Dart object API (#6682)

* dart test scripts - generate with `--gen-object-api`

* Dart object API, pack and unpack methods (WIP)

* Dart flatc - extract Builder code to separate functions to reuse it in Pack()

* Dart flatc - use builder field-building implementation in pack()

* Dart flatc - add pack() as an intance method of the "T" class

* Dart object API - make inner fields unpacked as well

* Dart object API - use pack() when collecting field offsets

* Dart object API - use packOnce() for fields that are structs or vectors of structs

* Dart object API - remove obsolete union support TODO

* Dart object API - minor review changes, test and fixes

* Dart object API - revert packOnce() - not supported by other object API implementations

* Dart object API - update docs

* update dart generated code in tests/ to fix CI failure on ./scripts/check-generated-code.sh

* Dart flatc - fix compilation for old MSVC and c++0x
This commit is contained in:
Ivan Dlugos
2021-06-14 19:15:56 +02:00
committed by GitHub
parent d959e23208
commit 4e3a66c141
16 changed files with 2002 additions and 82 deletions

View File

@@ -12,10 +12,12 @@ import 'package:test/test.dart';
import 'package:test_reflective_loader/test_reflective_loader.dart';
import './monster_test_my_game.example_generated.dart' as example;
import './monster_test_my_game.example2_generated.dart' as example2;
main() {
defineReflectiveSuite(() {
defineReflectiveTests(BuilderTest);
defineReflectiveTests(ObjectAPITest);
defineReflectiveTests(CheckOtherLangaugesData);
defineReflectiveTests(GeneratorTest);
});
@@ -667,6 +669,70 @@ class BuilderTest {
}
}
@reflectiveTest
class ObjectAPITest {
void test_tableStat() {
final object1 = example.StatT(count: 3, id: "foo", val: 4);
final fbb = Builder();
final data = fbb.finish(object1.pack(fbb));
final object2 = example.Stat(data).unpack();
expect(object2.count, object1.count);
expect(object2.id, object1.id);
expect(object2.val, object1.val);
expect(object2.toString(), object1.toString());
}
void test_tableMonster() {
final monster = example.MonsterT()
..pos = example.Vec3T(
x: 1,
y: 2,
z: 3,
test1: 4.0,
test2: example.Color.Red,
test3: example.TestT(a: 1, b: 2))
..mana = 2
..name = 'Monstrous'
..inventory = [24, 42]
..color = example.Color.Green
// TODO be smarter for unions and automatically set the `type` field?
..testType = example.AnyTypeId.MyGame_Example2_Monster
..test = example2.MonsterT()
..test4 = [example.TestT(a: 3, b: 4), example.TestT(a: 5, b: 6)]
..testarrayofstring = ["foo", "bar"]
..testarrayoftables = [example.MonsterT(name: 'Oof')]
..enemy = example.MonsterT(name: 'Enemy')
..testarrayofbools = [false, true, false]
..testf = 42.24
..testarrayofsortedstruct = [
example.AbilityT(id: 1, distance: 5),
example.AbilityT(id: 3, distance: 7)
]
..vectorOfLongs = [5, 6, 7]
..vectorOfDoubles = [8.9, 9.0, 10.1, 11.2]
..anyAmbiguousType = example.AnyAmbiguousAliasesTypeId.M2
..anyAmbiguous = null
..vectorOfEnums = [example.Color.Blue, example.Color.Green]
..signedEnum = example.Race.None;
final fbBuilder = Builder();
final offset = monster.pack(fbBuilder);
expect(offset, isNonZero);
final data = fbBuilder.finish(offset);
// TODO currently broken because of struct builder issue, see #6688
// final monster2 = example.Monster(data); // Monster (reader)
// expect(
// // map Monster => MonsterT, Vec3 => Vec3T, ...
// monster2.toString().replaceAllMapped(
// RegExp('([a-zA-z0-9]+){'), (match) => match.group(1) + 'T{'),
// monster.toString());
//
// final monster3 = monster2.unpack(); // MonsterT
// expect(monster3.toString(), monster.toString());
}
}
class StringListWrapperImpl {
final BufferContext bp;
final int offset;