mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-12 16:00:59 +00:00
[TS] Add Build TS to CI jobs (#6524)
* Add Build TS to CI jobs * Add npm compile step * Fix syntax * Add required code gen for TS * Exit on failure * Make TS code gen identical to test run * Remove duplicate TS code gen artifacts * Remove bad gitignore * Forgot parts of generate_code and make sure same settings for test run * Don't forget about the bat * Try and fix flatc args * Another attempt to fix args * Fix typo * Commit up to date code gen * Another attempt to fix sh/bat * Move -o param to after -I * Commit missing code gen file * Fix grpc code gen and test * Another grpc code gen fix * Rework to not use ts folder * Fix env vars in bat and make less churn * Move TS code gen to dedicated folder * Fix transpilation output folder and module paths * Fixes to code gen * Include generated js * Moved ts code gen * Remove test ts code gen folder
This commit is contained in:
64
tests/union_vector/attacker.js
Normal file
64
tests/union_vector/attacker.js
Normal file
@@ -0,0 +1,64 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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export class Attacker {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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}
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__init(i, bb) {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsAttacker(bb, obj) {
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return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsAttacker(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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swordAttackDamage() {
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const offset = this.bb.__offset(this.bb_pos, 4);
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return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
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}
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mutate_sword_attack_damage(value) {
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const offset = this.bb.__offset(this.bb_pos, 4);
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if (offset === 0) {
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return false;
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}
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this.bb.writeInt32(this.bb_pos + offset, value);
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return true;
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}
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static getFullyQualifiedName() {
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return 'Attacker';
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}
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static startAttacker(builder) {
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builder.startObject(1);
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}
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static addSwordAttackDamage(builder, swordAttackDamage) {
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builder.addFieldInt32(0, swordAttackDamage, 0);
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}
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static endAttacker(builder) {
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const offset = builder.endObject();
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return offset;
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}
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static createAttacker(builder, swordAttackDamage) {
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Attacker.startAttacker(builder);
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Attacker.addSwordAttackDamage(builder, swordAttackDamage);
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return Attacker.endAttacker(builder);
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}
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unpack() {
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return new AttackerT(this.swordAttackDamage());
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}
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unpackTo(_o) {
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_o.swordAttackDamage = this.swordAttackDamage();
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}
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}
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export class AttackerT {
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constructor(swordAttackDamage = 0) {
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this.swordAttackDamage = swordAttackDamage;
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}
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pack(builder) {
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return Attacker.createAttacker(builder, this.swordAttackDamage);
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}
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}
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44
tests/union_vector/book-reader.js
Normal file
44
tests/union_vector/book-reader.js
Normal file
@@ -0,0 +1,44 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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export class BookReader {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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}
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__init(i, bb) {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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booksRead() {
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return this.bb.readInt32(this.bb_pos);
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}
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mutate_books_read(value) {
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this.bb.writeInt32(this.bb_pos + 0, value);
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return true;
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}
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static getFullyQualifiedName() {
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return 'BookReader';
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}
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static sizeOf() {
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return 4;
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}
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static createBookReader(builder, books_read) {
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builder.prep(4, 4);
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builder.writeInt32(books_read);
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return builder.offset();
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}
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unpack() {
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return new BookReaderT(this.booksRead());
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}
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unpackTo(_o) {
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_o.booksRead = this.booksRead();
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}
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}
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export class BookReaderT {
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constructor(booksRead = 0) {
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this.booksRead = booksRead;
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}
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pack(builder) {
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return BookReader.createBookReader(builder, this.booksRead);
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}
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}
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38
tests/union_vector/character.js
Normal file
38
tests/union_vector/character.js
Normal file
