[Swift] Adds a format file and reformats the swift project (#6250)

* Formats files & adds licence

* Revert arrays

* Keeps array indentation as is

* Adds licence to code formatter

* Updates code generators
This commit is contained in:
mustiikhalil
2020-11-16 19:52:38 +03:00
committed by GitHub
parent 6764f25d91
commit 537212afee
39 changed files with 4975 additions and 4376 deletions

View File

@@ -1,19 +1,32 @@
// swift-tools-version:5.1
// The swift-tools-version declares the minimum version of Swift required to build this package.
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import PackageDescription
let package = Package(
name: "FlatBuffers.Benchmarks.swift",
platforms: [
.macOS(.v10_14)
],
dependencies: [
.package(path: "../../swift")
],
targets: [
.target(
name: "FlatBuffers.Benchmarks.swift",
dependencies: ["FlatBuffers"]),
]
)
name: "FlatBuffers.Benchmarks.swift",
platforms: [
.macOS(.v10_14),
],
dependencies: [
.package(path: "../../swift"),
],
targets: [
.target(
name: "FlatBuffers.Benchmarks.swift",
dependencies: ["FlatBuffers"]),
])

View File

@@ -1,104 +1,124 @@
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import CoreFoundation
import FlatBuffers
struct Benchmark {
var name: String
var value: Double
var description: String { "\(String(format: "|\t%@\t\t|\t\t%fs\t|", name, value))"}
var name: String
var value: Double
var description: String { "\(String(format: "|\t%@\t\t|\t\t%fs\t|", name, value))"}
}
func run(name: String, runs: Int, action: () -> Void) -> Benchmark {
action()
let start = CFAbsoluteTimeGetCurrent()
for _ in 0..<runs {
action()
let start = CFAbsoluteTimeGetCurrent()
for _ in 0..<runs {
action()
}
let ends = CFAbsoluteTimeGetCurrent()
let value = Double(ends - start) / Double(runs)
print("done \(name): in \(value)")
return Benchmark(name: name, value: value)
}
let ends = CFAbsoluteTimeGetCurrent()
let value = Double(ends - start) / Double(runs)
print("done \(name): in \(value)")
return Benchmark(name: name, value: value)
}
func createDocument(Benchmarks: [Benchmark]) -> String {
let separator = "-------------------------------------"
var document = "\(separator)\n"
document += "\(String(format: "|\t%@\t\t|\t\t%@\t\t|", "Name", "Scores"))\n"
let separator = "-------------------------------------"
var document = "\(separator)\n"
document += "\(String(format: "|\t%@\t\t|\t\t%@\t\t|", "Name", "Scores"))\n"
document += "\(separator)\n"
for i in Benchmarks {
document += "\(i.description) \n"
document += "\(separator)\n"
for i in Benchmarks {
document += "\(i.description) \n"
document += "\(separator)\n"
}
return document
}
return document
}
@inlinable func create10Strings() {
var fb = FlatBufferBuilder(initialSize: 1<<20)
for _ in 0..<10_000 {
_ = fb.create(string: "foobarbaz")
}
@inlinable
func create10Strings() {
var fb = FlatBufferBuilder(initialSize: 1<<20)
for _ in 0..<10_000 {
_ = fb.create(string: "foobarbaz")
}
}
@inlinable func create100Strings(str: String) {
var fb = FlatBufferBuilder(initialSize: 1<<20)
for _ in 0..<10_000 {
_ = fb.create(string: str)
}
@inlinable
func create100Strings(str: String) {
var fb = FlatBufferBuilder(initialSize: 1<<20)
for _ in 0..<10_000 {
_ = fb.create(string: str)
}
}
@inlinable func benchmarkFiveHundredAdds() {
var fb = FlatBufferBuilder(initialSize: 1024 * 1024 * 32)
for _ in 0..<500_000 {
let off = fb.create(string: "T")
let s = fb.startTable(with: 4)
fb.add(element: 3.2, def: 0, at: 2)
fb.add(element: 4.2, def: 0, at: 4)
fb.add(element: 5.2, def: 0, at: 6)
fb.add(offset: off, at: 8)
_ = fb.endTable(at: s)
}
@inlinable
func benchmarkFiveHundredAdds() {
var fb = FlatBufferBuilder(initialSize: 1024 * 1024 * 32)
for _ in 0..<500_000 {
let off = fb.create(string: "T")
let s = fb.startTable(with: 4)
fb.add(element: 3.2, def: 0, at: 2)
fb.add(element: 4.2, def: 0, at: 4)
fb.add(element: 5.2, def: 0, at: 6)
fb.add(offset: off, at: 8)
_ = fb.endTable(at: s)
}
}
@inlinable func benchmarkThreeMillionStructs() {
let structCount = 3_000_000
let rawSize = ((16 * 5) * structCount) / 1024
var fb = FlatBufferBuilder(initialSize: Int32(rawSize * 1600))
var offsets: [Offset<UOffset>] = []
for _ in 0..<structCount {
fb.startVectorOfStructs(count: 5, size: 16, alignment: 8)
for _ in 0..<5 {
fb.createStructOf(size: 16, alignment: 8)
fb.reverseAdd(v: 2.4, postion: 0)
fb.reverseAdd(v: 2.4, postion: 8)
fb.endStruct()
}
let vector = fb.endVectorOfStructs(count: 5)
let start = fb.startTable(with: 1)
fb.add(offset: vector, at: 4)
offsets.append(Offset<UOffset>(offset: fb.endTable(at: start)))
@inlinable
func benchmarkThreeMillionStructs() {
let structCount = 3_000_000
let rawSize = ((16 * 5) * structCount) / 1024
var fb = FlatBufferBuilder(initialSize: Int32(rawSize * 1600))
var offsets: [Offset<UOffset>] = []
for _ in 0..<structCount {
fb.startVectorOfStructs(count: 5, size: 16, alignment: 8)
for _ in 0..<5 {
fb.createStructOf(size: 16, alignment: 8)
fb.reverseAdd(v: 2.4, postion: 0)
fb.reverseAdd(v: 2.4, postion: 8)
fb.endStruct()
}
let vector = fb.createVector(ofOffsets: offsets)
let vector = fb.endVectorOfStructs(count: 5)
let start = fb.startTable(with: 1)
fb.add(offset: vector, at: 4)
let root = Offset<UOffset>(offset: fb.endTable(at: start))
fb.finish(offset: root)
offsets.append(Offset<UOffset>(offset: fb.endTable(at: start)))
}
let vector = fb.createVector(ofOffsets: offsets)
let start = fb.startTable(with: 1)
fb.add(offset: vector, at: 4)
let root = Offset<UOffset>(offset: fb.endTable(at: start))
fb.finish(offset: root)
}
func benchmark(numberOfRuns runs: Int) {
var benchmarks: [Benchmark] = []
let str = (0...99).map { _ -> String in return "x" }.joined()
benchmarks.append(run(name: "500_000", runs: runs, action: benchmarkFiveHundredAdds))
benchmarks.append(run(name: "10 str", runs: runs, action: create10Strings))
let hundredStr = run(name: "100 str", runs: runs) {
create100Strings(str: str)
}
benchmarks.append(run(name: "3M strc", runs: 1, action: benchmarkThreeMillionStructs))
benchmarks.append(hundredStr)
print(createDocument(Benchmarks: benchmarks))
var benchmarks: [Benchmark] = []
let str = (0...99).map { _ -> String in "x" }.joined()
benchmarks.append(run(name: "500_000", runs: runs, action: benchmarkFiveHundredAdds))
benchmarks.append(run(name: "10 str", runs: runs, action: create10Strings))
let hundredStr = run(name: "100 str", runs: runs) {
create100Strings(str: str)
}
benchmarks.append(run(name: "3M strc", runs: 1, action: benchmarkThreeMillionStructs))
benchmarks.append(hundredStr)
print(createDocument(Benchmarks: benchmarks))
}
benchmark(numberOfRuns: 20)

View File

@@ -1,48 +1,58 @@
// swift-tools-version:5.1
// The swift-tools-version declares the minimum version of Swift required to build this package.
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import PackageDescription
let package = Package(
name: "FlatBuffers.GRPC.Swift",
platforms: [
.iOS(.v11),
.macOS(.v10_14),
],
dependencies: [
.package(path: "../../swift"),
.package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.19")
],
targets: [
// Targets are the basic building blocks of a package. A target can define a module or a test suite.
// Targets can depend on other targets in this package, and on products in packages which this package depends on.
.target(
name: "Model",
dependencies: [
"GRPC",
"FlatBuffers"
],
path: "Sources/Model"
),
// Client for the Greeter example
.target(
name: "Client",
dependencies: [
"GRPC",
"Model",
],
path: "Sources/client"
),
// Server for the Greeter example
.target(
name: "Server",
dependencies: [
"GRPC",
"Model",
],
path: "Sources/server"
),
]
)
name: "FlatBuffers.GRPC.Swift",
platforms: [
.iOS(.v11),
.macOS(.v10_14),
],
dependencies: [
.package(path: "../../swift"),
.package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.19"),
],
targets: [
// Targets are the basic building blocks of a package. A target can define a module or a test suite.
// Targets can depend on other targets in this package, and on products in packages which this package depends on.
.target(
name: "Model",
dependencies: [
"GRPC",
"FlatBuffers",
],
path: "Sources/Model"),
// Client for the Greeter example
.target(
name: "Client",
dependencies: [
"GRPC",
"Model",
],
path: "Sources/client"),
// Server for the Greeter example
.target(
name: "Server",
dependencies: [
"GRPC",
"Model",
],
path: "Sources/server"),
])

View File

@@ -1,6 +1,10 @@
// Generated GRPC code for FlatBuffers swift!
/// The following code is generated by the Flatbuffers library which might not be in sync with grpc-swift
/// in case of an issue please open github issue, though it would be maintained
// swiftlint:disable all
// swiftformat:disable all
import Foundation
import GRPC
import NIO
@@ -9,67 +13,65 @@ import FlatBuffers
public protocol GRPCFlatBufPayload: GRPCPayload, FlatBufferGRPCMessage {}
public extension GRPCFlatBufPayload {
init(serializedByteBuffer: inout NIO.ByteBuffer) throws {
self.init(byteBuffer: FlatBuffers.ByteBuffer(contiguousBytes: serializedByteBuffer.readableBytesView, count: serializedByteBuffer.readableBytes))
}
func serialize(into buffer: inout NIO.ByteBuffer) throws {
let buf = UnsafeRawBufferPointer(start: self.rawPointer, count: Int(self.size))
buffer.writeBytes(buf)
}
init(serializedByteBuffer: inout NIO.ByteBuffer) throws {
self.init(byteBuffer: FlatBuffers.ByteBuffer(contiguousBytes: serializedByteBuffer.readableBytesView, count: serializedByteBuffer.readableBytes))
}
func serialize(into buffer: inout NIO.ByteBuffer) throws {
let buf = UnsafeRawBufferPointer(start: self.rawPointer, count: Int(self.size))
buffer.writeBytes(buf)
}
}
extension Message: GRPCFlatBufPayload {}
/// Usage: instantiate GreeterServiceClient, then call methods of this protocol to make API calls.
public protocol GreeterService {
func SayHello(_ request: Message<HelloRequest>, callOptions: CallOptions?) -> UnaryCall<Message<HelloRequest>,Message<HelloReply>>
func SayManyHellos(_ request: Message<ManyHellosRequest>, callOptions: CallOptions?, handler: @escaping (Message<HelloReply>) -> Void) -> ServerStreamingCall<Message<ManyHellosRequest>, Message<HelloReply>>
func SayHello(_ request: Message<HelloRequest>, callOptions: CallOptions?) -> UnaryCall<Message<HelloRequest>,Message<HelloReply>>
func SayManyHellos(_ request: Message<ManyHellosRequest>, callOptions: CallOptions?, handler: @escaping (Message<HelloReply>) -> Void) -> ServerStreamingCall<Message<ManyHellosRequest>, Message<HelloReply>>
}
public final class GreeterServiceClient: GRPCClient, GreeterService {
public let channel: GRPCChannel
public var defaultCallOptions: CallOptions
public let channel: GRPCChannel
public var defaultCallOptions: CallOptions
public init(channel: GRPCChannel, defaultCallOptions: CallOptions = CallOptions()) {
self.channel = channel
self.defaultCallOptions = defaultCallOptions
}
public init(channel: GRPCChannel, defaultCallOptions: CallOptions = CallOptions()) {
self.channel = channel
self.defaultCallOptions = defaultCallOptions
}
public func SayHello(_ request: Message<HelloRequest>, callOptions: CallOptions? = nil) -> UnaryCall<Message<HelloRequest>,Message<HelloReply>> {
return self.makeUnaryCall(path: "/Greeter/SayHello", request: request, callOptions: callOptions ?? self.defaultCallOptions)
}
public func SayHello(_ request: Message<HelloRequest>, callOptions: CallOptions? = nil) -> UnaryCall<Message<HelloRequest>,Message<HelloReply>> {
return self.makeUnaryCall(path: "/Greeter/SayHello", request: request, callOptions: callOptions ?? self.defaultCallOptions)
}
public func SayManyHellos(_ request: Message<ManyHellosRequest>, callOptions: CallOptions? = nil, handler: @escaping (Message<HelloReply>) -> Void) -> ServerStreamingCall<Message<ManyHellosRequest>, Message<HelloReply>> {
return self.makeServerStreamingCall(path: "/Greeter/SayManyHellos", request: request, callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
}
public func SayManyHellos(_ request: Message<ManyHellosRequest>, callOptions: CallOptions? = nil, handler: @escaping (Message<HelloReply>) -> Void) -> ServerStreamingCall<Message<ManyHellosRequest>, Message<HelloReply>> {
return self.makeServerStreamingCall(path: "/Greeter/SayManyHellos", request: request, callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
}
}
public protocol GreeterProvider: CallHandlerProvider {
func SayHello(_ request: Message<HelloRequest>, context: StatusOnlyCallContext) -> EventLoopFuture<Message<HelloReply>>
func SayManyHellos(request: Message<ManyHellosRequest>, context: StreamingResponseCallContext<Message<HelloReply>>) -> EventLoopFuture<GRPCStatus>
func SayHello(_ request: Message<HelloRequest>, context: StatusOnlyCallContext) -> EventLoopFuture<Message<HelloReply>>
func SayManyHellos(request: Message<ManyHellosRequest>, context: StreamingResponseCallContext<Message<HelloReply>>) -> EventLoopFuture<GRPCStatus>
}
public extension GreeterProvider {
var serviceName: Substring { return "Greeter" }
var serviceName: Substring { return "Greeter" }
func handleMethod(_ methodName: Substring, callHandlerContext: CallHandlerContext) -> GRPCCallHandler? {
switch methodName {
case "SayHello":
return CallHandlerFactory.makeUnary(callHandlerContext: callHandlerContext) { context in
return { request in
self.SayHello(request, context: context)
}
}
case "SayManyHellos":
return CallHandlerFactory.makeServerStreaming(callHandlerContext: callHandlerContext) { context in
return { request in
self.SayManyHellos(request: request, context: context)
}
}
default: return nil;
}
}
func handleMethod(_ methodName: Substring, callHandlerContext: CallHandlerContext) -> GRPCCallHandler? {
switch methodName {
case "SayHello":
return CallHandlerFactory.makeUnary(callHandlerContext: callHandlerContext) { context in
return { request in
self.SayHello(request, context: context)
}
}
case "SayManyHellos":
return CallHandlerFactory.makeServerStreaming(callHandlerContext: callHandlerContext) { context in
return { request in
self.SayManyHellos(request: request, context: context)
}
}
default: return nil;
}
}
}

View File

@@ -1,106 +1,107 @@
// automatically generated by the FlatBuffers compiler, do not modify
// swiftlint:disable all
// swiftformat:disable all
import FlatBuffers
public struct HelloReply: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func getRootAsHelloReply(bb: ByteBuffer) -> HelloReply { return HelloReply(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
public static func getRootAsHelloReply(bb: ByteBuffer) -> HelloReply { return HelloReply(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private enum VTOFFSET: VOffset {
case message = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
private enum VTOFFSET: VOffset {
case message = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
public var message: String? { let o = _accessor.offset(VTOFFSET.message.v); return o == 0 ? nil : _accessor.string(at: o) }
public var messageSegmentArray: [UInt8]? { return _accessor.getVector(at: VTOFFSET.message.v) }
public static func startHelloReply(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
public static func add(message: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: message, at: VTOFFSET.message.p) }
public static func endHelloReply(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createHelloReply(
_ fbb: inout FlatBufferBuilder,
offsetOfMessage message: Offset<String> = Offset()
) -> Offset<UOffset> {
let __start = HelloReply.startHelloReply(&fbb)
HelloReply.add(message: message, &fbb)
return HelloReply.endHelloReply(&fbb, start: __start)
}
public var message: String? { let o = _accessor.offset(VTOFFSET.message.v); return o == 0 ? nil : _accessor.string(at: o) }
public var messageSegmentArray: [UInt8]? { return _accessor.getVector(at: VTOFFSET.message.v) }
public static func startHelloReply(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
public static func add(message: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: message, at: VTOFFSET.message.p) }
public static func endHelloReply(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createHelloReply(
_ fbb: inout FlatBufferBuilder,
offsetOfMessage message: Offset<String> = Offset()
) -> Offset<UOffset> {
let __start = HelloReply.startHelloReply(&fbb)
HelloReply.add(message: message, &fbb)
return HelloReply.endHelloReply(&fbb, start: __start)
}
}
public struct HelloRequest: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func getRootAsHelloRequest(bb: ByteBuffer) -> HelloRequest { return HelloRequest(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
public static func getRootAsHelloRequest(bb: ByteBuffer) -> HelloRequest { return HelloRequest(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private enum VTOFFSET: VOffset {
case name = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
private enum VTOFFSET: VOffset {
case name = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
public var name: String? { let o = _accessor.offset(VTOFFSET.name.v); return o == 0 ? nil : _accessor.string(at: o) }
public var nameSegmentArray: [UInt8]? { return _accessor.getVector(at: VTOFFSET.name.v) }
public static func startHelloRequest(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
public static func add(name: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: name, at: VTOFFSET.name.p) }
public static func endHelloRequest(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createHelloRequest(
_ fbb: inout FlatBufferBuilder,
offsetOfName name: Offset<String> = Offset()
) -> Offset<UOffset> {
let __start = HelloRequest.startHelloRequest(&fbb)
HelloRequest.add(name: name, &fbb)
return HelloRequest.endHelloRequest(&fbb, start: __start)
}
public var name: String? { let o = _accessor.offset(VTOFFSET.name.v); return o == 0 ? nil : _accessor.string(at: o) }
public var nameSegmentArray: [UInt8]? { return _accessor.getVector(at: VTOFFSET.name.v) }
public static func startHelloRequest(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
public static func add(name: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: name, at: VTOFFSET.name.p) }
public static func endHelloRequest(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createHelloRequest(
_ fbb: inout FlatBufferBuilder,
offsetOfName name: Offset<String> = Offset()
) -> Offset<UOffset> {
let __start = HelloRequest.startHelloRequest(&fbb)
HelloRequest.add(name: name, &fbb)
return HelloRequest.endHelloRequest(&fbb, start: __start)
}
}
public struct ManyHellosRequest: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func getRootAsManyHellosRequest(bb: ByteBuffer) -> ManyHellosRequest { return ManyHellosRequest(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
public static func getRootAsManyHellosRequest(bb: ByteBuffer) -> ManyHellosRequest { return ManyHellosRequest(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private enum VTOFFSET: VOffset {
case name = 4
case numGreetings = 6
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
private enum VTOFFSET: VOffset {
case name = 4
case numGreetings = 6
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
public var name: String? { let o = _accessor.offset(VTOFFSET.name.v); return o == 0 ? nil : _accessor.string(at: o) }
public var nameSegmentArray: [UInt8]? { return _accessor.getVector(at: VTOFFSET.name.v) }
public var numGreetings: Int32 { let o = _accessor.offset(VTOFFSET.numGreetings.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
public static func startManyHellosRequest(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 2) }
public static func add(name: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: name, at: VTOFFSET.name.p) }
public static func add(numGreetings: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: numGreetings, def: 0, at: VTOFFSET.numGreetings.p) }
public static func endManyHellosRequest(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createManyHellosRequest(
_ fbb: inout FlatBufferBuilder,
offsetOfName name: Offset<String> = Offset(),
numGreetings: Int32 = 0
) -> Offset<UOffset> {
let __start = ManyHellosRequest.startManyHellosRequest(&fbb)
ManyHellosRequest.add(name: name, &fbb)
ManyHellosRequest.add(numGreetings: numGreetings, &fbb)
return ManyHellosRequest.endManyHellosRequest(&fbb, start: __start)
}
public var name: String? { let o = _accessor.offset(VTOFFSET.name.v); return o == 0 ? nil : _accessor.string(at: o) }
public var nameSegmentArray: [UInt8]? { return _accessor.getVector(at: VTOFFSET.name.v) }
public var numGreetings: Int32 { let o = _accessor.offset(VTOFFSET.numGreetings.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
public static func startManyHellosRequest(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 2) }
public static func add(name: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: name, at: VTOFFSET.name.p) }
public static func add(numGreetings: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: numGreetings, def: 0, at: VTOFFSET.numGreetings.p) }
public static func endManyHellosRequest(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createManyHellosRequest(
_ fbb: inout FlatBufferBuilder,
offsetOfName name: Offset<String> = Offset(),
numGreetings: Int32 = 0
) -> Offset<UOffset> {
let __start = ManyHellosRequest.startManyHellosRequest(&fbb)
ManyHellosRequest.add(name: name, &fbb)
ManyHellosRequest.add(numGreetings: numGreetings, &fbb)
return ManyHellosRequest.endManyHellosRequest(&fbb, start: __start)
}
}

