Improve TS types to support isolatedModules and isolatedDeclarations

This commit is contained in:
Björn Harrtell
2026-04-08 05:42:18 +02:00
parent e223d69b36
commit 496f10525b
249 changed files with 12736 additions and 14776 deletions

View File

@@ -1,21 +1,18 @@
import * as flatbuffers from 'flatbuffers';
export declare class Unused implements flatbuffers.IUnpackableObject<UnusedT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Unused;
a(): number;
mutate_a(value: number): boolean;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createUnused(
builder: flatbuffers.Builder,
a: number,
): flatbuffers.Offset;
unpack(): UnusedT;
unpackTo(_o: UnusedT): void;
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Unused;
a(): number;
mutate_a(value: number): boolean;
static getFullyQualifiedName(): "MyGame.OtherNameSpace.Unused";
static sizeOf(): number;
static createUnused(builder: flatbuffers.Builder, a: number): flatbuffers.Offset;
unpack(): UnusedT;
unpackTo(_o: UnusedT): void;
}
export declare class UnusedT implements flatbuffers.IGeneratedObject {
a: number;
constructor(a?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
a: number;
constructor(a?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}