mirror of
https://github.com/google/flatbuffers.git
synced 2026-08-05 23:11:08 +00:00
[swift] Implements union strings (#6589)
This commit is contained in:
@@ -87,7 +87,7 @@ func benchmarkThreeMillionStructs() {
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var fb = FlatBufferBuilder(initialSize: Int32(rawSize * 1600))
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var offsets: [Offset<UOffset>] = []
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var offsets: [Offset] = []
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for _ in 0..<structCount {
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fb.startVector(5 * MemoryLayout<AA>.size, elementSize: MemoryLayout<AA>.alignment)
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for _ in 0..<5 {
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@@ -96,12 +96,12 @@ func benchmarkThreeMillionStructs() {
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let vector = fb.endVector(len: 5)
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let start = fb.startTable(with: 1)
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fb.add(offset: vector, at: 4)
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offsets.append(Offset<UOffset>(offset: fb.endTable(at: start)))
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offsets.append(Offset(offset: fb.endTable(at: start)))
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}
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let vector = fb.createVector(ofOffsets: offsets)
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let start = fb.startTable(with: 1)
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fb.add(offset: vector, at: 4)
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let root = Offset<UOffset>(offset: fb.endTable(at: start))
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let root = Offset(offset: fb.endTable(at: start))
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fb.finish(offset: root)
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}
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+1
-1
@@ -130,7 +130,7 @@ class FlatBuffersMonsterWriterTests: XCTestCase {
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func createMonster(withPrefix prefix: Bool) -> FlatBufferBuilder {
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var fbb = FlatBufferBuilder(initialSize: 1)
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let names = [fbb.create(string: "Frodo"), fbb.create(string: "Barney"), fbb.create(string: "Wilma")]
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var offsets: [Offset<UOffset>] = []
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var offsets: [Offset] = []
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let start1 = Monster.startMonster(&fbb)
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Monster.add(name: names[0], &fbb)
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offsets.append(Monster.endMonster(&fbb, start: start1))
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+7
-7
@@ -24,8 +24,8 @@ final class FlatBuffersTests: XCTestCase {
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func testEndian() { XCTAssertEqual(isLitteEndian, true) }
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func testOffset() {
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let o = Offset<Int>()
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let b = Offset<Int>(offset: 1)
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let o = Offset()
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let b = Offset(offset: 1)
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XCTAssertEqual(o.isEmpty, true)
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XCTAssertEqual(b.isEmpty, false)
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}
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@@ -130,7 +130,7 @@ class Country {
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builder: inout FlatBufferBuilder,
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name: String,
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log: Int32,
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lan: Int32) -> Offset<Country>
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lan: Int32) -> Offset
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{
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createCountry(builder: &builder, offset: builder.create(string: name), log: log, lan: lan)
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}
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@@ -138,9 +138,9 @@ class Country {
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@inlinable
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static func createCountry(
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builder: inout FlatBufferBuilder,
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offset: Offset<String>,
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offset: Offset,
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log: Int32,
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lan: Int32) -> Offset<Country>
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lan: Int32) -> Offset
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{
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let _start = builder.startTable(with: 3)
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Country.add(builder: &builder, lng: log)
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@@ -150,7 +150,7 @@ class Country {
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}
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@inlinable
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static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset<Country> {
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static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset {
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Offset(offset: builder.endTable(at: startOffset))
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}
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@@ -160,7 +160,7 @@ class Country {
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}
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@inlinable
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static func add(builder: inout FlatBufferBuilder, name: Offset<String>) {
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static func add(builder: inout FlatBufferBuilder, name: Offset) {
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builder.add(offset: name, at: Country.offsets.name)
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}
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+53
-13
@@ -138,6 +138,46 @@ final class FlatBuffersUnionTests: XCTestCase {
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XCTAssertEqual(packedMovie.characters(at: 1, type: Attacker.self)?.swordAttackDamage, movie.characters(at: 1, type: Attacker.self)?.swordAttackDamage)
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XCTAssertEqual(packedMovie.characters(at: 2, type: BookReader_Mutable.self)?.booksRead, movie.characters(at: 2, type: BookReader_Mutable.self)?.booksRead)
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}
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func testStringUnion() {
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let string = "Awesome \\\\t\t\nstring!"
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var fb = FlatBufferBuilder()
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let stringOffset = fb.create(string: string)
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let characterType: [Character] = [.bookfan, .other]
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let characters = [
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fb.create(struct: BookReader(booksRead: 7)),
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stringOffset,
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]
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let types = fb.createVector(characterType)
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let characterVector = fb.createVector(ofOffsets: characters)
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let end = Movie.createMovie(
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&fb,
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mainCharacterType: .other,
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mainCharacterOffset: Offset(offset: stringOffset.o),
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charactersTypeVectorOffset: types,
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charactersVectorOffset: characterVector)
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Movie.finish(&fb, end: end)
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var movie = Movie.getRootAsMovie(bb: fb.sizedBuffer)
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XCTAssertEqual(movie.mainCharacter(type: String.self), string)
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XCTAssertEqual(movie.characters(at: 0, type: BookReader_Mutable.self)?.booksRead, 7)
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XCTAssertEqual(movie.characters(at: 1, type: String.self), string)
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var objc: MovieT? = movie.unpack()
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XCTAssertEqual(objc?.mainCharacter?.value as? String, string)
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XCTAssertEqual((objc?.characters[0]?.value as? BookReader)?.booksRead, 7)
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XCTAssertEqual(objc?.characters[1]?.value as? String, string)
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fb.clear()
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let newMovie = Movie.pack(&fb, obj: &objc)
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fb.finish(offset: newMovie)
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let packedMovie = Movie.getRootAsMovie(bb: fb.buffer)
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XCTAssertEqual(packedMovie.mainCharacter(type: String.self), string)
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XCTAssertEqual(packedMovie.characters(at: 0, type: BookReader_Mutable.self)?.booksRead, 7)
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XCTAssertEqual(packedMovie.characters(at: 1, type: String.self), string)
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}
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}
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public enum ColorsNameSpace {
