Implement mutators for Go

This commit is contained in:
Muhammed Thanish
2016-07-20 22:58:22 +05:30
parent ffc0d6209a
commit 53e9606ea2
9 changed files with 631 additions and 2 deletions

View File

@@ -293,3 +293,213 @@ func (t *Table) GetVOffsetTSlot(slot VOffsetT, d VOffsetT) VOffsetT {
}
return VOffsetT(off)
}
// MutateBool updates a bool at the given offset.
func (t *Table) MutateBool(off UOffsetT, n bool) bool {
WriteBool(t.Bytes[off:], n)
return true
}
// MutateByte updates a Byte at the given offset.
func (t *Table) MutateByte(off UOffsetT, n byte) bool {
WriteByte(t.Bytes[off:], n)
return true
}
// MutateUint8 updates a Uint8 at the given offset.
func (t *Table) MutateUint8(off UOffsetT, n uint8) bool {
WriteUint8(t.Bytes[off:], n)
return true
}
// MutateUint16 updates a Uint16 at the given offset.
func (t *Table) MutateUint16(off UOffsetT, n uint16) bool {
WriteUint16(t.Bytes[off:], n)
return true
}
// MutateUint32 updates a Uint32 at the given offset.
func (t *Table) MutateUint32(off UOffsetT, n uint32) bool {
WriteUint32(t.Bytes[off:], n)
return true
}
// MutateUint64 updates a Uint64 at the given offset.
func (t *Table) MutateUint64(off UOffsetT, n uint64) bool {
WriteUint64(t.Bytes[off:], n)
return true
}
// MutateInt8 updates a Int8 at the given offset.
func (t *Table) MutateInt8(off UOffsetT, n int8) bool {
WriteInt8(t.Bytes[off:], n)
return true
}
// MutateInt16 updates a Int16 at the given offset.
func (t *Table) MutateInt16(off UOffsetT, n int16) bool {
WriteInt16(t.Bytes[off:], n)
return true
}
// MutateInt32 updates a Int32 at the given offset.
func (t *Table) MutateInt32(off UOffsetT, n int32) bool {
WriteInt32(t.Bytes[off:], n)
return true
}
// MutateInt64 updates a Int64 at the given offset.
func (t *Table) MutateInt64(off UOffsetT, n int64) bool {
WriteInt64(t.Bytes[off:], n)
return true
}
// MutateFloat32 updates a Float32 at the given offset.
func (t *Table) MutateFloat32(off UOffsetT, n float32) bool {
WriteFloat32(t.Bytes[off:], n)
return true
}
// MutateFloat64 updates a Float64 at the given offset.
func (t *Table) MutateFloat64(off UOffsetT, n float64) bool {
WriteFloat64(t.Bytes[off:], n)
return true
}
// MutateUOffsetT updates a UOffsetT at the given offset.
func (t *Table) MutateUOffsetT(off UOffsetT, n UOffsetT) bool {
WriteUOffsetT(t.Bytes[off:], n)
return true
}
// MutateVOffsetT updates a VOffsetT at the given offset.
func (t *Table) MutateVOffsetT(off UOffsetT, n VOffsetT) bool {
WriteVOffsetT(t.Bytes[off:], n)
return true
}
// MutateSOffsetT updates a SOffsetT at the given offset.
func (t *Table) MutateSOffsetT(off UOffsetT, n SOffsetT) bool {
WriteSOffsetT(t.Bytes[off:], n)
return true
}
// MutateBoolSlot updates the bool at given vtable location
func (t *Table) MutateBoolSlot(slot VOffsetT, n bool) bool {
if off := t.Offset(slot); off != 0 {
t.MutateBool(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateByteSlot updates the byte at given vtable location
func (t *Table) MutateByteSlot(slot VOffsetT, n byte) bool {
if off := t.Offset(slot); off != 0 {
t.MutateByte(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateInt8Slot updates the int8 at given vtable location
func (t *Table) MutateInt8Slot(slot VOffsetT, n int8) bool {
if off := t.Offset(slot); off != 0 {
t.MutateInt8(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateUint8Slot updates the uint8 at given vtable location
func (t *Table) MutateUint8Slot(slot VOffsetT, n uint8) bool {
if off := t.Offset(slot); off != 0 {
t.MutateUint8(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateInt16Slot updates the int16 at given vtable location
func (t *Table) MutateInt16Slot(slot VOffsetT, n int16) bool {
if off := t.Offset(slot); off != 0 {
t.MutateInt16(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateUint16Slot updates the uint16 at given vtable location
func (t *Table) MutateUint16Slot(slot VOffsetT, n uint16) bool {
if off := t.Offset(slot); off != 0 {
t.MutateUint16(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateInt32Slot updates the int32 at given vtable location
func (t *Table) MutateInt32Slot(slot VOffsetT, n int32) bool {
if off := t.Offset(slot); off != 0 {
t.MutateInt32(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateUint32Slot updates the uint32 at given vtable location
func (t *Table) MutateUint32Slot(slot VOffsetT, n uint32) bool {
if off := t.Offset(slot); off != 0 {
t.MutateUint32(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateInt64Slot updates the int64 at given vtable location
func (t *Table) MutateInt64Slot(slot VOffsetT, n int64) bool {
if off := t.Offset(slot); off != 0 {
t.MutateInt64(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateUint64Slot updates the uint64 at given vtable location
func (t *Table) MutateUint64Slot(slot VOffsetT, n uint64) bool {
if off := t.Offset(slot); off != 0 {
t.MutateUint64(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateFloat32Slot updates the float32 at given vtable location
func (t *Table) MutateFloat32Slot(slot VOffsetT, n float32) bool {
if off := t.Offset(slot); off != 0 {
t.MutateFloat32(t.Pos+UOffsetT(off), n)
return true
}
return false
}
// MutateFloat64Slot updates the float64 at given vtable location
func (t *Table) MutateFloat64Slot(slot VOffsetT, n float64) bool {
if off := t.Offset(slot); off != 0 {
t.MutateFloat64(t.Pos+UOffsetT(off), n)
return true
}
return false
}