View File

@@ -1,5 +1,5 @@
/*
* Copyright 2020, gRPC Authors All rights reserved.
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,88 +14,91 @@
* limitations under the License.
*/
import FlatBuffers
import GRPC
import Logging
import Model
import NIO
import Logging
import FlatBuffers
// Quieten the logs.
LoggingSystem.bootstrap {
var handler = StreamLogHandler.standardOutput(label: $0)
handler.logLevel = .critical
return handler
var handler = StreamLogHandler.standardOutput(label: $0)
handler.logLevel = .critical
return handler
}
func greet(name: String, client greeter: GreeterServiceClient) {
// Form the request with the name, if one was provided.
var builder = FlatBufferBuilder()
let name = builder.create(string: name)
let root = HelloRequest.createHelloRequest(&builder, offsetOfName: name)
builder.finish(offset: root)
// Make the RPC call to the server.
let sayHello = greeter.SayHello(Message<HelloRequest>(builder: &builder))
// Form the request with the name, if one was provided.
var builder = FlatBufferBuilder()
let name = builder.create(string: name)
let root = HelloRequest.createHelloRequest(&builder, offsetOfName: name)
builder.finish(offset: root)
// wait() on the response to stop the program from exiting before the response is received.
do {
let response = try sayHello.response.wait()
print("Greeter received: \(response.object.message)")
} catch {
print("Greeter failed: \(error)")
}
// Make the RPC call to the server.
let sayHello = greeter.SayHello(Message<HelloRequest>(builder: &builder))
let surname = builder.create(string: "Name")
let manyRoot = ManyHellosRequest.createManyHellosRequest(&builder, offsetOfName: surname, numGreetings: 2)
builder.finish(offset: manyRoot)
// wait() on the response to stop the program from exiting before the response is received.
do {
let response = try sayHello.response.wait()
print("Greeter received: \(response.object.message)")
} catch {
print("Greeter failed: \(error)")
}
let call = greeter.SayManyHellos(Message(builder: &builder)) { message in
print(message.object.message)
}
let surname = builder.create(string: "Name")
let manyRoot = ManyHellosRequest.createManyHellosRequest(
&builder,
offsetOfName: surname,
numGreetings: 2)
builder.finish(offset: manyRoot)
let status = try! call.status.recover { _ in .processingError }.wait()
if status.code != .ok {
print("RPC failed: \(status)")
}
let call = greeter.SayManyHellos(Message(builder: &builder)) { message in
print(message.object.message)
}
let status = try! call.status.recover { _ in .processingError }.wait()
if status.code != .ok {
print("RPC failed: \(status)")
}
}
func main(args: [String]) {
// arg0 (dropped) is the program name. We expect arg1 to be the port, and arg2 (optional) to be
// the name sent in the request.
let arg1 = args.dropFirst(1).first
let arg2 = args.dropFirst(2).first
switch (arg1.flatMap(Int.init), arg2) {
case (.none, _):
print("Usage: PORT [NAME]")
exit(1)
case let (.some(port), name):
// Setup an `EventLoopGroup` for the connection to run on.
//
// See: https://github.com/apple/swift-nio#eventloops-and-eventloopgroups
let group = MultiThreadedEventLoopGroup(numberOfThreads: 1)
// Make sure the group is shutdown when we're done with it.
defer {
try! group.syncShutdownGracefully()
}
// Configure the channel, we're not using TLS so the connection is `insecure`.
let channel = ClientConnection.insecure(group: group)
.connect(host: "localhost", port: port)
// arg0 (dropped) is the program name. We expect arg1 to be the port, and arg2 (optional) to be
// the name sent in the request.
let arg1 = args.dropFirst(1).first
let arg2 = args.dropFirst(2).first
// Close the connection when we're done with it.
defer {
try! channel.close().wait()
}
switch (arg1.flatMap(Int.init), arg2) {
case (.none, _):
print("Usage: PORT [NAME]")
exit(1)
// Provide the connection to the generated client.
let greeter = GreeterServiceClient(channel: channel)
case let (.some(port), name):
// Setup an `EventLoopGroup` for the connection to run on.
//
// See: https://github.com/apple/swift-nio#eventloops-and-eventloopgroups
let group = MultiThreadedEventLoopGroup(numberOfThreads: 1)
// Do the greeting.
greet(name: name ?? "Hello FlatBuffers!", client: greeter)
// Make sure the group is shutdown when we're done with it.
defer {
try! group.syncShutdownGracefully()
}
// Configure the channel, we're not using TLS so the connection is `insecure`.
let channel = ClientConnection.insecure(group: group)
.connect(host: "localhost", port: port)
// Close the connection when we're done with it.
defer {
try! channel.close().wait()
}
// Provide the connection to the generated client.
let greeter = GreeterServiceClient(channel: channel)
// Do the greeting.
greet(name: name ?? "Hello FlatBuffers!", client: greeter)
}
}
main(args: CommandLine.arguments)

View File

@@ -1,5 +1,5 @@
/*
* Copyright 2020, gRPC Authors All rights reserved.
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,50 +14,50 @@
* limitations under the License.
*/
import GRPC
import NIO
import FlatBuffers
import GRPC
import Logging
import Model
import NIO
class Greeter: GreeterProvider {
var hellos: [Message<HelloReply>] = []
init() {
let names = ["Stranger1", "Stranger2", "Stranger4", "Stranger3", "Stranger5", "Stranger6"]
for name in names {
var builder = FlatBufferBuilder()
let off = builder.create(string: name)
let root = HelloReply.createHelloReply(&builder, offsetOfMessage: off)
builder.finish(offset: root)
hellos.append(Message(builder: &builder))
}
}
func SayHello(
_ request: Message<HelloRequest>,
context: StatusOnlyCallContext
) -> EventLoopFuture<Message<HelloReply>> {
let recipient = request.object.name ?? "Stranger"
var builder = FlatBufferBuilder()
let off = builder.create(string: recipient)
let root = HelloReply.createHelloReply(&builder, offsetOfMessage: off)
builder.finish(offset: root)
return context.eventLoop.makeSucceededFuture(Message<HelloReply>(builder: &builder))
var hellos: [Message<HelloReply>] = []
init() {
let names = ["Stranger1", "Stranger2", "Stranger4", "Stranger3", "Stranger5", "Stranger6"]
for name in names {
var builder = FlatBufferBuilder()
let off = builder.create(string: name)
let root = HelloReply.createHelloReply(&builder, offsetOfMessage: off)
builder.finish(offset: root)
hellos.append(Message(builder: &builder))
}
func SayManyHellos(
request: Message<ManyHellosRequest>,
context: StreamingResponseCallContext<Message<HelloReply>>
) -> EventLoopFuture<GRPCStatus> {
for _ in 0..<Int(request.object.numGreetings) {
let index = Int.random(in: 0..<hellos.count)
_ = context.sendResponse(hellos[index])
}
return context.eventLoop.makeSucceededFuture(.ok)
}
func SayHello(
_ request: Message<HelloRequest>,
context: StatusOnlyCallContext) -> EventLoopFuture<Message<HelloReply>>
{
let recipient = request.object.name ?? "Stranger"
var builder = FlatBufferBuilder()
let off = builder.create(string: recipient)
let root = HelloReply.createHelloReply(&builder, offsetOfMessage: off)
builder.finish(offset: root)
return context.eventLoop.makeSucceededFuture(Message<HelloReply>(builder: &builder))
}
func SayManyHellos(
request: Message<ManyHellosRequest>,
context: StreamingResponseCallContext<Message<HelloReply>>) -> EventLoopFuture<GRPCStatus>
{
for _ in 0..<Int(request.object.numGreetings) {
let index = Int.random(in: 0..<hellos.count)
_ = context.sendResponse(hellos[index])
}
return context.eventLoop.makeSucceededFuture(.ok)
}
}
// Quieten the logs.
@@ -76,8 +76,7 @@ defer {
let configuration = Server.Configuration(
target: .hostAndPort("localhost", 0),
eventLoopGroup: group,
serviceProviders: [Greeter()]
)
serviceProviders: [Greeter()])
// Start the server and print its address once it has started.
let server = Server.start(configuration: configuration)

View File

@@ -1,22 +1,35 @@
// swift-tools-version:5.1
// The swift-tools-version declares the minimum version of Swift required to build this package.
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import PackageDescription
let package = Package(
name: "FlatBuffers.Test.Swift",
platforms: [
.iOS(.v11),
.macOS(.v10_14),
],
dependencies: [
.package(path: "../../swift/"),
.package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.19")
],
targets: [
.target(name: "SwiftFlatBuffers"),
.testTarget(
name: "FlatBuffers.Test.SwiftTests",
dependencies: ["FlatBuffers", "GRPC"]),
]
)
name: "FlatBuffers.Test.Swift",
platforms: [
.iOS(.v11),
.macOS(.v10_14),
],
dependencies: [
.package(path: "../../swift/"),
.package(url: "https://github.com/grpc/grpc-swift.git", from: "1.0.0-alpha.19"),
],
targets: [
.target(name: "SwiftFlatBuffers"),
.testTarget(
name: "FlatBuffers.Test.SwiftTests",
dependencies: ["FlatBuffers", "GRPC"]),
])

View File

@@ -1,2 +1,18 @@
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import Foundation
print("Flatbuffers")

View File

@@ -1,10 +1,15 @@
swift_dir=`pwd`
cd ..
test_dir=`pwd`
alias fbc='${test_dir}/../debug/flatc'
cd FlatBuffers.GRPC.Swift/Sources/Model
fbc --swift --grpc greeter.fbs
cd ${test_dir}
cd ${swift_dir}/Tests/FlatBuffers.Test.SwiftTests
${test_dir}/../flatc --swift --gen-mutable --grpc --gen-object-api -I ${test_dir}/include_test ${test_dir}/monster_test.fbs ${test_dir}/union_vector/union_vector.fbs
${test_dir}/../flatc --swift ${test_dir}/optional_scalars.fbs
fbc --swift --gen-mutable --grpc --gen-object-api -I ${test_dir}/include_test ${test_dir}/monster_test.fbs ${test_dir}/union_vector/union_vector.fbs
fbc --swift ${test_dir}/optional_scalars.fbs
cd ${swift_dir}
swift build --build-tests
swift test