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@@ -165,10 +205,10 @@ public enum ColorsNameSpace {
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of: Int32.self,
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offset: _accessor.vector(at: o) + index * 4)) }
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static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
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static func add(colors: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(
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static func add(colors: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(
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offset: colors,
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at: 4) }
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static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
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}
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}
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@@ -184,13 +224,13 @@ struct FinalMonster {
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builder: inout FlatBufferBuilder,
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position: Vec,
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hp: Int16,
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name: Offset<String>,
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inventory: Offset<UOffset>,
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name: Offset,
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inventory: Offset,
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color: Color3,
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weapons: Offset<UOffset>,
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weapons: Offset,
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equipment: Equipment = .none,
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equippedOffset: Offset<Weapon>,
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path: Offset<UOffset>) -> Offset<LocalMonster>
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equippedOffset: Offset,
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path: Offset) -> Offset
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{
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let start = builder.startTable(with: 11)
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builder.create(struct: position, position: 4)
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@@ -228,9 +268,9 @@ struct LocalMonster {
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@inlinable
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static func createMonster(
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builder: inout FlatBufferBuilder,
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offset: Offset<UOffset>,
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offset: Offset,
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equipment: Equipment = .none,
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equippedOffset: UOffset) -> Offset<LocalMonster>
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equippedOffset: UOffset) -> Offset
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{
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let start = builder.startTable(with: 3)
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builder.add(element: equippedOffset, def: 0, at: 8)
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@@ -259,8 +299,8 @@ struct Weapon: FlatBufferObject {
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@inlinable
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static func createWeapon(
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builder: inout FlatBufferBuilder,
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offset: Offset<String>,
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dmg: Int16) -> Offset<Weapon>
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offset: Offset,
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dmg: Int16) -> Offset
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{
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let _start = builder.startTable(with: 2)
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Weapon.add(builder: &builder, name: offset)
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@@ -269,12 +309,12 @@ struct Weapon: FlatBufferObject {
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}
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@inlinable
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static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset<Weapon> {
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static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset {
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Offset(offset: builder.endTable(at: startOffset))
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}
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@inlinable
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static func add(builder: inout FlatBufferBuilder, name: Offset<String>) {
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static func add(builder: inout FlatBufferBuilder, name: Offset) {
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builder.add(offset: name, at: Weapon.offsets.name)
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}
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+5
-5
@@ -109,23 +109,23 @@ struct Numbers {
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var vArrayDouble: [Double]? { __t.getVector(at: 4) }
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var vArrayFloat: [Float32]? { __t.getVector(at: 4) }
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static func createNumbersVector(b: inout FlatBufferBuilder, array: [Int]) -> Offset<UOffset> {
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static func createNumbersVector(b: inout FlatBufferBuilder, array: [Int]) -> Offset {
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b.createVector(array, size: array.count)
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}
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static func createNumbersVector(b: inout FlatBufferBuilder, array: [Int32]) -> Offset<UOffset> {
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static func createNumbersVector(b: inout FlatBufferBuilder, array: [Int32]) -> Offset {
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b.createVector(array, size: array.count)
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}
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static func createNumbersVector(b: inout FlatBufferBuilder, array: [Double]) -> Offset<UOffset> {
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static func createNumbersVector(b: inout FlatBufferBuilder, array: [Double]) -> Offset {
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b.createVector(array, size: array.count)
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}
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static func createNumbersVector(b: inout FlatBufferBuilder, array: [Float32]) -> Offset<UOffset> {
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static func createNumbersVector(b: inout FlatBufferBuilder, array: [Float32]) -> Offset {
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b.createVector(array, size: array.count)
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}
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static func createNumbers(b: inout FlatBufferBuilder, o: Offset<UOffset>) -> Offset<UOffset> {
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static func createNumbers(b: inout FlatBufferBuilder, o: Offset) -> Offset {
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let start = b.startTable(with: 1)
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b.add(offset: o, at: 4)
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return Offset(offset: b.endTable(at: start))
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+5
-5
@@ -55,16 +55,16 @@ class CountryDouble {
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builder: inout FlatBufferBuilder,
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name: String,
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log: Double,
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lan: Double) -> Offset<Country>
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lan: Double) -> Offset
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{
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createCountry(builder: &builder, offset: builder.create(string: name), log: log, lan: lan)
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}
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static func createCountry(
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builder: inout FlatBufferBuilder,
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offset: Offset<String>,
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offset: Offset,
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log: Double,
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lan: Double) -> Offset<Country>
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lan: Double) -> Offset
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{
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let _start = builder.startTable(with: 3)
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CountryDouble.add(builder: &builder, lng: log)
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@@ -73,7 +73,7 @@ class CountryDouble {
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return CountryDouble.end(builder: &builder, startOffset: _start)
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}
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static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset<Country> {
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static func end(builder: inout FlatBufferBuilder, startOffset: UOffset) -> Offset {
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Offset(offset: builder.endTable(at: startOffset))
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}
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@@ -81,7 +81,7 @@ class CountryDouble {
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add(builder: &builder, name: builder.create(string: name))
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}
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static func add(builder: inout FlatBufferBuilder, name: Offset<String>) {
