Support for booleans in the Java/C# API

Change-Id: I72e92183a7b5f4145ea51fcec29257dc9553a461
This commit is contained in:
Wouter van Oortmerssen
2015-01-16 17:48:51 -08:00
parent 6c2dc41e0d
commit 4fb5a764df
13 changed files with 81 additions and 33 deletions

View File

@@ -102,21 +102,23 @@ public class FlatBufferBuilder {
// Add a scalar to the buffer, backwards from the current location.
// Doesn't align nor check for space.
public void putByte (byte x) { bb.put (space -= 1, x); }
public void putShort (short x) { bb.putShort (space -= 2, x); }
public void putInt (int x) { bb.putInt (space -= 4, x); }
public void putLong (long x) { bb.putLong (space -= 8, x); }
public void putFloat (float x) { bb.putFloat (space -= 4, x); }
public void putDouble(double x) { bb.putDouble(space -= 8, x); }
public void putBoolean(boolean x) { bb.put (space -= 1, (byte)(x ? 1 : 0)); }
public void putByte (byte x) { bb.put (space -= 1, x); }
public void putShort (short x) { bb.putShort (space -= 2, x); }
public void putInt (int x) { bb.putInt (space -= 4, x); }
public void putLong (long x) { bb.putLong (space -= 8, x); }
public void putFloat (float x) { bb.putFloat (space -= 4, x); }
public void putDouble (double x) { bb.putDouble(space -= 8, x); }
// Adds a scalar to the buffer, properly aligned, and the buffer grown
// if needed.
public void addByte (byte x) { prep(1, 0); putByte (x); }
public void addShort (short x) { prep(2, 0); putShort (x); }
public void addInt (int x) { prep(4, 0); putInt (x); }
public void addLong (long x) { prep(8, 0); putLong (x); }
public void addFloat (float x) { prep(4, 0); putFloat (x); }
public void addDouble(double x) { prep(8, 0); putDouble(x); }
public void addBoolean(boolean x) { prep(1, 0); putBoolean(x); }
public void addByte (byte x) { prep(1, 0); putByte (x); }
public void addShort (short x) { prep(2, 0); putShort (x); }
public void addInt (int x) { prep(4, 0); putInt (x); }
public void addLong (long x) { prep(8, 0); putLong (x); }
public void addFloat (float x) { prep(4, 0); putFloat (x); }
public void addDouble (double x) { prep(8, 0); putDouble (x); }
// Adds on offset, relative to where it will be written.
public void addOffset(int off) {
@@ -169,13 +171,14 @@ public class FlatBufferBuilder {
}
// Add a scalar to a table at `o` into its vtable, with value `x` and default `d`
public void addByte (int o, byte x, int d) { if(x != d) { addByte (x); slot(o); } }
public void addShort (int o, short x, int d) { if(x != d) { addShort (x); slot(o); } }
public void addInt (int o, int x, int d) { if(x != d) { addInt (x); slot(o); } }
public void addLong (int o, long x, long d) { if(x != d) { addLong (x); slot(o); } }
public void addFloat (int o, float x, double d) { if(x != d) { addFloat (x); slot(o); } }
public void addDouble(int o, double x, double d) { if(x != d) { addDouble(x); slot(o); } }
public void addOffset(int o, int x, int d) { if(x != d) { addOffset(x); slot(o); } }
public void addBoolean(int o, boolean x, boolean d) { if(x != d) { addBoolean(x); slot(o); } }
public void addByte (int o, byte x, int d) { if(x != d) { addByte (x); slot(o); } }
public void addShort (int o, short x, int d) { if(x != d) { addShort (x); slot(o); } }
public void addInt (int o, int x, int d) { if(x != d) { addInt (x); slot(o); } }
public void addLong (int o, long x, long d) { if(x != d) { addLong (x); slot(o); } }
public void addFloat (int o, float x, double d) { if(x != d) { addFloat (x); slot(o); } }
public void addDouble (int o, double x, double d) { if(x != d) { addDouble (x); slot(o); } }
public void addOffset (int o, int x, int d) { if(x != d) { addOffset (x); slot(o); } }
// Structs are stored inline, so nothing additional is being added. `d` is always 0.
public void addStruct(int voffset, int x, int d) {