
||||
path,
|
||||
pub const fn get_fully_qualified_name() -> &'static str {
|
||||
"MyGame.Sample.Monster"
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn pos(&self) -> Option<&'a Vec3> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<Vec3>(Monster::VT_POS, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn mana(&self) -> i16 {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<i16>(Monster::VT_MANA, Some(150)).unwrap()}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hp(&self) -> i16 {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<i16>(Monster::VT_HP, Some(100)).unwrap()}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<&'a str> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<&str>>(Monster::VT_NAME, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inventory(&self) -> Option<::flatbuffers::Vector<'a, u8>> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, u8>>>(Monster::VT_INVENTORY, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn color(&self) -> Color {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<Color>(Monster::VT_COLOR, Some(Color::Blue)).unwrap()}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn weapons(&self) -> Option<::flatbuffers::Vector<'a, ::flatbuffers::ForwardsUOffset<Weapon<'a>>>> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, ::flatbuffers::ForwardsUOffset<Weapon>>>>(Monster::VT_WEAPONS, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn equipped_type(&self) -> Equipment {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<Equipment>(Monster::VT_EQUIPPED_TYPE, Some(Equipment::NONE)).unwrap()}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn equipped(&self) -> Option<::flatbuffers::Table<'a>> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Table<'a>>>(Monster::VT_EQUIPPED, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn path(&self) -> Option<::flatbuffers::Vector<'a, Vec3>> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, Vec3>>>(Monster::VT_PATH, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[allow(non_snake_case)]
|
||||
pub fn equipped_as_weapon(&self) -> Option<Weapon<'a>> {
|
||||
if self.equipped_type() == Equipment::Weapon {
|
||||
self.equipped().map(|t| {
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid union in this slot
|
||||
unsafe { Weapon::init_from_table(t) }
|
||||
})
|
||||
} else {
|
||||
None
|
||||
#[inline]
|
||||
pub unsafe fn init_from_table(table: ::flatbuffers::Table<'a>) -> Self {
|
||||
Monster { _tab: table }
|
||||
}
|
||||
|
||||
#[allow(unused_mut)]
|
||||
pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: ::flatbuffers::Allocator + 'bldr>(
|
||||
_fbb: &'mut_bldr mut ::flatbuffers::FlatBufferBuilder<'bldr, A>,
|
||||
args: &'args MonsterArgs<'args>
|
||||
) -> ::flatbuffers::WIPOffset<Monster<'bldr>> {
|
||||
let mut builder = MonsterBuilder::new(_fbb);
|
||||
if let Some(x) = args.path { builder.add_path(x); }
|
||||
if let Some(x) = args.equipped { builder.add_equipped(x); }
|
||||
if let Some(x) = args.weapons { builder.add_weapons(x); }
|
||||
if let Some(x) = args.inventory { builder.add_inventory(x); }
|
||||
if let Some(x) = args.name { builder.add_name(x); }
|
||||
if let Some(x) = args.pos { builder.add_pos(x); }
|
||||
builder.add_hp(args.hp);
|
||||
builder.add_mana(args.mana);
|
||||
builder.add_equipped_type(args.equipped_type);
|
||||
builder.add_color(args.color);
|
||||
builder.finish()
|
||||
}
|
||||
|
||||
pub fn unpack(&self) -> MonsterT {
|
||||
let pos = self.pos().map(|x| {
|
||||
x.unpack()
|
||||
});
|
||||
let mana = self.mana();
|
||||
let hp = self.hp();
|
||||
let name = self.name().map(|x| {
|
||||
alloc::string::ToString::to_string(x)
|
||||
});
|
||||
let inventory = self.inventory().map(|x| {
|
||||
x.into_iter().collect()
|
||||
});
|
||||
let color = self.color();
|
||||
let weapons = self.weapons().map(|x| {
|
||||
x.iter().map(|t| t.unpack()).collect()
|
||||
});
|
||||
let equipped = match self.equipped_type() {
|
||||
Equipment::NONE => EquipmentT::NONE,
|
||||
Equipment::Weapon => EquipmentT::Weapon(alloc::boxed::Box::new(
|
||||
self.equipped_as_weapon()
|
||||
.expect("Invalid union table, expected `Equipment::Weapon`.")
|
||||
.unpack()
|
||||
)),
|
||||
_ => EquipmentT::NONE,
|
||||
};
|
||||
let path = self.path().map(|x| {
|
||||
x.iter().map(|t| t.unpack()).collect()
|
||||
});
|
||||
MonsterT {
|
||||
pos,
|
||||
mana,
|
||||
hp,
|
||||
name,
|
||||
inventory,
|
||||
color,
|
||||
weapons,
|
||||
equipped,
|
||||
path,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn pos(&self) -> Option<&'a Vec3> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<Vec3>(Monster::VT_POS, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn mana(&self) -> i16 {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<i16>(Monster::VT_MANA, Some(150)).unwrap()}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hp(&self) -> i16 {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<i16>(Monster::VT_HP, Some(100)).unwrap()}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<&'a str> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<&str>>(Monster::VT_NAME, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inventory(&self) -> Option<::flatbuffers::Vector<'a, u8>> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, u8>>>(Monster::VT_INVENTORY, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn color(&self) -> Color {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<Color>(Monster::VT_COLOR, Some(Color::Blue)).unwrap()}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn weapons(&self) -> Option<::flatbuffers::Vector<'a, ::flatbuffers::ForwardsUOffset<Weapon<'a>>>> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, ::flatbuffers::ForwardsUOffset<Weapon>>>>(Monster::VT_WEAPONS, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn equipped_type(&self) -> Equipment {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<Equipment>(Monster::VT_EQUIPPED_TYPE, Some(Equipment::NONE)).unwrap()}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn equipped(&self) -> Option<::flatbuffers::Table<'a>> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Table<'a>>>(Monster::VT_EQUIPPED, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn path(&self) -> Option<::flatbuffers::Vector<'a, Vec3>> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'a, Vec3>>>(Monster::VT_PATH, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
#[allow(non_snake_case)]
|
||||
pub fn equipped_as_weapon(&self) -> Option<Weapon<'a>> {
|
||||
if self.equipped_type() == Equipment::Weapon {
|
||||
self.equipped().map(|t| {
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid union in this slot
|
||||
unsafe { Weapon::init_from_table(t) }
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ::flatbuffers::Verifiable for Monster<'_> {
|
||||
#[inline]
|
||||
fn run_verifier(
|
||||
v: &mut ::flatbuffers::Verifier, pos: usize
|
||||
) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
|
||||
v.visit_table(pos)?