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static func add(builder: inout FlatBufferBuilder, name: Offset) {
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builder.add(offset: name, at: Country.offsets.name)
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}
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+1
-1
@@ -44,6 +44,6 @@ public struct TestMutatingBool: FlatBufferObject {
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public var mutableB: Property_Mutable? { let o = _accessor.offset(VTOFFSET.b.v); return o == 0 ? nil : Property_Mutable(_accessor.bb, o: o + _accessor.postion) }
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public static func startTestMutatingBool(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
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public static func add(b: Property?, _ fbb: inout FlatBufferBuilder) { guard let b = b else { return }; _ = fbb.create(struct: b, position: VTOFFSET.b.p) }
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public static func endTestMutatingBool(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
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public static func endTestMutatingBool(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
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}
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@@ -88,6 +88,7 @@ extension FlatBuffersUnionTests {
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("testCreateMonstor", testCreateMonstor),
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("testEndTableFinish", testEndTableFinish),
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("testEnumVector", testEnumVector),
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("testStringUnion", testStringUnion),
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("testUnionVector", testUnionVector),
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]
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}
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+127
-127
@@ -56,7 +56,7 @@ public struct MyGame_Example_Any_Union {
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self.type = type
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self.value = v
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}
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public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
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public func pack(builder: inout FlatBufferBuilder) -> Offset {
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switch type {
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case .monster:
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var __obj = value as? MyGame_Example_MonsterT
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@@ -92,7 +92,7 @@ public struct MyGame_Example_AnyUniqueAliasesUnion {
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self.type = type
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self.value = v
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}
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public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
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public func pack(builder: inout FlatBufferBuilder) -> Offset {
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switch type {
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case .m:
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var __obj = value as? MyGame_Example_MonsterT
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@@ -128,7 +128,7 @@ public struct MyGame_Example_AnyAmbiguousAliasesUnion {
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self.type = type
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self.value = v
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}
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public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
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public func pack(builder: inout FlatBufferBuilder) -> Offset {
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switch type {
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case .m1:
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var __obj = value as? MyGame_Example_MonsterT
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@@ -187,12 +187,12 @@ public struct MyGame_Example_Test_Mutable: FlatBufferObject {
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public mutating func unpack() -> MyGame_Example_Test {
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return MyGame_Example_Test(&self)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Test?) -> Offset<UOffset> {
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guard var obj = obj else { return Offset<UOffset>() }
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Test?) -> Offset {
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guard var obj = obj else { return Offset() }
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return pack(&builder, obj: &obj)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Test) -> Offset<UOffset> {
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Test) -> Offset {
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return builder.create(struct: obj)
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}
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}
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@@ -271,12 +271,12 @@ public struct MyGame_Example_Vec3_Mutable: FlatBufferObject {
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public mutating func unpack() -> MyGame_Example_Vec3 {
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return MyGame_Example_Vec3(&self)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Vec3?) -> Offset<UOffset> {
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guard var obj = obj else { return Offset<UOffset>() }
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Vec3?) -> Offset {
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guard var obj = obj else { return Offset() }
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return pack(&builder, obj: &obj)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Vec3) -> Offset<UOffset> {
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Vec3) -> Offset {
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return builder.create(struct: obj)
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}
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}
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@@ -324,12 +324,12 @@ public struct MyGame_Example_Ability_Mutable: FlatBufferObject {
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public mutating func unpack() -> MyGame_Example_Ability {
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return MyGame_Example_Ability(&self)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Ability?) -> Offset<UOffset> {
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guard var obj = obj else { return Offset<UOffset>() }
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Ability?) -> Offset {
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guard var obj = obj else { return Offset() }
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return pack(&builder, obj: &obj)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Ability) -> Offset<UOffset> {
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_Ability) -> Offset {
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return builder.create(struct: obj)
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}
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}
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@@ -384,12 +384,12 @@ public struct MyGame_Example_StructOfStructs_Mutable: FlatBufferObject {
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public mutating func unpack() -> MyGame_Example_StructOfStructs {
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return MyGame_Example_StructOfStructs(&self)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_StructOfStructs?) -> Offset<UOffset> {
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guard var obj = obj else { return Offset<UOffset>() }
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_StructOfStructs?) -> Offset {
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guard var obj = obj else { return Offset() }
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return pack(&builder, obj: &obj)
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}
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_StructOfStructs) -> Offset<UOffset> {
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public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_StructOfStructs) -> Offset {
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return builder.create(struct: obj)
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}
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}
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@@ -400,25 +400,25 @@ public struct MyGame_InParentNamespace: FlatBufferObject, ObjectAPIPacker {
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public var __buffer: ByteBuffer! { return _accessor.bb }
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private var _accessor: Table
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public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
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public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
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public static func getRootAsInParentNamespace(bb: ByteBuffer) -> MyGame_InParentNamespace { return MyGame_InParentNamespace(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
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private init(_ t: Table) { _accessor = t }
|
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public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
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|
||||
public static func startInParentNamespace(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 0) }
|
||||
public static func endInParentNamespace(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func endInParentNamespace(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
|
||||
|
||||
public mutating func unpack() -> MyGame_InParentNamespaceT {
|
||||
return MyGame_InParentNamespaceT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_InParentNamespaceT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_InParentNamespaceT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_InParentNamespaceT) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_InParentNamespaceT) -> Offset {