@@ -0,0 +1,38 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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import { Attacker } from './attacker';
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import { BookReader } from './book-reader';
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import { Rapunzel } from './rapunzel';
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export var Character;
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(function (Character) {
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Character[Character["NONE"] = 0] = "NONE";
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Character[Character["MuLan"] = 1] = "MuLan";
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Character[Character["Rapunzel"] = 2] = "Rapunzel";
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Character[Character["Belle"] = 3] = "Belle";
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Character[Character["BookFan"] = 4] = "BookFan";
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Character[Character["Other"] = 5] = "Other";
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Character[Character["Unused"] = 6] = "Unused";
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})(Character || (Character = {}));
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export function unionToCharacter(type, accessor) {
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switch (Character[type]) {
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case 'NONE': return null;
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case 'MuLan': return accessor(new Attacker());
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case 'Rapunzel': return accessor(new Rapunzel());
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case 'Belle': return accessor(new BookReader());
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case 'BookFan': return accessor(new BookReader());
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case 'Other': return accessor('');
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case 'Unused': return accessor('');
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default: return null;
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}
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}
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export function unionListToCharacter(type, accessor, index) {
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switch (Character[type]) {
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case 'NONE': return null;
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case 'MuLan': return accessor(index, new Attacker());
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case 'Rapunzel': return accessor(index, new Rapunzel());
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case 'Belle': return accessor(index, new BookReader());
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case 'BookFan': return accessor(index, new BookReader());
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case 'Other': return accessor(index, '');
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case 'Unused': return accessor(index, '');
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default: return null;
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}
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}
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185
tests/union_vector/movie.js
Normal file
185
tests/union_vector/movie.js
Normal file
@@ -0,0 +1,185 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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import { Character, unionToCharacter, unionListToCharacter } from './character';
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export class Movie {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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}
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__init(i, bb) {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsMovie(bb, obj) {
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return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsMovie(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static bufferHasIdentifier(bb) {
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return bb.__has_identifier('MOVI');
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}
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mainCharacterType() {
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const offset = this.bb.__offset(this.bb_pos, 4);
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return offset ? this.bb.readUint8(this.bb_pos + offset) : Character.NONE;
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}
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mainCharacter(obj) {
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const offset = this.bb.__offset(this.bb_pos, 6);
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return offset ? this.bb.__union_with_string(obj, this.bb_pos + offset) : null;
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}
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charactersType(index) {
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const offset = this.bb.__offset(this.bb_pos, 8);
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return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
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}
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charactersTypeLength() {
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const offset = this.bb.__offset(this.bb_pos, 8);
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return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
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}
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charactersTypeArray() {
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const offset = this.bb.__offset(this.bb_pos, 8);
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return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
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}
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characters(index, obj) {
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const offset = this.bb.__offset(this.bb_pos, 10);
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return offset ? this.bb.__union_with_string(obj, this.bb.__vector(this.bb_pos + offset) + index * 4) : null;
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}
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charactersLength() {
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const offset = this.bb.__offset(this.bb_pos, 10);
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return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
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}
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static getFullyQualifiedName() {
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return 'Movie';
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}
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static startMovie(builder) {
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builder.startObject(4);
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}
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static addMainCharacterType(builder, mainCharacterType) {
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builder.addFieldInt8(0, mainCharacterType, Character.NONE);
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}
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static addMainCharacter(builder, mainCharacterOffset) {
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builder.addFieldOffset(1, mainCharacterOffset, 0);
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}
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static addCharactersType(builder, charactersTypeOffset) {
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builder.addFieldOffset(2, charactersTypeOffset, 0);
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}
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static createCharactersTypeVector(builder, data) {