View File

@@ -1,5 +1,21 @@
import XCTest
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import Foundation
import XCTest
@testable import FlatBuffers
typealias Test = MyGame_Example_Test
@@ -8,275 +24,275 @@ typealias Vec3 = MyGame_Example_Vec3
typealias Stat = MyGame_Example_Stat
class FlatBuffersMonsterWriterTests: XCTestCase {
func testData() {
let data = Data([48, 0, 0, 0, 77, 79, 78, 83, 0, 0, 0, 0, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0])
let _data = ByteBuffer(data: data)
readMonster(fb: _data)
func testData() {
let data = Data([48, 0, 0, 0, 77, 79, 78, 83, 0, 0, 0, 0, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0])
let _data = ByteBuffer(data: data)
readMonster(fb: _data)
}
func testReadFromOtherLanguages() {
let path = FileManager.default.currentDirectoryPath
let url = URL(fileURLWithPath: path, isDirectory: true).appendingPathComponent("monsterdata_test").appendingPathExtension("mon")
guard let data = try? Data(contentsOf: url) else { return }
let _data = ByteBuffer(data: data)
readMonster(fb: _data)
}
func testCreateMonster() {
let bytes = createMonster(withPrefix: false)
XCTAssertEqual(bytes.sizedByteArray, [48, 0, 0, 0, 77, 79, 78, 83, 0, 0, 0, 0, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0])
readMonster(fb: bytes.buffer)
mutateMonster(fb: bytes.buffer)
readMonster(fb: bytes.buffer)
}
func testCreateMonsterResizedBuffer() {
let bytes = createMonster(withPrefix: false)
XCTAssertEqual(bytes.sizedByteArray, [48, 0, 0, 0, 77, 79, 78, 83, 0, 0, 0, 0, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0])
readMonster(fb: bytes.sizedBuffer)
}
func testCreateMonsterPrefixed() {
let bytes = createMonster(withPrefix: true)
XCTAssertEqual(bytes.sizedByteArray, [44, 1, 0, 0, 44, 0, 0, 0, 77, 79, 78, 83, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0])
let newBuf = FlatBuffersUtils.removeSizePrefix(bb: bytes.buffer)
readMonster(fb: newBuf)
}
func testCreateMonsterUsingCreateMonsterMethodWithNilPos() {
var fbb = FlatBufferBuilder(initialSize: 1)
let name = fbb.create(string: "Frodo")
let mStart = Monster.startMonster(&fbb)
Monster.add(name: name, &fbb)
let root = Monster.endMonster(&fbb, start: mStart)
fbb.finish(offset: root)
let newMonster = Monster.getRootAsMonster(bb: fbb.sizedBuffer)
XCTAssertNil(newMonster.pos)
XCTAssertEqual(newMonster.name, "Frodo")
}
func testCreateMonsterUsingCreateMonsterMethodWithPosX() {
var fbb = FlatBufferBuilder(initialSize: 1)
let name = fbb.create(string: "Barney")
let mStart = Monster.startMonster(&fbb)
Monster.add(pos: MyGame_Example_Vec3.createVec3(builder: &fbb, x: 10, test2: .blue), &fbb)
Monster.add(name: name, &fbb)
let root = Monster.endMonster(&fbb, start: mStart)
fbb.finish(offset: root)
let newMonster = Monster.getRootAsMonster(bb: fbb.sizedBuffer)
XCTAssertEqual(newMonster.pos!.x, 10)
XCTAssertEqual(newMonster.name, "Barney")
}
func testReadMonsterFromUnsafePointerWithoutCopying() {
var array: [UInt8] = [48, 0, 0, 0, 77, 79, 78, 83, 0, 0, 0, 0, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0]
let unpacked = array.withUnsafeMutableBytes { (memory) -> MyGame_Example_MonsterT in
let bytes = ByteBuffer(assumingMemoryBound: memory.baseAddress!, capacity: memory.count)
var monster = Monster.getRootAsMonster(bb: bytes)
readFlatbufferMonster(monster: &monster)
let unpacked = monster.unpack()
return unpacked
}
func testReadFromOtherLanguages() {
let path = FileManager.default.currentDirectoryPath
let url = URL(fileURLWithPath: path, isDirectory: true).appendingPathComponent("monsterdata_test").appendingPathExtension("mon")
guard let data = try? Data(contentsOf: url) else { return }
let _data = ByteBuffer(data: data)
readMonster(fb: _data)
}
func testCreateMonster() {
let bytes = createMonster(withPrefix: false)
XCTAssertEqual(bytes.sizedByteArray, [48, 0, 0, 0, 77, 79, 78, 83, 0, 0, 0, 0, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0])
readMonster(fb: bytes.buffer)
mutateMonster(fb: bytes.buffer)
readMonster(fb: bytes.buffer)
}
func testCreateMonsterResizedBuffer() {
let bytes = createMonster(withPrefix: false)
XCTAssertEqual(bytes.sizedByteArray, [48, 0, 0, 0, 77, 79, 78, 83, 0, 0, 0, 0, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0])
readMonster(fb: bytes.sizedBuffer)
}
func testCreateMonsterPrefixed() {
let bytes = createMonster(withPrefix: true)
XCTAssertEqual(bytes.sizedByteArray, [44, 1, 0, 0, 44, 0, 0, 0, 77, 79, 78, 83, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0])
let newBuf = FlatBuffersUtils.removeSizePrefix(bb: bytes.buffer)
readMonster(fb: newBuf)
readObjectApi(monster: unpacked)
}
func readMonster(fb: ByteBuffer) {
var monster = Monster.getRootAsMonster(bb: fb)
readFlatbufferMonster(monster: &monster)
let unpacked: MyGame_Example_MonsterT? = monster.unpack()
readObjectApi(monster: unpacked!)
guard let buffer = unpacked?.serialize() else { fatalError("Couldnt generate bytebuffer") }
var newMonster = Monster.getRootAsMonster(bb: buffer)
readFlatbufferMonster(monster: &newMonster)
}
func createMonster(withPrefix prefix: Bool) -> FlatBufferBuilder {
var fbb = FlatBufferBuilder(initialSize: 1)
let names = [fbb.create(string: "Frodo"), fbb.create(string: "Barney"), fbb.create(string: "Wilma")]
var offsets: [Offset<UOffset>] = []
let start1 = Monster.startMonster(&fbb)
Monster.add(name: names[0], &fbb)
offsets.append(Monster.endMonster(&fbb, start: start1))
let start2 = Monster.startMonster(&fbb)
Monster.add(name: names[1], &fbb)
offsets.append(Monster.endMonster(&fbb, start: start2))
let start3 = Monster.startMonster(&fbb)
Monster.add(name: names[2], &fbb)
offsets.append(Monster.endMonster(&fbb, start: start3))
let sortedArray = Monster.sortVectorOfMonster(offsets: offsets, &fbb)
let str = fbb.create(string: "MyMonster")
let test1 = fbb.create(string: "test1")
let test2 = fbb.create(string: "test2")
let _inv: [Byte] = [0, 1, 2, 3, 4]
let inv = fbb.createVector(_inv)
let fred = fbb.create(string: "Fred")
let mon1Start = Monster.startMonster(&fbb)
Monster.add(name: fred, &fbb)
let mon2 = Monster.endMonster(&fbb, start: mon1Start)
let size = 2
Monster.startVectorOfTest4(size, in: &fbb)
MyGame_Example_Test.createTest(builder: &fbb, a: 10, b: 20)
MyGame_Example_Test.createTest(builder: &fbb, a: 30, b: 40)
let test4 = fbb.endVectorOfStructs(count: size)
let stringTestVector = fbb.createVector(ofOffsets: [test1, test2])
let mStart = Monster.startMonster(&fbb)
let posStruct = MyGame_Example_Vec3.createVec3(builder: &fbb, x: 1, y: 2, z: 3, test1: 3, test2: .green, test3a: 5, test3b: 6)
Monster.add(pos: posStruct, &fbb)
Monster.add(hp: 80, &fbb)
Monster.add(name: str, &fbb)
Monster.addVectorOf(inventory: inv, &fbb)
Monster.add(testType: .monster, &fbb)
Monster.add(test: mon2, &fbb)
Monster.addVectorOf(test4: test4, &fbb)
Monster.addVectorOf(testarrayofstring: stringTestVector, &fbb)
Monster.add(testbool: true, &fbb)
Monster.addVectorOf(testarrayoftables: sortedArray, &fbb)
let end = Monster.endMonster(&fbb, start: mStart)
Monster.finish(&fbb, end: end, prefix: prefix)
return fbb
}
func mutateMonster(fb: ByteBuffer) {
let monster = Monster.getRootAsMonster(bb: fb)
XCTAssertFalse(monster.mutate(mana: 10))
XCTAssertEqual(monster.testarrayoftables(at: 0)?.name, "Barney")
XCTAssertEqual(monster.testarrayoftables(at: 1)?.name, "Frodo")
XCTAssertEqual(monster.testarrayoftables(at: 2)?.name, "Wilma")
// Example of searching for a table by the key
XCTAssertNotNil(monster.testarrayoftablesBy(key: "Frodo"))
XCTAssertNotNil(monster.testarrayoftablesBy(key: "Barney"))
XCTAssertNotNil(monster.testarrayoftablesBy(key: "Wilma"))
XCTAssertEqual(monster.testType, .monster)
XCTAssertEqual(monster.mutate(inventory: 1, at: 0), true)
XCTAssertEqual(monster.mutate(inventory: 2, at: 1), true)
XCTAssertEqual(monster.mutate(inventory: 3, at: 2), true)
XCTAssertEqual(monster.mutate(inventory: 4, at: 3), true)
XCTAssertEqual(monster.mutate(inventory: 5, at: 4), true)
for i in 0..<monster.inventoryCount {
XCTAssertEqual(monster.inventory(at: i), Byte(i + 1))
}
func testCreateMonsterUsingCreateMonsterMethodWithNilPos() {
var fbb = FlatBufferBuilder(initialSize: 1)
let name = fbb.create(string: "Frodo")
let mStart = Monster.startMonster(&fbb)
Monster.add(name: name, &fbb)
let root = Monster.endMonster(&fbb, start: mStart)
fbb.finish(offset: root)
let newMonster = Monster.getRootAsMonster(bb: fbb.sizedBuffer)
XCTAssertNil(newMonster.pos)
XCTAssertEqual(newMonster.name, "Frodo")
}
XCTAssertEqual(monster.mutate(inventory: 0, at: 0), true)
XCTAssertEqual(monster.mutate(inventory: 1, at: 1), true)
XCTAssertEqual(monster.mutate(inventory: 2, at: 2), true)
XCTAssertEqual(monster.mutate(inventory: 3, at: 3), true)
XCTAssertEqual(monster.mutate(inventory: 4, at: 4), true)
func testCreateMonsterUsingCreateMonsterMethodWithPosX() {
var fbb = FlatBufferBuilder(initialSize: 1)
let name = fbb.create(string: "Barney")
let mStart = Monster.startMonster(&fbb)
Monster.add(pos: MyGame_Example_Vec3.createVec3(builder: &fbb, x: 10, test2: .blue), &fbb)
Monster.add(name: name, &fbb)
let root = Monster.endMonster(&fbb, start: mStart)
fbb.finish(offset: root)
let newMonster = Monster.getRootAsMonster(bb: fbb.sizedBuffer)
XCTAssertEqual(newMonster.pos!.x, 10)
XCTAssertEqual(newMonster.name, "Barney")
}
let vec = monster.pos
XCTAssertEqual(vec?.x, 1)
XCTAssertTrue(vec?.mutate(x: 55.0) ?? false)
XCTAssertTrue(vec?.mutate(test1: 55) ?? false)
XCTAssertEqual(vec?.x, 55.0)
XCTAssertEqual(vec?.test1, 55.0)
XCTAssertTrue(vec?.mutate(x: 1) ?? false)
XCTAssertEqual(vec?.x, 1)
XCTAssertTrue(vec?.mutate(test1: 3) ?? false)
}
func testReadMonsterFromUnsafePointerWithoutCopying() {
var array: [UInt8] = [48, 0, 0, 0, 77, 79, 78, 83, 0, 0, 0, 0, 36, 0, 72, 0, 40, 0, 0, 0, 38, 0, 32, 0, 0, 0, 28, 0, 0, 0, 27, 0, 20, 0, 16, 0, 12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 11, 0, 36, 0, 0, 0, 164, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 68, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 1, 88, 0, 0, 0, 120, 0, 0, 0, 0, 0, 80, 0, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 64, 2, 0, 5, 0, 6, 0, 0, 0, 2, 0, 0, 0, 64, 0, 0, 0, 48, 0, 0, 0, 2, 0, 0, 0, 30, 0, 40, 0, 10, 0, 20, 0, 152, 255, 255, 255, 4, 0, 0, 0, 4, 0, 0, 0, 70, 114, 101, 100, 0, 0, 0, 0, 5, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 50, 0, 0, 0, 5, 0, 0, 0, 116, 101, 115, 116, 49, 0, 0, 0, 9, 0, 0, 0, 77, 121, 77, 111, 110, 115, 116, 101, 114, 0, 0, 0, 3, 0, 0, 0, 20, 0, 0, 0, 36, 0, 0, 0, 4, 0, 0, 0, 240, 255, 255, 255, 32, 0, 0, 0, 248, 255, 255, 255, 36, 0, 0, 0, 12, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 0, 12, 0, 0, 0, 28, 0, 0, 0, 5, 0, 0, 0, 87, 105, 108, 109, 97, 0, 0, 0, 6, 0, 0, 0, 66, 97, 114, 110, 101, 121, 0, 0, 5, 0, 0, 0, 70, 114, 111, 100, 111, 0, 0, 0]
let unpacked = array.withUnsafeMutableBytes { (memory) -> MyGame_Example_MonsterT in
let bytes = ByteBuffer(assumingMemoryBound: memory.baseAddress!, capacity: memory.count)
var monster = Monster.getRootAsMonster(bb: bytes)
readFlatbufferMonster(monster: &monster)
let unpacked = monster.unpack()
return unpacked
}
readObjectApi(monster: unpacked)
func readFlatbufferMonster(monster: inout MyGame_Example_Monster) {
XCTAssertEqual(monster.hp, 80)
XCTAssertEqual(monster.mana, 150)
XCTAssertEqual(monster.name, "MyMonster")
let pos = monster.pos
XCTAssertEqual(pos?.x, 1)
XCTAssertEqual(pos?.y, 2)
XCTAssertEqual(pos?.z, 3)
XCTAssertEqual(pos?.test1, 3)
XCTAssertEqual(pos?.test2, .green)
let test = pos?.test3
XCTAssertEqual(test?.a, 5)
XCTAssertEqual(test?.b, 6)
XCTAssertEqual(monster.testType, .monster)
let monster2 = monster.test(type: Monster.self)
XCTAssertEqual(monster2?.name, "Fred")
XCTAssertEqual(monster.mutate(mana: 10), false)
XCTAssertEqual(monster.mana, 150)
XCTAssertEqual(monster.inventoryCount, 5)
var sum: Byte = 0
for i in 0...monster.inventoryCount {
sum += monster.inventory(at: i)
}
func readMonster(fb: ByteBuffer) {
var monster = Monster.getRootAsMonster(bb: fb)
readFlatbufferMonster(monster: &monster)
let unpacked: MyGame_Example_MonsterT? = monster.unpack()
readObjectApi(monster: unpacked!)
guard let buffer = unpacked?.serialize() else { fatalError("Couldnt generate bytebuffer") }
var newMonster = Monster.getRootAsMonster(bb: buffer)
readFlatbufferMonster(monster: &newMonster)
XCTAssertEqual(sum, 10)
XCTAssertEqual(monster.test4Count, 2)
let test0 = monster.test4(at: 0)
let test1 = monster.test4(at: 1)
var sum0 = 0
var sum1 = 0
if let a = test0?.a, let b = test0?.b {
sum0 = Int(a) + Int(b)
}
func createMonster(withPrefix prefix: Bool) -> FlatBufferBuilder {
var fbb = FlatBufferBuilder(initialSize: 1)
let names = [fbb.create(string: "Frodo"), fbb.create(string: "Barney"), fbb.create(string: "Wilma")]
var offsets: [Offset<UOffset>] = []
let start1 = Monster.startMonster(&fbb)
Monster.add(name: names[0], &fbb)
offsets.append(Monster.endMonster(&fbb, start: start1))
let start2 = Monster.startMonster(&fbb)
Monster.add(name: names[1], &fbb)
offsets.append(Monster.endMonster(&fbb, start: start2))
let start3 = Monster.startMonster(&fbb)
Monster.add(name: names[2], &fbb)
offsets.append(Monster.endMonster(&fbb, start: start3))
let sortedArray = Monster.sortVectorOfMonster(offsets: offsets, &fbb)
let str = fbb.create(string: "MyMonster")
let test1 = fbb.create(string: "test1")
let test2 = fbb.create(string: "test2")
let _inv: [Byte] = [0, 1, 2, 3, 4]
let inv = fbb.createVector(_inv)
let fred = fbb.create(string: "Fred")
let mon1Start = Monster.startMonster(&fbb)
Monster.add(name: fred, &fbb)
let mon2 = Monster.endMonster(&fbb, start: mon1Start)
let size = 2
Monster.startVectorOfTest4(size, in: &fbb)
MyGame_Example_Test.createTest(builder: &fbb, a: 10, b: 20)
MyGame_Example_Test.createTest(builder: &fbb, a: 30, b: 40)
let test4 = fbb.endVectorOfStructs(count: size)
let stringTestVector = fbb.createVector(ofOffsets: [test1, test2])
let mStart = Monster.startMonster(&fbb)
let posStruct = MyGame_Example_Vec3.createVec3(builder: &fbb, x: 1, y: 2, z: 3, test1: 3, test2: .green, test3a: 5, test3b: 6)
Monster.add(pos: posStruct, &fbb)
Monster.add(hp: 80, &fbb)
Monster.add(name: str, &fbb)
Monster.addVectorOf(inventory: inv, &fbb)
Monster.add(testType: .monster, &fbb)
Monster.add(test: mon2, &fbb)
Monster.addVectorOf(test4: test4, &fbb)
Monster.addVectorOf(testarrayofstring: stringTestVector, &fbb)
Monster.add(testbool: true, &fbb)
Monster.addVectorOf(testarrayoftables: sortedArray, &fbb)
let end = Monster.endMonster(&fbb, start: mStart)
Monster.finish(&fbb, end: end, prefix: prefix)
return fbb
if let a = test1?.a, let b = test1?.b {
sum1 = Int(a) + Int(b)
}
func mutateMonster(fb: ByteBuffer) {
let monster = Monster.getRootAsMonster(bb: fb)
XCTAssertFalse(monster.mutate(mana: 10))
XCTAssertEqual(monster.testarrayoftables(at: 0)?.name, "Barney")
XCTAssertEqual(monster.testarrayoftables(at: 1)?.name, "Frodo")
XCTAssertEqual(monster.testarrayoftables(at: 2)?.name, "Wilma")
// Example of searching for a table by the key
XCTAssertNotNil(monster.testarrayoftablesBy(key: "Frodo"))
XCTAssertNotNil(monster.testarrayoftablesBy(key: "Barney"))
XCTAssertNotNil(monster.testarrayoftablesBy(key: "Wilma"))
XCTAssertEqual(monster.testType, .monster)
XCTAssertEqual(monster.mutate(inventory: 1, at: 0), true)
XCTAssertEqual(monster.mutate(inventory: 2, at: 1), true)
XCTAssertEqual(monster.mutate(inventory: 3, at: 2), true)
XCTAssertEqual(monster.mutate(inventory: 4, at: 3), true)
XCTAssertEqual(monster.mutate(inventory: 5, at: 4), true)
for i in 0..<monster.inventoryCount {
XCTAssertEqual(monster.inventory(at: i), Byte(i + 1))
}
XCTAssertEqual(monster.mutate(inventory: 0, at: 0), true)
XCTAssertEqual(monster.mutate(inventory: 1, at: 1), true)
XCTAssertEqual(monster.mutate(inventory: 2, at: 2), true)
XCTAssertEqual(monster.mutate(inventory: 3, at: 3), true)
XCTAssertEqual(monster.mutate(inventory: 4, at: 4), true)
let vec = monster.pos
XCTAssertEqual(vec?.x, 1)
XCTAssertTrue(vec?.mutate(x: 55.0) ?? false)
XCTAssertTrue(vec?.mutate(test1: 55) ?? false)
XCTAssertEqual(vec?.x, 55.0)
XCTAssertEqual(vec?.test1, 55.0)
XCTAssertTrue(vec?.mutate(x: 1) ?? false)
XCTAssertEqual(vec?.x, 1)
XCTAssertTrue(vec?.mutate(test1: 3) ?? false)
XCTAssertEqual(sum0 + sum1, 100)
XCTAssertEqual(monster.testarrayofstringCount, 2)
XCTAssertEqual(monster.testarrayofstring(at: 0), "test1")
XCTAssertEqual(monster.testarrayofstring(at: 1), "test2")
XCTAssertEqual(monster.testbool, true)
let array = monster.nameSegmentArray
XCTAssertEqual(String(bytes: array ?? [], encoding: .utf8), "MyMonster")
if 0 == monster.testarrayofboolsCount {
XCTAssertEqual(monster.testarrayofbools.isEmpty, true)
} else {
XCTAssertEqual(monster.testarrayofbools.isEmpty, false)
}
func readFlatbufferMonster(monster: inout MyGame_Example_Monster) {
XCTAssertEqual(monster.hp, 80)
XCTAssertEqual(monster.mana, 150)
XCTAssertEqual(monster.name, "MyMonster")
let pos = monster.pos
XCTAssertEqual(pos?.x, 1)
XCTAssertEqual(pos?.y, 2)
XCTAssertEqual(pos?.z, 3)
XCTAssertEqual(pos?.test1, 3)
XCTAssertEqual(pos?.test2, .green)
let test = pos?.test3
XCTAssertEqual(test?.a, 5)
XCTAssertEqual(test?.b, 6)
XCTAssertEqual(monster.testType, .monster)
let monster2 = monster.test(type: Monster.self)
XCTAssertEqual(monster2?.name, "Fred")
XCTAssertEqual(monster.mutate(mana: 10), false)
XCTAssertEqual(monster.mana, 150)
XCTAssertEqual(monster.inventoryCount, 5)
var sum: Byte = 0
for i in 0...monster.inventoryCount {
sum += monster.inventory(at: i)
}
XCTAssertEqual(sum, 10)
XCTAssertEqual(monster.test4Count, 2)
let test0 = monster.test4(at: 0)
let test1 = monster.test4(at: 1)
var sum0 = 0
var sum1 = 0
if let a = test0?.a, let b = test0?.b {
sum0 = Int(a) + Int(b)
}
if let a = test1?.a, let b = test1?.b {
sum1 = Int(a) + Int(b)
}
XCTAssertEqual(sum0 + sum1, 100)
XCTAssertEqual(monster.testarrayofstringCount, 2)
XCTAssertEqual(monster.testarrayofstring(at: 0), "test1")
XCTAssertEqual(monster.testarrayofstring(at: 1), "test2")
XCTAssertEqual(monster.testbool, true)
let array = monster.nameSegmentArray
XCTAssertEqual(String(bytes: array ?? [], encoding: .utf8), "MyMonster")
if 0 == monster.testarrayofboolsCount {
XCTAssertEqual(monster.testarrayofbools.isEmpty, true)
} else {
XCTAssertEqual(monster.testarrayofbools.isEmpty, false)
}
}
func readObjectApi(monster: MyGame_Example_MonsterT) {
XCTAssertEqual(monster.hp, 80)
XCTAssertEqual(monster.mana, 150)
XCTAssertEqual(monster.name, "MyMonster")
let pos = monster.pos
XCTAssertEqual(pos?.x, 1)
XCTAssertEqual(pos?.y, 2)
XCTAssertEqual(pos?.z, 3)
XCTAssertEqual(pos?.test1, 3)
XCTAssertEqual(pos?.test2, .green)
let test = pos?.test3
XCTAssertEqual(test?.a, 5)
XCTAssertEqual(test?.b, 6)
let monster2 = monster.test?.value as? MyGame_Example_MonsterT
XCTAssertEqual(monster2?.name, "Fred")
XCTAssertEqual(monster.mana, 150)
monster.mana = 10
XCTAssertEqual(monster.mana, 10)
monster.mana = 150
XCTAssertEqual(monster.mana, 150)
XCTAssertEqual(monster.inventory.count, 5)
var sum: Byte = 0
for i in monster.inventory {
sum += i
}
func readObjectApi(monster: MyGame_Example_MonsterT) {
XCTAssertEqual(monster.hp, 80)
XCTAssertEqual(monster.mana, 150)
XCTAssertEqual(monster.name, "MyMonster")
let pos = monster.pos
XCTAssertEqual(pos?.x, 1)
XCTAssertEqual(pos?.y, 2)
XCTAssertEqual(pos?.z, 3)
XCTAssertEqual(pos?.test1, 3)
XCTAssertEqual(pos?.test2, .green)
let test = pos?.test3
XCTAssertEqual(test?.a, 5)
XCTAssertEqual(test?.b, 6)
let monster2 = monster.test?.value as? MyGame_Example_MonsterT
XCTAssertEqual(monster2?.name, "Fred")
XCTAssertEqual(monster.mana, 150)
monster.mana = 10
XCTAssertEqual(monster.mana, 10)
monster.mana = 150
XCTAssertEqual(monster.mana, 150)
XCTAssertEqual(monster.inventory.count, 5)
var sum: Byte = 0
for i in monster.inventory {
sum += i
}
XCTAssertEqual(sum, 10)
XCTAssertEqual(monster.test4.count, 2)
let test0 = monster.test4[0]
let test1 = monster.test4[1]
var sum0 = 0
var sum1 = 0
if let a = test0?.a, let b = test0?.b {
sum0 = Int(a) + Int(b)
}
if let a = test1?.a, let b = test1?.b {
sum1 = Int(a) + Int(b)
}
XCTAssertEqual(sum0 + sum1, 100)
XCTAssertEqual(monster.testbool, true)
XCTAssertEqual(sum, 10)
XCTAssertEqual(monster.test4.count, 2)
let test0 = monster.test4[0]
let test1 = monster.test4[1]
var sum0 = 0
var sum1 = 0
if let a = test0?.a, let b = test0?.b {
sum0 = Int(a) + Int(b)
}
if let a = test1?.a, let b = test1?.b {
sum1 = Int(a) + Int(b)
}
XCTAssertEqual(sum0 + sum1, 100)
XCTAssertEqual(monster.testbool, true)
}
}

View File

@@ -1,43 +1,59 @@
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import XCTest
@testable import FlatBuffers
final class FlatBuffersStructsTests: XCTestCase {
func testWritingAndMutatingBools() {
var fbb = FlatBufferBuilder()
let start = TestMutatingBool.startTestMutatingBool(&fbb)
TestMutatingBool.add(b: createProperty(builder: &fbb), &fbb)
let root = TestMutatingBool.endTestMutatingBool(&fbb, start: start)
fbb.finish(offset: root)
let testMutatingBool = TestMutatingBool.getRootAsTestMutatingBool(bb: fbb.sizedBuffer)
let property = testMutatingBool.b
XCTAssertEqual(property?.property, false)
property?.mutate(property: false)
XCTAssertEqual(property?.property, false)
property?.mutate(property: true)
XCTAssertEqual(property?.property, true)
}
func testWritingAndMutatingBools() {
var fbb = FlatBufferBuilder()
let start = TestMutatingBool.startTestMutatingBool(&fbb)
TestMutatingBool.add(b: createProperty(builder: &fbb), &fbb)
let root = TestMutatingBool.endTestMutatingBool(&fbb, start: start)
fbb.finish(offset: root)
let testMutatingBool = TestMutatingBool.getRootAsTestMutatingBool(bb: fbb.sizedBuffer)
let property = testMutatingBool.b
XCTAssertEqual(property?.property, false)
property?.mutate(property: false)
XCTAssertEqual(property?.property, false)
property?.mutate(property: true)
XCTAssertEqual(property?.property, true)
}
}
struct Vec: Readable {
var __buffer: ByteBuffer! { __p.bb }
var __buffer: ByteBuffer! { __p.bb }
static var size = 12
static var alignment = 4
private var __p: Struct
init(_ fb: ByteBuffer, o: Int32) { __p = Struct(bb: fb, position: o) }
var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)}
var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)}
var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)}
static var size = 12
static var alignment = 4
private var __p: Struct
init(_ fb: ByteBuffer, o: Int32) { __p = Struct(bb: fb, position: o) }
var x: Float32 { __p.readBuffer(of: Float32.self, at: 0)}
var y: Float32 { __p.readBuffer(of: Float32.self, at: 4)}
var z: Float32 { __p.readBuffer(of: Float32.self, at: 8)}
}
@discardableResult
func createVecWrite(builder: inout FlatBufferBuilder, x: Float32, y: Float32, z: Float32) -> Offset<UOffset> {
builder.createStructOf(size: Vec.size, alignment: Vec.alignment)
builder.reverseAdd(v: x, postion: 0)
builder.reverseAdd(v: y, postion: 4)
builder.reverseAdd(v: z, postion: 8)
return builder.endStruct()
builder.createStructOf(size: Vec.size, alignment: Vec.alignment)
builder.reverseAdd(v: x, postion: 0)
builder.reverseAdd(v: y, postion: 4)
builder.reverseAdd(v: z, postion: 8)
return builder.endStruct()
}

