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Java: Calculation of vtable and vtable size moved to the __init method. (#5210)
vtable and vtable size depends only on `Table#bb_pos` but calculated in `Table#_offset` method on each field lookup. Doing this with every call of `Table#__offset` is redundant. These values can be read once with change of `Table#bb_pos` and reused for any field lookup.
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committed by
Wouter van Oortmerssen
parent
dc61512f20
commit
4e5152d886
@@ -9,10 +9,11 @@ import com.google.flatbuffers.*;
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public final class Attacker extends Table {
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public static Attacker getRootAsAttacker(ByteBuffer _bb) { return getRootAsAttacker(_bb, new Attacker()); }
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public static Attacker getRootAsAttacker(ByteBuffer _bb, Attacker obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
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public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; }
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public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; vtable_start = bb_pos - bb.getInt(bb_pos); vtable_size = bb.getShort(vtable_start); }
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public Attacker __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public int swordAttackDamage() { int o = __offset(4); return o != 0 ? bb.getInt(o + bb_pos) : 0; }
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public boolean mutateSwordAttackDamage(int sword_attack_damage) { int o = __offset(4); if (o != 0) { bb.putInt(o + bb_pos, sword_attack_damage); return true; } else { return false; } }
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public static int createAttacker(FlatBufferBuilder builder,
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int sword_attack_damage) {
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