|
||||
.visit_field::<Vec3>("pos", Self::VT_POS, false)?
|
||||
.visit_field::<i16>("mana", Self::VT_MANA, false)?
|
||||
.visit_field::<i16>("hp", Self::VT_HP, false)?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, u8>>>("inventory", Self::VT_INVENTORY, false)?
|
||||
.visit_field::<Color>("color", Self::VT_COLOR, false)?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, ::flatbuffers::ForwardsUOffset<Weapon>>>>("weapons", Self::VT_WEAPONS, false)?
|
||||
.visit_union::<Equipment, _>("equipped_type", Self::VT_EQUIPPED_TYPE, "equipped", Self::VT_EQUIPPED, false, |key, v, pos| {
|
||||
match key {
|
||||
Equipment::Weapon => v.verify_union_variant::<::flatbuffers::ForwardsUOffset<Weapon>>("Equipment::Weapon", pos),
|
||||
_ => Ok(()),
|
||||
}
|
||||
})?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, Vec3>>>("path", Self::VT_PATH, false)?
|
||||
.finish();
|
||||
Ok(())
|
||||
}
|
||||
#[inline]
|
||||
fn run_verifier(
|
||||
v: &mut ::flatbuffers::Verifier, pos: usize
|
||||
) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
|
||||
v.visit_table(pos)?
|
||||
.visit_field::<Vec3>("pos", Self::VT_POS, false)?
|
||||
.visit_field::<i16>("mana", Self::VT_MANA, false)?
|
||||
.visit_field::<i16>("hp", Self::VT_HP, false)?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, u8>>>("inventory", Self::VT_INVENTORY, false)?
|
||||
.visit_field::<Color>("color", Self::VT_COLOR, false)?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, ::flatbuffers::ForwardsUOffset<Weapon>>>>("weapons", Self::VT_WEAPONS, false)?
|
||||
.visit_union::<Equipment, _>("equipped_type", Self::VT_EQUIPPED_TYPE, "equipped", Self::VT_EQUIPPED, false, |key, v, pos| {
|
||||
match key {
|
||||
Equipment::Weapon => v.verify_union_variant::<::flatbuffers::ForwardsUOffset<Weapon>>("Equipment::Weapon", pos),
|
||||
_ => Ok(()),
|
||||
}
|
||||
})?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<::flatbuffers::Vector<'_, Vec3>>>("path", Self::VT_PATH, false)?
|
||||
.finish();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MonsterArgs<'a> {
|
||||
@@ -235,191 +235,191 @@ pub struct MonsterArgs<'a> {
|
||||
}
|
||||
|
||||
impl<'a> Default for MonsterArgs<'a> {
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
MonsterArgs {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped_type: Equipment::NONE,
|
||||
equipped: None,
|
||||
path: None,
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
MonsterArgs {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped_type: Equipment::NONE,
|
||||
equipped: None,
|
||||
path: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MonsterBuilder<'a: 'b, 'b, A: ::flatbuffers::Allocator + 'a> {
|
||||
fbb_: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
start_: ::flatbuffers::WIPOffset<::flatbuffers::TableUnfinishedWIPOffset>,
|
||||
fbb_: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
start_: ::flatbuffers::WIPOffset<::flatbuffers::TableUnfinishedWIPOffset>,
|
||||
}
|
||||
|
||||
impl<'a: 'b, 'b, A: ::flatbuffers::Allocator + 'a> MonsterBuilder<'a, 'b, A> {
|
||||
#[inline]
|
||||
pub fn add_pos(&mut self, pos: &Vec3) {
|
||||
self.fbb_.push_slot_always::<&Vec3>(Monster::VT_POS, pos);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_mana(&mut self, mana: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_MANA, mana, 150);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_hp(&mut self, hp: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_HP, hp, 100);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_name(&mut self, name: ::flatbuffers::WIPOffset<&'b str>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_NAME, name);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_inventory(&mut self, inventory: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , u8>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_INVENTORY, inventory);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_color(&mut self, color: Color) {
|
||||
self.fbb_.push_slot::<Color>(Monster::VT_COLOR, color, Color::Blue);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_weapons(&mut self, weapons: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , ::flatbuffers::ForwardsUOffset<Weapon<'b >>>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_WEAPONS, weapons);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_equipped_type(&mut self, equipped_type: Equipment) {
|
||||