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builder.startVector(1, data.length, 1);
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for (let i = data.length - 1; i >= 0; i--) {
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builder.addInt8(data[i]);
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}
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return builder.endVector();
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}
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static startCharactersTypeVector(builder, numElems) {
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builder.startVector(1, numElems, 1);
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}
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static addCharacters(builder, charactersOffset) {
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builder.addFieldOffset(3, charactersOffset, 0);
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}
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static createCharactersVector(builder, data) {
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builder.startVector(4, data.length, 4);
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for (let i = data.length - 1; i >= 0; i--) {
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builder.addOffset(data[i]);
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}
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return builder.endVector();
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}
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static startCharactersVector(builder, numElems) {
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builder.startVector(4, numElems, 4);
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}
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static endMovie(builder) {
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const offset = builder.endObject();
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return offset;
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}
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static finishMovieBuffer(builder, offset) {
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builder.finish(offset, 'MOVI');
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}
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static finishSizePrefixedMovieBuffer(builder, offset) {
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builder.finish(offset, 'MOVI', true);
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}
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static createMovie(builder, mainCharacterType, mainCharacterOffset, charactersTypeOffset, charactersOffset) {
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Movie.startMovie(builder);
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Movie.addMainCharacterType(builder, mainCharacterType);
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Movie.addMainCharacter(builder, mainCharacterOffset);
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Movie.addCharactersType(builder, charactersTypeOffset);
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Movie.addCharacters(builder, charactersOffset);
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return Movie.endMovie(builder);
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}
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unpack() {
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return new MovieT(this.mainCharacterType(), (() => {
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let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
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if (temp === null) {
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return null;
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}
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if (typeof temp === 'string') {
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return temp;
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}
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return temp.unpack();
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})(), this.bb.createScalarList(this.charactersType.bind(this), this.charactersTypeLength()), (() => {
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let ret = [];
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for (let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
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let targetEnum = this.charactersType(targetEnumIndex);
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if (targetEnum === null || Character[targetEnum] === 'NONE') {
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continue;
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}
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let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
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if (temp === null) {
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continue;
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}
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||||
if (typeof temp === 'string') {
|
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ret.push(temp);
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continue;
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}
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})());
|
||||
}
|
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unpackTo(_o) {
|
||||
_o.mainCharacterType = this.mainCharacterType();
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_o.mainCharacter = (() => {
|
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let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
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if (temp === null) {
|
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return null;
|
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}
|
||||
if (typeof temp === 'string') {
|
||||
return temp;
|
||||
}
|
||||
return temp.unpack();
|
||||
})();
|
||||
_o.charactersType = this.bb.createScalarList(this.charactersType.bind(this), this.charactersTypeLength());
|
||||
_o.characters = (() => {
|
||||
let ret = [];
|
||||
for (let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if (targetEnum === null || Character[targetEnum] === 'NONE') {
|
||||
continue;
|
||||
}
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if (temp === null) {
|
||||
continue;
|
||||
}
|
||||
if (typeof temp === 'string') {
|
||||
ret.push(temp);
|
||||
continue;
|
||||
}
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})();
|
||||
}
|
||||
}
|
||||
export class MovieT {
|
||||
constructor(mainCharacterType = Character.NONE, mainCharacter = null, charactersType = [], characters = []) {
|
||||
this.mainCharacterType = mainCharacterType;
|
||||
this.mainCharacter = mainCharacter;
|
||||
this.charactersType = charactersType;
|
||||
this.characters = characters;
|
||||
}
|
||||
pack(builder) {
|
||||
const mainCharacter = builder.createObjectOffset(this.mainCharacter);
|
||||
const charactersType = Movie.createCharactersTypeVector(builder, this.charactersType);
|
||||
const characters = Movie.createCharactersVector(builder, builder.createObjectOffsetList(this.characters));
|
||||
return Movie.createMovie(builder, this.mainCharacterType, mainCharacter, charactersType, characters);
|
||||
}
|
||||
}
|
||||
44
tests/union_vector/rapunzel.js
Normal file
44
tests/union_vector/rapunzel.js
Normal file
@@ -0,0 +1,44 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export class Rapunzel {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
hairLength() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
}
|
||||
mutate_hair_length(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'Rapunzel';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 4;
|
||||
}
|
||||
static createRapunzel(builder, hair_length) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new RapunzelT(this.hairLength());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.hairLength = this.hairLength();
|
||||
}
|
||||
}
|
||||
export class RapunzelT {
|
||||
constructor(hairLength = 0) {
|
||||
this.hairLength = hairLength;
|
||||
}
|
||||
pack(builder) {