View File

@@ -1,141 +1,176 @@
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import XCTest
@testable import FlatBuffers
final class FlatBuffersTests: XCTestCase {
let country = "Norway"
func testEndian() { XCTAssertEqual(isLitteEndian, true) }
func testOffset() {
let o = Offset<Int>()
let b = Offset<Int>(offset: 1)
XCTAssertEqual(o.isEmpty, true)
XCTAssertEqual(b.isEmpty, false)
}
func testCreateString() {
let helloWorld = "Hello, world!"
var b = FlatBufferBuilder(initialSize: 16)
XCTAssertEqual(b.create(string: country).o, 12)
XCTAssertEqual(b.create(string: helloWorld).o, 32)
b.clear()
XCTAssertEqual(b.create(string: helloWorld).o, 20)
XCTAssertEqual(b.create(string: country).o, 32)
b.clear()
XCTAssertEqual(b.create(string: String(repeating: "a", count: 257)).o, 264)
}
func testStartTable() {
var b = FlatBufferBuilder(initialSize: 16)
XCTAssertNoThrow(b.startTable(with: 0))
b.clear()
XCTAssertEqual(b.create(string: country).o, 12)
XCTAssertEqual(b.startTable(with: 0), 12)
}
func testCreateFinish() {
var b = FlatBufferBuilder(initialSize: 16)
let countryOff = Country.createCountry(builder: &b, name: country, log: 200, lan: 100)
b.finish(offset: countryOff)
let v: [UInt8] = [16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 12, 0, 0, 0, 100, 0, 0, 0, 200, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
XCTAssertEqual(b.sizedByteArray, v)
}
func testCreateFinishWithPrefix() {
var b = FlatBufferBuilder(initialSize: 16)
let countryOff = Country.createCountry(builder: &b, name: country, log: 200, lan: 100)
b.finish(offset: countryOff, addPrefix: true)
let v: [UInt8] = [44, 0, 0, 0, 16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 12, 0, 0, 0, 100, 0, 0, 0, 200, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
XCTAssertEqual(b.sizedByteArray, v)
}
func testReadCountry() {
let v: [UInt8] = [16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 12, 0, 0, 0, 100, 0, 0, 0, 200, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
let buffer = ByteBuffer(bytes: v)
let c = Country.getRootAsCountry(buffer)
XCTAssertEqual(c.lan, 100)
XCTAssertEqual(c.log, 200)
XCTAssertEqual(c.nameVector, [78, 111, 114, 119, 97, 121])
XCTAssertEqual(c.name, country)
}
func testWriteNullableStrings() {
var b = FlatBufferBuilder()
XCTAssertTrue(b.create(string: nil).isEmpty)
XCTAssertTrue(b.createShared(string: nil).isEmpty)
}
func testWriteOptionalValues() {
var b = FlatBufferBuilder()
let root = optional_scalars_ScalarStuff.createScalarStuff(&b,
justI8: 80,
maybeI8: nil,
justU8: 100,
maybeU8: 10,
maybeBool: true,
justEnum: .one,
maybeEnum: nil)
b.finish(offset: root)
let scalarTable = optional_scalars_ScalarStuff.getRootAsScalarStuff(bb: b.sizedBuffer)
XCTAssertEqual(scalarTable.justI8, 80)
XCTAssertNil(scalarTable.maybeI8)
XCTAssertEqual(scalarTable.maybeBool, true)
XCTAssertEqual(scalarTable.defaultI8, 42)
XCTAssertEqual(scalarTable.justU8, 100)
XCTAssertEqual(scalarTable.maybeU8, 10)
XCTAssertEqual(scalarTable.justEnum, .one)
XCTAssertNil(scalarTable.maybeEnum)
}
let country = "Norway"
func testEndian() { XCTAssertEqual(isLitteEndian, true) }
func testOffset() {
let o = Offset<Int>()
let b = Offset<Int>(offset: 1)
XCTAssertEqual(o.isEmpty, true)
XCTAssertEqual(b.isEmpty, false)
}
func testCreateString() {
let helloWorld = "Hello, world!"
var b = FlatBufferBuilder(initialSize: 16)
XCTAssertEqual(b.create(string: country).o, 12)
XCTAssertEqual(b.create(string: helloWorld).o, 32)
b.clear()
XCTAssertEqual(b.create(string: helloWorld).o, 20)
XCTAssertEqual(b.create(string: country).o, 32)
b.clear()
XCTAssertEqual(b.create(string: String(repeating: "a", count: 257)).o, 264)
}
func testStartTable() {
var b = FlatBufferBuilder(initialSize: 16)
XCTAssertNoThrow(b.startTable(with: 0))
b.clear()
XCTAssertEqual(b.create(string: country).o, 12)
XCTAssertEqual(b.startTable(with: 0), 12)
}
func testCreateFinish() {
var b = FlatBufferBuilder(initialSize: 16)
let countryOff = Country.createCountry(builder: &b, name: country, log: 200, lan: 100)
b.finish(offset: countryOff)
let v: [UInt8] = [16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 12, 0, 0, 0, 100, 0, 0, 0, 200, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
XCTAssertEqual(b.sizedByteArray, v)
}
func testCreateFinishWithPrefix() {
var b = FlatBufferBuilder(initialSize: 16)
let countryOff = Country.createCountry(builder: &b, name: country, log: 200, lan: 100)
b.finish(offset: countryOff, addPrefix: true)
let v: [UInt8] = [44, 0, 0, 0, 16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 12, 0, 0, 0, 100, 0, 0, 0, 200, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
XCTAssertEqual(b.sizedByteArray, v)
}
func testReadCountry() {
let v: [UInt8] = [16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 12, 0, 0, 0, 100, 0, 0, 0, 200, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
let buffer = ByteBuffer(bytes: v)
let c = Country.getRootAsCountry(buffer)
XCTAssertEqual(c.lan, 100)
XCTAssertEqual(c.log, 200)
XCTAssertEqual(c.nameVector, [78, 111, 114, 119, 97, 121])
XCTAssertEqual(c.name, country)
}
func testWriteNullableStrings() {
var b = FlatBufferBuilder()
XCTAssertTrue(b.create(string: nil).isEmpty)
XCTAssertTrue(b.createShared(string: nil).isEmpty)
}
func testWriteOptionalValues() {
var b = FlatBufferBuilder()
let root = optional_scalars_ScalarStuff.createScalarStuff(
&b,
justI8: 80,
maybeI8: nil,
justU8: 100,
maybeU8: 10,
maybeBool: true,
justEnum: .one,
maybeEnum: nil)
b.finish(offset: root)
let scalarTable = optional_scalars_ScalarStuff.getRootAsScalarStuff(bb: b.sizedBuffer)
XCTAssertEqual(scalarTable.justI8, 80)
XCTAssertNil(scalarTable.maybeI8)
XCTAssertEqual(scalarTable.maybeBool, true)
XCTAssertEqual(scalarTable.defaultI8, 42)
XCTAssertEqual(scalarTable.justU8, 100)
XCTAssertEqual(scalarTable.maybeU8, 10)
XCTAssertEqual(scalarTable.justEnum, .one)
XCTAssertNil(scalarTable.maybeEnum)
}
}
class Country {
static let offsets: (name: VOffset, lan: VOffset, lng: VOffset) = (4, 6, 8)
private var __t: Table
private init(_ t: Table) {
__t = t
}
var lan: Int32 { let o = __t.offset(6); return o == 0 ? 0 : __t.readBuffer(of: Int32.self, at: o) }
var log: Int32 { let o = __t.offset(8); return o == 0 ? 0 : __t.readBuffer(of: Int32.self, at: o) }
var nameVector: [UInt8]? { return __t.getVector(at: 4) }
var name: String? { let o = __t.offset(4); return o == 0 ? nil : __t.string(at: o) }
@inlinable static func getRootAsCountry(_ bb: ByteBuffer) -> Country {
return Country(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
}
@inlinable static func createCountry(builder: inout FlatBufferBuilder, name: String, log: Int32, lan: Int32) -> Offset<Country> {
return createCountry(builder: &builder, offset: builder.create(string: name), log: log, lan: lan)
}
@inlinable static func createCountry(builder: inout FlatBufferBuilder, offset: Offset<String>, log: Int32, lan: Int32) -> Offset<Country> {
let _start = builder.startTable(with: 3)
Country.add(builder: &builder, lng: log)
Country.add(builder: &builder, lan: lan)
Country.add(builder: &builder, name: offset)
return Country.end(builder: &builder, startOffset: _start)
}
@inlinable static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset<Country> {
return Offset(offset: builder.endTable(at: startOffset))
}
@inlinable static func add(builder: inout FlatBufferBuilder, name: String) {
add(builder: &builder, name: builder.create(string: name))
}
@inlinable static func add(builder: inout FlatBufferBuilder, name: Offset<String>) {
builder.add(offset: name, at: Country.offsets.name)
}
@inlinable static func add(builder: inout FlatBufferBuilder, lan: Int32) {
builder.add(element: lan, def: 0, at: Country.offsets.lan)
}
@inlinable static func add(builder: inout FlatBufferBuilder, lng: Int32) {
builder.add(element: lng, def: 0, at: Country.offsets.lng)
}
static let offsets: (name: VOffset, lan: VOffset, lng: VOffset) = (4, 6, 8)
private var __t: Table
private init(_ t: Table) {
__t = t
}
var lan: Int32 { let o = __t.offset(6); return o == 0 ? 0 : __t.readBuffer(of: Int32.self, at: o) }
var log: Int32 { let o = __t.offset(8); return o == 0 ? 0 : __t.readBuffer(of: Int32.self, at: o) }
var nameVector: [UInt8]? { __t.getVector(at: 4) }
var name: String? { let o = __t.offset(4); return o == 0 ? nil : __t.string(at: o) }
@inlinable
static func getRootAsCountry(_ bb: ByteBuffer) -> Country {
Country(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
}
@inlinable
static func createCountry(
builder: inout FlatBufferBuilder,
name: String,
log: Int32,
lan: Int32) -> Offset<Country>
{
createCountry(builder: &builder, offset: builder.create(string: name), log: log, lan: lan)
}
@inlinable
static func createCountry(
builder: inout FlatBufferBuilder,
offset: Offset<String>,
log: Int32,
lan: Int32) -> Offset<Country>
{
let _start = builder.startTable(with: 3)
Country.add(builder: &builder, lng: log)
Country.add(builder: &builder, lan: lan)
Country.add(builder: &builder, name: offset)
return Country.end(builder: &builder, startOffset: _start)
}
@inlinable
static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset<Country> {
Offset(offset: builder.endTable(at: startOffset))
}
@inlinable
static func add(builder: inout FlatBufferBuilder, name: String) {
add(builder: &builder, name: builder.create(string: name))
}
@inlinable
static func add(builder: inout FlatBufferBuilder, name: Offset<String>) {
builder.add(offset: name, at: Country.offsets.name)
}
@inlinable
static func add(builder: inout FlatBufferBuilder, lan: Int32) {
builder.add(element: lan, def: 0, at: Country.offsets.lan)
}
@inlinable
static func add(builder: inout FlatBufferBuilder, lng: Int32) {
builder.add(element: lng, def: 0, at: Country.offsets.lng)
}
}

View File

@@ -1,148 +1,172 @@
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import XCTest
@testable import FlatBuffers
final class FlatBuffersUnionTests: XCTestCase {
func testCreateMonstor() {
var b = FlatBufferBuilder(initialSize: 20)
let dmg: Int16 = 5
let str = "Axe"
let axe = b.create(string: str)
let weapon = Weapon.createWeapon(builder: &b, offset: axe, dmg: dmg)
let weapons = b.createVector(ofOffsets: [weapon])
let root = LocalMonster.createMonster(builder: &b,
offset: weapons,
equipment: .Weapon,
equippedOffset: weapon.o)
b.finish(offset: root)
let buffer = b.sizedByteArray
XCTAssertEqual(buffer, [16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 8, 0, 7, 0, 12, 0, 10, 0, 0, 0, 0, 0, 0, 1, 8, 0, 0, 0, 20, 0, 0, 0, 1, 0, 0, 0, 12, 0, 0, 0, 8, 0, 12, 0, 8, 0, 6, 0, 8, 0, 0, 0, 0, 0, 5, 0, 4, 0, 0, 0, 3, 0, 0, 0, 65, 120, 101, 0])
let monster = LocalMonster.getRootAsMonster(bb: ByteBuffer(bytes: buffer))
XCTAssertEqual(monster.weapon(at: 0)?.dmg, dmg)
XCTAssertEqual(monster.weapon(at: 0)?.name, str)
XCTAssertEqual(monster.weapon(at: 0)?.nameVector, [65, 120, 101])
let p: Weapon? = monster.equiped()
XCTAssertEqual(p?.dmg, dmg)
XCTAssertEqual(p?.name, str)
XCTAssertEqual(p?.nameVector, [65, 120, 101])
}
func testEndTableFinish() {
var builder = FlatBufferBuilder(initialSize: 20)
let sword = builder.create(string: "Sword")
let axe = builder.create(string: "Axe")
let weaponOne = Weapon.createWeapon(builder: &builder, offset: sword, dmg: 3)
let weaponTwo = Weapon.createWeapon(builder: &builder, offset: axe, dmg: 5)
let name = builder.create(string: "Orc")
let inventory: [UInt8] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
let inv = builder.createVector(inventory, size: 10)
let weapons = builder.createVector(ofOffsets: [weaponOne, weaponTwo])
builder.startVectorOfStructs(count: 2, size: Vec.size, alignment: Vec.alignment)
createVecWrite(builder: &builder, x: 1.0, y: 2.0, z: 3.0)
createVecWrite(builder: &builder, x: 4.0, y: 5.0, z: 6.0)
let path = builder.endVectorOfStructs(count: 2)
let orc = FinalMonster.createMonster(builder: &builder,
position: createVecWrite(builder: &builder, x: 1.0, y: 2.0, z: 3.0),
hp: 300,
name: name,
inventory: inv,
color: .red,
weapons: weapons,
equipment: .Weapon,
equippedOffset: weaponTwo,
path: path)
builder.finish(offset: orc)
XCTAssertEqual(builder.sizedByteArray, [32, 0, 0, 0, 0, 0, 26, 0, 36, 0, 36, 0, 0, 0, 34, 0, 28, 0, 0, 0, 24, 0, 23, 0, 16, 0, 15, 0, 8, 0, 4, 0, 26, 0, 0, 0, 44, 0, 0, 0, 104, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 76, 0, 0, 0, 0, 0, 44, 1, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 2, 0, 0, 0, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 2, 0, 0, 0, 52, 0, 0, 0, 28, 0, 0, 0, 10, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 0, 3, 0, 0, 0, 79, 114, 99, 0, 244, 255, 255, 255, 0, 0, 5, 0, 24, 0, 0, 0, 8, 0, 12, 0, 8, 0, 6, 0, 8, 0, 0, 0, 0, 0, 3, 0, 12, 0, 0, 0, 3, 0, 0, 0, 65, 120, 101, 0, 5, 0, 0, 0, 83, 119, 111, 114, 100, 0, 0, 0])
}
func testEnumVector() {
let vectorOfEnums: [ColorsNameSpace.RGB] = [.blue, .green]
var builder = FlatBufferBuilder(initialSize: 1)
let off = builder.createVector(vectorOfEnums)
let start = ColorsNameSpace.Monster.startMonster(&builder)
ColorsNameSpace.Monster.add(colors: off, &builder)
let end = ColorsNameSpace.Monster.endMonster(&builder, start: start)
builder.finish(offset: end)
XCTAssertEqual(builder.sizedByteArray, [12, 0, 0, 0, 0, 0, 6, 0, 8, 0, 4, 0, 6, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0])
let monster = ColorsNameSpace.Monster.getRootAsMonster(bb: builder.buffer)
XCTAssertEqual(monster.colorsCount, 2)
XCTAssertEqual(monster.colors(at: 0), .blue)
XCTAssertEqual(monster.colors(at: 1), .green)
}
func testUnionVector() {
var fb = FlatBufferBuilder()
let swordDmg: Int32 = 8
let attackStart = Attacker.startAttacker(&fb)
Attacker.add(swordAttackDamage: swordDmg, &fb)
let attack = Attacker.endAttacker(&fb, start: attackStart)
let characterType: [Character] = [.belle, .mulan, .bookfan]
let characters = [
BookReader.createBookReader(builder: &fb, booksRead: 7),
attack,
BookReader.createBookReader(builder: &fb, booksRead: 2)
]
let types = fb.createVector(characterType)
let characterVector = fb.createVector(ofOffsets: characters)
let end = Movie.createMovie(&fb, vectorOfCharactersType: types, vectorOfCharacters: characterVector)
Movie.finish(&fb, end: end)
var movie = Movie.getRootAsMovie(bb: fb.buffer)
XCTAssertEqual(movie.charactersTypeCount, Int32(characterType.count))
XCTAssertEqual(movie.charactersCount, Int32(characters.count))
for i in 0..<movie.charactersTypeCount {
XCTAssertEqual(movie.charactersType(at: i), characterType[Int(i)])
}
XCTAssertEqual(movie.characters(at: 0, type: BookReader.self)?.booksRead, 7)
XCTAssertEqual(movie.characters(at: 1, type: Attacker.self)?.swordAttackDamage, swordDmg)
XCTAssertEqual(movie.characters(at: 2, type: BookReader.self)?.booksRead, 2)
var objc: MovieT? = movie.unpack()
XCTAssertEqual(movie.charactersTypeCount, Int32(objc?.characters.count ?? 0))
XCTAssertEqual(movie.characters(at: 0, type: BookReader.self)?.booksRead, (objc?.characters[0]?.value as? BookReaderT)?.booksRead)
fb.clear()
let newMovie = Movie.pack(&fb, obj: &objc)
fb.finish(offset: newMovie)
let packedMovie = Movie.getRootAsMovie(bb: fb.buffer)
XCTAssertEqual(packedMovie.characters(at: 0, type: BookReader.self)?.booksRead, movie.characters(at: 0, type: BookReader.self)?.booksRead)
XCTAssertEqual(packedMovie.characters(at: 1, type: Attacker.self)?.swordAttackDamage, movie.characters(at: 1, type: Attacker.self)?.swordAttackDamage)
XCTAssertEqual(packedMovie.characters(at: 2, type: BookReader.self)?.booksRead, movie.characters(at: 2, type: BookReader.self)?.booksRead)
func testCreateMonstor() {
var b = FlatBufferBuilder(initialSize: 20)
let dmg: Int16 = 5
let str = "Axe"
let axe = b.create(string: str)
let weapon = Weapon.createWeapon(builder: &b, offset: axe, dmg: dmg)
let weapons = b.createVector(ofOffsets: [weapon])
let root = LocalMonster.createMonster(
builder: &b,
offset: weapons,
equipment: .Weapon,
equippedOffset: weapon.o)
b.finish(offset: root)
let buffer = b.sizedByteArray
XCTAssertEqual(buffer, [16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 8, 0, 7, 0, 12, 0, 10, 0, 0, 0, 0, 0, 0, 1, 8, 0, 0, 0, 20, 0, 0, 0, 1, 0, 0, 0, 12, 0, 0, 0, 8, 0, 12, 0, 8, 0, 6, 0, 8, 0, 0, 0, 0, 0, 5, 0, 4, 0, 0, 0, 3, 0, 0, 0, 65, 120, 101, 0])
let monster = LocalMonster.getRootAsMonster(bb: ByteBuffer(bytes: buffer))
XCTAssertEqual(monster.weapon(at: 0)?.dmg, dmg)
XCTAssertEqual(monster.weapon(at: 0)?.name, str)
XCTAssertEqual(monster.weapon(at: 0)?.nameVector, [65, 120, 101])
let p: Weapon? = monster.equiped()
XCTAssertEqual(p?.dmg, dmg)
XCTAssertEqual(p?.name, str)
XCTAssertEqual(p?.nameVector, [65, 120, 101])
}
func testEndTableFinish() {
var builder = FlatBufferBuilder(initialSize: 20)
let sword = builder.create(string: "Sword")
let axe = builder.create(string: "Axe")
let weaponOne = Weapon.createWeapon(builder: &builder, offset: sword, dmg: 3)
let weaponTwo = Weapon.createWeapon(builder: &builder, offset: axe, dmg: 5)
let name = builder.create(string: "Orc")
let inventory: [UInt8] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
let inv = builder.createVector(inventory, size: 10)
let weapons = builder.createVector(ofOffsets: [weaponOne, weaponTwo])
builder.startVectorOfStructs(count: 2, size: Vec.size, alignment: Vec.alignment)
createVecWrite(builder: &builder, x: 1.0, y: 2.0, z: 3.0)
createVecWrite(builder: &builder, x: 4.0, y: 5.0, z: 6.0)
let path = builder.endVectorOfStructs(count: 2)
let orc = FinalMonster.createMonster(
builder: &builder,
position: createVecWrite(builder: &builder, x: 1.0, y: 2.0, z: 3.0),
hp: 300,
name: name,
inventory: inv,
color: .red,
weapons: weapons,
equipment: .Weapon,
equippedOffset: weaponTwo,
path: path)
builder.finish(offset: orc)
XCTAssertEqual(builder.sizedByteArray, [32, 0, 0, 0, 0, 0, 26, 0, 36, 0, 36, 0, 0, 0, 34, 0, 28, 0, 0, 0, 24, 0, 23, 0, 16, 0, 15, 0, 8, 0, 4, 0, 26, 0, 0, 0, 44, 0, 0, 0, 104, 0, 0, 0, 0, 0, 0, 1, 60, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 76, 0, 0, 0, 0, 0, 44, 1, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 2, 0, 0, 0, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 192, 64, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 64, 64, 2, 0, 0, 0, 52, 0, 0, 0, 28, 0, 0, 0, 10, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, 0, 3, 0, 0, 0, 79, 114, 99, 0, 244, 255, 255, 255, 0, 0, 5, 0, 24, 0, 0, 0, 8, 0, 12, 0, 8, 0, 6, 0, 8, 0, 0, 0, 0, 0, 3, 0, 12, 0, 0, 0, 3, 0, 0, 0, 65, 120, 101, 0, 5, 0, 0, 0, 83, 119, 111, 114, 100, 0, 0, 0])
}
func testEnumVector() {
let vectorOfEnums: [ColorsNameSpace.RGB] = [.blue, .green]
var builder = FlatBufferBuilder(initialSize: 1)
let off = builder.createVector(vectorOfEnums)
let start = ColorsNameSpace.Monster.startMonster(&builder)
ColorsNameSpace.Monster.add(colors: off, &builder)
let end = ColorsNameSpace.Monster.endMonster(&builder, start: start)
builder.finish(offset: end)
XCTAssertEqual(builder.sizedByteArray, [12, 0, 0, 0, 0, 0, 6, 0, 8, 0, 4, 0, 6, 0, 0, 0, 4, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0])
let monster = ColorsNameSpace.Monster.getRootAsMonster(bb: builder.buffer)
XCTAssertEqual(monster.colorsCount, 2)
XCTAssertEqual(monster.colors(at: 0), .blue)
XCTAssertEqual(monster.colors(at: 1), .green)
}
func testUnionVector() {
var fb = FlatBufferBuilder()
let swordDmg: Int32 = 8
let attackStart = Attacker.startAttacker(&fb)
Attacker.add(swordAttackDamage: swordDmg, &fb)
let attack = Attacker.endAttacker(&fb, start: attackStart)
let characterType: [Character] = [.belle, .mulan, .bookfan]
let characters = [
BookReader.createBookReader(builder: &fb, booksRead: 7),
attack,
BookReader.createBookReader(builder: &fb, booksRead: 2),
]
let types = fb.createVector(characterType)
let characterVector = fb.createVector(ofOffsets: characters)
let end = Movie.createMovie(&fb, vectorOfCharactersType: types, vectorOfCharacters: characterVector)
Movie.finish(&fb, end: end)
var movie = Movie.getRootAsMovie(bb: fb.buffer)
XCTAssertEqual(movie.charactersTypeCount, Int32(characterType.count))
XCTAssertEqual(movie.charactersCount, Int32(characters.count))
for i in 0..<movie.charactersTypeCount {
XCTAssertEqual(movie.charactersType(at: i), characterType[Int(i)])
}
XCTAssertEqual(movie.characters(at: 0, type: BookReader.self)?.booksRead, 7)
XCTAssertEqual(movie.characters(at: 1, type: Attacker.self)?.swordAttackDamage, swordDmg)
XCTAssertEqual(movie.characters(at: 2, type: BookReader.self)?.booksRead, 2)
var objc: MovieT? = movie.unpack()
XCTAssertEqual(movie.charactersTypeCount, Int32(objc?.characters.count ?? 0))
XCTAssertEqual(movie.characters(at: 0, type: BookReader.self)?.booksRead, (objc?.characters[0]?.value as? BookReaderT)?.booksRead)
fb.clear()
let newMovie = Movie.pack(&fb, obj: &objc)
fb.finish(offset: newMovie)
let packedMovie = Movie.getRootAsMovie(bb: fb.buffer)
XCTAssertEqual(packedMovie.characters(at: 0, type: BookReader.self)?.booksRead, movie.characters(at: 0, type: BookReader.self)?.booksRead)
XCTAssertEqual(packedMovie.characters(at: 1, type: Attacker.self)?.swordAttackDamage, movie.characters(at: 1, type: Attacker.self)?.swordAttackDamage)
XCTAssertEqual(packedMovie.characters(at: 2, type: BookReader.self)?.booksRead, movie.characters(at: 2, type: BookReader.self)?.booksRead)
}
}
public enum ColorsNameSpace {
enum RGB: Int32, Enum {
typealias T = Int32
static var byteSize: Int { return MemoryLayout<Int32>.size }
var value: Int32 { return self.rawValue }
case red = 0, green = 1, blue = 2
}
struct Monster: FlatBufferObject {
var __buffer: ByteBuffer! { _accessor.bb }
private var _accessor: Table
static func getRootAsMonster(bb: ByteBuffer) -> Monster { return Monster(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
init(_ t: Table) { _accessor = t }
init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
public var colorsCount: Int32 { let o = _accessor.offset(4); return o == 0 ? 0 : _accessor.vector(count: o) }
public func colors(at index: Int32) -> ColorsNameSpace.RGB? { let o = _accessor.offset(4); return o == 0 ? ColorsNameSpace.RGB(rawValue: 0)! : ColorsNameSpace.RGB(rawValue: _accessor.directRead(of: Int32.self, offset: _accessor.vector(at: o) + index * 4)) }
static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
static func add(colors: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: colors, at: 4) }
static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
}
enum RGB: Int32, Enum {
typealias T = Int32
static var byteSize: Int { MemoryLayout<Int32>.size }
var value: Int32 { rawValue }
case red = 0, green = 1, blue = 2
}
struct Monster: FlatBufferObject {
var __buffer: ByteBuffer! { _accessor.bb }
private var _accessor: Table
static func getRootAsMonster(bb: ByteBuffer) -> Monster { Monster(Table(
bb: bb,
position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
init(_ t: Table) { _accessor = t }
init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
public var colorsCount: Int32 { let o = _accessor.offset(4); return o == 0 ? 0 : _accessor.vector(count: o) }
public func colors(at index: Int32) -> ColorsNameSpace.RGB? { let o = _accessor.offset(4); return o == 0 ? ColorsNameSpace.RGB(rawValue: 0)! : ColorsNameSpace.RGB(rawValue: _accessor.directRead(
of: Int32.self,
offset: _accessor.vector(at: o) + index * 4)) }
static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
static func add(colors: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(
offset: colors,
at: 4) }
static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
}
}
@@ -151,92 +175,108 @@ enum Equipment: Byte { case none, Weapon }
enum Color3: Int8 { case red = 0, green, blue }
struct FinalMonster {
@inlinable static func createMonster(builder: inout FlatBufferBuilder,
position: Offset<UOffset>,
hp: Int16,
name: Offset<String>,
inventory: Offset<UOffset>,
color: Color3,
weapons: Offset<UOffset>,
equipment: Equipment = .none,
equippedOffset: Offset<Weapon>,
path: Offset<UOffset>) -> Offset<LocalMonster> {
let start = builder.startTable(with: 11)
builder.add(structOffset: 4)
builder.add(element: hp, def: 100, at: 8)
builder.add(offset: name, at: 10)
builder.add(offset: inventory, at: 14)
builder.add(element: color.rawValue, def: Color3.green.rawValue, at: 16)
builder.add(offset: weapons, at: 18)
builder.add(element: equipment.rawValue, def: Equipment.none.rawValue, at: 20)
builder.add(offset: equippedOffset, at: 22)
builder.add(offset: path, at: 24)
return Offset(offset: builder.endTable(at: start))
}
@inlinable
static func createMonster(
builder: inout FlatBufferBuilder,
position: Offset<UOffset>,
hp: Int16,
name: Offset<String>,
inventory: Offset<UOffset>,
color: Color3,
weapons: Offset<UOffset>,
equipment: Equipment = .none,
equippedOffset: Offset<Weapon>,
path: Offset<UOffset>) -> Offset<LocalMonster>
{
let start = builder.startTable(with: 11)
builder.add(structOffset: 4)
builder.add(element: hp, def: 100, at: 8)
builder.add(offset: name, at: 10)
builder.add(offset: inventory, at: 14)
builder.add(element: color.rawValue, def: Color3.green.rawValue, at: 16)
builder.add(offset: weapons, at: 18)
builder.add(element: equipment.rawValue, def: Equipment.none.rawValue, at: 20)
builder.add(offset: equippedOffset, at: 22)
builder.add(offset: path, at: 24)
return Offset(offset: builder.endTable(at: start))
}
}
struct LocalMonster {
private var __t: Table
init(_ fb: ByteBuffer, o: Int32) { __t = Table(bb: fb, position: o) }
init(_ t: Table) { __t = t }
func weapon(at index: Int32) -> Weapon? { let o = __t.offset(4); return o == 0 ? nil : Weapon.assign(__t.indirect(__t.vector(at: o) + (index * 4)), __t.bb) }
func equiped<T: FlatBufferObject>() -> T? {
let o = __t.offset(8); return o == 0 ? nil : __t.union(o)
}
static func getRootAsMonster(bb: ByteBuffer) -> LocalMonster {
return LocalMonster(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
}
@inlinable static func createMonster(builder: inout FlatBufferBuilder,
offset: Offset<UOffset>,
equipment: Equipment = .none,
equippedOffset: UOffset) -> Offset<LocalMonster> {
let start = builder.startTable(with: 3)
builder.add(element: equippedOffset, def: 0, at: 8)
builder.add(offset: offset, at: 4)
builder.add(element: equipment.rawValue, def: Equipment.none.rawValue, at: 6)
return Offset(offset: builder.endTable(at: start))
}
private var __t: Table
init(_ fb: ByteBuffer, o: Int32) { __t = Table(bb: fb, position: o) }
init(_ t: Table) { __t = t }
func weapon(at index: Int32) -> Weapon? { let o = __t.offset(4); return o == 0 ? nil : Weapon.assign(
__t.indirect(__t.vector(at: o) + (index * 4)),
__t.bb) }
func equiped<T: FlatBufferObject>() -> T? {
let o = __t.offset(8); return o == 0 ? nil : __t.union(o)
}
static func getRootAsMonster(bb: ByteBuffer) -> LocalMonster {
LocalMonster(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
}
@inlinable
static func createMonster(
builder: inout FlatBufferBuilder,
offset: Offset<UOffset>,
equipment: Equipment = .none,
equippedOffset: UOffset) -> Offset<LocalMonster>
{
let start = builder.startTable(with: 3)
builder.add(element: equippedOffset, def: 0, at: 8)
builder.add(offset: offset, at: 4)
builder.add(element: equipment.rawValue, def: Equipment.none.rawValue, at: 6)
return Offset(offset: builder.endTable(at: start))
}
}
struct Weapon: FlatBufferObject {
var __buffer: ByteBuffer! { __t.bb }
static let offsets: (name: VOffset, dmg: VOffset) = (4, 6)
private var __t: Table
init(_ t: Table) { __t = t }
init(_ fb: ByteBuffer, o: Int32) { __t = Table(bb: fb, position: o)}
var dmg: Int16 { let o = __t.offset(6); return o == 0 ? 0 : __t.readBuffer(of: Int16.self, at: o) }
var nameVector: [UInt8]? { return __t.getVector(at: 4) }
var name: String? { let o = __t.offset(4); return o == 0 ? nil : __t.string(at: o) }
static func assign(_ i: Int32, _ bb: ByteBuffer) -> Weapon { return Weapon(Table(bb: bb, position: i)) }
@inlinable static func createWeapon(builder: inout FlatBufferBuilder, offset: Offset<String>, dmg: Int16) -> Offset<Weapon> {
let _start = builder.startTable(with: 2)
Weapon.add(builder: &builder, name: offset)
Weapon.add(builder: &builder, dmg: dmg)
return Weapon.end(builder: &builder, startOffset: _start)
}
@inlinable static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset<Weapon> {
return Offset(offset: builder.endTable(at: startOffset))
}
@inlinable static func add(builder: inout FlatBufferBuilder, name: Offset<String>) {
builder.add(offset: name, at: Weapon.offsets.name)
}
@inlinable static func add(builder: inout FlatBufferBuilder, dmg: Int16) {
builder.add(element: dmg, def: 0, at: Weapon.offsets.dmg)
}
var __buffer: ByteBuffer! { __t.bb }
static let offsets: (name: VOffset, dmg: VOffset) = (4, 6)
private var __t: Table
init(_ t: Table) { __t = t }
init(_ fb: ByteBuffer, o: Int32) { __t = Table(bb: fb, position: o)}
var dmg: Int16 { let o = __t.offset(6); return o == 0 ? 0 : __t.readBuffer(of: Int16.self, at: o) }
var nameVector: [UInt8]? { __t.getVector(at: 4) }
var name: String? { let o = __t.offset(4); return o == 0 ? nil : __t.string(at: o) }
static func assign(_ i: Int32, _ bb: ByteBuffer) -> Weapon { Weapon(Table(bb: bb, position: i)) }
@inlinable
static func createWeapon(
builder: inout FlatBufferBuilder,
offset: Offset<String>,
dmg: Int16) -> Offset<Weapon>
{
let _start = builder.startTable(with: 2)
Weapon.add(builder: &builder, name: offset)
Weapon.add(builder: &builder, dmg: dmg)
return Weapon.end(builder: &builder, startOffset: _start)
}
@inlinable
static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset<Weapon> {
Offset(offset: builder.endTable(at: startOffset))
}
@inlinable
static func add(builder: inout FlatBufferBuilder, name: Offset<String>) {
builder.add(offset: name, at: Weapon.offsets.name)
}
@inlinable
static func add(builder: inout FlatBufferBuilder, dmg: Int16) {
builder.add(element: dmg, def: 0, at: Weapon.offsets.dmg)
}
}

