[swift] Implements union strings (#6589)

This commit is contained in:
mustiikhalil
2021-04-24 14:47:24 +03:00
committed by GitHub
parent b82fe07384
commit 4ccc52c7a0
19 changed files with 398 additions and 282 deletions

View File

@@ -28,7 +28,7 @@ public struct CharacterUnion {
self.type = type
self.value = v
}
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
public func pack(builder: inout FlatBufferBuilder) -> Offset {
switch type {
case .mulan:
var __obj = value as? AttackerT
@@ -42,6 +42,12 @@ public struct CharacterUnion {
case .bookfan:
var __obj = value as? BookReader
return BookReader_Mutable.pack(&builder, obj: &__obj)
case .other:
var __obj = value as? String
return String.pack(&builder, obj: &__obj)
case .unused:
var __obj = value as? String
return String.pack(&builder, obj: &__obj)
default: return Offset()
}
}
@@ -82,12 +88,12 @@ public struct Rapunzel_Mutable: FlatBufferObject {
public mutating func unpack() -> Rapunzel {
return Rapunzel(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Rapunzel?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Rapunzel?) -> Offset {
guard var obj = obj else { return Offset() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Rapunzel) -> Offset<UOffset> {
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Rapunzel) -> Offset {
return builder.create(struct: obj)
}
}
@@ -128,12 +134,12 @@ public struct BookReader_Mutable: FlatBufferObject {
public mutating func unpack() -> BookReader {
return BookReader(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReader?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReader?) -> Offset {
guard var obj = obj else { return Offset() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReader) -> Offset<UOffset> {
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReader) -> Offset {
return builder.create(struct: obj)
}
}
@@ -144,7 +150,7 @@ public struct Attacker: FlatBufferObject, ObjectAPIPacker {
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
public static func getRootAsAttacker(bb: ByteBuffer) -> Attacker { return Attacker(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
@@ -160,11 +166,11 @@ public struct Attacker: FlatBufferObject, ObjectAPIPacker {
@discardableResult public func mutate(swordAttackDamage: Int32) -> Bool {let o = _accessor.offset(VTOFFSET.swordAttackDamage.v); return _accessor.mutate(swordAttackDamage, index: o) }
public static func startAttacker(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
public static func add(swordAttackDamage: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: swordAttackDamage, def: 0, at: VTOFFSET.swordAttackDamage.p) }
public static func endAttacker(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func endAttacker(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
public static func createAttacker(
_ fbb: inout FlatBufferBuilder,
swordAttackDamage: Int32 = 0
) -> Offset<UOffset> {
) -> Offset {
let __start = Attacker.startAttacker(&fbb)
Attacker.add(swordAttackDamage: swordAttackDamage, &fbb)
return Attacker.endAttacker(&fbb, start: __start)
@@ -174,12 +180,12 @@ public struct Attacker: FlatBufferObject, ObjectAPIPacker {
public mutating func unpack() -> AttackerT {
return AttackerT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT?) -> Offset {
guard var obj = obj else { return Offset() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT) -> Offset<UOffset> {
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT) -> Offset {
let __root = Attacker.startAttacker(&builder)
Attacker.add(swordAttackDamage: obj.swordAttackDamage, &builder)
return Attacker.endAttacker(&builder, start: __root)
@@ -207,7 +213,7 @@ public struct Movie: FlatBufferObject, ObjectAPIPacker {
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
public static func getRootAsMovie(bb: ByteBuffer) -> Movie { return Movie(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
private init(_ t: Table) { _accessor = t }
@@ -223,24 +229,24 @@ public struct Movie: FlatBufferObject, ObjectAPIPacker {
}
public var mainCharacterType: Character { let o = _accessor.offset(VTOFFSET.mainCharacterType.v); return o == 0 ? .none_ : Character(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none_ }
public func mainCharacter<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.mainCharacter.v); return o == 0 ? nil : _accessor.union(o) }
public func mainCharacter<T: FlatbuffersInitializable>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.mainCharacter.v); return o == 0 ? nil : _accessor.union(o) }