|
||||
let __root = MyGame_InParentNamespace.startInParentNamespace(&builder)
|
||||
return MyGame_InParentNamespace.endInParentNamespace(&builder, start: __root)
|
||||
}
|
||||
@@ -442,25 +442,25 @@ public struct MyGame_Example2_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func getRootAsMonster(bb: ByteBuffer) -> MyGame_Example2_Monster { return MyGame_Example2_Monster(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
public init(_ bb: ByteBuffer, o: Int32) { _accessor = Table(bb: bb, position: o) }
|
||||
|
||||
public static func startMonster(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 0) }
|
||||
public static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
|
||||
|
||||
public mutating func unpack() -> MyGame_Example2_MonsterT {
|
||||
return MyGame_Example2_MonsterT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example2_MonsterT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example2_MonsterT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example2_MonsterT) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example2_MonsterT) -> Offset {
|
||||
let __root = MyGame_Example2_Monster.startMonster(&builder)
|
||||
return MyGame_Example2_Monster.endMonster(&builder, start: __root)
|
||||
}
|
||||
@@ -484,7 +484,7 @@ internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, Object
|
||||
internal var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
internal static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
internal static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
internal static func getRootAsTestSimpleTableWithEnum(bb: ByteBuffer) -> MyGame_Example_TestSimpleTableWithEnum { return MyGame_Example_TestSimpleTableWithEnum(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
@@ -500,11 +500,11 @@ internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, Object
|
||||
@discardableResult internal func mutate(color: MyGame_Example_Color) -> Bool {let o = _accessor.offset(VTOFFSET.color.v); return _accessor.mutate(color.rawValue, index: o) }
|
||||
internal static func startTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
|
||||
internal static func add(color: MyGame_Example_Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 2, at: VTOFFSET.color.p) }
|
||||
internal static func endTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
internal static func endTestSimpleTableWithEnum(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
internal static func createTestSimpleTableWithEnum(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
color: MyGame_Example_Color = .green
|
||||
) -> Offset<UOffset> {
|
||||
) -> Offset {
|
||||
let __start = MyGame_Example_TestSimpleTableWithEnum.startTestSimpleTableWithEnum(&fbb)
|
||||
MyGame_Example_TestSimpleTableWithEnum.add(color: color, &fbb)
|
||||
return MyGame_Example_TestSimpleTableWithEnum.endTestSimpleTableWithEnum(&fbb, start: __start)
|
||||
@@ -514,12 +514,12 @@ internal struct MyGame_Example_TestSimpleTableWithEnum: FlatBufferObject, Object
|
||||
internal mutating func unpack() -> MyGame_Example_TestSimpleTableWithEnumT {
|
||||
return MyGame_Example_TestSimpleTableWithEnumT(&self)
|
||||
}
|
||||
internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT) -> Offset<UOffset> {
|
||||
internal static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TestSimpleTableWithEnumT) -> Offset {
|
||||
let __root = MyGame_Example_TestSimpleTableWithEnum.startTestSimpleTableWithEnum(&builder)
|
||||
MyGame_Example_TestSimpleTableWithEnum.add(color: obj.color, &builder)
|
||||
return MyGame_Example_TestSimpleTableWithEnum.endTestSimpleTableWithEnum(&builder, start: __root)
|
||||
@@ -547,7 +547,7 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPIPacker {
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func getRootAsStat(bb: ByteBuffer) -> MyGame_Example_Stat { return MyGame_Example_Stat(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
@@ -568,23 +568,23 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPIPacker {
|
||||
public var count: UInt16 { let o = _accessor.offset(VTOFFSET.count.v); return o == 0 ? 0 : _accessor.readBuffer(of: UInt16.self, at: o) }
|
||||
@discardableResult public func mutate(count: UInt16) -> Bool {let o = _accessor.offset(VTOFFSET.count.v); return _accessor.mutate(count, index: o) }
|
||||
public static func startStat(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 3) }
|
||||
public static func add(id: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: id, at: VTOFFSET.id.p) }
|
||||
public static func add(id: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: id, at: VTOFFSET.id.p) }
|
||||
public static func add(val: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: val, def: 0, at: VTOFFSET.val.p) }
|
||||
public static func add(count: UInt16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: count, def: 0, at: VTOFFSET.count.p) }
|
||||
public static func endStat(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func endStat(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createStat(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
idOffset id: Offset<String> = Offset(),
|
||||
idOffset id: Offset = Offset(),
|
||||
val: Int64 = 0,
|
||||
count: UInt16 = 0
|
||||
) -> Offset<UOffset> {
|
||||
) -> Offset {
|
||||
let __start = MyGame_Example_Stat.startStat(&fbb)
|
||||
MyGame_Example_Stat.add(id: id, &fbb)
|
||||
MyGame_Example_Stat.add(val: val, &fbb)
|
||||
MyGame_Example_Stat.add(count: count, &fbb)
|
||||
return MyGame_Example_Stat.endStat(&fbb, start: __start)
|
||||
}
|
||||
public static func sortVectorOfStat(offsets:[Offset<UOffset>], _ fbb: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
public static func sortVectorOfStat(offsets:[Offset], _ fbb: inout FlatBufferBuilder) -> Offset {
|
||||
var off = offsets
|
||||
off.sort { Table.compare(Table.offset(Int32($1.o), vOffset: 8, fbb: fbb.buffer), Table.offset(Int32($0.o), vOffset: 8, fbb: fbb.buffer), fbb: fbb.buffer) < 0 }
|
||||
return fbb.createVector(ofOffsets: off)
|
||||
@@ -613,17 +613,17 @@ public struct MyGame_Example_Stat: FlatBufferObject, ObjectAPIPacker {
|
||||
public mutating func unpack() -> MyGame_Example_StatT {
|
||||
return MyGame_Example_StatT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_StatT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_StatT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_StatT) -> Offset<UOffset> {
|
||||
let __id: Offset<String>
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_StatT) -> Offset {
|
||||
let __id: Offset
|
||||
if let s = obj.id {
|
||||
__id = builder.create(string: s)
|
||||
} else {
|
||||
__id = Offset<String>()
|
||||
__id = Offset()
|
||||
}
|
||||
|
||||
let __root = MyGame_Example_Stat.startStat(&builder)
|
||||
@@ -660,7 +660,7 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPIPacker {
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func getRootAsReferrable(bb: ByteBuffer) -> MyGame_Example_Referrable { return MyGame_Example_Referrable(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
@@ -676,16 +676,16 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPIPacker {
|
||||
@discardableResult public func mutate(id: UInt64) -> Bool {let o = _accessor.offset(VTOFFSET.id.v); return _accessor.mutate(id, index: o) }
|
||||
public static func startReferrable(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
|
||||
public static func add(id: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: id, def: 0, at: VTOFFSET.id.p) }
|
||||
public static func endReferrable(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func endReferrable(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createReferrable(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
id: UInt64 = 0
|
||||
) -> Offset<UOffset> {
|
||||
) -> Offset {
|
||||
let __start = MyGame_Example_Referrable.startReferrable(&fbb)
|
||||
MyGame_Example_Referrable.add(id: id, &fbb)
|
||||
return MyGame_Example_Referrable.endReferrable(&fbb, start: __start)
|
||||
}
|
||||
public static func sortVectorOfReferrable(offsets:[Offset<UOffset>], _ fbb: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
public static func sortVectorOfReferrable(offsets:[Offset], _ fbb: inout FlatBufferBuilder) -> Offset {
|
||||
var off = offsets
|
||||
off.sort { Table.compare(Table.offset(Int32($1.o), vOffset: 4, fbb: fbb.buffer), Table.offset(Int32($0.o), vOffset: 4, fbb: fbb.buffer), fbb: fbb.buffer) < 0 }
|
||||
return fbb.createVector(ofOffsets: off)
|
||||
@@ -714,12 +714,12 @@ public struct MyGame_Example_Referrable: FlatBufferObject, ObjectAPIPacker {
|
||||
public mutating func unpack() -> MyGame_Example_ReferrableT {
|
||||
return MyGame_Example_ReferrableT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_ReferrableT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_ReferrableT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_ReferrableT) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_ReferrableT) -> Offset {
|
||||
let __root = MyGame_Example_Referrable.startReferrable(&builder)
|
||||
MyGame_Example_Referrable.add(id: obj.id, &builder)
|
||||
return MyGame_Example_Referrable.endReferrable(&builder, start: __root)
|
||||
@@ -748,7 +748,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func getRootAsMonster(bb: ByteBuffer) -> MyGame_Example_Monster { return MyGame_Example_Monster(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
@@ -824,7 +824,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
public var color: MyGame_Example_Color { let o = _accessor.offset(VTOFFSET.color.v); return o == 0 ? .blue : MyGame_Example_Color(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .blue }
|
||||
@discardableResult public func mutate(color: MyGame_Example_Color) -> Bool {let o = _accessor.offset(VTOFFSET.color.v); return _accessor.mutate(color.rawValue, index: o) }
|
||||
public var testType: MyGame_Example_Any_ { let o = _accessor.offset(VTOFFSET.testType.v); return o == 0 ? .none_ : MyGame_Example_Any_(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none_ }
|
||||
public func test<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.test.v); return o == 0 ? nil : _accessor.union(o) }
|
||||
public func test<T: FlatbuffersInitializable>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.test.v); return o == 0 ? nil : _accessor.union(o) }
|
||||
public var test4Count: Int32 { let o = _accessor.offset(VTOFFSET.test4.v); return o == 0 ? 0 : _accessor.vector(count: o) }
|
||||
public func test4(at index: Int32) -> MyGame_Example_Test? { let o = _accessor.offset(VTOFFSET.test4.v); return o == 0 ? nil : _accessor.directRead(of: MyGame_Example_Test.self, offset: _accessor.vector(at: o) + index * 4) }
