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Rust structz (#6539)
* Rust structz * struct of structs test * swift tmp variables Co-authored-by: Casper Neo <cneo@google.com>
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45
tests/MyGame/Example/StructOfStructs.lua
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45
tests/MyGame/Example/StructOfStructs.lua
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-- automatically generated by the FlatBuffers compiler, do not modify
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-- namespace: Example
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local flatbuffers = require('flatbuffers')
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local StructOfStructs = {} -- the module
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local StructOfStructs_mt = {} -- the class metatable
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function StructOfStructs.New()
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local o = {}
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setmetatable(o, {__index = StructOfStructs_mt})
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return o
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end
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function StructOfStructs_mt:Init(buf, pos)
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self.view = flatbuffers.view.New(buf, pos)
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end
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function StructOfStructs_mt:A(obj)
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obj:Init(self.view.bytes, self.view.pos + 0)
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return obj
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end
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function StructOfStructs_mt:B(obj)
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obj:Init(self.view.bytes, self.view.pos + 8)
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return obj
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end
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function StructOfStructs_mt:C(obj)
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obj:Init(self.view.bytes, self.view.pos + 12)
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return obj
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end
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function StructOfStructs.CreateStructOfStructs(builder, a_id, a_distance, b_a, b_b, c_id, c_distance)
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builder:Prep(4, 20)
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builder:Prep(4, 8)
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builder:PrependUint32(c_distance)
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builder:PrependUint32(c_id)
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builder:Prep(2, 4)
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builder:Pad(1)
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builder:PrependInt8(b_b)
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builder:PrependInt16(b_a)
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builder:Prep(4, 8)
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builder:PrependUint32(a_distance)
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builder:PrependUint32(a_id)
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return builder:Offset()
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end
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return StructOfStructs -- return the module
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