self.fbb_.push_slot::<Equipment>(Monster::VT_EQUIPPED_TYPE, equipped_type, Equipment::NONE);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_equipped(&mut self, equipped: ::flatbuffers::WIPOffset<::flatbuffers::UnionWIPOffset>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_EQUIPPED, equipped);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_path(&mut self, path: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , Vec3>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_PATH, path);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn new(_fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>) -> MonsterBuilder<'a, 'b, A> {
|
||||
let start = _fbb.start_table();
|
||||
MonsterBuilder {
|
||||
fbb_: _fbb,
|
||||
start_: start,
|
||||
#[inline]
|
||||
pub fn add_pos(&mut self, pos: &Vec3) {
|
||||
self.fbb_.push_slot_always::<&Vec3>(Monster::VT_POS, pos);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish(self) -> ::flatbuffers::WIPOffset<Monster<'a>> {
|
||||
let o = self.fbb_.end_table(self.start_);
|
||||
::flatbuffers::WIPOffset::new(o.value())
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_mana(&mut self, mana: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_MANA, mana, 150);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_hp(&mut self, hp: i16) {
|
||||
self.fbb_.push_slot::<i16>(Monster::VT_HP, hp, 100);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_name(&mut self, name: ::flatbuffers::WIPOffset<&'b str>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_NAME, name);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_inventory(&mut self, inventory: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , u8>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_INVENTORY, inventory);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_color(&mut self, color: Color) {
|
||||
self.fbb_.push_slot::<Color>(Monster::VT_COLOR, color, Color::Blue);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_weapons(&mut self, weapons: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , ::flatbuffers::ForwardsUOffset<Weapon<'b >>>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_WEAPONS, weapons);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_equipped_type(&mut self, equipped_type: Equipment) {
|
||||
self.fbb_.push_slot::<Equipment>(Monster::VT_EQUIPPED_TYPE, equipped_type, Equipment::NONE);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_equipped(&mut self, equipped: ::flatbuffers::WIPOffset<::flatbuffers::UnionWIPOffset>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_EQUIPPED, equipped);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_path(&mut self, path: ::flatbuffers::WIPOffset<::flatbuffers::Vector<'b , Vec3>>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Monster::VT_PATH, path);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn new(_fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>) -> MonsterBuilder<'a, 'b, A> {
|
||||
let start = _fbb.start_table();
|
||||
MonsterBuilder {
|
||||
fbb_: _fbb,
|
||||
start_: start,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish(self) -> ::flatbuffers::WIPOffset<Monster<'a>> {
|
||||
let o = self.fbb_.end_table(self.start_);
|
||||
::flatbuffers::WIPOffset::new(o.value())
|
||||
}
|
||||
}
|
||||
|
||||
impl ::core::fmt::Debug for Monster<'_> {
|
||||
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
|
||||
let mut ds = f.debug_struct("Monster");
|
||||
ds.field("pos", &self.pos());
|
||||
ds.field("mana", &self.mana());
|
||||
ds.field("hp", &self.hp());
|
||||
ds.field("name", &self.name());
|
||||
ds.field("inventory", &self.inventory());
|
||||
ds.field("color", &self.color());
|
||||
ds.field("weapons", &self.weapons());
|
||||
ds.field("equipped_type", &self.equipped_type());
|
||||
match self.equipped_type() {
|
||||
Equipment::Weapon => {
|
||||
if let Some(x) = self.equipped_as_weapon() {
|
||||
ds.field("equipped", &x)
|
||||
} else {
|
||||
ds.field("equipped", &"InvalidFlatbuffer: Union discriminant does not match value.")
|
||||
}
|
||||
},
|
||||
_ => {
|
||||
let x: Option<()> = None;
|
||||
ds.field("equipped", &x)
|
||||
},
|
||||
};
|
||||
ds.field("path", &self.path());
|
||||
ds.finish()
|
||||
}
|
||||
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
|
||||
let mut ds = f.debug_struct("Monster");
|
||||
ds.field("pos", &self.pos());
|
||||
ds.field("mana", &self.mana());
|
||||
ds.field("hp", &self.hp());
|
||||
ds.field("name", &self.name());
|
||||
ds.field("inventory", &self.inventory());
|
||||
ds.field("color", &self.color());
|
||||
ds.field("weapons", &self.weapons());
|
||||
ds.field("equipped_type", &self.equipped_type());
|
||||
match self.equipped_type() {
|
||||
Equipment::Weapon => {
|
||||
if let Some(x) = self.equipped_as_weapon() {
|
||||
ds.field("equipped", &x)
|
||||
} else {
|
||||
ds.field("equipped", &"InvalidFlatbuffer: Union discriminant does not match value.")
