Java: Calculation of vtable and vtable size moved to the __init method. (#5210)

vtable and vtable size depends only on `Table#bb_pos` but calculated in
`Table#_offset` method on each field lookup.
Doing this with every call of `Table#__offset` is redundant.

These values can be read once with change of `Table#bb_pos` and reused
for any field lookup.
This commit is contained in:
Kulikov Alexey
2019-02-26 05:45:29 +07:00
committed by Wouter van Oortmerssen
parent dc61512f20
commit 4e5152d886
20 changed files with 39 additions and 19 deletions

View File

@@ -9,10 +9,11 @@ import com.google.flatbuffers.*;
public final class Attacker extends Table {
public static Attacker getRootAsAttacker(ByteBuffer _bb) { return getRootAsAttacker(_bb, new Attacker()); }
public static Attacker getRootAsAttacker(ByteBuffer _bb, Attacker obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; }
public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; vtable_start = bb_pos - bb.getInt(bb_pos); vtable_size = bb.getShort(vtable_start); }
public Attacker __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public int swordAttackDamage() { int o = __offset(4); return o != 0 ? bb.getInt(o + bb_pos) : 0; }
public boolean mutateSwordAttackDamage(int sword_attack_damage) { int o = __offset(4); if (o != 0) { bb.putInt(o + bb_pos, sword_attack_damage); return true; } else { return false; } }
public static int createAttacker(FlatBufferBuilder builder,
int sword_attack_damage) {