View File

@@ -1,116 +1,133 @@
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import XCTest
@testable import FlatBuffers
final class FlatBuffersVectors: XCTestCase {
func testCreatingTwoCountries() {
let norway = "Norway"
let denmark = "Denmark"
var b = FlatBufferBuilder(initialSize: 20)
let noStr = b.create(string: norway)
let deStr = b.create(string: denmark)
let n = Country.createCountry(builder: &b, offset: noStr, log: 888, lan: 700)
let d = Country.createCountry(builder: &b, offset: deStr, log: 200, lan: 100)
let vector = [n, d]
let vectorOffset = b.createVector(ofOffsets: vector)
b.finish(offset: vectorOffset)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 2, 0, 0, 0, 48, 0, 0, 0, 16, 0, 0, 0, 0, 0, 10, 0, 18, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 40, 0, 0, 0, 100, 0, 0, 0, 200, 0, 0, 0, 0, 0, 10, 0, 16, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 24, 0, 0, 0, 188, 2, 0, 0, 120, 3, 0, 0, 7, 0, 0, 0, 68, 101, 110, 109, 97, 114, 107, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0])
}
func testCreateIntArray() {
let numbers: [Int32] = [1, 2, 3, 4, 5]
var b = FlatBufferBuilder(initialSize: 20)
let o = b.createVector(numbers, size: numbers.count)
b.finish(offset: o)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0])
}
func testCreateEmptyIntArray() {
let numbers: [Int32] = []
var b = FlatBufferBuilder(initialSize: 20)
let o = b.createVector(numbers, size: numbers.count)
b.finish(offset: o)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 0, 0, 0, 0])
}
func testCreateVectorOfStrings() {
let strs = ["Denmark", "Norway"]
var b = FlatBufferBuilder(initialSize: 20)
let o = b.createVector(ofStrings: strs)
b.finish(offset: o)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 2, 0, 0, 0, 20, 0, 0, 0, 4, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0, 7, 0, 0, 0, 68, 101, 110, 109, 97, 114, 107, 0])
}
func testCreateSharedStringVector() {
let norway = "Norway"
let denmark = "Denmark"
var b = FlatBufferBuilder(initialSize: 20)
let noStr = b.createShared(string: norway)
let deStr = b.createShared(string: denmark)
let _noStr = b.createShared(string: norway)
let _deStr = b.createShared(string: denmark)
let v = [noStr, deStr, _noStr, _deStr]
let end = b.createVector(ofOffsets: v)
b.finish(offset: end)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 4, 0, 0, 0, 28, 0, 0, 0, 12, 0, 0, 0, 20, 0, 0, 0, 4, 0, 0, 0, 7, 0, 0, 0, 68, 101, 110, 109, 97, 114, 107, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0])
}
func testReadInt32Array() {
let data: [Int32] = [1, 2, 3, 4, 5]
var b = FlatBufferBuilder(initialSize: 20)
let v = Numbers.createNumbersVector(b: &b, array: data)
let end = Numbers.createNumbers(b: &b, o: v)
b.finish(offset: end)
let number = Numbers.getRootAsNumbers(ByteBuffer(bytes: b.sizedByteArray))
XCTAssertEqual(number.vArrayInt32, [1, 2, 3, 4, 5])
}
func testReadDoubleArray() {
let data: [Double] = [1, 2, 3, 4, 5]
var b = FlatBufferBuilder(initialSize: 20)
let v = Numbers.createNumbersVector(b: &b, array: data)
let end = Numbers.createNumbers(b: &b, o: v)
b.finish(offset: end)
let number = Numbers.getRootAsNumbers(ByteBuffer(bytes: b.sizedByteArray))
XCTAssertEqual(number.vArrayDouble, [1, 2, 3, 4, 5])
}
func testCreatingTwoCountries() {
let norway = "Norway"
let denmark = "Denmark"
var b = FlatBufferBuilder(initialSize: 20)
let noStr = b.create(string: norway)
let deStr = b.create(string: denmark)
let n = Country.createCountry(builder: &b, offset: noStr, log: 888, lan: 700)
let d = Country.createCountry(builder: &b, offset: deStr, log: 200, lan: 100)
let vector = [n, d]
let vectorOffset = b.createVector(ofOffsets: vector)
b.finish(offset: vectorOffset)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 2, 0, 0, 0, 48, 0, 0, 0, 16, 0, 0, 0, 0, 0, 10, 0, 18, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 40, 0, 0, 0, 100, 0, 0, 0, 200, 0, 0, 0, 0, 0, 10, 0, 16, 0, 4, 0, 8, 0, 12, 0, 10, 0, 0, 0, 24, 0, 0, 0, 188, 2, 0, 0, 120, 3, 0, 0, 7, 0, 0, 0, 68, 101, 110, 109, 97, 114, 107, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0])
}
func testCreateIntArray() {
let numbers: [Int32] = [1, 2, 3, 4, 5]
var b = FlatBufferBuilder(initialSize: 20)
let o = b.createVector(numbers, size: numbers.count)
b.finish(offset: o)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 3, 0, 0, 0, 4, 0, 0, 0, 5, 0, 0, 0])
}
func testCreateEmptyIntArray() {
let numbers: [Int32] = []
var b = FlatBufferBuilder(initialSize: 20)
let o = b.createVector(numbers, size: numbers.count)
b.finish(offset: o)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 0, 0, 0, 0])
}
func testCreateVectorOfStrings() {
let strs = ["Denmark", "Norway"]
var b = FlatBufferBuilder(initialSize: 20)
let o = b.createVector(ofStrings: strs)
b.finish(offset: o)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 2, 0, 0, 0, 20, 0, 0, 0, 4, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0, 7, 0, 0, 0, 68, 101, 110, 109, 97, 114, 107, 0])
}
func testCreateSharedStringVector() {
let norway = "Norway"
let denmark = "Denmark"
var b = FlatBufferBuilder(initialSize: 20)
let noStr = b.createShared(string: norway)
let deStr = b.createShared(string: denmark)
let _noStr = b.createShared(string: norway)
let _deStr = b.createShared(string: denmark)
let v = [noStr, deStr, _noStr, _deStr]
let end = b.createVector(ofOffsets: v)
b.finish(offset: end)
XCTAssertEqual(b.sizedByteArray, [4, 0, 0, 0, 4, 0, 0, 0, 28, 0, 0, 0, 12, 0, 0, 0, 20, 0, 0, 0, 4, 0, 0, 0, 7, 0, 0, 0, 68, 101, 110, 109, 97, 114, 107, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0])
}
func testReadInt32Array() {
let data: [Int32] = [1, 2, 3, 4, 5]
var b = FlatBufferBuilder(initialSize: 20)
let v = Numbers.createNumbersVector(b: &b, array: data)
let end = Numbers.createNumbers(b: &b, o: v)
b.finish(offset: end)
let number = Numbers.getRootAsNumbers(ByteBuffer(bytes: b.sizedByteArray))
XCTAssertEqual(number.vArrayInt32, [1, 2, 3, 4, 5])
}
func testReadDoubleArray() {
let data: [Double] = [1, 2, 3, 4, 5]
var b = FlatBufferBuilder(initialSize: 20)
let v = Numbers.createNumbersVector(b: &b, array: data)
let end = Numbers.createNumbers(b: &b, o: v)
b.finish(offset: end)
let number = Numbers.getRootAsNumbers(ByteBuffer(bytes: b.sizedByteArray))
XCTAssertEqual(number.vArrayDouble, [1, 2, 3, 4, 5])
}
}
struct Numbers {
private var __t: Table
private init(_ t: Table) {
__t = t
}
@inlinable static func getRootAsNumbers(_ bb: ByteBuffer) -> Numbers {
return Numbers(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
}
var vArrayInt: [Int]? { return __t.getVector(at: 4) }
var vArrayInt32: [Int32]? { return __t.getVector(at: 4) }
var vArrayDouble: [Double]? { return __t.getVector(at: 4) }
var vArrayFloat: [Float32]? { return __t.getVector(at: 4) }
static func createNumbersVector(b: inout FlatBufferBuilder, array: [Int]) -> Offset<UOffset> {
return b.createVector(array, size: array.count)
}
static func createNumbersVector(b: inout FlatBufferBuilder, array: [Int32]) -> Offset<UOffset> {
return b.createVector(array, size: array.count)
}
static func createNumbersVector(b: inout FlatBufferBuilder, array: [Double]) -> Offset<UOffset> {
return b.createVector(array, size: array.count)
}
static func createNumbersVector(b: inout FlatBufferBuilder, array: [Float32]) -> Offset<UOffset> {
return b.createVector(array, size: array.count)
}
static func createNumbers(b: inout FlatBufferBuilder, o: Offset<UOffset>) -> Offset<UOffset> {
let start = b.startTable(with: 1)
b.add(offset: o, at: 4)
return Offset(offset: b.endTable(at: start))
}
private var __t: Table
private init(_ t: Table) {
__t = t
}
@inlinable
static func getRootAsNumbers(_ bb: ByteBuffer) -> Numbers {
Numbers(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: 0))))
}
var vArrayInt: [Int]? { __t.getVector(at: 4) }
var vArrayInt32: [Int32]? { __t.getVector(at: 4) }
var vArrayDouble: [Double]? { __t.getVector(at: 4) }
var vArrayFloat: [Float32]? { __t.getVector(at: 4) }
static func createNumbersVector(b: inout FlatBufferBuilder, array: [Int]) -> Offset<UOffset> {
b.createVector(array, size: array.count)
}
static func createNumbersVector(b: inout FlatBufferBuilder, array: [Int32]) -> Offset<UOffset> {
b.createVector(array, size: array.count)
}
static func createNumbersVector(b: inout FlatBufferBuilder, array: [Double]) -> Offset<UOffset> {
b.createVector(array, size: array.count)
}
static func createNumbersVector(b: inout FlatBufferBuilder, array: [Float32]) -> Offset<UOffset> {
b.createVector(array, size: array.count)
}
static func createNumbers(b: inout FlatBufferBuilder, o: Offset<UOffset>) -> Offset<UOffset> {
let start = b.startTable(with: 1)
b.add(offset: o, at: 4)
return Offset(offset: b.endTable(at: start))
}
}

View File

@@ -1,69 +1,95 @@
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import XCTest
@testable import FlatBuffers
final class FlatBuffersDoubleTests: XCTestCase {
let country = "Norway"
func testCreateFinish() {
var b = FlatBufferBuilder(initialSize: 16)
let countryOff = CountryDouble.createCountry(builder: &b, name: country, log: 200, lan: 100)
b.finish(offset: countryOff)
let v: [UInt8] = [16, 0, 0, 0, 0, 0, 10, 0, 28, 0, 4, 0, 8, 0, 16, 0, 10, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 64, 0, 0, 0, 0, 0, 0, 105, 64, 0, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
XCTAssertEqual(b.sizedByteArray, v)
}
func testCreateFinishWithPrefix() {
var b = FlatBufferBuilder(initialSize: 16)
let countryOff = CountryDouble.createCountry(builder: &b, name: country, log: 200, lan: 100)
b.finish(offset: countryOff, addPrefix: true)
let v: [UInt8] = [60, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 28, 0, 4, 0, 8, 0, 16, 0, 10, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 64, 0, 0, 0, 0, 0, 0, 105, 64, 0, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
XCTAssertEqual(b.sizedByteArray, v)
}
let country = "Norway"
func testCreateFinish() {
var b = FlatBufferBuilder(initialSize: 16)
let countryOff = CountryDouble.createCountry(builder: &b, name: country, log: 200, lan: 100)
b.finish(offset: countryOff)
let v: [UInt8] = [16, 0, 0, 0, 0, 0, 10, 0, 28, 0, 4, 0, 8, 0, 16, 0, 10, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 64, 0, 0, 0, 0, 0, 0, 105, 64, 0, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
XCTAssertEqual(b.sizedByteArray, v)
}
func testCreateFinishWithPrefix() {
var b = FlatBufferBuilder(initialSize: 16)
let countryOff = CountryDouble.createCountry(builder: &b, name: country, log: 200, lan: 100)
b.finish(offset: countryOff, addPrefix: true)
let v: [UInt8] = [60, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 28, 0, 4, 0, 8, 0, 16, 0, 10, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 89, 64, 0, 0, 0, 0, 0, 0, 105, 64, 0, 0, 0, 0, 6, 0, 0, 0, 78, 111, 114, 119, 97, 121, 0, 0]
XCTAssertEqual(b.sizedByteArray, v)
}
}
class CountryDouble {
static let offsets: (name: VOffset, lan: VOffset, lng: VOffset) = (4, 6, 8)
private var table: Table
private init(table t: Table) { table = t }
static func getRootAsCountry(_ bb: ByteBuffer) -> CountryDouble {
let pos = bb.read(def: Int32.self, position: Int(bb.size))
return CountryDouble(table: Table(bb: bb, position: Int32(pos)))
}
static func createCountry(builder: inout FlatBufferBuilder, name: String, log: Double, lan: Double) -> Offset<Country> {
return createCountry(builder: &builder, offset: builder.create(string: name), log: log, lan: lan)
}
static func createCountry(builder: inout FlatBufferBuilder, offset: Offset<String>, log: Double, lan: Double) -> Offset<Country> {
let _start = builder.startTable(with: 3)
CountryDouble.add(builder: &builder, lng: log)
CountryDouble.add(builder: &builder, lan: lan)
CountryDouble.add(builder: &builder, name: offset)
return CountryDouble.end(builder: &builder, startOffset: _start)
}
static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset<Country> {
return Offset(offset: builder.endTable(at: startOffset))
}
static func add(builder: inout FlatBufferBuilder, name: String) {
add(builder: &builder, name: builder.create(string: name))
}
static func add(builder: inout FlatBufferBuilder, name: Offset<String>) {
builder.add(offset: name, at: Country.offsets.name)
}
static func add(builder: inout FlatBufferBuilder, lan: Double) {
builder.add(element: lan, def: 0, at: Country.offsets.lan)
}
static func add(builder: inout FlatBufferBuilder, lng: Double) {
builder.add(element: lng, def: 0, at: Country.offsets.lng)
}
static let offsets: (name: VOffset, lan: VOffset, lng: VOffset) = (4, 6, 8)
private var table: Table
private init(table t: Table) { table = t }
static func getRootAsCountry(_ bb: ByteBuffer) -> CountryDouble {
let pos = bb.read(def: Int32.self, position: Int(bb.size))
return CountryDouble(table: Table(bb: bb, position: Int32(pos)))
}
static func createCountry(
builder: inout FlatBufferBuilder,
name: String,
log: Double,
lan: Double) -> Offset<Country>
{
createCountry(builder: &builder, offset: builder.create(string: name), log: log, lan: lan)
}
static func createCountry(
builder: inout FlatBufferBuilder,
offset: Offset<String>,
log: Double,
lan: Double) -> Offset<Country>
{
let _start = builder.startTable(with: 3)
CountryDouble.add(builder: &builder, lng: log)
CountryDouble.add(builder: &builder, lan: lan)
CountryDouble.add(builder: &builder, name: offset)
return CountryDouble.end(builder: &builder, startOffset: _start)
}
static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset<Country> {
Offset(offset: builder.endTable(at: startOffset))
}
static func add(builder: inout FlatBufferBuilder, name: String) {
add(builder: &builder, name: builder.create(string: name))
}
static func add(builder: inout FlatBufferBuilder, name: Offset<String>) {
builder.add(offset: name, at: Country.offsets.name)
}
static func add(builder: inout FlatBufferBuilder, lan: Double) {
builder.add(element: lan, def: 0, at: Country.offsets.lan)
}
static func add(builder: inout FlatBufferBuilder, lng: Double) {
builder.add(element: lng, def: 0, at: Country.offsets.lng)
}
}