|
||||
}
|
||||
},
|
||||
_ => {
|
||||
let x: Option<()> = None;
|
||||
ds.field("equipped", &x)
|
||||
},
|
||||
};
|
||||
ds.field("path", &self.path());
|
||||
ds.finish()
|
||||
}
|
||||
}
|
||||
|
||||
#[non_exhaustive]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct MonsterT {
|
||||
pub pos: Option<Vec3T>,
|
||||
pub mana: i16,
|
||||
pub hp: i16,
|
||||
pub name: Option<alloc::string::String>,
|
||||
pub inventory: Option<alloc::vec::Vec<u8>>,
|
||||
pub color: Color,
|
||||
pub weapons: Option<alloc::vec::Vec<WeaponT>>,
|
||||
pub equipped: EquipmentT,
|
||||
pub path: Option<alloc::vec::Vec<Vec3T>>,
|
||||
pub pos: Option<Vec3T>,
|
||||
pub mana: i16,
|
||||
pub hp: i16,
|
||||
pub name: Option<alloc::string::String>,
|
||||
pub inventory: Option<alloc::vec::Vec<u8>>,
|
||||
pub color: Color,
|
||||
pub weapons: Option<alloc::vec::Vec<WeaponT>>,
|
||||
pub equipped: EquipmentT,
|
||||
pub path: Option<alloc::vec::Vec<Vec3T>>,
|
||||
}
|
||||
|
||||
impl Default for MonsterT {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped: EquipmentT::NONE,
|
||||
path: None,
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
pos: None,
|
||||
mana: 150,
|
||||
hp: 100,
|
||||
name: None,
|
||||
inventory: None,
|
||||
color: Color::Blue,
|
||||
weapons: None,
|
||||
equipped: EquipmentT::NONE,
|
||||
path: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl MonsterT {
|
||||
pub fn pack<'b, A: ::flatbuffers::Allocator + 'b>(
|
||||
&self,
|
||||
_fbb: &mut ::flatbuffers::FlatBufferBuilder<'b, A>
|
||||
) -> ::flatbuffers::WIPOffset<Monster<'b>> {
|
||||
let pos_tmp = self.pos.as_ref().map(|x| x.pack());
|
||||
let pos = pos_tmp.as_ref();
|
||||
let mana = self.mana;
|
||||
let hp = self.hp;
|
||||
let name = self.name.as_ref().map(|x|{
|
||||
_fbb.create_string(x)
|
||||
});
|
||||
let inventory = self.inventory.as_ref().map(|x|{
|
||||
_fbb.create_vector(x)
|
||||
});
|
||||
let color = self.color;
|
||||
let weapons = self.weapons.as_ref().map(|x|{
|
||||
let w: alloc::vec::Vec<_> = x.iter().map(|t| t.pack(_fbb)).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
let equipped_type = self.equipped.equipment_type();
|
||||
let equipped = self.equipped.pack(_fbb);
|
||||
let path = self.path.as_ref().map(|x|{
|
||||
let w: alloc::vec::Vec<_> = x.iter().map(|t| t.pack()).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
Monster::create(_fbb, &MonsterArgs{
|
||||
pos,
|
||||
mana,
|
||||
hp,
|
||||
name,
|
||||
inventory,
|
||||
color,
|
||||
weapons,
|
||||
equipped_type,
|
||||
equipped,
|
||||
path,
|
||||
})
|
||||
}
|
||||
pub fn pack<'b, A: ::flatbuffers::Allocator + 'b>(
|
||||
&self,
|
||||
_fbb: &mut ::flatbuffers::FlatBufferBuilder<'b, A>
|
||||
) -> ::flatbuffers::WIPOffset<Monster<'b>> {
|
||||
let pos_tmp = self.pos.as_ref().map(|x| x.pack());
|
||||
let pos = pos_tmp.as_ref();
|
||||
let mana = self.mana;
|
||||
let hp = self.hp;
|
||||
let name = self.name.as_ref().map(|x|{
|
||||
_fbb.create_string(x)
|
||||
});
|
||||
let inventory = self.inventory.as_ref().map(|x|{
|
||||
_fbb.create_vector(x)
|
||||
});
|
||||
let color = self.color;
|
||||
let weapons = self.weapons.as_ref().map(|x|{
|
||||
let w: alloc::vec::Vec<_> = x.iter().map(|t| t.pack(_fbb)).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
let equipped_type = self.equipped.equipment_type();
|
||||
let equipped = self.equipped.pack(_fbb);
|
||||
let path = self.path.as_ref().map(|x|{
|
||||
let w: alloc::vec::Vec<_> = x.iter().map(|t| t.pack()).collect();_fbb.create_vector(&w)
|
||||
});
|
||||
Monster::create(_fbb, &MonsterArgs{
|
||||
pos,
|
||||
mana,
|
||||
hp,
|
||||
name,
|
||||
inventory,
|
||||
color,
|
||||
weapons,
|
||||
equipped_type,
|
||||
equipped,
|
||||
path,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/// Verifies that a buffer of bytes contains a `Monster`
|
||||
@@ -430,7 +430,7 @@ impl MonsterT {
|
||||
/// `root_as_monster_unchecked`.
|
||||
#[inline]
|
||||
pub fn root_as_monster(buf: &[u8]) -> Result<Monster<'_>, ::flatbuffers::InvalidFlatbuffer> {
|
||||
::flatbuffers::root::<Monster>(buf)
|
||||
::flatbuffers::root::<Monster>(buf)
|
||||
}
|
||||
|
||||
/// Verifies that a buffer of bytes contains a size prefixed
|
||||
@@ -441,7 +441,7 @@ pub fn root_as_monster(buf: &[u8]) -> Result<Monster<'_>, ::flatbuffers::Invalid
|
||||
/// `size_prefixed_root_as_monster_unchecked`.
|
||||
#[inline]
|
||||
pub fn size_prefixed_root_as_monster(buf: &[u8]) -> Result<Monster<'_>, ::flatbuffers::InvalidFlatbuffer> {
|
||||
::flatbuffers::size_prefixed_root::<Monster>(buf)
|
||||
::flatbuffers::size_prefixed_root::<Monster>(buf)
|
||||
}
|
||||
|
||||
/// Verifies, with the given options, that a buffer of bytes
|
||||
@@ -452,10 +452,10 @@ pub fn size_prefixed_root_as_monster(buf: &[u8]) -> Result<Monster<'_>, ::flatbu
|
||||
/// `root_as_monster_unchecked`.
|
||||
#[inline]
|
||||
pub fn root_as_monster_with_opts<'b, 'o>(
|
||||
opts: &'o ::flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
opts: &'o ::flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
) -> Result<Monster<'b>, ::flatbuffers::InvalidFlatbuffer> {
|
||||
::flatbuffers::root_with_opts::<Monster<'b>>(opts, buf)
|
||||
::flatbuffers::root_with_opts::<Monster<'b>>(opts, buf)
|
||||
}
|
||||
|
||||
/// Verifies, with the given verifier options, that a buffer of
|
||||
@@ -466,10 +466,10 @@ pub fn root_as_monster_with_opts<'b, 'o>(
|
||||
/// `root_as_monster_unchecked`.