|
||||
public func mutableTest4(at index: Int32) -> MyGame_Example_Test_Mutable? { let o = _accessor.offset(VTOFFSET.test4.v); return o == 0 ? nil : MyGame_Example_Test_Mutable(_accessor.bb, o: _accessor.vector(at: o) + index * 4) }
|
||||
@@ -915,9 +915,9 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
public var vectorOfNonOwningReferences: [UInt64] { return _accessor.getVector(at: VTOFFSET.vectorOfNonOwningReferences.v) ?? [] }
|
||||
public func mutate(vectorOfNonOwningReferences: UInt64, at index: Int32) -> Bool { let o = _accessor.offset(VTOFFSET.vectorOfNonOwningReferences.v); return _accessor.directMutate(vectorOfNonOwningReferences, index: _accessor.vector(at: o) + index * 8) }
|
||||
public var anyUniqueType: MyGame_Example_AnyUniqueAliases { let o = _accessor.offset(VTOFFSET.anyUniqueType.v); return o == 0 ? .none_ : MyGame_Example_AnyUniqueAliases(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none_ }
|
||||
public func anyUnique<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.anyUnique.v); return o == 0 ? nil : _accessor.union(o) }
|
||||
public func anyUnique<T: FlatbuffersInitializable>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.anyUnique.v); return o == 0 ? nil : _accessor.union(o) }
|
||||
public var anyAmbiguousType: MyGame_Example_AnyAmbiguousAliases { let o = _accessor.offset(VTOFFSET.anyAmbiguousType.v); return o == 0 ? .none_ : MyGame_Example_AnyAmbiguousAliases(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none_ }
|
||||
public func anyAmbiguous<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.anyAmbiguous.v); return o == 0 ? nil : _accessor.union(o) }
|
||||
public func anyAmbiguous<T: FlatbuffersInitializable>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.anyAmbiguous.v); return o == 0 ? nil : _accessor.union(o) }
|
||||
public var vectorOfEnumsCount: Int32 { let o = _accessor.offset(VTOFFSET.vectorOfEnums.v); return o == 0 ? 0 : _accessor.vector(count: o) }
|
||||
public func vectorOfEnums(at index: Int32) -> MyGame_Example_Color? { let o = _accessor.offset(VTOFFSET.vectorOfEnums.v); return o == 0 ? MyGame_Example_Color.red : MyGame_Example_Color(rawValue: _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1)) }
|
||||
public var signedEnum: MyGame_Example_Race { let o = _accessor.offset(VTOFFSET.signedEnum.v); return o == 0 ? .none_ : MyGame_Example_Race(rawValue: _accessor.readBuffer(of: Int8.self, at: o)) ?? .none_ }
|
||||
@@ -933,20 +933,20 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
public static func add(pos: MyGame_Example_Vec3?, _ fbb: inout FlatBufferBuilder) { guard let pos = pos else { return }; fbb.create(struct: pos, position: VTOFFSET.pos.p) }
|
||||
public static func add(mana: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: mana, def: 150, at: VTOFFSET.mana.p) }
|
||||
public static func add(hp: Int16, _ fbb: inout FlatBufferBuilder) { fbb.add(element: hp, def: 100, at: VTOFFSET.hp.p) }
|
||||
public static func add(name: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: name, at: VTOFFSET.name.p) }
|
||||
public static func addVectorOf(inventory: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: inventory, at: VTOFFSET.inventory.p) }
|
||||
public static func add(name: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: name, at: VTOFFSET.name.p) }
|
||||
public static func addVectorOf(inventory: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: inventory, at: VTOFFSET.inventory.p) }
|
||||
public static func add(color: MyGame_Example_Color, _ fbb: inout FlatBufferBuilder) { fbb.add(element: color.rawValue, def: 8, at: VTOFFSET.color.p) }
|
||||
public static func add(testType: MyGame_Example_Any_, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testType.rawValue, def: 0, at: VTOFFSET.testType.p) }
|
||||
public static func add(test: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: test, at: VTOFFSET.test.p) }
|
||||
public static func addVectorOf(test4: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: test4, at: VTOFFSET.test4.p) }
|
||||
public static func add(test: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: test, at: VTOFFSET.test.p) }
|
||||
public static func addVectorOf(test4: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: test4, at: VTOFFSET.test4.p) }
|
||||
public static func startVectorOfTest4(_ size: Int, in builder: inout FlatBufferBuilder) {
|
||||
builder.startVector(size * MemoryLayout<MyGame_Example_Test>.size, elementSize: MemoryLayout<MyGame_Example_Test>.alignment)
|
||||
}
|
||||
public static func addVectorOf(testarrayofstring: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayofstring, at: VTOFFSET.testarrayofstring.p) }
|
||||
public static func addVectorOf(testarrayoftables: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayoftables, at: VTOFFSET.testarrayoftables.p) }
|
||||
public static func add(enemy: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: enemy, at: VTOFFSET.enemy.p) }
|
||||
public static func addVectorOf(testnestedflatbuffer: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testnestedflatbuffer, at: VTOFFSET.testnestedflatbuffer.p) }
|
||||
public static func add(testempty: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testempty, at: VTOFFSET.testempty.p) }
|
||||
public static func addVectorOf(testarrayofstring: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayofstring, at: VTOFFSET.testarrayofstring.p) }
|
||||
public static func addVectorOf(testarrayoftables: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayoftables, at: VTOFFSET.testarrayoftables.p) }
|
||||
public static func add(enemy: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: enemy, at: VTOFFSET.enemy.p) }
|
||||
public static func addVectorOf(testnestedflatbuffer: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testnestedflatbuffer, at: VTOFFSET.testnestedflatbuffer.p) }
|
||||
public static func add(testempty: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testempty, at: VTOFFSET.testempty.p) }
|
||||
public static func add(testbool: Bool, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testbool, def: false,
|
||||
at: VTOFFSET.testbool.p) }
|
||||
public static func add(testhashs32Fnv1: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testhashs32Fnv1, def: 0, at: VTOFFSET.testhashs32Fnv1.p) }
|
||||
@@ -957,56 +957,56 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
public static func add(testhashu32Fnv1a: UInt32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testhashu32Fnv1a, def: 0, at: VTOFFSET.testhashu32Fnv1a.p) }
|
||||
public static func add(testhashs64Fnv1a: Int64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testhashs64Fnv1a, def: 0, at: VTOFFSET.testhashs64Fnv1a.p) }
|
||||
public static func add(testhashu64Fnv1a: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testhashu64Fnv1a, def: 0, at: VTOFFSET.testhashu64Fnv1a.p) }
|
||||
public static func addVectorOf(testarrayofbools: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayofbools, at: VTOFFSET.testarrayofbools.p) }
|
||||
public static func addVectorOf(testarrayofbools: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayofbools, at: VTOFFSET.testarrayofbools.p) }
|
||||
public static func add(testf: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testf, def: 3.14159, at: VTOFFSET.testf.p) }
|
||||
public static func add(testf2: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testf2, def: 3.0, at: VTOFFSET.testf2.p) }
|
||||
public static func add(testf3: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: testf3, def: 0.0, at: VTOFFSET.testf3.p) }
|
||||
public static func addVectorOf(testarrayofstring2: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayofstring2, at: VTOFFSET.testarrayofstring2.p) }
|
||||
public static func addVectorOf(testarrayofsortedstruct: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayofsortedstruct, at: VTOFFSET.testarrayofsortedstruct.p) }
|
||||
public static func addVectorOf(testarrayofstring2: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayofstring2, at: VTOFFSET.testarrayofstring2.p) }
|
||||
public static func addVectorOf(testarrayofsortedstruct: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testarrayofsortedstruct, at: VTOFFSET.testarrayofsortedstruct.p) }
|
||||
public static func startVectorOfTestarrayofsortedstruct(_ size: Int, in builder: inout FlatBufferBuilder) {
|
||||
builder.startVector(size * MemoryLayout<MyGame_Example_Ability>.size, elementSize: MemoryLayout<MyGame_Example_Ability>.alignment)
|
||||
}
|
||||
public static func addVectorOf(flex: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: flex, at: VTOFFSET.flex.p) }
|
||||
public static func addVectorOf(test5: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: test5, at: VTOFFSET.test5.p) }
|
||||
public static func addVectorOf(flex: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: flex, at: VTOFFSET.flex.p) }
|
||||
public static func addVectorOf(test5: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: test5, at: VTOFFSET.test5.p) }
|
||||
public static func startVectorOfTest5(_ size: Int, in builder: inout FlatBufferBuilder) {
|
||||
builder.startVector(size * MemoryLayout<MyGame_Example_Test>.size, elementSize: MemoryLayout<MyGame_Example_Test>.alignment)
|
||||
}
|
||||
public static func addVectorOf(vectorOfLongs: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfLongs, at: VTOFFSET.vectorOfLongs.p) }
|
||||
public static func addVectorOf(vectorOfDoubles: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfDoubles, at: VTOFFSET.vectorOfDoubles.p) }
|
||||
public static func add(parentNamespaceTest: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: parentNamespaceTest, at: VTOFFSET.parentNamespaceTest.p) }
|
||||
public static func addVectorOf(vectorOfReferrables: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfReferrables, at: VTOFFSET.vectorOfReferrables.p) }
|
||||
public static func addVectorOf(vectorOfLongs: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfLongs, at: VTOFFSET.vectorOfLongs.p) }
|
||||
public static func addVectorOf(vectorOfDoubles: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfDoubles, at: VTOFFSET.vectorOfDoubles.p) }
|
||||
public static func add(parentNamespaceTest: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: parentNamespaceTest, at: VTOFFSET.parentNamespaceTest.p) }
|
||||
public static func addVectorOf(vectorOfReferrables: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfReferrables, at: VTOFFSET.vectorOfReferrables.p) }
|
||||
public static func add(singleWeakReference: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: singleWeakReference, def: 0, at: VTOFFSET.singleWeakReference.p) }
