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Optionally generate type prefixes and suffixes for python code (#7857)
* optionally generate type prefixes and suffixes for python code * fix codegen error when qualified name is empty * generated code updated
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@@ -55,24 +55,42 @@ class NestedUnionTest(object):
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return self._tab.Get(flatbuffers.number_types.Int16Flags, o + self._tab.Pos)
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return 0
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def NestedUnionTestStart(builder): builder.StartObject(4)
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def NestedUnionTestStart(builder):
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return builder.StartObject(4)
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def Start(builder):
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return NestedUnionTestStart(builder)
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def NestedUnionTestAddName(builder, name): builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(name), 0)
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def NestedUnionTestAddName(builder, name):
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return builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(name), 0)
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def AddName(builder, name):
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return NestedUnionTestAddName(builder, name)
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def NestedUnionTestAddDataType(builder, dataType): builder.PrependUint8Slot(1, dataType, 0)
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def NestedUnionTestAddDataType(builder, dataType):
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return builder.PrependUint8Slot(1, dataType, 0)
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def AddDataType(builder, dataType):
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return NestedUnionTestAddDataType(builder, dataType)
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def NestedUnionTestAddData(builder, data): builder.PrependUOffsetTRelativeSlot(2, flatbuffers.number_types.UOffsetTFlags.py_type(data), 0)
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def NestedUnionTestAddData(builder, data):
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return builder.PrependUOffsetTRelativeSlot(2, flatbuffers.number_types.UOffsetTFlags.py_type(data), 0)
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def AddData(builder, data):
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return NestedUnionTestAddData(builder, data)
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def NestedUnionTestAddId(builder, id): builder.PrependInt16Slot(3, id, 0)
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def NestedUnionTestAddId(builder, id):
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return builder.PrependInt16Slot(3, id, 0)
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def AddId(builder, id):
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return NestedUnionTestAddId(builder, id)
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def NestedUnionTestEnd(builder): return builder.EndObject()
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def NestedUnionTestEnd(builder):
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return builder.EndObject()
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def End(builder):
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return NestedUnionTestEnd(builder)
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import MyGame.Example.NestedUnion.Any
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import MyGame.Example.NestedUnion.TestSimpleTableWithEnum
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import MyGame.Example.NestedUnion.Vec3
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@@ -31,16 +31,25 @@ class TestSimpleTableWithEnum(object):
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return self._tab.Get(flatbuffers.number_types.Uint8Flags, o + self._tab.Pos)
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return 2
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def TestSimpleTableWithEnumStart(builder): builder.StartObject(1)
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def TestSimpleTableWithEnumStart(builder):
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return builder.StartObject(1)
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def Start(builder):
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return TestSimpleTableWithEnumStart(builder)
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def TestSimpleTableWithEnumAddColor(builder, color): builder.PrependUint8Slot(0, color, 2)
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def TestSimpleTableWithEnumAddColor(builder, color):
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return builder.PrependUint8Slot(0, color, 2)
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def AddColor(builder, color):
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return TestSimpleTableWithEnumAddColor(builder, color)
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def TestSimpleTableWithEnumEnd(builder): return builder.EndObject()
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def TestSimpleTableWithEnumEnd(builder):
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return builder.EndObject()
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def End(builder):
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return TestSimpleTableWithEnumEnd(builder)
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class TestSimpleTableWithEnumT(object):
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# TestSimpleTableWithEnumT
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@@ -70,30 +70,54 @@ class Vec3(object):
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return obj
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return None
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def Vec3Start(builder): builder.StartObject(6)
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def Vec3Start(builder):
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return builder.StartObject(6)
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def Start(builder):
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return Vec3Start(builder)
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def Vec3AddX(builder, x): builder.PrependFloat64Slot(0, x, 0.0)
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def Vec3AddX(builder, x):
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return builder.PrependFloat64Slot(0, x, 0.0)
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def AddX(builder, x):
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return Vec3AddX(builder, x)
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def Vec3AddY(builder, y): builder.PrependFloat64Slot(1, y, 0.0)
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def Vec3AddY(builder, y):
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return builder.PrependFloat64Slot(1, y, 0.0)
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def AddY(builder, y):
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return Vec3AddY(builder, y)
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def Vec3AddZ(builder, z): builder.PrependFloat64Slot(2, z, 0.0)
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def Vec3AddZ(builder, z):
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return builder.PrependFloat64Slot(2, z, 0.0)
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def AddZ(builder, z):
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return Vec3AddZ(builder, z)
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def Vec3AddTest1(builder, test1): builder.PrependFloat64Slot(3, test1, 0.0)
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def Vec3AddTest1(builder, test1):
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return builder.PrependFloat64Slot(3, test1, 0.0)
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def AddTest1(builder, test1):
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return Vec3AddTest1(builder, test1)
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def Vec3AddTest2(builder, test2): builder.PrependUint8Slot(4, test2, 0)
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def Vec3AddTest2(builder, test2):
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return builder.PrependUint8Slot(4, test2, 0)
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def AddTest2(builder, test2):
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return Vec3AddTest2(builder, test2)
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def Vec3AddTest3(builder, test3): builder.PrependStructSlot(5, flatbuffers.number_types.UOffsetTFlags.py_type(test3), 0)
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def Vec3AddTest3(builder, test3):
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return builder.PrependStructSlot(5, flatbuffers.number_types.UOffsetTFlags.py_type(test3), 0)
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def AddTest3(builder, test3):
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return Vec3AddTest3(builder, test3)
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def Vec3End(builder): return builder.EndObject()
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def Vec3End(builder):
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return builder.EndObject()
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def End(builder):
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return Vec3End(builder)
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import MyGame.Example.NestedUnion.Test
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try:
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from typing import Optional
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