|
||||
#[inline]
|
||||
pub fn size_prefixed_root_as_monster_with_opts<'b, 'o>(
|
||||
opts: &'o ::flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
opts: &'o ::flatbuffers::VerifierOptions,
|
||||
buf: &'b [u8],
|
||||
) -> Result<Monster<'b>, ::flatbuffers::InvalidFlatbuffer> {
|
||||
::flatbuffers::size_prefixed_root_with_opts::<Monster<'b>>(opts, buf)
|
||||
::flatbuffers::size_prefixed_root_with_opts::<Monster<'b>>(opts, buf)
|
||||
}
|
||||
|
||||
/// Assumes, without verification, that a buffer of bytes contains a Monster and returns it.
|
||||
@@ -477,7 +477,7 @@ pub fn size_prefixed_root_as_monster_with_opts<'b, 'o>(
|
||||
/// Callers must trust the given bytes do indeed contain a valid `Monster`.
|
||||
#[inline]
|
||||
pub unsafe fn root_as_monster_unchecked(buf: &[u8]) -> Monster<'_> {
|
||||
unsafe { ::flatbuffers::root_unchecked::<Monster>(buf) }
|
||||
unsafe { ::flatbuffers::root_unchecked::<Monster>(buf) }
|
||||
}
|
||||
|
||||
/// Assumes, without verification, that a buffer of bytes contains a size prefixed Monster and returns it.
|
||||
@@ -485,17 +485,21 @@ pub unsafe fn root_as_monster_unchecked(buf: &[u8]) -> Monster<'_> {
|
||||
/// Callers must trust the given bytes do indeed contain a valid size prefixed `Monster`.
|
||||
#[inline]
|
||||
pub unsafe fn size_prefixed_root_as_monster_unchecked(buf: &[u8]) -> Monster<'_> {
|
||||
unsafe { ::flatbuffers::size_prefixed_root_unchecked::<Monster>(buf) }
|
||||
unsafe { ::flatbuffers::size_prefixed_root_unchecked::<Monster>(buf) }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish_monster_buffer<'a, 'b, A: ::flatbuffers::Allocator + 'a>(
|
||||
fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
root: ::flatbuffers::WIPOffset<Monster<'a>>) {
|
||||
fbb.finish(root, None);
|
||||
root: ::flatbuffers::WIPOffset<Monster<'a>>
|
||||
) {
|
||||
fbb.finish(root, None);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish_size_prefixed_monster_buffer<'a, 'b, A: ::flatbuffers::Allocator + 'a>(fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>, root: ::flatbuffers::WIPOffset<Monster<'a>>) {
|
||||
fbb.finish_size_prefixed(root, None);
|
||||
pub fn finish_size_prefixed_monster_buffer<'a, 'b, A: ::flatbuffers::Allocator + 'a>(
|
||||
fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
root: ::flatbuffers::WIPOffset<Monster<'a>>
|
||||
) {
|
||||
fbb.finish_size_prefixed(root, None);
|
||||
}
|
||||
|
||||
@@ -8,40 +8,40 @@ use super::*;
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub struct Vec3(pub [u8; 12]);
|
||||
|
||||
impl Default for Vec3 {
|
||||
fn default() -> Self {
|
||||
Self([0; 12])
|
||||
}
|
||||
impl Default for Vec3 {
|
||||
fn default() -> Self {
|
||||
Self([0; 12])
|
||||
}
|
||||
}
|
||||
|
||||
impl ::core::fmt::Debug for Vec3 {
|
||||
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
|
||||
f.debug_struct("Vec3")
|
||||
.field("x", &self.x())
|
||||
.field("y", &self.y())
|
||||
.field("z", &self.z())
|
||||
.finish()
|
||||
}
|
||||
fn fmt(&self, f: &mut ::core::fmt::Formatter) -> ::core::fmt::Result {
|
||||
f.debug_struct("Vec3")
|
||||
.field("x", &self.x())
|
||||
.field("y", &self.y())
|
||||
.field("z", &self.z())
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl ::flatbuffers::SimpleToVerifyInSlice for Vec3 {}
|
||||
|
||||
impl<'a> ::flatbuffers::Follow<'a> for Vec3 {
|
||||
type Inner = &'a Vec3;
|
||||
type Inner = &'a Vec3;
|
||||
|
||||
#[inline]
|
||||
unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
unsafe { <&'a Vec3>::follow(buf, loc) }
|
||||
}
|
||||
#[inline]
|
||||
unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
unsafe { <&'a Vec3>::follow(buf, loc) }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> ::flatbuffers::Follow<'a> for &'a Vec3 {
|
||||
type Inner = &'a Vec3;
|
||||
type Inner = &'a Vec3;
|
||||
|
||||
#[inline]
|
||||
unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
unsafe { ::flatbuffers::follow_cast_ref::<Vec3>(buf, loc) }
|
||||
}
|
||||
#[inline]
|
||||
unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
unsafe { ::flatbuffers::follow_cast_ref::<Vec3>(buf, loc) }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'b> ::flatbuffers::Push for Vec3 {
|
||||
@@ -60,141 +60,141 @@ impl<'b> ::flatbuffers::Push for Vec3 {
|
||||
}
|
||||
|
||||
impl<'a> ::flatbuffers::Verifiable for Vec3 {
|
||||
#[inline]
|
||||
fn run_verifier(
|
||||
v: &mut ::flatbuffers::Verifier, pos: usize
|
||||
) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
|
||||
v.in_buffer::<Self>(pos)
|
||||
}
|
||||
#[inline]
|
||||
fn run_verifier(
|
||||
v: &mut ::flatbuffers::Verifier, pos: usize
|
||||
) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
|
||||
v.in_buffer::<Self>(pos)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Vec3 {
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub fn new(
|
||||
x: f32,
|
||||
y: f32,
|
||||
z: f32,
|
||||
) -> Self {
|