|
||||
public static func addVectorOf(vectorOfWeakReferences: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfWeakReferences, at: VTOFFSET.vectorOfWeakReferences.p) }
|
||||
public static func addVectorOf(vectorOfStrongReferrables: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfStrongReferrables, at: VTOFFSET.vectorOfStrongReferrables.p) }
|
||||
public static func addVectorOf(vectorOfWeakReferences: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfWeakReferences, at: VTOFFSET.vectorOfWeakReferences.p) }
|
||||
public static func addVectorOf(vectorOfStrongReferrables: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfStrongReferrables, at: VTOFFSET.vectorOfStrongReferrables.p) }
|
||||
public static func add(coOwningReference: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: coOwningReference, def: 0, at: VTOFFSET.coOwningReference.p) }
|
||||
public static func addVectorOf(vectorOfCoOwningReferences: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfCoOwningReferences, at: VTOFFSET.vectorOfCoOwningReferences.p) }
|
||||
public static func addVectorOf(vectorOfCoOwningReferences: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfCoOwningReferences, at: VTOFFSET.vectorOfCoOwningReferences.p) }
|
||||
public static func add(nonOwningReference: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: nonOwningReference, def: 0, at: VTOFFSET.nonOwningReference.p) }
|
||||
public static func addVectorOf(vectorOfNonOwningReferences: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfNonOwningReferences, at: VTOFFSET.vectorOfNonOwningReferences.p) }
|
||||
public static func addVectorOf(vectorOfNonOwningReferences: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfNonOwningReferences, at: VTOFFSET.vectorOfNonOwningReferences.p) }
|
||||
public static func add(anyUniqueType: MyGame_Example_AnyUniqueAliases, _ fbb: inout FlatBufferBuilder) { fbb.add(element: anyUniqueType.rawValue, def: 0, at: VTOFFSET.anyUniqueType.p) }
|
||||
public static func add(anyUnique: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: anyUnique, at: VTOFFSET.anyUnique.p) }
|
||||
public static func add(anyUnique: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: anyUnique, at: VTOFFSET.anyUnique.p) }
|
||||
public static func add(anyAmbiguousType: MyGame_Example_AnyAmbiguousAliases, _ fbb: inout FlatBufferBuilder) { fbb.add(element: anyAmbiguousType.rawValue, def: 0, at: VTOFFSET.anyAmbiguousType.p) }
|
||||
public static func add(anyAmbiguous: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: anyAmbiguous, at: VTOFFSET.anyAmbiguous.p) }
|
||||
public static func addVectorOf(vectorOfEnums: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfEnums, at: VTOFFSET.vectorOfEnums.p) }
|
||||
public static func add(anyAmbiguous: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: anyAmbiguous, at: VTOFFSET.anyAmbiguous.p) }
|
||||
public static func addVectorOf(vectorOfEnums: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vectorOfEnums, at: VTOFFSET.vectorOfEnums.p) }
|
||||
public static func add(signedEnum: MyGame_Example_Race, _ fbb: inout FlatBufferBuilder) { fbb.add(element: signedEnum.rawValue, def: -1, at: VTOFFSET.signedEnum.p) }
|
||||
public static func addVectorOf(testrequirednestedflatbuffer: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testrequirednestedflatbuffer, at: VTOFFSET.testrequirednestedflatbuffer.p) }
|
||||
public static func addVectorOf(scalarKeySortedTables: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: scalarKeySortedTables, at: VTOFFSET.scalarKeySortedTables.p) }
|
||||
public static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); fbb.require(table: end, fields: [10]); return end }
|
||||
public static func addVectorOf(testrequirednestedflatbuffer: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: testrequirednestedflatbuffer, at: VTOFFSET.testrequirednestedflatbuffer.p) }
|
||||
public static func addVectorOf(scalarKeySortedTables: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: scalarKeySortedTables, at: VTOFFSET.scalarKeySortedTables.p) }
|
||||
public static func endMonster(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); fbb.require(table: end, fields: [10]); return end }
|
||||
public static func createMonster(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
pos: MyGame_Example_Vec3? = nil,
|
||||
mana: Int16 = 150,
|
||||
hp: Int16 = 100,
|
||||
nameOffset name: Offset<String> = Offset(),
|
||||
inventoryVectorOffset inventory: Offset<UOffset> = Offset(),
|
||||
nameOffset name: Offset = Offset(),
|
||||
inventoryVectorOffset inventory: Offset = Offset(),
|
||||
color: MyGame_Example_Color = .blue,
|
||||
testType: MyGame_Example_Any_ = .none_,
|
||||
testOffset test: Offset<UOffset> = Offset(),
|
||||
test4VectorOffset test4: Offset<UOffset> = Offset(),
|
||||
testarrayofstringVectorOffset testarrayofstring: Offset<UOffset> = Offset(),
|
||||
testarrayoftablesVectorOffset testarrayoftables: Offset<UOffset> = Offset(),
|
||||
enemyOffset enemy: Offset<UOffset> = Offset(),
|
||||
testnestedflatbufferVectorOffset testnestedflatbuffer: Offset<UOffset> = Offset(),
|
||||
testemptyOffset testempty: Offset<UOffset> = Offset(),
|
||||
testOffset test: Offset = Offset(),
|
||||
test4VectorOffset test4: Offset = Offset(),
|
||||
testarrayofstringVectorOffset testarrayofstring: Offset = Offset(),
|
||||
testarrayoftablesVectorOffset testarrayoftables: Offset = Offset(),
|
||||
enemyOffset enemy: Offset = Offset(),
|
||||
testnestedflatbufferVectorOffset testnestedflatbuffer: Offset = Offset(),
|
||||
testemptyOffset testempty: Offset = Offset(),
|
||||
testbool: Bool = false,
|
||||
testhashs32Fnv1: Int32 = 0,
|
||||
testhashu32Fnv1: UInt32 = 0,
|
||||
@@ -1016,34 +1016,34 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
testhashu32Fnv1a: UInt32 = 0,
|
||||
testhashs64Fnv1a: Int64 = 0,
|
||||
testhashu64Fnv1a: UInt64 = 0,
|
||||
testarrayofboolsVectorOffset testarrayofbools: Offset<UOffset> = Offset(),
|
||||
testarrayofboolsVectorOffset testarrayofbools: Offset = Offset(),
|
||||
testf: Float32 = 3.14159,
|
||||
testf2: Float32 = 3.0,
|
||||
testf3: Float32 = 0.0,
|
||||
testarrayofstring2VectorOffset testarrayofstring2: Offset<UOffset> = Offset(),
|
||||
testarrayofsortedstructVectorOffset testarrayofsortedstruct: Offset<UOffset> = Offset(),
|
||||
flexVectorOffset flex: Offset<UOffset> = Offset(),
|
||||
test5VectorOffset test5: Offset<UOffset> = Offset(),
|
||||
vectorOfLongsVectorOffset vectorOfLongs: Offset<UOffset> = Offset(),
|
||||
vectorOfDoublesVectorOffset vectorOfDoubles: Offset<UOffset> = Offset(),
|
||||
parentNamespaceTestOffset parentNamespaceTest: Offset<UOffset> = Offset(),
|
||||
vectorOfReferrablesVectorOffset vectorOfReferrables: Offset<UOffset> = Offset(),
|
||||
testarrayofstring2VectorOffset testarrayofstring2: Offset = Offset(),
|
||||
testarrayofsortedstructVectorOffset testarrayofsortedstruct: Offset = Offset(),
|
||||
flexVectorOffset flex: Offset = Offset(),
|
||||
test5VectorOffset test5: Offset = Offset(),
|
||||
vectorOfLongsVectorOffset vectorOfLongs: Offset = Offset(),
|
||||
vectorOfDoublesVectorOffset vectorOfDoubles: Offset = Offset(),
|
||||
parentNamespaceTestOffset parentNamespaceTest: Offset = Offset(),
|
||||
vectorOfReferrablesVectorOffset vectorOfReferrables: Offset = Offset(),
|
||||
singleWeakReference: UInt64 = 0,
|
||||
vectorOfWeakReferencesVectorOffset vectorOfWeakReferences: Offset<UOffset> = Offset(),
|
||||
vectorOfStrongReferrablesVectorOffset vectorOfStrongReferrables: Offset<UOffset> = Offset(),
|
||||
vectorOfWeakReferencesVectorOffset vectorOfWeakReferences: Offset = Offset(),
|
||||
vectorOfStrongReferrablesVectorOffset vectorOfStrongReferrables: Offset = Offset(),
|
||||
coOwningReference: UInt64 = 0,
|
||||
vectorOfCoOwningReferencesVectorOffset vectorOfCoOwningReferences: Offset<UOffset> = Offset(),
|
||||
vectorOfCoOwningReferencesVectorOffset vectorOfCoOwningReferences: Offset = Offset(),
|
||||
nonOwningReference: UInt64 = 0,
|
||||
vectorOfNonOwningReferencesVectorOffset vectorOfNonOwningReferences: Offset<UOffset> = Offset(),
|
||||
vectorOfNonOwningReferencesVectorOffset vectorOfNonOwningReferences: Offset = Offset(),
|
||||
anyUniqueType: MyGame_Example_AnyUniqueAliases = .none_,
|
||||
anyUniqueOffset anyUnique: Offset<UOffset> = Offset(),
|
||||
anyUniqueOffset anyUnique: Offset = Offset(),
|
||||
anyAmbiguousType: MyGame_Example_AnyAmbiguousAliases = .none_,
|
||||
anyAmbiguousOffset anyAmbiguous: Offset<UOffset> = Offset(),
|
||||
vectorOfEnumsVectorOffset vectorOfEnums: Offset<UOffset> = Offset(),
|
||||
anyAmbiguousOffset anyAmbiguous: Offset = Offset(),
|
||||
vectorOfEnumsVectorOffset vectorOfEnums: Offset = Offset(),
|
||||
signedEnum: MyGame_Example_Race = .none_,
|
||||
testrequirednestedflatbufferVectorOffset testrequirednestedflatbuffer: Offset<UOffset> = Offset(),
|
||||
scalarKeySortedTablesVectorOffset scalarKeySortedTables: Offset<UOffset> = Offset()
|
||||
) -> Offset<UOffset> {
|
||||
testrequirednestedflatbufferVectorOffset testrequirednestedflatbuffer: Offset = Offset(),
|
||||
scalarKeySortedTablesVectorOffset scalarKeySortedTables: Offset = Offset()
|
||||
) -> Offset {
|
||||
let __start = MyGame_Example_Monster.startMonster(&fbb)
|
||||
MyGame_Example_Monster.add(pos: pos, &fbb)
|
||||
MyGame_Example_Monster.add(mana: mana, &fbb)
|
||||
@@ -1097,7 +1097,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
MyGame_Example_Monster.addVectorOf(scalarKeySortedTables: scalarKeySortedTables, &fbb)
|
||||
return MyGame_Example_Monster.endMonster(&fbb, start: __start)
|
||||
}
|
||||
public static func sortVectorOfMonster(offsets:[Offset<UOffset>], _ fbb: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
public static func sortVectorOfMonster(offsets:[Offset], _ fbb: inout FlatBufferBuilder) -> Offset {
|
||||
var off = offsets
|
||||
off.sort { Table.compare(Table.offset(Int32($1.o), vOffset: 10, fbb: fbb.buffer), Table.offset(Int32($0.o), vOffset: 10, fbb: fbb.buffer), fbb: fbb.buffer) < 0 }
|
||||
return fbb.createVector(ofOffsets: off)
|
||||
@@ -1127,12 +1127,12 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
public mutating func unpack() -> MyGame_Example_MonsterT {
|
||||
return MyGame_Example_MonsterT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_MonsterT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_MonsterT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_MonsterT) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_MonsterT) -> Offset {
|
||||
let __name = builder.create(string: obj.name)
|
||||
let __inventory = builder.createVector(obj.inventory)
|
||||
