Dart object API (#6682)

* dart test scripts - generate with `--gen-object-api`

* Dart object API, pack and unpack methods (WIP)

* Dart flatc - extract Builder code to separate functions to reuse it in Pack()

* Dart flatc - use builder field-building implementation in pack()

* Dart flatc - add pack() as an intance method of the "T" class

* Dart object API - make inner fields unpacked as well

* Dart object API - use pack() when collecting field offsets

* Dart object API - use packOnce() for fields that are structs or vectors of structs

* Dart object API - remove obsolete union support TODO

* Dart object API - minor review changes, test and fixes

* Dart object API - revert packOnce() - not supported by other object API implementations

* Dart object API - update docs

* update dart generated code in tests/ to fix CI failure on ./scripts/check-generated-code.sh

* Dart flatc - fix compilation for old MSVC and c++0x
This commit is contained in:
Ivan Dlugos
2021-06-14 19:15:56 +02:00
committed by GitHub
parent d959e23208
commit 4e3a66c141
16 changed files with 2002 additions and 82 deletions

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@@ -105,4 +105,27 @@ Please see the C++ documentation for more on text parsing (note that this is
not currently an option in Flutter - follow [this issue](https://github.com/flutter/flutter/issues/7053)
for the latest).
<br>
## Object based API
FlatBuffers is all about memory efficiency, which is why its base API is written
around using as little as possible of it. This does make the API clumsier
(requiring pre-order construction of all data, and making mutation harder).
For times when efficiency is less important a more convenient object based API
can be used (through `--gen-object-api`) that is able to unpack & pack a FlatBuffer
into objects and lists, allowing for convenient construction, access and mutation.
To use:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{.dart}
// Deserialize from buffer into object.
MonsterT monster = Monster(flatbuffer).unpack();
// Update object directly like a Dart class instance.
print(monster.Name);
monster.Name = "Bob"; // Change the name.
// Serialize into new flatbuffer.
final fbb = Builder();
fbb.Finish(monster.pack(fbb));
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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@@ -25,7 +25,7 @@ JSON parsing | Yes | No | No | No | No | No
Simple mutation | Yes | Yes | Yes | Yes | No | No | No | No | No | No | No | No | Yes
Reflection | Yes | No | No | No | No | No | No | Basic | No | No | No | No | No
Buffer verifier | Yes | No | No | No | No | No | No | Yes | No | No | No | No | No
Native Object API | Yes | No | Yes | Yes | Yes | Yes | Yes | No | No | No | No | No | No
Native Object API | Yes | No | Yes | Yes | Yes | Yes | Yes | No | No | Yes | No | No | No
Optional Scalars | Yes | Yes | Yes | No | No | Yes | Yes | Yes | No | No | Yes | Yes | Yes
Flexbuffers | Yes | Yes | ? | ? | ? | ? | ? | ? | ? | ? | ? | Yes | ?
Testing: basic | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | ? | Yes | Yes | Yes | Yes