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Port FlatBuffers to Python.
Implement code generation and self-contained runtime library for Python.
The test suite verifies:
- Correctness of generated Python code by comparing output to that of
the other language ports.
- The exact bytes in the Builder buffer during many scenarios.
- Vtable deduplication correctness.
- Edge cases for table construction, via a fuzzer derived from the Go
implementation.
- All code is simultaneously valid in Python 2.6, 2.7, and 3.4.
The test suite includes benchmarks for:
- Building 'gold' data.
- Parsing 'gold' data.
- Deduplicating vtables.
All tests pass on this author's system for the following Python
implementations:
- CPython 2.6.7
- CPython 2.7.8
- CPython 3.4.2
- PyPy 2.5.0 (CPython 2.7.8 compatible)
This commit is contained in:
39
tests/MyGame/Example/Stat.py
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39
tests/MyGame/Example/Stat.py
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# automatically generated, do not modify
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# namespace: Example
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import flatbuffers
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class Stat(object):
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__slots__ = ['_tab']
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# Stat
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def Init(self, buf, pos):
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self._tab = flatbuffers.table.Table(buf, pos)
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# Stat
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def Id(self):
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o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
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if o != 0:
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return self._tab.String(o + self._tab.Pos)
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return ""
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# Stat
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def Val(self):
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o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6))
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if o != 0:
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return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
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return 0
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# Stat
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def Count(self):
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o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8))
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if o != 0:
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return self._tab.Get(flatbuffers.number_types.Uint16Flags, o + self._tab.Pos)
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return 0
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def StatStart(builder): builder.StartObject(3)
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def StatAddId(builder, id): builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(id), 0)
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def StatAddVal(builder, val): builder.PrependInt64Slot(1, val, 0)
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def StatAddCount(builder, count): builder.PrependUint16Slot(2, count, 0)
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def StatEnd(builder): return builder.EndObject()
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