let __test = obj.test?.pack(builder: &builder) ?? Offset()
|
||||
@@ -1143,7 +1143,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
}
|
||||
let __test4 = builder.endVector(len: obj.test4.count)
|
||||
let __testarrayofstring = builder.createVector(ofStrings: obj.testarrayofstring.compactMap({ $0 }) )
|
||||
var __testarrayoftables__: [Offset<UOffset>] = []
|
||||
var __testarrayoftables__: [Offset] = []
|
||||
for var i in obj.testarrayoftables {
|
||||
__testarrayoftables__.append(MyGame_Example_Monster.pack(&builder, obj: &i))
|
||||
}
|
||||
@@ -1169,13 +1169,13 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
let __vectorOfLongs = builder.createVector(obj.vectorOfLongs)
|
||||
let __vectorOfDoubles = builder.createVector(obj.vectorOfDoubles)
|
||||
let __parentNamespaceTest = MyGame_InParentNamespace.pack(&builder, obj: &obj.parentNamespaceTest)
|
||||
var __vectorOfReferrables__: [Offset<UOffset>] = []
|
||||
var __vectorOfReferrables__: [Offset] = []
|
||||
for var i in obj.vectorOfReferrables {
|
||||
__vectorOfReferrables__.append(MyGame_Example_Referrable.pack(&builder, obj: &i))
|
||||
}
|
||||
let __vectorOfReferrables = builder.createVector(ofOffsets: __vectorOfReferrables__)
|
||||
let __vectorOfWeakReferences = builder.createVector(obj.vectorOfWeakReferences)
|
||||
var __vectorOfStrongReferrables__: [Offset<UOffset>] = []
|
||||
var __vectorOfStrongReferrables__: [Offset] = []
|
||||
for var i in obj.vectorOfStrongReferrables {
|
||||
__vectorOfStrongReferrables__.append(MyGame_Example_Referrable.pack(&builder, obj: &i))
|
||||
}
|
||||
@@ -1186,7 +1186,7 @@ public struct MyGame_Example_Monster: FlatBufferObject, ObjectAPIPacker {
|
||||
let __anyAmbiguous = obj.anyAmbiguous?.pack(builder: &builder) ?? Offset()
|
||||
let __vectorOfEnums = builder.createVector(obj.vectorOfEnums)
|
||||
let __testrequirednestedflatbuffer = builder.createVector(obj.testrequirednestedflatbuffer)
|
||||
var __scalarKeySortedTables__: [Offset<UOffset>] = []
|
||||
var __scalarKeySortedTables__: [Offset] = []
|
||||
for var i in obj.scalarKeySortedTables {
|
||||
__scalarKeySortedTables__.append(MyGame_Example_Stat.pack(&builder, obj: &i))
|
||||
}
|
||||
@@ -1511,7 +1511,7 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPIPacker {
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MONS", addPrefix: prefix) }
|
||||
public static func getRootAsTypeAliases(bb: ByteBuffer) -> MyGame_Example_TypeAliases { return MyGame_Example_TypeAliases(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
@@ -1573,9 +1573,9 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPIPacker {
|
||||
public static func add(u64: UInt64, _ fbb: inout FlatBufferBuilder) { fbb.add(element: u64, def: 0, at: VTOFFSET.u64.p) }
|
||||
public static func add(f32: Float32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: f32, def: 0.0, at: VTOFFSET.f32.p) }
|
||||
public static func add(f64: Double, _ fbb: inout FlatBufferBuilder) { fbb.add(element: f64, def: 0.0, at: VTOFFSET.f64.p) }
|
||||
public static func addVectorOf(v8: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: v8, at: VTOFFSET.v8.p) }
|
||||
public static func addVectorOf(vf64: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vf64, at: VTOFFSET.vf64.p) }
|
||||
public static func endTypeAliases(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func addVectorOf(v8: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: v8, at: VTOFFSET.v8.p) }
|
||||
public static func addVectorOf(vf64: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: vf64, at: VTOFFSET.vf64.p) }
|
||||
public static func endTypeAliases(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createTypeAliases(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
i8: Int8 = 0,
|
||||
@@ -1588,9 +1588,9 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPIPacker {
|
||||
u64: UInt64 = 0,
|
||||
f32: Float32 = 0.0,
|
||||
f64: Double = 0.0,
|
||||
v8VectorOffset v8: Offset<UOffset> = Offset(),
|
||||
vf64VectorOffset vf64: Offset<UOffset> = Offset()
|
||||
) -> Offset<UOffset> {
|
||||
v8VectorOffset v8: Offset = Offset(),
|
||||
vf64VectorOffset vf64: Offset = Offset()
|
||||
) -> Offset {
|
||||
let __start = MyGame_Example_TypeAliases.startTypeAliases(&fbb)
|
||||
MyGame_Example_TypeAliases.add(i8: i8, &fbb)
|
||||
MyGame_Example_TypeAliases.add(u8: u8, &fbb)
|
||||
@@ -1611,12 +1611,12 @@ public struct MyGame_Example_TypeAliases: FlatBufferObject, ObjectAPIPacker {
|
||||
public mutating func unpack() -> MyGame_Example_TypeAliasesT {
|
||||
return MyGame_Example_TypeAliasesT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TypeAliasesT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TypeAliasesT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TypeAliasesT) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MyGame_Example_TypeAliasesT) -> Offset {
|
||||
let __v8 = builder.createVector(obj.v8)
|
||||
let __vf64 = builder.createVector(obj.vf64)
|
||||
let __root = MyGame_Example_TypeAliases.startTypeAliases(&builder)
|
||||
|
||||
+21
-21
@@ -55,22 +55,22 @@ public struct MoreDefaults: FlatBufferObject, ObjectAPIPacker {
|
||||
public func bools(at index: Int32) -> Bool { let o = _accessor.offset(VTOFFSET.bools.v); return o == 0 ? true : _accessor.directRead(of: Bool.self, offset: _accessor.vector(at: o) + index * 1) }
|
||||
public var bools: [Bool] { return _accessor.getVector(at: VTOFFSET.bools.v) ?? [] }
|
||||
public static func startMoreDefaults(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 6) }
|
||||
public static func addVectorOf(ints: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: ints, at: VTOFFSET.ints.p) }
|
||||
public static func addVectorOf(floats: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: floats, at: VTOFFSET.floats.p) }
|
||||
public static func add(emptyString: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: emptyString, at: VTOFFSET.emptyString.p) }
|
||||
public static func add(someString: Offset<String>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: someString, at: VTOFFSET.someString.p) }
|
||||
public static func addVectorOf(abcs: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: abcs, at: VTOFFSET.abcs.p) }
|
||||
public static func addVectorOf(bools: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: bools, at: VTOFFSET.bools.p) }
|
||||
public static func endMoreDefaults(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func addVectorOf(ints: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: ints, at: VTOFFSET.ints.p) }
|
||||
public static func addVectorOf(floats: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: floats, at: VTOFFSET.floats.p) }
|
||||
public static func add(emptyString: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: emptyString, at: VTOFFSET.emptyString.p) }
|
||||
public static func add(someString: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: someString, at: VTOFFSET.someString.p) }
|
||||
public static func addVectorOf(abcs: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: abcs, at: VTOFFSET.abcs.p) }
|
||||
public static func addVectorOf(bools: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: bools, at: VTOFFSET.bools.p) }
|
||||
public static func endMoreDefaults(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createMoreDefaults(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
intsVectorOffset ints: Offset<UOffset> = Offset(),
|
||||
floatsVectorOffset floats: Offset<UOffset> = Offset(),
|
||||
emptyStringOffset emptyString: Offset<String> = Offset(),
|
||||
someStringOffset someString: Offset<String> = Offset(),
|
||||
abcsVectorOffset abcs: Offset<UOffset> = Offset(),
|
||||
boolsVectorOffset bools: Offset<UOffset> = Offset()
|
||||
) -> Offset<UOffset> {
|
||||
intsVectorOffset ints: Offset = Offset(),
|
||||
floatsVectorOffset floats: Offset = Offset(),
|
||||
emptyStringOffset emptyString: Offset = Offset(),
|
||||
someStringOffset someString: Offset = Offset(),
|
||||
abcsVectorOffset abcs: Offset = Offset(),
|
||||
boolsVectorOffset bools: Offset = Offset()
|
||||
) -> Offset {
|
||||
let __start = MoreDefaults.startMoreDefaults(&fbb)
|
||||
MoreDefaults.addVectorOf(ints: ints, &fbb)
|
||||
MoreDefaults.addVectorOf(floats: floats, &fbb)
|
||||
@@ -85,26 +85,26 @@ public struct MoreDefaults: FlatBufferObject, ObjectAPIPacker {
|
||||
public mutating func unpack() -> MoreDefaultsT {
|
||||
return MoreDefaultsT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MoreDefaultsT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MoreDefaultsT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MoreDefaultsT) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MoreDefaultsT) -> Offset {
|
||||
let __ints = builder.createVector(obj.ints)
|
||||
let __floats = builder.createVector(obj.floats)
|
||||
let __emptyString: Offset<String>
|
||||
let __emptyString: Offset
|
||||
if let s = obj.emptyString {
|
||||
__emptyString = builder.create(string: s)
|
||||
} else {
|
||||
__emptyString = Offset<String>()
|
||||
__emptyString = Offset()
|
||||
}
|
||||
|
||||
let __someString: Offset<String>
|
||||
let __someString: Offset
|
||||
if let s = obj.someString {
|
||||
__someString = builder.create(string: s)
|
||||
} else {
|
||||
__someString = Offset<String>()
|
||||
__someString = Offset()
|
||||
}
|
||||
|
||||
let __abcs = builder.createVector(obj.abcs)
|
||||
|
||||
+3
-3
@@ -23,7 +23,7 @@ public struct optional_scalars_ScalarStuff: FlatBufferObject {
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "NULL", addPrefix: prefix) }
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "NULL", addPrefix: prefix) }
|
||||
public static func getRootAsScalarStuff(bb: ByteBuffer) -> optional_scalars_ScalarStuff { return optional_scalars_ScalarStuff(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
@@ -145,7 +145,7 @@ public struct optional_scalars_ScalarStuff: FlatBufferObject {
|
||||
public static func add(justEnum: optional_scalars_OptionalByte, _ fbb: inout FlatBufferBuilder) { fbb.add(element: justEnum.rawValue, def: 0, at: VTOFFSET.justEnum.p) }
|
||||
public static func add(maybeEnum: optional_scalars_OptionalByte?, _ fbb: inout FlatBufferBuilder) { fbb.add(element: maybeEnum?.rawValue, at: VTOFFSET.maybeEnum.p) }
|
||||
public static func add(defaultEnum: optional_scalars_OptionalByte, _ fbb: inout FlatBufferBuilder) { fbb.add(element: defaultEnum.rawValue, def: 1, at: VTOFFSET.defaultEnum.p) }
|
||||
public static func endScalarStuff(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func endScalarStuff(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createScalarStuff(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
justI8: Int8 = 0,
|
||||