||||
let mut s = Self([0; 12]);
|
||||
s.set_x(x);
|
||||
s.set_y(y);
|
||||
s.set_z(z);
|
||||
s
|
||||
}
|
||||
|
||||
pub const fn get_fully_qualified_name() -> &'static str {
|
||||
"MyGame.Sample.Vec3"
|
||||
}
|
||||
|
||||
pub fn x(&self) -> f32 {
|
||||
let mut mem = ::core::mem::MaybeUninit::<<f32 as ::flatbuffers::EndianScalar>::Scalar>::uninit();
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
::flatbuffers::EndianScalar::from_little_endian(unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
self.0[0..].as_ptr(),
|
||||
mem.as_mut_ptr() as *mut u8,
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
mem.assume_init()
|
||||
})
|
||||
}
|
||||
|
||||
pub fn set_x(&mut self, x: f32) {
|
||||
let x_le = ::flatbuffers::EndianScalar::to_little_endian(x);
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
&x_le as *const _ as *const u8,
|
||||
self.0[0..].as_mut_ptr(),
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub fn new(
|
||||
x: f32,
|
||||
y: f32,
|
||||
z: f32,
|
||||
) -> Self {
|
||||
let mut s = Self([0; 12]);
|
||||
s.set_x(x);
|
||||
s.set_y(y);
|
||||
s.set_z(z);
|
||||
s
|
||||
}
|
||||
}
|
||||
|
||||
pub fn y(&self) -> f32 {
|
||||
let mut mem = ::core::mem::MaybeUninit::<<f32 as ::flatbuffers::EndianScalar>::Scalar>::uninit();
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
::flatbuffers::EndianScalar::from_little_endian(unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
self.0[4..].as_ptr(),
|
||||
mem.as_mut_ptr() as *mut u8,
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
mem.assume_init()
|
||||
})
|
||||
}
|
||||
|
||||
pub fn set_y(&mut self, x: f32) {
|
||||
let x_le = ::flatbuffers::EndianScalar::to_little_endian(x);
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
&x_le as *const _ as *const u8,
|
||||
self.0[4..].as_mut_ptr(),
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
pub const fn get_fully_qualified_name() -> &'static str {
|
||||
"MyGame.Sample.Vec3"
|
||||
}
|
||||
}
|
||||
|
||||
pub fn z(&self) -> f32 {
|
||||
let mut mem = ::core::mem::MaybeUninit::<<f32 as ::flatbuffers::EndianScalar>::Scalar>::uninit();
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
::flatbuffers::EndianScalar::from_little_endian(unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
self.0[8..].as_ptr(),
|
||||
mem.as_mut_ptr() as *mut u8,
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
mem.assume_init()
|
||||
})
|
||||
}
|
||||
|
||||
pub fn set_z(&mut self, x: f32) {
|
||||
let x_le = ::flatbuffers::EndianScalar::to_little_endian(x);
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
&x_le as *const _ as *const u8,
|
||||
self.0[8..].as_mut_ptr(),
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
pub fn x(&self) -> f32 {
|
||||
let mut mem = ::core::mem::MaybeUninit::<<f32 as ::flatbuffers::EndianScalar>::Scalar>::uninit();
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
::flatbuffers::EndianScalar::from_little_endian(unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
self.0[0..].as_ptr(),
|
||||
mem.as_mut_ptr() as *mut u8,
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
mem.assume_init()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn unpack(&self) -> Vec3T {
|
||||
Vec3T {
|
||||
x: self.x(),
|
||||
y: self.y(),
|
||||
z: self.z(),
|
||||
pub fn set_x(&mut self, x: f32) {
|
||||
let x_le = ::flatbuffers::EndianScalar::to_little_endian(x);
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
&x_le as *const _ as *const u8,
|
||||
self.0[0..].as_mut_ptr(),
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn y(&self) -> f32 {
|
||||
let mut mem = ::core::mem::MaybeUninit::<<f32 as ::flatbuffers::EndianScalar>::Scalar>::uninit();
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
::flatbuffers::EndianScalar::from_little_endian(unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
self.0[4..].as_ptr(),
|
||||
mem.as_mut_ptr() as *mut u8,
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
mem.assume_init()
|
||||
})
|
||||
}
|
||||
|
||||
pub fn set_y(&mut self, x: f32) {
|
||||
let x_le = ::flatbuffers::EndianScalar::to_little_endian(x);
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
&x_le as *const _ as *const u8,
|
||||
self.0[4..].as_mut_ptr(),
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn z(&self) -> f32 {
|
||||
let mut mem = ::core::mem::MaybeUninit::<<f32 as ::flatbuffers::EndianScalar>::Scalar>::uninit();
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
::flatbuffers::EndianScalar::from_little_endian(unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
self.0[8..].as_ptr(),
|
||||
mem.as_mut_ptr() as *mut u8,
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
mem.assume_init()
|
||||
})
|
||||
}
|
||||
|
||||
pub fn set_z(&mut self, x: f32) {
|
||||
let x_le = ::flatbuffers::EndianScalar::to_little_endian(x);
|
||||
// Safety:
|
||||
// Created from a valid Table for this object
|