View File

@@ -1,93 +1,115 @@
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if !canImport(ObjectiveC)
import XCTest
extension FlatBuffersDoubleTests {
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersDoubleTests = [
("testCreateFinish", testCreateFinish),
("testCreateFinishWithPrefix", testCreateFinishWithPrefix),
]
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersDoubleTests = [
("testCreateFinish", testCreateFinish),
("testCreateFinishWithPrefix", testCreateFinishWithPrefix),
]
}
extension FlatBuffersMonsterWriterTests {
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersMonsterWriterTests = [
("testCreateMonster", testCreateMonster),
("testCreateMonsterPrefixed", testCreateMonsterPrefixed),
("testCreateMonsterResizedBuffer", testCreateMonsterResizedBuffer),
("testCreateMonsterUsingCreateMonsterMethodWithNilPos", testCreateMonsterUsingCreateMonsterMethodWithNilPos),
("testCreateMonsterUsingCreateMonsterMethodWithPosX", testCreateMonsterUsingCreateMonsterMethodWithPosX),
("testData", testData),
("testReadFromOtherLanguages", testReadFromOtherLanguages),
("testReadMonsterFromUnsafePointerWithoutCopying", testReadMonsterFromUnsafePointerWithoutCopying),
]
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersMonsterWriterTests = [
("testCreateMonster", testCreateMonster),
("testCreateMonsterPrefixed", testCreateMonsterPrefixed),
("testCreateMonsterResizedBuffer", testCreateMonsterResizedBuffer),
(
"testCreateMonsterUsingCreateMonsterMethodWithNilPos",
testCreateMonsterUsingCreateMonsterMethodWithNilPos),
(
"testCreateMonsterUsingCreateMonsterMethodWithPosX",
testCreateMonsterUsingCreateMonsterMethodWithPosX),
("testData", testData),
("testReadFromOtherLanguages", testReadFromOtherLanguages),
(
"testReadMonsterFromUnsafePointerWithoutCopying",
testReadMonsterFromUnsafePointerWithoutCopying),
]
}
extension FlatBuffersStructsTests {
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersStructsTests = [
("testWritingAndMutatingBools", testWritingAndMutatingBools),
]
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersStructsTests = [
("testWritingAndMutatingBools", testWritingAndMutatingBools),
]
}
extension FlatBuffersTests {
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersTests = [
("testCreateFinish", testCreateFinish),
("testCreateFinishWithPrefix", testCreateFinishWithPrefix),
("testCreateString", testCreateString),
("testEndian", testEndian),
("testOffset", testOffset),
("testReadCountry", testReadCountry),
("testStartTable", testStartTable),
("testWriteNullableStrings", testWriteNullableStrings),
("testWriteOptionalValues", testWriteOptionalValues),
]
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersTests = [
("testCreateFinish", testCreateFinish),
("testCreateFinishWithPrefix", testCreateFinishWithPrefix),
("testCreateString", testCreateString),
("testEndian", testEndian),
("testOffset", testOffset),
("testReadCountry", testReadCountry),
("testStartTable", testStartTable),
("testWriteNullableStrings", testWriteNullableStrings),
("testWriteOptionalValues", testWriteOptionalValues),
]
}
extension FlatBuffersUnionTests {
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersUnionTests = [
("testCreateMonstor", testCreateMonstor),
("testEndTableFinish", testEndTableFinish),
("testEnumVector", testEnumVector),
("testUnionVector", testUnionVector),
]
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersUnionTests = [
("testCreateMonstor", testCreateMonstor),
("testEndTableFinish", testEndTableFinish),
("testEnumVector", testEnumVector),
("testUnionVector", testUnionVector),
]
}
extension FlatBuffersVectors {
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersVectors = [
("testCreateEmptyIntArray", testCreateEmptyIntArray),
("testCreateIntArray", testCreateIntArray),
("testCreateSharedStringVector", testCreateSharedStringVector),
("testCreateVectorOfStrings", testCreateVectorOfStrings),
("testCreatingTwoCountries", testCreatingTwoCountries),
("testReadDoubleArray", testReadDoubleArray),
("testReadInt32Array", testReadInt32Array),
]
// DO NOT MODIFY: This is autogenerated, use:
// `swift test --generate-linuxmain`
// to regenerate.
static let __allTests__FlatBuffersVectors = [
("testCreateEmptyIntArray", testCreateEmptyIntArray),
("testCreateIntArray", testCreateIntArray),
("testCreateSharedStringVector", testCreateSharedStringVector),
("testCreateVectorOfStrings", testCreateVectorOfStrings),
("testCreatingTwoCountries", testCreatingTwoCountries),
("testReadDoubleArray", testReadDoubleArray),
("testReadInt32Array", testReadInt32Array),
]
}
public func __allTests() -> [XCTestCaseEntry] {
return [
testCase(FlatBuffersDoubleTests.__allTests__FlatBuffersDoubleTests),
testCase(FlatBuffersMonsterWriterTests.__allTests__FlatBuffersMonsterWriterTests),
testCase(FlatBuffersStructsTests.__allTests__FlatBuffersStructsTests),
testCase(FlatBuffersTests.__allTests__FlatBuffersTests),
testCase(FlatBuffersUnionTests.__allTests__FlatBuffersUnionTests),
testCase(FlatBuffersVectors.__allTests__FlatBuffersVectors),
]
[
testCase(FlatBuffersDoubleTests.__allTests__FlatBuffersDoubleTests),
testCase(FlatBuffersMonsterWriterTests.__allTests__FlatBuffersMonsterWriterTests),
testCase(FlatBuffersStructsTests.__allTests__FlatBuffersStructsTests),
testCase(FlatBuffersTests.__allTests__FlatBuffersTests),
testCase(FlatBuffersUnionTests.__allTests__FlatBuffersUnionTests),
testCase(FlatBuffersVectors.__allTests__FlatBuffersVectors),
]
}
#endif

View File

@@ -1,6 +1,10 @@
// Generated GRPC code for FlatBuffers swift!
/// The following code is generated by the Flatbuffers library which might not be in sync with grpc-swift
/// in case of an issue please open github issue, though it would be maintained
// swiftlint:disable all
// swiftformat:disable all
import Foundation
import GRPC
import NIO
@@ -9,87 +13,85 @@ import FlatBuffers
public protocol GRPCFlatBufPayload: GRPCPayload, FlatBufferGRPCMessage {}
public extension GRPCFlatBufPayload {
init(serializedByteBuffer: inout NIO.ByteBuffer) throws {
self.init(byteBuffer: FlatBuffers.ByteBuffer(contiguousBytes: serializedByteBuffer.readableBytesView, count: serializedByteBuffer.readableBytes))
}
func serialize(into buffer: inout NIO.ByteBuffer) throws {
let buf = UnsafeRawBufferPointer(start: self.rawPointer, count: Int(self.size))
buffer.writeBytes(buf)
}
init(serializedByteBuffer: inout NIO.ByteBuffer) throws {
self.init(byteBuffer: FlatBuffers.ByteBuffer(contiguousBytes: serializedByteBuffer.readableBytesView, count: serializedByteBuffer.readableBytes))
}
func serialize(into buffer: inout NIO.ByteBuffer) throws {
let buf = UnsafeRawBufferPointer(start: self.rawPointer, count: Int(self.size))
buffer.writeBytes(buf)
}
}
extension Message: GRPCFlatBufPayload {}
/// Usage: instantiate MyGame_Example_MonsterStorageServiceClient, then call methods of this protocol to make API calls.
public protocol MyGame_Example_MonsterStorageService {
func Store(_ request: Message<MyGame_Example_Monster>, callOptions: CallOptions?) -> UnaryCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>>
func Retrieve(_ request: Message<MyGame_Example_Stat>, callOptions: CallOptions?, handler: @escaping (Message<MyGame_Example_Monster>) -> Void) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>>
func GetMaxHitPoint(callOptions: CallOptions?) -> ClientStreamingCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>>
func GetMinMaxHitPoints(callOptions: CallOptions?, handler: @escaping (Message<MyGame_Example_Stat>) -> Void) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>
func Store(_ request: Message<MyGame_Example_Monster>, callOptions: CallOptions?) -> UnaryCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>>
func Retrieve(_ request: Message<MyGame_Example_Stat>, callOptions: CallOptions?, handler: @escaping (Message<MyGame_Example_Monster>) -> Void) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>>
func GetMaxHitPoint(callOptions: CallOptions?) -> ClientStreamingCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>>
func GetMinMaxHitPoints(callOptions: CallOptions?, handler: @escaping (Message<MyGame_Example_Stat>) -> Void) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>
}
public final class MyGame_Example_MonsterStorageServiceClient: GRPCClient, MyGame_Example_MonsterStorageService {
public let channel: GRPCChannel
public var defaultCallOptions: CallOptions
public let channel: GRPCChannel
public var defaultCallOptions: CallOptions
public init(channel: GRPCChannel, defaultCallOptions: CallOptions = CallOptions()) {
self.channel = channel
self.defaultCallOptions = defaultCallOptions
}
public init(channel: GRPCChannel, defaultCallOptions: CallOptions = CallOptions()) {
self.channel = channel
self.defaultCallOptions = defaultCallOptions
}
public func Store(_ request: Message<MyGame_Example_Monster>, callOptions: CallOptions? = nil) -> UnaryCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>> {
return self.makeUnaryCall(path: "/MyGame.Example.MonsterStorage/Store", request: request, callOptions: callOptions ?? self.defaultCallOptions)
}
public func Store(_ request: Message<MyGame_Example_Monster>, callOptions: CallOptions? = nil) -> UnaryCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>> {
return self.makeUnaryCall(path: "/MyGame.Example.MonsterStorage/Store", request: request, callOptions: callOptions ?? self.defaultCallOptions)
}
public func Retrieve(_ request: Message<MyGame_Example_Stat>, callOptions: CallOptions? = nil, handler: @escaping (Message<MyGame_Example_Monster>) -> Void) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>> {
return self.makeServerStreamingCall(path: "/MyGame.Example.MonsterStorage/Retrieve", request: request, callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
}
public func Retrieve(_ request: Message<MyGame_Example_Stat>, callOptions: CallOptions? = nil, handler: @escaping (Message<MyGame_Example_Monster>) -> Void) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>> {
return self.makeServerStreamingCall(path: "/MyGame.Example.MonsterStorage/Retrieve", request: request, callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
}
public func GetMaxHitPoint(callOptions: CallOptions? = nil) -> ClientStreamingCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>> {
return self.makeClientStreamingCall(path: "/MyGame.Example.MonsterStorage/GetMaxHitPoint", callOptions: callOptions ?? self.defaultCallOptions)
}
public func GetMaxHitPoint(callOptions: CallOptions? = nil) -> ClientStreamingCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>> {
return self.makeClientStreamingCall(path: "/MyGame.Example.MonsterStorage/GetMaxHitPoint", callOptions: callOptions ?? self.defaultCallOptions)
}
public func GetMinMaxHitPoints(callOptions: CallOptions? = nil, handler: @escaping (Message<MyGame_Example_Stat>) -> Void) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>> {
return self.makeBidirectionalStreamingCall(path: "/MyGame.Example.MonsterStorage/GetMinMaxHitPoints", callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
}
public func GetMinMaxHitPoints(callOptions: CallOptions? = nil, handler: @escaping (Message<MyGame_Example_Stat>) -> Void) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>> {
return self.makeBidirectionalStreamingCall(path: "/MyGame.Example.MonsterStorage/GetMinMaxHitPoints", callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
}
}
public protocol MyGame_Example_MonsterStorageProvider: CallHandlerProvider {
func Store(_ request: Message<MyGame_Example_Monster>, context: StatusOnlyCallContext) -> EventLoopFuture<Message<MyGame_Example_Stat>>
func Retrieve(request: Message<MyGame_Example_Stat>, context: StreamingResponseCallContext<Message<MyGame_Example_Monster>>) -> EventLoopFuture<GRPCStatus>
func GetMaxHitPoint(context: UnaryResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
func GetMinMaxHitPoints(context: StreamingResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
func Store(_ request: Message<MyGame_Example_Monster>, context: StatusOnlyCallContext) -> EventLoopFuture<Message<MyGame_Example_Stat>>
func Retrieve(request: Message<MyGame_Example_Stat>, context: StreamingResponseCallContext<Message<MyGame_Example_Monster>>) -> EventLoopFuture<GRPCStatus>
func GetMaxHitPoint(context: UnaryResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
func GetMinMaxHitPoints(context: StreamingResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
}
public extension MyGame_Example_MonsterStorageProvider {
var serviceName: Substring { return "MyGame.Example.MonsterStorage" }
var serviceName: Substring { return "MyGame.Example.MonsterStorage" }
func handleMethod(_ methodName: Substring, callHandlerContext: CallHandlerContext) -> GRPCCallHandler? {
switch methodName {
case "Store":
return CallHandlerFactory.makeUnary(callHandlerContext: callHandlerContext) { context in
return { request in
self.Store(request, context: context)
}
}
case "Retrieve":
return CallHandlerFactory.makeServerStreaming(callHandlerContext: callHandlerContext) { context in
return { request in
self.Retrieve(request: request, context: context)
}
}
case "GetMaxHitPoint":
return CallHandlerFactory.makeClientStreaming(callHandlerContext: callHandlerContext) { context in
self.GetMaxHitPoint(context: context)
}
case "GetMinMaxHitPoints":
return CallHandlerFactory.makeBidirectionalStreaming(callHandlerContext: callHandlerContext) { context in
self.GetMinMaxHitPoints(context: context)
}
default: return nil;
}
}
func handleMethod(_ methodName: Substring, callHandlerContext: CallHandlerContext) -> GRPCCallHandler? {
switch methodName {
case "Store":
return CallHandlerFactory.makeUnary(callHandlerContext: callHandlerContext) { context in
return { request in
self.Store(request, context: context)
}
}
case "Retrieve":
return CallHandlerFactory.makeServerStreaming(callHandlerContext: callHandlerContext) { context in
return { request in
self.Retrieve(request: request, context: context)
}
}
case "GetMaxHitPoint":
return CallHandlerFactory.makeClientStreaming(callHandlerContext: callHandlerContext) { context in
self.GetMaxHitPoint(context: context)
}
case "GetMinMaxHitPoints":
return CallHandlerFactory.makeBidirectionalStreaming(callHandlerContext: callHandlerContext) { context in
self.GetMinMaxHitPoints(context: context)
}
default: return nil;
}
}
}