public var charactersTypeCount: Int32 { let o = _accessor.offset(VTOFFSET.charactersType.v); return o == 0 ? 0 : _accessor.vector(count: o) }
public func charactersType(at index: Int32) -> Character? { let o = _accessor.offset(VTOFFSET.charactersType.v); return o == 0 ? Character.none_ : Character(rawValue: _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1)) }
public var charactersCount: Int32 { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? 0 : _accessor.vector(count: o) }
public func characters<T: FlatBufferObject>(at index: Int32, type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? nil : _accessor.directUnion(_accessor.vector(at: o) + index * 4) }
public func characters<T: FlatbuffersInitializable>(at index: Int32, type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? nil : _accessor.directUnion(_accessor.vector(at: o) + index * 4) }
public static func startMovie(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 4) }
public static func add(mainCharacterType: Character, _ fbb: inout FlatBufferBuilder) { fbb.add(element: mainCharacterType.rawValue, def: 0, at: VTOFFSET.mainCharacterType.p) }
public static func add(mainCharacter: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: mainCharacter, at: VTOFFSET.mainCharacter.p) }
public static func addVectorOf(charactersType: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: charactersType, at: VTOFFSET.charactersType.p) }
public static func addVectorOf(characters: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: characters, at: VTOFFSET.characters.p) }
public static func endMovie(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
public static func add(mainCharacter: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: mainCharacter, at: VTOFFSET.mainCharacter.p) }
public static func addVectorOf(charactersType: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: charactersType, at: VTOFFSET.charactersType.p) }
public static func addVectorOf(characters: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: characters, at: VTOFFSET.characters.p) }
public static func endMovie(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
public static func createMovie(
_ fbb: inout FlatBufferBuilder,
mainCharacterType: Character = .none_,
mainCharacterOffset mainCharacter: Offset<UOffset> = Offset(),
charactersTypeVectorOffset charactersType: Offset<UOffset> = Offset(),
charactersVectorOffset characters: Offset<UOffset> = Offset()
) -> Offset<UOffset> {
mainCharacterOffset mainCharacter: Offset = Offset(),
charactersTypeVectorOffset charactersType: Offset = Offset(),
charactersVectorOffset characters: Offset = Offset()
) -> Offset {
let __start = Movie.startMovie(&fbb)
Movie.add(mainCharacterType: mainCharacterType, &fbb)
Movie.add(mainCharacter: mainCharacter, &fbb)
@@ -253,14 +259,14 @@ public struct Movie: FlatBufferObject, ObjectAPIPacker {
public mutating func unpack() -> MovieT {
return MovieT(&self)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT?) -> Offset<UOffset> {
guard var obj = obj else { return Offset<UOffset>() }
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT?) -> Offset {
guard var obj = obj else { return Offset() }
return pack(&builder, obj: &obj)
}
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT) -> Offset<UOffset> {
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT) -> Offset {
let __mainCharacter = obj.mainCharacter?.pack(builder: &builder) ?? Offset()
var __characters__: [Offset<UOffset>] = []
var __characters__: [Offset] = []
for i in obj.characters {
guard let off = i?.pack(builder: &builder) else { continue }
__characters__.append(off)
@@ -298,6 +304,12 @@ public class MovieT: NativeObject {
case .bookfan:
var _v = _t.mainCharacter(type: BookReader_Mutable.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .bookfan)
case .other:
var _v = _t.mainCharacter(type: String.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .other)
case .unused:
var _v = _t.mainCharacter(type: String.self)
mainCharacter = CharacterUnion(_v?.unpack(), type: .unused)
default: break
}
characters = []
@@ -315,6 +327,12 @@ public class MovieT: NativeObject {
case .bookfan:
var _v = _t.characters(at: index, type: BookReader_Mutable.self)
characters.append(CharacterUnion(_v?.unpack(), type: .bookfan))
case .other:
var _v = _t.characters(at: index, type: String.self)
characters.append(CharacterUnion(_v?.unpack(), type: .other))
case .unused:
var _v = _t.characters(at: index, type: String.self)
characters.append(CharacterUnion(_v?.unpack(), type: .unused))
default: break
}
}