||||
// Which contains a valid value in this slot
|
||||
unsafe {
|
||||
::core::ptr::copy_nonoverlapping(
|
||||
&x_le as *const _ as *const u8,
|
||||
self.0[8..].as_mut_ptr(),
|
||||
::core::mem::size_of::<<f32 as ::flatbuffers::EndianScalar>::Scalar>(),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn unpack(&self) -> Vec3T {
|
||||
Vec3T {
|
||||
x: self.x(),
|
||||
y: self.y(),
|
||||
z: self.z(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Default)]
|
||||
pub struct Vec3T {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
pub z: f32,
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
pub z: f32,
|
||||
}
|
||||
|
||||
impl Vec3T {
|
||||
pub fn pack(&self) -> Vec3 {
|
||||
Vec3::new(
|
||||
self.x,
|
||||
self.y,
|
||||
self.z,
|
||||
)
|
||||
}
|
||||
pub fn pack(&self) -> Vec3 {
|
||||
Vec3::new(
|
||||
self.x,
|
||||
self.y,
|
||||
self.z,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,81 +7,81 @@ pub enum WeaponOffset {}
|
||||
|
||||
#[derive(Copy, Clone, PartialEq)]
|
||||
pub struct Weapon<'a> {
|
||||
pub _tab: ::flatbuffers::Table<'a>,
|
||||
pub _tab: ::flatbuffers::Table<'a>,
|
||||
}
|
||||
|
||||
impl<'a> ::flatbuffers::Follow<'a> for Weapon<'a> {
|
||||
type Inner = Weapon<'a>;
|
||||
type Inner = Weapon<'a>;
|
||||
|
||||
#[inline]
|
||||
unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
Self { _tab: unsafe { ::flatbuffers::Table::new(buf, loc) } }
|
||||
}
|
||||
#[inline]
|
||||
unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
|
||||
Self { _tab: unsafe { ::flatbuffers::Table::new(buf, loc) } }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Weapon<'a> {
|
||||
pub const VT_NAME: ::flatbuffers::VOffsetT = 4;
|
||||
pub const VT_DAMAGE: ::flatbuffers::VOffsetT = 6;
|
||||
pub const VT_NAME: ::flatbuffers::VOffsetT = 4;
|
||||
pub const VT_DAMAGE: ::flatbuffers::VOffsetT = 6;
|
||||
|
||||
pub const fn get_fully_qualified_name() -> &'static str {
|
||||
"MyGame.Sample.Weapon"
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub unsafe fn init_from_table(table: ::flatbuffers::Table<'a>) -> Self {
|
||||
Weapon { _tab: table }
|
||||
}
|
||||
|
||||
#[allow(unused_mut)]
|
||||
pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: ::flatbuffers::Allocator + 'bldr>(
|
||||
_fbb: &'mut_bldr mut ::flatbuffers::FlatBufferBuilder<'bldr, A>,
|
||||
args: &'args WeaponArgs<'args>
|
||||
) -> ::flatbuffers::WIPOffset<Weapon<'bldr>> {
|
||||
let mut builder = WeaponBuilder::new(_fbb);
|
||||
if let Some(x) = args.name { builder.add_name(x); }
|
||||
builder.add_damage(args.damage);
|
||||
builder.finish()
|
||||
}
|
||||
|
||||
pub fn unpack(&self) -> WeaponT {
|
||||
let name = self.name().map(|x| {
|
||||
alloc::string::ToString::to_string(x)
|
||||
});
|
||||
let damage = self.damage();
|
||||
WeaponT {
|
||||
name,
|
||||
damage,
|
||||
pub const fn get_fully_qualified_name() -> &'static str {
|
||||
"MyGame.Sample.Weapon"
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<&'a str> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<&str>>(Weapon::VT_NAME, None)}
|
||||
}
|
||||
#[inline]
|
||||
pub unsafe fn init_from_table(table: ::flatbuffers::Table<'a>) -> Self {
|
||||
Weapon { _tab: table }
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn damage(&self) -> i16 {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<i16>(Weapon::VT_DAMAGE, Some(0)).unwrap()}
|
||||
}
|
||||
#[allow(unused_mut)]
|
||||
pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: ::flatbuffers::Allocator + 'bldr>(
|
||||
_fbb: &'mut_bldr mut ::flatbuffers::FlatBufferBuilder<'bldr, A>,
|
||||
args: &'args WeaponArgs<'args>
|
||||
) -> ::flatbuffers::WIPOffset<Weapon<'bldr>> {
|
||||
let mut builder = WeaponBuilder::new(_fbb);
|
||||
if let Some(x) = args.name { builder.add_name(x); }
|
||||
builder.add_damage(args.damage);
|
||||
builder.finish()
|
||||
}
|
||||
|
||||
pub fn unpack(&self) -> WeaponT {
|
||||
let name = self.name().map(|x| {
|
||||
alloc::string::ToString::to_string(x)
|
||||
});
|
||||
let damage = self.damage();
|
||||
WeaponT {
|
||||
name,
|
||||
damage,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<&'a str> {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<::flatbuffers::ForwardsUOffset<&str>>(Weapon::VT_NAME, None)}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn damage(&self) -> i16 {
|
||||
// Safety:
|
||||
// Created from valid Table for this object
|
||||
// which contains a valid value in this slot
|
||||
unsafe { self._tab.get::<i16>(Weapon::VT_DAMAGE, Some(0)).unwrap()}
|
||||
}
|
||||
}
|
||||
|
||||
impl ::flatbuffers::Verifiable for Weapon<'_> {
|
||||
#[inline]
|
||||
fn run_verifier(
|
||||
v: &mut ::flatbuffers::Verifier, pos: usize
|
||||
) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
|
||||
v.visit_table(pos)?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
|
||||
.visit_field::<i16>("damage", Self::VT_DAMAGE, false)?