View File

@@ -1,227 +1,228 @@
// automatically generated by the FlatBuffers compiler, do not modify
// swiftlint:disable all
// swiftformat:disable all
import FlatBuffers
public enum optional_scalars_OptionalByte: Int8, Enum {
public typealias T = Int8
public static var byteSize: Int { return MemoryLayout<Int8>.size }
public var value: Int8 { return self.rawValue }
case none_ = 0
case one = 1
case two = 2
public typealias T = Int8
public static var byteSize: Int { return MemoryLayout<Int8>.size }
public var value: Int8 { return self.rawValue }
case none_ = 0
case one = 1
case two = 2
public static var max: optional_scalars_OptionalByte { return .two }
public static var min: optional_scalars_OptionalByte { return .none_ }
public static var max: optional_scalars_OptionalByte { return .two }
public static var min: optional_scalars_OptionalByte { return .none_ }
}
public struct optional_scalars_ScalarStuff: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "NULL", addPrefix: prefix) }
public static func getRootAsScalarStuff(bb: ByteBuffer) -> optional_scalars_ScalarStuff { return optional_scalars_ScalarStuff(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "NULL", addPrefix: prefix) }
public static func getRootAsScalarStuff(bb: ByteBuffer) -> optional_scalars_ScalarStuff { return optional_scalars_ScalarStuff(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private enum VTOFFSET: VOffset {
case justI8 = 4
case maybeI8 = 6
case defaultI8 = 8
case justU8 = 10
case maybeU8 = 12
case defaultU8 = 14
case justI16 = 16
case maybeI16 = 18
case defaultI16 = 20
case justU16 = 22
case maybeU16 = 24
case defaultU16 = 26
case justI32 = 28
case maybeI32 = 30
case defaultI32 = 32
case justU32 = 34
case maybeU32 = 36
case defaultU32 = 38
case justI64 = 40
case maybeI64 = 42
case defaultI64 = 44
case justU64 = 46
case maybeU64 = 48
case defaultU64 = 50
case justF32 = 52
case maybeF32 = 54
case defaultF32 = 56
case justF64 = 58
case maybeF64 = 60
case defaultF64 = 62
case justBool = 64
case maybeBool = 66
case defaultBool = 68
case justEnum = 70
case maybeEnum = 72
case defaultEnum = 74
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
private enum VTOFFSET: VOffset {
case justI8 = 4
case maybeI8 = 6
case defaultI8 = 8
case justU8 = 10
case maybeU8 = 12
case defaultU8 = 14
case justI16 = 16
case maybeI16 = 18
case defaultI16 = 20
case justU16 = 22
case maybeU16 = 24
case defaultU16 = 26
case justI32 = 28
case maybeI32 = 30
case defaultI32 = 32
case justU32 = 34
case maybeU32 = 36
case defaultU32 = 38
case justI64 = 40
case maybeI64 = 42
case defaultI64 = 44
case justU64 = 46
case maybeU64 = 48
case defaultU64 = 50
case justF32 = 52
case maybeF32 = 54
case defaultF32 = 56
case justF64 = 58
case maybeF64 = 60
case defaultF64 = 62
case justBool = 64
case maybeBool = 66
case defaultBool = 68
case justEnum = 70
case maybeEnum = 72
case defaultEnum = 74
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
public var justI8: Int8 { let o = _accessor.offset(VTOFFSET.justI8.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int8.self, at: o) }
public var maybeI8: Int8? { let o = _accessor.offset(VTOFFSET.maybeI8.v); return o == 0 ? nil : _accessor.readBuffer(of: Int8.self, at: o) }
public var defaultI8: Int8 { let o = _accessor.offset(VTOFFSET.defaultI8.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int8.self, at: o) }
public var justU8: UInt8 { let o = _accessor.offset(VTOFFSET.justU8.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt8.self, at: o) }
public var maybeU8: UInt8? { let o = _accessor.offset(VTOFFSET.maybeU8.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt8.self, at: o) }
public var defaultU8: UInt8 { let o = _accessor.offset(VTOFFSET.defaultU8.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt8.self, at: o) }
public var justI16: Int16 { let o = _accessor.offset(VTOFFSET.justI16.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int16.self, at: o) }
public var maybeI16: Int16? { let o = _accessor.offset(VTOFFSET.maybeI16.v); return o == 0 ? nil : _accessor.readBuffer(of: Int16.self, at: o) }
public var defaultI16: Int16 { let o = _accessor.offset(VTOFFSET.defaultI16.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int16.self, at: o) }
public var justU16: UInt16 { let o = _accessor.offset(VTOFFSET.justU16.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt16.self, at: o) }
public var maybeU16: UInt16? { let o = _accessor.offset(VTOFFSET.maybeU16.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt16.self, at: o) }
public var defaultU16: UInt16 { let o = _accessor.offset(VTOFFSET.defaultU16.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt16.self, at: o) }
public var justI32: Int32 { let o = _accessor.offset(VTOFFSET.justI32.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
public var maybeI32: Int32? { let o = _accessor.offset(VTOFFSET.maybeI32.v); return o == 0 ? nil : _accessor.readBuffer(of: Int32.self, at: o) }
public var defaultI32: Int32 { let o = _accessor.offset(VTOFFSET.defaultI32.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int32.self, at: o) }
public var justU32: UInt32 { let o = _accessor.offset(VTOFFSET.justU32.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt32.self, at: o) }
public var maybeU32: UInt32? { let o = _accessor.offset(VTOFFSET.maybeU32.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt32.self, at: o) }
public var defaultU32: UInt32 { let o = _accessor.offset(VTOFFSET.defaultU32.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt32.self, at: o) }
public var justI64: Int64 { let o = _accessor.offset(VTOFFSET.justI64.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int64.self, at: o) }
public var maybeI64: Int64? { let o = _accessor.offset(VTOFFSET.maybeI64.v); return o == 0 ? nil : _accessor.readBuffer(of: Int64.self, at: o) }
public var defaultI64: Int64 { let o = _accessor.offset(VTOFFSET.defaultI64.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int64.self, at: o) }
public var justU64: UInt64 { let o = _accessor.offset(VTOFFSET.justU64.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt64.self, at: o) }
public var maybeU64: UInt64? { let o = _accessor.offset(VTOFFSET.maybeU64.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt64.self, at: o) }
public var defaultU64: UInt64 { let o = _accessor.offset(VTOFFSET.defaultU64.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt64.self, at: o) }
public var justF32: Float32 { let o = _accessor.offset(VTOFFSET.justF32.v); return o == 0 ? 0.0 : _accessor.readBuffer(of: Float32.self, at: o) }
public var maybeF32: Float32? { let o = _accessor.offset(VTOFFSET.maybeF32.v); return o == 0 ? nil : _accessor.readBuffer(of: Float32.self, at: o) }
public var defaultF32: Float32 { let o = _accessor.offset(VTOFFSET.defaultF32.v); return o == 0 ? 42.0 : _accessor.readBuffer(of: Float32.self, at: o) }
public var justF64: Double { let o = _accessor.offset(VTOFFSET.justF64.v); return o == 0 ? 0.0 : _accessor.readBuffer(of: Double.self, at: o) }
public var maybeF64: Double? { let o = _accessor.offset(VTOFFSET.maybeF64.v); return o == 0 ? nil : _accessor.readBuffer(of: Double.self, at: o) }
public var defaultF64: Double { let o = _accessor.offset(VTOFFSET.defaultF64.v); return o == 0 ? 42.0 : _accessor.readBuffer(of: Double.self, at: o) }
public var justBool: Bool { let o = _accessor.offset(VTOFFSET.justBool.v); return o == 0 ? false : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
public var maybeBool: Bool? { let o = _accessor.offset(VTOFFSET.maybeBool.v); return o == 0 ? true : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
public var defaultBool: Bool { let o = _accessor.offset(VTOFFSET.defaultBool.v); return o == 0 ? true : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
public var justEnum: optional_scalars_OptionalByte { let o = _accessor.offset(VTOFFSET.justEnum.v); return o == 0 ? .none_ : optional_scalars_OptionalByte(rawValue: _accessor.readBuffer(of: Int8.self, at: o)) ?? .none_ }
public var maybeEnum: optional_scalars_OptionalByte? { let o = _accessor.offset(VTOFFSET.maybeEnum.v); return o == 0 ? nil : optional_scalars_OptionalByte(rawValue: _accessor.readBuffer(of: Int8.self, at: o)) ?? nil }
public var defaultEnum: optional_scalars_OptionalByte { let o = _accessor.offset(VTOFFSET.defaultEnum.v); return o == 0 ? .one : optional_scalars_OptionalByte(rawValue: _accessor.readBuffer(of: Int8.self, at: o)) ?? .one }
public static func startScalarStuff(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 36) }
public static func add(justI8: Int8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI8, def: 0, at: VTOFFSET.justI8.p) }
public static func add(maybeI8: Int8?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI8, at: VTOFFSET.maybeI8.p) }
public static func add(defaultI8: Int8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI8, def: 42, at: VTOFFSET.defaultI8.p) }
public static func add(justU8: UInt8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU8, def: 0, at: VTOFFSET.justU8.p) }
public static func add(maybeU8: UInt8?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU8, at: VTOFFSET.maybeU8.p) }
public static func add(defaultU8: UInt8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU8, def: 42, at: VTOFFSET.defaultU8.p) }
public static func add(justI16: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI16, def: 0, at: VTOFFSET.justI16.p) }
public static func add(maybeI16: Int16?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI16, at: VTOFFSET.maybeI16.p) }
public static func add(defaultI16: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI16, def: 42, at: VTOFFSET.defaultI16.p) }
public static func add(justU16: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU16, def: 0, at: VTOFFSET.justU16.p) }
public static func add(maybeU16: UInt16?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU16, at: VTOFFSET.maybeU16.p) }
public static func add(defaultU16: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU16, def: 42, at: VTOFFSET.defaultU16.p) }
public static func add(justI32: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI32, def: 0, at: VTOFFSET.justI32.p) }
public static func add(maybeI32: Int32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI32, at: VTOFFSET.maybeI32.p) }
public static func add(defaultI32: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI32, def: 42, at: VTOFFSET.defaultI32.p) }
public static func add(justU32: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU32, def: 0, at: VTOFFSET.justU32.p) }
public static func add(maybeU32: UInt32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU32, at: VTOFFSET.maybeU32.p) }
public static func add(defaultU32: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU32, def: 42, at: VTOFFSET.defaultU32.p) }
public static func add(justI64: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI64, def: 0, at: VTOFFSET.justI64.p) }
public static func add(maybeI64: Int64?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI64, at: VTOFFSET.maybeI64.p) }
public static func add(defaultI64: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI64, def: 42, at: VTOFFSET.defaultI64.p) }
public static func add(justU64: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU64, def: 0, at: VTOFFSET.justU64.p) }
public static func add(maybeU64: UInt64?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU64, at: VTOFFSET.maybeU64.p) }
public static func add(defaultU64: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU64, def: 42, at: VTOFFSET.defaultU64.p) }
public static func add(justF32: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justF32, def: 0.0, at: VTOFFSET.justF32.p) }
public static func add(maybeF32: Float32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeF32, at: VTOFFSET.maybeF32.p) }
public static func add(defaultF32: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultF32, def: 42.0, at: VTOFFSET.defaultF32.p) }
public static func add(justF64: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justF64, def: 0.0, at: VTOFFSET.justF64.p) }
public static func add(maybeF64: Double?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeF64, at: VTOFFSET.maybeF64.p) }
public static func add(defaultF64: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultF64, def: 42.0, at: VTOFFSET.defaultF64.p) }
public static func add(justBool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justBool, def: false,
at: VTOFFSET.justBool.p) }
public static func add(maybeBool: Bool?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeBool, at: VTOFFSET.maybeBool.p) }
public static func add(defaultBool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultBool, def: true,
at: VTOFFSET.defaultBool.p) }
public static func add(justEnum: optional_scalars_OptionalByte, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justEnum.rawValue, def: 0, at: VTOFFSET.justEnum.p) }
public static func add(maybeEnum: optional_scalars_OptionalByte?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeEnum?.rawValue, at: VTOFFSET.maybeEnum.p) }
public static func add(defaultEnum: optional_scalars_OptionalByte, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultEnum.rawValue, def: 1, at: VTOFFSET.defaultEnum.p) }
public static func endScalarStuff(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createScalarStuff(
_ fbb: inout FlatBufferBuilder,
justI8: Int8 = 0,
maybeI8: Int8? = nil,
defaultI8: Int8 = 42,
justU8: UInt8 = 0,
maybeU8: UInt8? = nil,
defaultU8: UInt8 = 42,
justI16: Int16 = 0,
maybeI16: Int16? = nil,
defaultI16: Int16 = 42,
justU16: UInt16 = 0,
maybeU16: UInt16? = nil,
defaultU16: UInt16 = 42,
justI32: Int32 = 0,
maybeI32: Int32? = nil,
defaultI32: Int32 = 42,
justU32: UInt32 = 0,
maybeU32: UInt32? = nil,
defaultU32: UInt32 = 42,
justI64: Int64 = 0,
maybeI64: Int64? = nil,
defaultI64: Int64 = 42,
justU64: UInt64 = 0,
maybeU64: UInt64? = nil,
defaultU64: UInt64 = 42,
justF32: Float32 = 0.0,
maybeF32: Float32? = nil,
defaultF32: Float32 = 42.0,
justF64: Double = 0.0,
maybeF64: Double? = nil,
defaultF64: Double = 42.0,
justBool: Bool = false,
maybeBool: Bool? = nil,
defaultBool: Bool = true,
justEnum: optional_scalars_OptionalByte = .none_,
maybeEnum: optional_scalars_OptionalByte? = nil,
defaultEnum: optional_scalars_OptionalByte = .one
) -> Offset<UOffset> {
let __start = optional_scalars_ScalarStuff.startScalarStuff(&fbb)
optional_scalars_ScalarStuff.add(justI8: justI8, &fbb)
optional_scalars_ScalarStuff.add(maybeI8: maybeI8, &fbb)
optional_scalars_ScalarStuff.add(defaultI8: defaultI8, &fbb)
optional_scalars_ScalarStuff.add(justU8: justU8, &fbb)
optional_scalars_ScalarStuff.add(maybeU8: maybeU8, &fbb)
optional_scalars_ScalarStuff.add(defaultU8: defaultU8, &fbb)
optional_scalars_ScalarStuff.add(justI16: justI16, &fbb)
optional_scalars_ScalarStuff.add(maybeI16: maybeI16, &fbb)
optional_scalars_ScalarStuff.add(defaultI16: defaultI16, &fbb)
optional_scalars_ScalarStuff.add(justU16: justU16, &fbb)
optional_scalars_ScalarStuff.add(maybeU16: maybeU16, &fbb)
optional_scalars_ScalarStuff.add(defaultU16: defaultU16, &fbb)
optional_scalars_ScalarStuff.add(justI32: justI32, &fbb)
optional_scalars_ScalarStuff.add(maybeI32: maybeI32, &fbb)
optional_scalars_ScalarStuff.add(defaultI32: defaultI32, &fbb)
optional_scalars_ScalarStuff.add(justU32: justU32, &fbb)
optional_scalars_ScalarStuff.add(maybeU32: maybeU32, &fbb)
optional_scalars_ScalarStuff.add(defaultU32: defaultU32, &fbb)
optional_scalars_ScalarStuff.add(justI64: justI64, &fbb)
optional_scalars_ScalarStuff.add(maybeI64: maybeI64, &fbb)
optional_scalars_ScalarStuff.add(defaultI64: defaultI64, &fbb)
optional_scalars_ScalarStuff.add(justU64: justU64, &fbb)
optional_scalars_ScalarStuff.add(maybeU64: maybeU64, &fbb)
optional_scalars_ScalarStuff.add(defaultU64: defaultU64, &fbb)
optional_scalars_ScalarStuff.add(justF32: justF32, &fbb)
optional_scalars_ScalarStuff.add(maybeF32: maybeF32, &fbb)
optional_scalars_ScalarStuff.add(defaultF32: defaultF32, &fbb)
optional_scalars_ScalarStuff.add(justF64: justF64, &fbb)
optional_scalars_ScalarStuff.add(maybeF64: maybeF64, &fbb)
optional_scalars_ScalarStuff.add(defaultF64: defaultF64, &fbb)
optional_scalars_ScalarStuff.add(justBool: justBool, &fbb)
optional_scalars_ScalarStuff.add(maybeBool: maybeBool, &fbb)
optional_scalars_ScalarStuff.add(defaultBool: defaultBool, &fbb)
optional_scalars_ScalarStuff.add(justEnum: justEnum, &fbb)
optional_scalars_ScalarStuff.add(maybeEnum: maybeEnum, &fbb)
optional_scalars_ScalarStuff.add(defaultEnum: defaultEnum, &fbb)
return optional_scalars_ScalarStuff.endScalarStuff(&fbb, start: __start)
}
public var justI8: Int8 { let o = _accessor.offset(VTOFFSET.justI8.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int8.self, at: o) }
public var maybeI8: Int8? { let o = _accessor.offset(VTOFFSET.maybeI8.v); return o == 0 ? nil : _accessor.readBuffer(of: Int8.self, at: o) }
public var defaultI8: Int8 { let o = _accessor.offset(VTOFFSET.defaultI8.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int8.self, at: o) }
public var justU8: UInt8 { let o = _accessor.offset(VTOFFSET.justU8.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt8.self, at: o) }
public var maybeU8: UInt8? { let o = _accessor.offset(VTOFFSET.maybeU8.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt8.self, at: o) }
public var defaultU8: UInt8 { let o = _accessor.offset(VTOFFSET.defaultU8.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt8.self, at: o) }
public var justI16: Int16 { let o = _accessor.offset(VTOFFSET.justI16.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int16.self, at: o) }
public var maybeI16: Int16? { let o = _accessor.offset(VTOFFSET.maybeI16.v); return o == 0 ? nil : _accessor.readBuffer(of: Int16.self, at: o) }
public var defaultI16: Int16 { let o = _accessor.offset(VTOFFSET.defaultI16.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int16.self, at: o) }
public var justU16: UInt16 { let o = _accessor.offset(VTOFFSET.justU16.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt16.self, at: o) }
public var maybeU16: UInt16? { let o = _accessor.offset(VTOFFSET.maybeU16.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt16.self, at: o) }
public var defaultU16: UInt16 { let o = _accessor.offset(VTOFFSET.defaultU16.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt16.self, at: o) }
public var justI32: Int32 { let o = _accessor.offset(VTOFFSET.justI32.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
public var maybeI32: Int32? { let o = _accessor.offset(VTOFFSET.maybeI32.v); return o == 0 ? nil : _accessor.readBuffer(of: Int32.self, at: o) }
public var defaultI32: Int32 { let o = _accessor.offset(VTOFFSET.defaultI32.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int32.self, at: o) }
public var justU32: UInt32 { let o = _accessor.offset(VTOFFSET.justU32.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt32.self, at: o) }
public var maybeU32: UInt32? { let o = _accessor.offset(VTOFFSET.maybeU32.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt32.self, at: o) }
public var defaultU32: UInt32 { let o = _accessor.offset(VTOFFSET.defaultU32.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt32.self, at: o) }
public var justI64: Int64 { let o = _accessor.offset(VTOFFSET.justI64.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int64.self, at: o) }
public var maybeI64: Int64? { let o = _accessor.offset(VTOFFSET.maybeI64.v); return o == 0 ? nil : _accessor.readBuffer(of: Int64.self, at: o) }
public var defaultI64: Int64 { let o = _accessor.offset(VTOFFSET.defaultI64.v); return o == 0 ? 42 : _accessor.readBuffer(of: Int64.self, at: o) }
public var justU64: UInt64 { let o = _accessor.offset(VTOFFSET.justU64.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt64.self, at: o) }
public var maybeU64: UInt64? { let o = _accessor.offset(VTOFFSET.maybeU64.v); return o == 0 ? nil : _accessor.readBuffer(of: UInt64.self, at: o) }
public var defaultU64: UInt64 { let o = _accessor.offset(VTOFFSET.defaultU64.v); return o == 0 ? 42 : _accessor.readBuffer(of: UInt64.self, at: o) }
public var justF32: Float32 { let o = _accessor.offset(VTOFFSET.justF32.v); return o == 0 ? 0.0 : _accessor.readBuffer(of: Float32.self, at: o) }
public var maybeF32: Float32? { let o = _accessor.offset(VTOFFSET.maybeF32.v); return o == 0 ? nil : _accessor.readBuffer(of: Float32.self, at: o) }
public var defaultF32: Float32 { let o = _accessor.offset(VTOFFSET.defaultF32.v); return o == 0 ? 42.0 : _accessor.readBuffer(of: Float32.self, at: o) }
public var justF64: Double { let o = _accessor.offset(VTOFFSET.justF64.v); return o == 0 ? 0.0 : _accessor.readBuffer(of: Double.self, at: o) }
public var maybeF64: Double? { let o = _accessor.offset(VTOFFSET.maybeF64.v); return o == 0 ? nil : _accessor.readBuffer(of: Double.self, at: o) }
public var defaultF64: Double { let o = _accessor.offset(VTOFFSET.defaultF64.v); return o == 0 ? 42.0 : _accessor.readBuffer(of: Double.self, at: o) }
public var justBool: Bool { let o = _accessor.offset(VTOFFSET.justBool.v); return o == 0 ? false : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
public var maybeBool: Bool? { let o = _accessor.offset(VTOFFSET.maybeBool.v); return o == 0 ? true : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
public var defaultBool: Bool { let o = _accessor.offset(VTOFFSET.defaultBool.v); return o == 0 ? true : 0 != _accessor.readBuffer(of: Byte.self, at: o) }
public var justEnum: optional_scalars_OptionalByte { let o = _accessor.offset(VTOFFSET.justEnum.v); return o == 0 ? .none_ : optional_scalars_OptionalByte(rawValue: _accessor.readBuffer(of: Int8.self, at: o)) ?? .none_ }
public var maybeEnum: optional_scalars_OptionalByte? { let o = _accessor.offset(VTOFFSET.maybeEnum.v); return o == 0 ? nil : optional_scalars_OptionalByte(rawValue: _accessor.readBuffer(of: Int8.self, at: o)) ?? nil }
public var defaultEnum: optional_scalars_OptionalByte { let o = _accessor.offset(VTOFFSET.defaultEnum.v); return o == 0 ? .one : optional_scalars_OptionalByte(rawValue: _accessor.readBuffer(of: Int8.self, at: o)) ?? .one }
public static func startScalarStuff(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 36) }
public static func add(justI8: Int8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI8, def: 0, at: VTOFFSET.justI8.p) }
public static func add(maybeI8: Int8?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI8, at: VTOFFSET.maybeI8.p) }
public static func add(defaultI8: Int8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI8, def: 42, at: VTOFFSET.defaultI8.p) }
public static func add(justU8: UInt8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU8, def: 0, at: VTOFFSET.justU8.p) }
public static func add(maybeU8: UInt8?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU8, at: VTOFFSET.maybeU8.p) }
public static func add(defaultU8: UInt8, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU8, def: 42, at: VTOFFSET.defaultU8.p) }
public static func add(justI16: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI16, def: 0, at: VTOFFSET.justI16.p) }
public static func add(maybeI16: Int16?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI16, at: VTOFFSET.maybeI16.p) }
public static func add(defaultI16: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI16, def: 42, at: VTOFFSET.defaultI16.p) }
public static func add(justU16: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU16, def: 0, at: VTOFFSET.justU16.p) }
public static func add(maybeU16: UInt16?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU16, at: VTOFFSET.maybeU16.p) }
public static func add(defaultU16: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU16, def: 42, at: VTOFFSET.defaultU16.p) }
public static func add(justI32: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI32, def: 0, at: VTOFFSET.justI32.p) }
public static func add(maybeI32: Int32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI32, at: VTOFFSET.maybeI32.p) }
public static func add(defaultI32: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI32, def: 42, at: VTOFFSET.defaultI32.p) }
public static func add(justU32: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU32, def: 0, at: VTOFFSET.justU32.p) }
public static func add(maybeU32: UInt32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU32, at: VTOFFSET.maybeU32.p) }
public static func add(defaultU32: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU32, def: 42, at: VTOFFSET.defaultU32.p) }
public static func add(justI64: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justI64, def: 0, at: VTOFFSET.justI64.p) }
public static func add(maybeI64: Int64?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeI64, at: VTOFFSET.maybeI64.p) }
public static func add(defaultI64: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultI64, def: 42, at: VTOFFSET.defaultI64.p) }
public static func add(justU64: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justU64, def: 0, at: VTOFFSET.justU64.p) }
public static func add(maybeU64: UInt64?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeU64, at: VTOFFSET.maybeU64.p) }
public static func add(defaultU64: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultU64, def: 42, at: VTOFFSET.defaultU64.p) }
public static func add(justF32: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justF32, def: 0.0, at: VTOFFSET.justF32.p) }
public static func add(maybeF32: Float32?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeF32, at: VTOFFSET.maybeF32.p) }
public static func add(defaultF32: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultF32, def: 42.0, at: VTOFFSET.defaultF32.p) }
public static func add(justF64: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justF64, def: 0.0, at: VTOFFSET.justF64.p) }
public static func add(maybeF64: Double?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeF64, at: VTOFFSET.maybeF64.p) }
public static func add(defaultF64: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultF64, def: 42.0, at: VTOFFSET.defaultF64.p) }
public static func add(justBool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justBool, def: false,
at: VTOFFSET.justBool.p) }
public static func add(maybeBool: Bool?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeBool, at: VTOFFSET.maybeBool.p) }
public static func add(defaultBool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultBool, def: true,
at: VTOFFSET.defaultBool.p) }
public static func add(justEnum: optional_scalars_OptionalByte, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justEnum.rawValue, def: 0, at: VTOFFSET.justEnum.p) }
public static func add(maybeEnum: optional_scalars_OptionalByte?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeEnum?.rawValue, at: VTOFFSET.maybeEnum.p) }
public static func add(defaultEnum: optional_scalars_OptionalByte, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultEnum.rawValue, def: 1, at: VTOFFSET.defaultEnum.p) }
public static func endScalarStuff(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createScalarStuff(
_ fbb: inout FlatBufferBuilder,
justI8: Int8 = 0,
maybeI8: Int8? = nil,
defaultI8: Int8 = 42,
justU8: UInt8 = 0,
maybeU8: UInt8? = nil,
defaultU8: UInt8 = 42,
justI16: Int16 = 0,
maybeI16: Int16? = nil,
defaultI16: Int16 = 42,
justU16: UInt16 = 0,
maybeU16: UInt16? = nil,
defaultU16: UInt16 = 42,
justI32: Int32 = 0,
maybeI32: Int32? = nil,
defaultI32: Int32 = 42,
justU32: UInt32 = 0,
maybeU32: UInt32? = nil,
defaultU32: UInt32 = 42,
justI64: Int64 = 0,
maybeI64: Int64? = nil,
defaultI64: Int64 = 42,
justU64: UInt64 = 0,
maybeU64: UInt64? = nil,
defaultU64: UInt64 = 42,
justF32: Float32 = 0.0,
maybeF32: Float32? = nil,
defaultF32: Float32 = 42.0,
justF64: Double = 0.0,
maybeF64: Double? = nil,
defaultF64: Double = 42.0,
justBool: Bool = false,
maybeBool: Bool? = nil,
defaultBool: Bool = true,
justEnum: optional_scalars_OptionalByte = .none_,
maybeEnum: optional_scalars_OptionalByte? = nil,
defaultEnum: optional_scalars_OptionalByte = .one
) -> Offset<UOffset> {
let __start = optional_scalars_ScalarStuff.startScalarStuff(&fbb)
optional_scalars_ScalarStuff.add(justI8: justI8, &fbb)
optional_scalars_ScalarStuff.add(maybeI8: maybeI8, &fbb)
optional_scalars_ScalarStuff.add(defaultI8: defaultI8, &fbb)
optional_scalars_ScalarStuff.add(justU8: justU8, &fbb)
optional_scalars_ScalarStuff.add(maybeU8: maybeU8, &fbb)
optional_scalars_ScalarStuff.add(defaultU8: defaultU8, &fbb)
optional_scalars_ScalarStuff.add(justI16: justI16, &fbb)
optional_scalars_ScalarStuff.add(maybeI16: maybeI16, &fbb)
optional_scalars_ScalarStuff.add(defaultI16: defaultI16, &fbb)
optional_scalars_ScalarStuff.add(justU16: justU16, &fbb)
optional_scalars_ScalarStuff.add(maybeU16: maybeU16, &fbb)
optional_scalars_ScalarStuff.add(defaultU16: defaultU16, &fbb)
optional_scalars_ScalarStuff.add(justI32: justI32, &fbb)
optional_scalars_ScalarStuff.add(maybeI32: maybeI32, &fbb)
optional_scalars_ScalarStuff.add(defaultI32: defaultI32, &fbb)
optional_scalars_ScalarStuff.add(justU32: justU32, &fbb)
optional_scalars_ScalarStuff.add(maybeU32: maybeU32, &fbb)
optional_scalars_ScalarStuff.add(defaultU32: defaultU32, &fbb)
optional_scalars_ScalarStuff.add(justI64: justI64, &fbb)
optional_scalars_ScalarStuff.add(maybeI64: maybeI64, &fbb)
optional_scalars_ScalarStuff.add(defaultI64: defaultI64, &fbb)
optional_scalars_ScalarStuff.add(justU64: justU64, &fbb)
optional_scalars_ScalarStuff.add(maybeU64: maybeU64, &fbb)
optional_scalars_ScalarStuff.add(defaultU64: defaultU64, &fbb)
optional_scalars_ScalarStuff.add(justF32: justF32, &fbb)
optional_scalars_ScalarStuff.add(maybeF32: maybeF32, &fbb)
optional_scalars_ScalarStuff.add(defaultF32: defaultF32, &fbb)
optional_scalars_ScalarStuff.add(justF64: justF64, &fbb)
optional_scalars_ScalarStuff.add(maybeF64: maybeF64, &fbb)
optional_scalars_ScalarStuff.add(defaultF64: defaultF64, &fbb)
optional_scalars_ScalarStuff.add(justBool: justBool, &fbb)
optional_scalars_ScalarStuff.add(maybeBool: maybeBool, &fbb)
optional_scalars_ScalarStuff.add(defaultBool: defaultBool, &fbb)
optional_scalars_ScalarStuff.add(justEnum: justEnum, &fbb)
optional_scalars_ScalarStuff.add(maybeEnum: maybeEnum, &fbb)
optional_scalars_ScalarStuff.add(defaultEnum: defaultEnum, &fbb)
return optional_scalars_ScalarStuff.endScalarStuff(&fbb, start: __start)
}
}

