Switched C# accessors from classes to structs

This commit is contained in:
Wouter van Oortmerssen
2016-08-12 18:01:38 -07:00
parent d05d114523
commit 52ca75506a
32 changed files with 541 additions and 388 deletions

View File

@@ -6,17 +6,20 @@ namespace MyGame.Example
using System;
using FlatBuffers;
public sealed class Stat : Table {
public struct Stat : IFlatbufferObject
{
private Table __p;
public static Stat GetRootAsStat(ByteBuffer _bb) { return GetRootAsStat(_bb, new Stat()); }
public static Stat GetRootAsStat(ByteBuffer _bb, Stat obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public Stat __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static Stat GetRootAsStat(ByteBuffer _bb, Stat obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
public Stat __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public string Id { get { int o = __offset(4); return o != 0 ? __string(o + bb_pos) : null; } }
public ArraySegment<byte>? GetIdBytes() { return __vector_as_arraysegment(4); }
public long Val { get { int o = __offset(6); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; } }
public bool MutateVal(long val) { int o = __offset(6); if (o != 0) { bb.PutLong(o + bb_pos, val); return true; } else { return false; } }
public ushort Count { get { int o = __offset(8); return o != 0 ? bb.GetUshort(o + bb_pos) : (ushort)0; } }
public bool MutateCount(ushort count) { int o = __offset(8); if (o != 0) { bb.PutUshort(o + bb_pos, count); return true; } else { return false; } }
public string Id { get { int o = __p.__offset(4); return o != 0 ? __p.__string(o + __p.bb_pos) : null; } }
public ArraySegment<byte>? GetIdBytes() { return __p.__vector_as_arraysegment(4); }
public long Val { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetLong(o + __p.bb_pos) : (long)0; } }
public bool MutateVal(long val) { int o = __p.__offset(6); if (o != 0) { __p.bb.PutLong(o + __p.bb_pos, val); return true; } else { return false; } }
public ushort Count { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetUshort(o + __p.bb_pos) : (ushort)0; } }
public bool MutateCount(ushort count) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutUshort(o + __p.bb_pos, count); return true; } else { return false; } }
public static Offset<Stat> CreateStat(FlatBufferBuilder builder,
StringOffset idOffset = default(StringOffset),