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add rest of golden language directories
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51
goldens/java/Galaxy.java
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51
goldens/java/Galaxy.java
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// automatically generated by the FlatBuffers compiler, do not modify
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import com.google.flatbuffers.BaseVector;
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import com.google.flatbuffers.BooleanVector;
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import com.google.flatbuffers.ByteVector;
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import com.google.flatbuffers.Constants;
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import com.google.flatbuffers.DoubleVector;
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import com.google.flatbuffers.FlatBufferBuilder;
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import com.google.flatbuffers.FloatVector;
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import com.google.flatbuffers.IntVector;
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import com.google.flatbuffers.LongVector;
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import com.google.flatbuffers.ShortVector;
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import com.google.flatbuffers.StringVector;
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import com.google.flatbuffers.Struct;
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import com.google.flatbuffers.Table;
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import com.google.flatbuffers.UnionVector;
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import java.nio.ByteBuffer;
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import java.nio.ByteOrder;
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@SuppressWarnings("unused")
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public final class Galaxy extends Table {
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public static void ValidateVersion() { Constants.FLATBUFFERS_23_3_3(); }
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public static Galaxy getRootAsGalaxy(ByteBuffer _bb) { return getRootAsGalaxy(_bb, new Galaxy()); }
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public static Galaxy getRootAsGalaxy(ByteBuffer _bb, Galaxy obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); }
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public Galaxy __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public long numStars() { int o = __offset(4); return o != 0 ? bb.getLong(o + bb_pos) : 0L; }
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public static int createGalaxy(FlatBufferBuilder builder,
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long numStars) {
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builder.startTable(1);
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Galaxy.addNumStars(builder, numStars);
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return Galaxy.endGalaxy(builder);
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}
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public static void startGalaxy(FlatBufferBuilder builder) { builder.startTable(1); }
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public static void addNumStars(FlatBufferBuilder builder, long numStars) { builder.addLong(0, numStars, 0L); }
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public static int endGalaxy(FlatBufferBuilder builder) {
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int o = builder.endTable();
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return o;
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}
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public static final class Vector extends BaseVector {
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public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; }
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public Galaxy get(int j) { return get(new Galaxy(), j); }
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public Galaxy get(Galaxy obj, int j) { return obj.__assign(__indirect(__element(j), bb), bb); }
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}
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}
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