|
||||
.finish();
|
||||
Ok(())
|
||||
}
|
||||
#[inline]
|
||||
fn run_verifier(
|
||||
v: &mut ::flatbuffers::Verifier, pos: usize
|
||||
) -> Result<(), ::flatbuffers::InvalidFlatbuffer> {
|
||||
v.visit_table(pos)?
|
||||
.visit_field::<::flatbuffers::ForwardsUOffset<&str>>("name", Self::VT_NAME, false)?
|
||||
.visit_field::<i16>("damage", Self::VT_DAMAGE, false)?
|
||||
.finish();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WeaponArgs<'a> {
|
||||
@@ -90,84 +90,84 @@ pub struct WeaponArgs<'a> {
|
||||
}
|
||||
|
||||
impl<'a> Default for WeaponArgs<'a> {
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
WeaponArgs {
|
||||
name: None,
|
||||
damage: 0,
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
WeaponArgs {
|
||||
name: None,
|
||||
damage: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WeaponBuilder<'a: 'b, 'b, A: ::flatbuffers::Allocator + 'a> {
|
||||
fbb_: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
start_: ::flatbuffers::WIPOffset<::flatbuffers::TableUnfinishedWIPOffset>,
|
||||
fbb_: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>,
|
||||
start_: ::flatbuffers::WIPOffset<::flatbuffers::TableUnfinishedWIPOffset>,
|
||||
}
|
||||
|
||||
impl<'a: 'b, 'b, A: ::flatbuffers::Allocator + 'a> WeaponBuilder<'a, 'b, A> {
|
||||
#[inline]
|
||||
pub fn add_name(&mut self, name: ::flatbuffers::WIPOffset<&'b str>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Weapon::VT_NAME, name);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn add_damage(&mut self, damage: i16) {
|
||||
self.fbb_.push_slot::<i16>(Weapon::VT_DAMAGE, damage, 0);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn new(_fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>) -> WeaponBuilder<'a, 'b, A> {
|
||||
let start = _fbb.start_table();
|
||||
WeaponBuilder {
|
||||
fbb_: _fbb,
|
||||
start_: start,
|
||||
#[inline]
|
||||
pub fn add_name(&mut self, name: ::flatbuffers::WIPOffset<&'b str>) {
|
||||
self.fbb_.push_slot_always::<::flatbuffers::WIPOffset<_>>(Weapon::VT_NAME, name);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish(self) -> ::flatbuffers::WIPOffset<Weapon<'a>> {
|
||||
let o = self.fbb_.end_table(self.start_);
|
||||
::flatbuffers::WIPOffset::new(o.value())
|
||||
}
|
||||
#[inline]
|
||||
pub fn add_damage(&mut self, damage: i16) {
|
||||
self.fbb_.push_slot::<i16>(Weapon::VT_DAMAGE, damage, 0);
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn new(_fbb: &'b mut ::flatbuffers::FlatBufferBuilder<'a, A>) -> WeaponBuilder<'a, 'b, A> {
|
||||
let start = _fbb.start_table();
|
||||
WeaponBuilder {
|
||||
fbb_: _fbb,
|
||||
start_: start,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn finish(self) -> ::flatbuffers::WIPOffset<Weapon<'a>> {
|
||||
let o = self.fbb_.end_table(self.start_);
|
||||
::flatbuffers::WIPOffset::new(o.value())
|
||||
}
|
||||
}
|
||||
|
||||
impl ::core::fmt::Debug for Weapon<'_> {
|
||||
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
|
||||
let mut ds = f.debug_struct("Weapon");
|
||||
ds.field("name", &self.name());
|
||||
ds.field("damage", &self.damage());
|
||||
ds.finish()
|
||||
}
|
||||
fn fmt(&self, f: &mut ::core::fmt::Formatter<'_>) -> ::core::fmt::Result {
|
||||
let mut ds = f.debug_struct("Weapon");
|
||||
ds.field("name", &self.name());
|
||||
ds.field("damage", &self.damage());
|
||||
ds.finish()
|
||||
}
|
||||
}
|
||||
|
||||
#[non_exhaustive]
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub struct WeaponT {
|
||||
pub name: Option<alloc::string::String>,
|
||||
pub damage: i16,
|
||||
pub name: Option<alloc::string::String>,
|
||||
pub damage: i16,
|
||||
}
|
||||
|
||||
impl Default for WeaponT {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
name: None,
|
||||
damage: 0,
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
name: None,
|
||||
damage: 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WeaponT {
|
||||
pub fn pack<'b, A: ::flatbuffers::Allocator + 'b>(
|
||||
&self,
|
||||
_fbb: &mut ::flatbuffers::FlatBufferBuilder<'b, A>
|
||||
) -> ::flatbuffers::WIPOffset<Weapon<'b>> {
|
||||
let name = self.name.as_ref().map(|x|{
|
||||
_fbb.create_string(x)
|
||||
});
|
||||
let damage = self.damage;
|
||||
Weapon::create(_fbb, &WeaponArgs{
|
||||
name,
|
||||
damage,
|
||||
})
|
||||
}
|
||||
pub fn pack<'b, A: ::flatbuffers::Allocator + 'b>(
|
||||
&self,
|
||||
_fbb: &mut ::flatbuffers::FlatBufferBuilder<'b, A>
|
||||
) -> ::flatbuffers::WIPOffset<Weapon<'b>> {
|
||||
let name = self.name.as_ref().map(|x|{
|
||||
_fbb.create_string(x)
|
||||
});
|
||||
let damage = self.damage;
|
||||
Weapon::create(_fbb, &WeaponArgs{
|
||||
name,
|
||||
damage,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user