[TS/JS] Move TS tests to dedicated folder and deps upgrade (#7508)

* Move TS tests to dedicated folder and deps upgrade

* Attempt to fix generate_code

* Fix dir on CI

* Add js extension

* Fix missing extension

* Harmonize with test gen

* Unexplained code gen change

* Restore yarn.lock

* Naive attempt to fix bazel stuff

* Pin @bazel/typescript to 5.2.0

* Attempt to fix bazel

* More tweak

* Upgrade deps

* Tweak?

* Fix path

* Fix test package

Co-authored-by: Derek Bailey <derekbailey@google.com>
This commit is contained in:
Björn Harrtell
2022-09-13 05:03:23 +02:00
committed by GitHub
parent 036032373b
commit 4fca4dc60c
125 changed files with 15405 additions and 494 deletions

View File

@@ -0,0 +1,40 @@
// automatically generated by the FlatBuffers compiler, do not modify
import { Monster as MyGame_Example2_Monster, MonsterT as MyGame_Example2_MonsterT } from '../../my-game/example2/monster.js';
import { Monster, MonsterT } from '../../my-game/example/monster.js';
import { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum.js';
export enum Any {
NONE = 0,
Monster = 1,
TestSimpleTableWithEnum = 2,
MyGame_Example2_Monster = 3
}
export function unionToAny(
type: Any,
accessor: (obj:Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum) => Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null
): Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null {
switch(Any[type]) {
case 'NONE': return null;
case 'Monster': return accessor(new Monster())! as Monster;
case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
case 'MyGame_Example2_Monster': return accessor(new MyGame_Example2_Monster())! as MyGame_Example2_Monster;
default: return null;
}
}
export function unionListToAny(
type: Any,
accessor: (index: number, obj:Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum) => Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null,
index: number
): Monster|MyGame_Example2_Monster|TestSimpleTableWithEnum|null {
switch(Any[type]) {
case 'NONE': return null;
case 'Monster': return accessor(index, new Monster())! as Monster;
case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
case 'MyGame_Example2_Monster': return accessor(index, new MyGame_Example2_Monster())! as MyGame_Example2_Monster;
default: return null;
}
}