Improve TS types to support isolatedModules and isolatedDeclarations

This commit is contained in:
Björn Harrtell
2026-04-08 05:42:18 +02:00
parent e223d69b36
commit 496f10525b
249 changed files with 12736 additions and 14776 deletions

View File

@@ -1,25 +1,21 @@
import * as flatbuffers from 'flatbuffers';
export declare class Test implements flatbuffers.IUnpackableObject<TestT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Test;
a(): number;
mutate_a(value: number): boolean;
b(): number;
mutate_b(value: number): boolean;
static getFullyQualifiedName(): string;
static sizeOf(): number;
static createTest(
builder: flatbuffers.Builder,
a: number,
b: number,
): flatbuffers.Offset;
unpack(): TestT;
unpackTo(_o: TestT): void;
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Test;
a(): number;
mutate_a(value: number): boolean;
b(): number;
mutate_b(value: number): boolean;
static getFullyQualifiedName(): "MyGame.Example.Test";
static sizeOf(): number;
static createTest(builder: flatbuffers.Builder, a: number, b: number): flatbuffers.Offset;
unpack(): TestT;
unpackTo(_o: TestT): void;
}
export declare class TestT implements flatbuffers.IGeneratedObject {
a: number;
b: number;
constructor(a?: number, b?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
a: number;
b: number;
constructor(a?: number, b?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}