@@ -184,7 +184,7 @@ public struct optional_scalars_ScalarStuff: FlatBufferObject {
|
||||
justEnum: optional_scalars_OptionalByte = .none_,
|
||||
maybeEnum: optional_scalars_OptionalByte? = nil,
|
||||
defaultEnum: optional_scalars_OptionalByte = .one
|
||||
) -> Offset<UOffset> {
|
||||
) -> Offset {
|
||||
let __start = optional_scalars_ScalarStuff.startScalarStuff(&fbb)
|
||||
optional_scalars_ScalarStuff.add(justI8: justI8, &fbb)
|
||||
optional_scalars_ScalarStuff.add(maybeI8: maybeI8, &fbb)
|
||||
|
||||
+46
-28
@@ -28,7 +28,7 @@ public struct CharacterUnion {
|
||||
self.type = type
|
||||
self.value = v
|
||||
}
|
||||
public func pack(builder: inout FlatBufferBuilder) -> Offset<UOffset> {
|
||||
public func pack(builder: inout FlatBufferBuilder) -> Offset {
|
||||
switch type {
|
||||
case .mulan:
|
||||
var __obj = value as? AttackerT
|
||||
@@ -42,6 +42,12 @@ public struct CharacterUnion {
|
||||
case .bookfan:
|
||||
var __obj = value as? BookReader
|
||||
return BookReader_Mutable.pack(&builder, obj: &__obj)
|
||||
case .other:
|
||||
var __obj = value as? String
|
||||
return String.pack(&builder, obj: &__obj)
|
||||
case .unused:
|
||||
var __obj = value as? String
|
||||
return String.pack(&builder, obj: &__obj)
|
||||
default: return Offset()
|
||||
}
|
||||
}
|
||||
@@ -82,12 +88,12 @@ public struct Rapunzel_Mutable: FlatBufferObject {
|
||||
public mutating func unpack() -> Rapunzel {
|
||||
return Rapunzel(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Rapunzel?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Rapunzel?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Rapunzel) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout Rapunzel) -> Offset {
|
||||
return builder.create(struct: obj)
|
||||
}
|
||||
}
|
||||
@@ -128,12 +134,12 @@ public struct BookReader_Mutable: FlatBufferObject {
|
||||
public mutating func unpack() -> BookReader {
|
||||
return BookReader(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReader?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReader?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReader) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout BookReader) -> Offset {
|
||||
return builder.create(struct: obj)
|
||||
}
|
||||
}
|
||||
@@ -144,7 +150,7 @@ public struct Attacker: FlatBufferObject, ObjectAPIPacker {
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
|
||||
public static func getRootAsAttacker(bb: ByteBuffer) -> Attacker { return Attacker(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
@@ -160,11 +166,11 @@ public struct Attacker: FlatBufferObject, ObjectAPIPacker {
|
||||
@discardableResult public func mutate(swordAttackDamage: Int32) -> Bool {let o = _accessor.offset(VTOFFSET.swordAttackDamage.v); return _accessor.mutate(swordAttackDamage, index: o) }
|
||||
public static func startAttacker(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 1) }
|
||||
public static func add(swordAttackDamage: Int32, _ fbb: inout FlatBufferBuilder) { fbb.add(element: swordAttackDamage, def: 0, at: VTOFFSET.swordAttackDamage.p) }
|
||||
public static func endAttacker(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func endAttacker(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createAttacker(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
swordAttackDamage: Int32 = 0
|
||||
) -> Offset<UOffset> {
|
||||
) -> Offset {
|
||||
let __start = Attacker.startAttacker(&fbb)
|
||||
Attacker.add(swordAttackDamage: swordAttackDamage, &fbb)
|
||||
return Attacker.endAttacker(&fbb, start: __start)
|
||||
@@ -174,12 +180,12 @@ public struct Attacker: FlatBufferObject, ObjectAPIPacker {
|
||||
public mutating func unpack() -> AttackerT {
|
||||
return AttackerT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout AttackerT) -> Offset {
|
||||
let __root = Attacker.startAttacker(&builder)
|
||||
Attacker.add(swordAttackDamage: obj.swordAttackDamage, &builder)
|
||||
return Attacker.endAttacker(&builder, start: __root)
|
||||
@@ -207,7 +213,7 @@ public struct Movie: FlatBufferObject, ObjectAPIPacker {
|
||||
public var __buffer: ByteBuffer! { return _accessor.bb }
|
||||
private var _accessor: Table
|
||||
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset<UOffset>, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
|
||||
public static func finish(_ fbb: inout FlatBufferBuilder, end: Offset, prefix: Bool = false) { fbb.finish(offset: end, fileId: "MOVI", addPrefix: prefix) }
|
||||
public static func getRootAsMovie(bb: ByteBuffer) -> Movie { return Movie(Table(bb: bb, position: Int32(bb.read(def: UOffset.self, position: bb.reader)) + Int32(bb.reader))) }
|
||||
|
||||
private init(_ t: Table) { _accessor = t }
|
||||
@@ -223,24 +229,24 @@ public struct Movie: FlatBufferObject, ObjectAPIPacker {
|
||||
}
|
||||
|
||||
public var mainCharacterType: Character { let o = _accessor.offset(VTOFFSET.mainCharacterType.v); return o == 0 ? .none_ : Character(rawValue: _accessor.readBuffer(of: UInt8.self, at: o)) ?? .none_ }
|
||||
public func mainCharacter<T: FlatBufferObject>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.mainCharacter.v); return o == 0 ? nil : _accessor.union(o) }
|
||||
public func mainCharacter<T: FlatbuffersInitializable>(type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.mainCharacter.v); return o == 0 ? nil : _accessor.union(o) }
|
||||
public var charactersTypeCount: Int32 { let o = _accessor.offset(VTOFFSET.charactersType.v); return o == 0 ? 0 : _accessor.vector(count: o) }
|
||||
public func charactersType(at index: Int32) -> Character? { let o = _accessor.offset(VTOFFSET.charactersType.v); return o == 0 ? Character.none_ : Character(rawValue: _accessor.directRead(of: UInt8.self, offset: _accessor.vector(at: o) + index * 1)) }
|
||||
public var charactersCount: Int32 { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? 0 : _accessor.vector(count: o) }
|
||||
public func characters<T: FlatBufferObject>(at index: Int32, type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? nil : _accessor.directUnion(_accessor.vector(at: o) + index * 4) }
|
||||
public func characters<T: FlatbuffersInitializable>(at index: Int32, type: T.Type) -> T? { let o = _accessor.offset(VTOFFSET.characters.v); return o == 0 ? nil : _accessor.directUnion(_accessor.vector(at: o) + index * 4) }
|
||||
public static func startMovie(_ fbb: inout FlatBufferBuilder) -> UOffset { fbb.startTable(with: 4) }
|
||||
public static func add(mainCharacterType: Character, _ fbb: inout FlatBufferBuilder) { fbb.add(element: mainCharacterType.rawValue, def: 0, at: VTOFFSET.mainCharacterType.p) }
|
||||
public static func add(mainCharacter: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: mainCharacter, at: VTOFFSET.mainCharacter.p) }
|
||||
public static func addVectorOf(charactersType: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: charactersType, at: VTOFFSET.charactersType.p) }
|
||||
public static func addVectorOf(characters: Offset<UOffset>, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: characters, at: VTOFFSET.characters.p) }
|
||||
public static func endMovie(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset<UOffset> { let end = Offset<UOffset>(offset: fbb.endTable(at: start)); return end }
|
||||
public static func add(mainCharacter: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: mainCharacter, at: VTOFFSET.mainCharacter.p) }
|
||||
public static func addVectorOf(charactersType: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: charactersType, at: VTOFFSET.charactersType.p) }
|
||||
public static func addVectorOf(characters: Offset, _ fbb: inout FlatBufferBuilder) { fbb.add(offset: characters, at: VTOFFSET.characters.p) }
|
||||
public static func endMovie(_ fbb: inout FlatBufferBuilder, start: UOffset) -> Offset { let end = Offset(offset: fbb.endTable(at: start)); return end }
|
||||
public static func createMovie(
|
||||
_ fbb: inout FlatBufferBuilder,
|
||||
mainCharacterType: Character = .none_,
|
||||
mainCharacterOffset mainCharacter: Offset<UOffset> = Offset(),
|
||||
charactersTypeVectorOffset charactersType: Offset<UOffset> = Offset(),
|
||||
charactersVectorOffset characters: Offset<UOffset> = Offset()
|
||||
) -> Offset<UOffset> {
|
||||
mainCharacterOffset mainCharacter: Offset = Offset(),
|
||||
charactersTypeVectorOffset charactersType: Offset = Offset(),
|
||||
charactersVectorOffset characters: Offset = Offset()
|
||||
) -> Offset {
|
||||
let __start = Movie.startMovie(&fbb)
|
||||
Movie.add(mainCharacterType: mainCharacterType, &fbb)
|
||||
Movie.add(mainCharacter: mainCharacter, &fbb)
|
||||
@@ -253,14 +259,14 @@ public struct Movie: FlatBufferObject, ObjectAPIPacker {
|
||||
public mutating func unpack() -> MovieT {
|
||||
return MovieT(&self)
|
||||
}
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT?) -> Offset<UOffset> {
|
||||
guard var obj = obj else { return Offset<UOffset>() }
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT?) -> Offset {
|
||||
guard var obj = obj else { return Offset() }
|
||||
return pack(&builder, obj: &obj)
|
||||
}
|
||||
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT) -> Offset<UOffset> {
|
||||
public static func pack(_ builder: inout FlatBufferBuilder, obj: inout MovieT) -> Offset {
|
||||
let __mainCharacter = obj.mainCharacter?.pack(builder: &builder) ?? Offset()
|
||||
var __characters__: [Offset<UOffset>] = []
|
||||
var __characters__: [Offset] = []
|
||||
for i in obj.characters {
|
||||
guard let off = i?.pack(builder: &builder) else { continue }
|
||||
__characters__.append(off)
|
||||
@@ -298,6 +304,12 @@ public class MovieT: NativeObject {
|
||||
case .bookfan:
|
||||
var _v = _t.mainCharacter(type: BookReader_Mutable.self)
|
||||
mainCharacter = CharacterUnion(_v?.unpack(), type: .bookfan)
|
||||
case .other:
|
||||
var _v = _t.mainCharacter(type: String.self)
|
||||
mainCharacter = CharacterUnion(_v?.unpack(), type: .other)
|
||||
case .unused:
|
||||
var _v = _t.mainCharacter(type: String.self)
|
||||
mainCharacter = CharacterUnion(_v?.unpack(), type: .unused)
|
||||
default: break
|
||||
}
|
||||
characters = []
|
||||
@@ -315,6 +327,12 @@ public class MovieT: NativeObject {
|
||||
case .bookfan:
|
||||
var _v = _t.characters(at: index, type: BookReader_Mutable.self)
|
||||
characters.append(CharacterUnion(_v?.unpack(), type: .bookfan))
|
||||
case .other:
|
||||
var _v = _t.characters(at: index, type: String.self)
|
||||
characters.append(CharacterUnion(_v?.unpack(), type: .other))
|
||||
case .unused:
|
||||
var _v = _t.characters(at: index, type: String.self)
|
||||
characters.append(CharacterUnion(_v?.unpack(), type: .unused))
|
||||
default: break
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user