View File

@@ -1,336 +1,337 @@
// automatically generated by the FlatBuffers compiler, do not modify
// swiftlint:disable all
// swiftformat:disable all
import FlatBuffers
public enum Character: UInt8, Enum {
public typealias T = UInt8
public static var byteSize: Int { return MemoryLayout<UInt8>.size }
public var value: UInt8 { return self.rawValue }
case none_ = 0
case mulan = 1
case rapunzel = 2
case belle = 3
case bookfan = 4
case other = 5
case unused = 6
public typealias T = UInt8
public static var byteSize: Int { return MemoryLayout<UInt8>.size }
public var value: UInt8 { return self.rawValue }
case none_ = 0
case mulan = 1
case rapunzel = 2
case belle = 3
case bookfan = 4
case other = 5
case unused = 6
public static var max: Character { return .unused }
public static var min: Character { return .none_ }
public static var max: Character { return .unused }
public static var min: Character { return .none_ }
}
public struct CharacterUnion {
public var type: Character
public var value: NativeTable?
public init(_ v: NativeTable?, type: Character) {
self.type = type
self.value = v
}
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type {
case .mulan:
var __obj = value as? AttackerT
return Attacker.pack(&builder, obj: &__obj)
case .rapunzel:
var __obj = value as? RapunzelT
return Rapunzel.pack(&builder, obj: &__obj)
case .belle:
var __obj = value as? BookReaderT
return BookReader.pack(&builder, obj: &__obj)
case .bookfan:
var __obj = value as? BookReaderT
return BookReader.pack(&builder, obj: &__obj)
default: return Offset()
}
public var type: Character
public var value: NativeTable?
public init(_ v: NativeTable?, type: Character) {
self.type = type
self.value = v
}
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
switch type {
case .mulan:
var __obj = value as? AttackerT
return Attacker.pack(&builder, obj: &__obj)
case .rapunzel:
var __obj = value as? RapunzelT
return Rapunzel.pack(&builder, obj: &__obj)
case .belle:
var __obj = value as? BookReaderT
return BookReader.pack(&builder, obj: &__obj)
case .bookfan:
var __obj = value as? BookReaderT
return BookReader.pack(&builder, obj: &__obj)
default: return Offset()
}
}
}
public struct Rapunzel: Readable {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
public static var size = 4
public static var alignment = 4
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
public static var size = 4
public static var alignment = 4
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
public var hairLength: Int32 { return _accessor.readBuffer(of: Int32.self, at: 0) }
@discardableResult public func mutate(hairLength: Int32) -> Bool { return _accessor.mutate(hairLength, index: 0) }
public var hairLength: Int32 { return _accessor.readBuffer(of: Int32.self, at: 0) }
@discardableResult public func mutate(hairLength: Int32) -> Bool { return _accessor.mutate(hairLength, index: 0) }
public mutating func unpack() -> RapunzelT {
return RapunzelT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout RapunzelT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj)
}
public mutating func unpack() -> RapunzelT {
return RapunzelT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout RapunzelT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout RapunzelT) -> Offset<UOffset> {
return createRapunzel(builder: &builder, hairLength: obj.hairLength)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout RapunzelT) -> Offset<UOffset> {
return createRapunzel(builder: &builder, hairLength: obj.hairLength)
}
}
public class RapunzelT: NativeTable {
public var hairLength: Int32
public var hairLength: Int32
public init(_ _t: inout Rapunzel) {
hairLength = _t.hairLength
}
public init(_ _t: inout Rapunzel) {
hairLength = _t.hairLength
}
public init() {
hairLength = 0
}
public init() {
hairLength = 0
}
}
public struct BookReader: Readable {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
public static var size = 4
public static var alignment = 4
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
public static var size = 4
public static var alignment = 4
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Struct(bb: bb, position: o) }
public var booksRead: Int32 { return _accessor.readBuffer(of: Int32.self, at: 0) }
@discardableResult public func mutate(booksRead: Int32) -> Bool { return _accessor.mutate(booksRead, index: 0) }
public var booksRead: Int32 { return _accessor.readBuffer(of: Int32.self, at: 0) }
@discardableResult public func mutate(booksRead: Int32) -> Bool { return _accessor.mutate(booksRead, index: 0) }
public mutating func unpack() -> BookReaderT {
return BookReaderT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReaderT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj)
}
public mutating func unpack() -> BookReaderT {
return BookReaderT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReaderT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReaderT) -> Offset<UOffset> {
return createBookReader(builder: &builder, booksRead: obj.booksRead)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReaderT) -> Offset<UOffset> {
return createBookReader(builder: &builder, booksRead: obj.booksRead)
}
}
public class BookReaderT: NativeTable {
public var booksRead: Int32
public var booksRead: Int32
public init(_ _t: inout BookReader) {
booksRead = _t.booksRead
}
public init(_ _t: inout BookReader) {
booksRead = _t.booksRead
}
public init() {
booksRead = 0
}
public init() {
booksRead = 0
}
}
extension Rapunzel {
@discardableResult
public static func createRapunzel(builder: inout FlatBufferBuilder, hairLength: Int32 = 0) -> Offset<UOffset> {
builder.createStructOf(size: Rapunzel.size, alignment: Rapunzel.alignment)
builder.reverseAdd(v: hairLength, postion: 0)
return builder.endStruct()
}
@discardableResult
public static func createRapunzel(builder: inout FlatBufferBuilder, hairLength: Int32 = 0) -> Offset<UOffset> {
builder.createStructOf(size: Rapunzel.size, alignment: Rapunzel.alignment)
builder.reverseAdd(v: hairLength, postion: 0)
return builder.endStruct()
}
}
extension BookReader {
@discardableResult
public static func createBookReader(builder: inout FlatBufferBuilder, booksRead: Int32 = 0) -> Offset<UOffset> {
builder.createStructOf(size: BookReader.size, alignment: BookReader.alignment)
builder.reverseAdd(v: booksRead, postion: 0)
return builder.endStruct()
}
@discardableResult
public static func createBookReader(builder: inout FlatBufferBuilder, booksRead: Int32 = 0) -> Offset<UOffset> {
builder.createStructOf(size: BookReader.size, alignment: BookReader.alignment)
builder.reverseAdd(v: booksRead, postion: 0)
return builder.endStruct()
}
}
public struct Attacker: FlatBufferObject, ObjectAPI {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
public static func getRootAsAttacker(bb: ByteBuffer) -> Attacker { return Attacker(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
public static func getRootAsAttacker(bb: ByteBuffer) -> Attacker { return Attacker(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private enum VTOFFSET: VOffset {
case swordAttackDamage = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
private enum VTOFFSET: VOffset {
case swordAttackDamage = 4
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
public var swordAttackDamage: Int32 { let o = _accessor.offset(VTOFFSET.swordAttackDamage.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
@discardableResult public func mutate(swordAttackDamage: Int32) -> Bool {let o = _accessor.offset(VTOFFSET.swordAttackDamage.v); return _accessor.mutate(swordAttackDamage, index: o) }
public static func startAttacker(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
public static func add(swordAttackDamage: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: swordAttackDamage, def: 0, at: VTOFFSET.swordAttackDamage.p) }
public static func endAttacker(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createAttacker(
_ fbb: inout FlatBufferBuilder,
swordAttackDamage: Int32 = 0
) -> Offset<UOffset> {
let __start = Attacker.startAttacker(&fbb)
Attacker.add(swordAttackDamage: swordAttackDamage, &fbb)
return Attacker.endAttacker(&fbb, start: __start)
}
public var swordAttackDamage: Int32 { let o = _accessor.offset(VTOFFSET.swordAttackDamage.v); return o == 0 ? 0 : _accessor.readBuffer(of: Int32.self, at: o) }
@discardableResult public func mutate(swordAttackDamage: Int32) -> Bool {let o = _accessor.offset(VTOFFSET.swordAttackDamage.v); return _accessor.mutate(swordAttackDamage, index: o) }
public static func startAttacker(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
public static func add(swordAttackDamage: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: swordAttackDamage, def: 0, at: VTOFFSET.swordAttackDamage.p) }
public static func endAttacker(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createAttacker(
_ fbb: inout FlatBufferBuilder,
swordAttackDamage: Int32 = 0
) -> Offset<UOffset> {
let __start = Attacker.startAttacker(&fbb)
Attacker.add(swordAttackDamage: swordAttackDamage, &fbb)
return Attacker.endAttacker(&fbb, start: __start)
}
public mutating func unpack() -> AttackerT {
return AttackerT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj)
}
public mutating func unpack() -> AttackerT {
return AttackerT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT) -> Offset<UOffset> {
let __root = Attacker.startAttacker(&builder)
Attacker.add(swordAttackDamage: obj.swordAttackDamage, &builder)
return Attacker.endAttacker(&builder, start: __root)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT) -> Offset<UOffset> {
let __root = Attacker.startAttacker(&builder)
Attacker.add(swordAttackDamage: obj.swordAttackDamage, &builder)
return Attacker.endAttacker(&builder, start: __root)
}
}
public class AttackerT: NativeTable {
public var swordAttackDamage: Int32
public var swordAttackDamage: Int32
public init(_ _t: inout Attacker) {
swordAttackDamage = _t.swordAttackDamage
}
public init(_ _t: inout Attacker) {
swordAttackDamage = _t.swordAttackDamage
}
public init() {
swordAttackDamage = 0
}
public init() {
swordAttackDamage = 0
}
public func serialize() -> ByteBuffer { return serialize(type: Attacker.self) }
public func serialize() -> ByteBuffer { return serialize(type: Attacker.self) }
}
public struct Movie: FlatBufferObject, ObjectAPI {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
static func validateVersion() { FlatBuffersVersion_1_12_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
public static func getRootAsMovie(bb: ByteBuffer) -> Movie { return Movie(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
public static func getRootAsMovie(bb: ByteBuffer) -> Movie { return Movie(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private init(_ t: Table) { _accessor = t }
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
private enum VTOFFSET: VOffset {
case mainCharacterType = 4
case mainCharacter = 6
case charactersType = 8
case characters = 10
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
private enum VTOFFSET: VOffset {
case mainCharacterType = 4
case mainCharacter = 6
case charactersType = 8
case characters = 10
var v: Int32 { Int32(self.rawValue) }
var p: VOffset { self.rawValue }
}
public var mainCharacterType: Character { let o = _accessor.offset(VTOFFSET.mainCharacterType.v); return o == 0 ? .none_ : Character(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none_ }
public func mainCharacter<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.mainCharacter.v); return o == 0 ? nil : _accessor.union(o) }
public var charactersTypeCount: Int32 { let o = _accessor.offset(VTOFFSET.charactersType.v); return o == 0 ? 0 : _accessor.vector(count: o) }
public func charactersType(at index: Int32) -> Character? { let o = _accessor.offset(VTOFFSET.charactersType.v); return o == 0 ? Character.none_ : Character(rawValue: _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1)) }
public var charactersCount: Int32 { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? 0 : _accessor.vector(count: o) }
public func characters<T: FlatBufferObject>(at index: Int32, type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? nil : _accessor.directUnion(_accessor.vector(at: o) + index * 4) }
public static func startMovie(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 4) }
public static func add(mainCharacterType: Character, _ fbb: inout FlatBufferBuilder) { fbb.add(element: mainCharacterType.rawValue, def: 0, at: VTOFFSET.mainCharacterType.p) }
public static func add(mainCharacter: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: mainCharacter, at: VTOFFSET.mainCharacter.p) }
public static func addVectorOf(charactersType: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: charactersType, at: VTOFFSET.charactersType.p) }
public static func addVectorOf(characters: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: characters, at: VTOFFSET.characters.p) }
public static func endMovie(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createMovie(
_ fbb: inout FlatBufferBuilder,
mainCharacterType: Character = .none_,
offsetOfMainCharacter mainCharacter: Offset<UOffset> = Offset(),
vectorOfCharactersType charactersType: Offset<UOffset> = Offset(),
vectorOfCharacters characters: Offset<UOffset> = Offset()
) -> Offset<UOffset> {
let __start = Movie.startMovie(&fbb)
Movie.add(mainCharacterType: mainCharacterType, &fbb)
Movie.add(mainCharacter: mainCharacter, &fbb)
Movie.addVectorOf(charactersType: charactersType, &fbb)
Movie.addVectorOf(characters: characters, &fbb)
return Movie.endMovie(&fbb, start: __start)
}
public mutating func unpack() -> MovieT {
return MovieT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT) -> Offset<UOffset> {
let __mainCharacter = obj.mainCharacter?.pack(builder: &builder) ?? Offset()
var __characters__: [Offset<UOffset>] = []
for i in obj.characters {
guard let off = i?.pack(builder: &builder) else { continue }
__characters__.append(off)
}
let __characters = builder.createVector(ofOffsets: __characters__)
let __charactersType = builder.createVector(obj.characters.compactMap { $0?.type })
let __root = Movie.startMovie(&builder)
if let o = obj.mainCharacter?.type {
Movie.add(mainCharacterType: o, &builder)
Movie.add(mainCharacter: __mainCharacter, &builder)
}
public var mainCharacterType: Character { let o = _accessor.offset(VTOFFSET.mainCharacterType.v); return o == 0 ? .none_ : Character(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none_ }
public func mainCharacter<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.mainCharacter.v); return o == 0 ? nil : _accessor.union(o) }
public var charactersTypeCount: Int32 { let o = _accessor.offset(VTOFFSET.charactersType.v); return o == 0 ? 0 : _accessor.vector(count: o) }
public func charactersType(at index: Int32) -> Character? { let o = _accessor.offset(VTOFFSET.charactersType.v); return o == 0 ? Character.none_ : Character(rawValue: _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1)) }
public var charactersCount: Int32 { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? 0 : _accessor.vector(count: o) }
public func characters<T: FlatBufferObject>(at index: Int32, type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? nil : _accessor.directUnion(_accessor.vector(at: o) + index * 4) }
public static func startMovie(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 4) }
public static func add(mainCharacterType: Character, _ fbb: inout FlatBufferBuilder) { fbb.add(element: mainCharacterType.rawValue, def: 0, at: VTOFFSET.mainCharacterType.p) }
public static func add(mainCharacter: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: mainCharacter, at: VTOFFSET.mainCharacter.p) }
public static func addVectorOf(charactersType: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: charactersType, at: VTOFFSET.charactersType.p) }
public static func addVectorOf(characters: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: characters, at: VTOFFSET.characters.p) }
public static func endMovie(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func createMovie(
_ fbb: inout FlatBufferBuilder,
mainCharacterType: Character = .none_,
offsetOfMainCharacter mainCharacter: Offset<UOffset> = Offset(),
vectorOfCharactersType charactersType: Offset<UOffset> = Offset(),
vectorOfCharacters characters: Offset<UOffset> = Offset()
) -> Offset<UOffset> {
let __start = Movie.startMovie(&fbb)
Movie.add(mainCharacterType: mainCharacterType, &fbb)
Movie.add(mainCharacter: mainCharacter, &fbb)
Movie.addVectorOf(charactersType: charactersType, &fbb)
Movie.addVectorOf(characters: characters, &fbb)
return Movie.endMovie(&fbb, start: __start)
}
public mutating func unpack() -> MovieT {
return MovieT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT) -> Offset<UOffset> {
let __mainCharacter = obj.mainCharacter?.pack(builder: &builder) ?? Offset()
var __characters__: [Offset<UOffset>] = []
for i in obj.characters {
guard let off = i?.pack(builder: &builder) else { continue }
__characters__.append(off)
}
let __characters = builder.createVector(ofOffsets: __characters__)
let __charactersType = builder.createVector(obj.characters.compactMap { $0?.type })
let __root = Movie.startMovie(&builder)
if let o = obj.mainCharacter?.type {
Movie.add(mainCharacterType: o, &builder)
Movie.add(mainCharacter: __mainCharacter, &builder)
}
Movie.addVectorOf(charactersType: __charactersType, &builder)
Movie.addVectorOf(characters: __characters, &builder)
return Movie.endMovie(&builder, start: __root)
}
Movie.addVectorOf(charactersType: __charactersType, &builder)
Movie.addVectorOf(characters: __characters, &builder)
return Movie.endMovie(&builder, start: __root)
}
}
public class MovieT: NativeTable {
public var mainCharacter: CharacterUnion?
public var characters: [CharacterUnion?]
public var mainCharacter: CharacterUnion?
public var characters: [CharacterUnion?]
public init(_ _t: inout Movie) {
switch _t.mainCharacterType {
public init(_ _t: inout Movie) {
switch _t.mainCharacterType {
case .mulan:
var _v = _t.mainCharacter(type: Attacker.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .mulan)
case .rapunzel:
var _v = _t.mainCharacter(type: Rapunzel.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .rapunzel)
case .belle:
var _v = _t.mainCharacter(type: BookReader.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .belle)
case .bookfan:
var _v = _t.mainCharacter(type: BookReader.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .bookfan)
default: break
}
characters = []
for index in 0..<_t.charactersCount {
switch _t.charactersType(at: index) {
case .mulan:
var _v = _t.mainCharacter(type: Attacker.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .mulan)
var _v = _t.characters(at: index, type: Attacker.self)
characters.append(CharacterUnion(_v?.unpack(), type: .mulan))
case .rapunzel:
var _v = _t.mainCharacter(type: Rapunzel.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .rapunzel)
var _v = _t.characters(at: index, type: Rapunzel.self)
characters.append(CharacterUnion(_v?.unpack(), type: .rapunzel))
case .belle:
var _v = _t.mainCharacter(type: BookReader.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .belle)
var _v = _t.characters(at: index, type: BookReader.self)
characters.append(CharacterUnion(_v?.unpack(), type: .belle))
case .bookfan:
var _v = _t.mainCharacter(type: BookReader.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .bookfan)
var _v = _t.characters(at: index, type: BookReader.self)
characters.append(CharacterUnion(_v?.unpack(), type: .bookfan))
default: break
}
characters = []
for index in 0..<_t.charactersCount {
switch _t.charactersType(at: index) {
case .mulan:
var _v = _t.characters(at: index, type: Attacker.self)
characters.append(CharacterUnion(_v?.unpack(), type: .mulan))
case .rapunzel:
var _v = _t.characters(at: index, type: Rapunzel.self)
characters.append(CharacterUnion(_v?.unpack(), type: .rapunzel))
case .belle:
var _v = _t.characters(at: index, type: BookReader.self)
characters.append(CharacterUnion(_v?.unpack(), type: .belle))
case .bookfan:
var _v = _t.characters(at: index, type: BookReader.self)
characters.append(CharacterUnion(_v?.unpack(), type: .bookfan))
default: break
}
}
}
}
public init() {
characters = []
}
public init() {
characters = []
}
public func serialize() -> ByteBuffer { return serialize(type: Movie.self) }
public func serialize() -> ByteBuffer { return serialize(type: Movie.self) }
}

View File

@@ -1,3 +1,19 @@
/*
* Copyright 2020 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import XCTest
import FlatBuffers_Test_SwiftTests