[C++, Java, C#, TypeScript, JavaScript] Skip generation of mutable union types (#5599)

* Skip generation of mutable union types

* Removed C# and Java unit tests that mutated a Union type
This commit is contained in:
Derek Bailey
2019-11-04 14:54:44 -08:00
committed by Wouter van Oortmerssen
parent 7b38aa71e6
commit 46ae3f80a6
17 changed files with 64 additions and 209 deletions

View File

@@ -15,7 +15,6 @@ public final class Movie extends Table {
public Movie __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
public byte mainCharacterType() { int o = __offset(4); return o != 0 ? bb.get(o + bb_pos) : 0; }
public boolean mutateMainCharacterType(byte main_character_type) { int o = __offset(4); if (o != 0) { bb.put(o + bb_pos, main_character_type); return true; } else { return false; } }
public Table mainCharacter(Table obj) { int o = __offset(6); return o != 0 ? __union(obj, o + bb_pos) : null; }
public byte charactersType(int j) { int o = __offset(8); return o != 0 ? bb.get(__vector(o) + j * 1) : 0; }
public int charactersTypeLength() { int o = __offset(8); return o != 0 ? __vector_len(o) : 0; }
@@ -23,7 +22,6 @@ public final class Movie extends Table {
public ByteVector charactersTypeVector(ByteVector obj) { int o = __offset(8); return o != 0 ? obj.__assign(__vector(o), bb) : null; }
public ByteBuffer charactersTypeAsByteBuffer() { return __vector_as_bytebuffer(8, 1); }
public ByteBuffer charactersTypeInByteBuffer(ByteBuffer _bb) { return __vector_in_bytebuffer(_bb, 8, 1); }
public boolean mutateCharactersType(int j, byte characters_type) { int o = __offset(8); if (o != 0) { bb.put(__vector(o) + j * 1, characters_type); return true; } else { return false; } }
public Table characters(Table obj, int j) { int o = __offset(10); return o != 0 ? __union(obj, __vector(o) + j * 4) : null; }
public int charactersLength() { int o = __offset(10); return o != 0 ? __vector_len(o) : 0; }
public UnionVector charactersVector() { return charactersVector(new UnionVector()); }