|
||||
return Rapunzel.createRapunzel(builder, this.hairLength);
|
||||
}
|
||||
}
|
||||
@@ -1,522 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/**
|
||||
* @enum {number}
|
||||
*/
|
||||
var Character = {
|
||||
NONE: 0,
|
||||
MuLan: 1,
|
||||
Rapunzel: 2,
|
||||
Belle: 3,
|
||||
BookFan: 4,
|
||||
Other: 5,
|
||||
Unused: 6
|
||||
};
|
||||
|
||||
/**
|
||||
* @enum {string}
|
||||
*/
|
||||
var CharacterName = {
|
||||
'0': 'NONE',
|
||||
'1': 'MuLan',
|
||||
'2': 'Rapunzel',
|
||||
'3': 'Belle',
|
||||
'4': 'BookFan',
|
||||
'5': 'Other',
|
||||
'6': 'Unused'
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function Attacker() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {Attacker}
|
||||
*/
|
||||
Attacker.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Attacker=} obj
|
||||
* @returns {Attacker}
|
||||
*/
|
||||
Attacker.getRootAsAttacker = function(bb, obj) {
|
||||
return (obj || new Attacker).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Attacker=} obj
|
||||
* @returns {Attacker}
|
||||
*/
|
||||
Attacker.getSizePrefixedRootAsAttacker = function(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Attacker).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Attacker.prototype.swordAttackDamage = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Attacker.prototype.mutate_sword_attack_damage = function(value) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
Attacker.getFullyQualifiedName = function() {
|
||||
return 'Attacker';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
Attacker.startAttacker = function(builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} swordAttackDamage
|
||||
*/
|
||||
Attacker.addSwordAttackDamage = function(builder, swordAttackDamage) {
|
||||
builder.addFieldInt32(0, swordAttackDamage, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Attacker.endAttacker = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} swordAttackDamage
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Attacker.createAttacker = function(builder, swordAttackDamage) {
|
||||
Attacker.startAttacker(builder);
|
||||
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
|
||||
return Attacker.endAttacker(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function Rapunzel() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {Rapunzel}
|
||||
*/
|
||||
Rapunzel.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Rapunzel.prototype.hairLength = function() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Rapunzel.prototype.mutate_hair_length = function(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
Rapunzel.getFullyQualifiedName = function() {
|
||||
return 'Rapunzel';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Rapunzel.sizeOf = function() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} hair_length
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Rapunzel.createRapunzel = function(builder, hair_length) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function BookReader() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {BookReader}
|
||||
*/
|
||||
BookReader.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
BookReader.prototype.booksRead = function() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
BookReader.prototype.mutate_books_read = function(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
BookReader.getFullyQualifiedName = function() {
|
||||
return 'BookReader';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
BookReader.sizeOf = function() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} books_read
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
BookReader.createBookReader = function(builder, books_read) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(books_read);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function Movie() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {Movie}
|
||||
*/
|
||||
Movie.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Movie=} obj
|
||||
* @returns {Movie}
|
||||
*/
|
||||
Movie.getRootAsMovie = function(bb, obj) {
|
||||
return (obj || new Movie).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Movie=} obj
|
||||
* @returns {Movie}
|
||||
*/
|
||||
Movie.getSizePrefixedRootAsMovie = function(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Movie).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Movie.bufferHasIdentifier = function(bb) {
|
||||
return bb.__has_identifier('MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {Character}
|
||||
*/
|
||||
Movie.prototype.mainCharacterType = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb_pos + offset)) : Character.NONE;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Table} obj
|
||||
* @returns {?flatbuffers.Table}
|
||||
*/
|
||||
Movie.prototype.mainCharacter = function(obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.__union(obj, this.bb_pos + offset) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} index
|
||||
* @returns {Character}
|
||||
*/
|
||||
Movie.prototype.charactersType = function(index) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index)) : /** @type {Character} */ (0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Movie.prototype.charactersTypeLength = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {Uint8Array}
|
||||
*/
|
||||
Movie.prototype.charactersTypeArray = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} index
|
||||
* @param {flatbuffers.Table=} obj
|
||||
* @returns {?flatbuffers.Table}
|
||||
*/
|
||||
Movie.prototype.characters = function(index, obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__union(obj, this.bb.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Movie.prototype.charactersLength = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
Movie.getFullyQualifiedName = function() {
|
||||
return 'Movie';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
Movie.startMovie = function(builder) {
|
||||
builder.startObject(4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Character} mainCharacterType
|
||||
*/
|
||||
Movie.addMainCharacterType = function(builder, mainCharacterType) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} mainCharacterOffset
|
||||
*/
|
||||
Movie.addMainCharacter = function(builder, mainCharacterOffset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} charactersTypeOffset
|
||||
*/
|
||||
Movie.addCharactersType = function(builder, charactersTypeOffset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Array.<Character>} data
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.createCharactersTypeVector = function(builder, data) {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} numElems
|
||||
*/
|
||||
Movie.startCharactersTypeVector = function(builder, numElems) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} charactersOffset
|
||||
*/
|
||||
Movie.addCharacters = function(builder, charactersOffset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Array.<flatbuffers.Offset>} data
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.createCharactersVector = function(builder, data) {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} numElems
|
||||
*/
|
||||
Movie.startCharactersVector = function(builder, numElems) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.endMovie = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} offset
|
||||
*/
|
||||
Movie.finishMovieBuffer = function(builder, offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} offset
|
||||
*/
|
||||
Movie.finishSizePrefixedMovieBuffer = function(builder, offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Character} mainCharacterType
|
||||
* @param {flatbuffers.Offset} mainCharacterOffset
|
||||
* @param {flatbuffers.Offset} charactersTypeOffset
|
||||
* @param {flatbuffers.Offset} charactersOffset
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.createMovie = function(builder, mainCharacterType, mainCharacterOffset, charactersTypeOffset, charactersOffset) {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
|
||||
// Exports for Node.js and RequireJS
|
||||
this.Character = Character;
|
||||
this.CharacterName = CharacterName;
|
||||
this.Attacker = Attacker;
|
||||
this.Rapunzel = Rapunzel;
|
||||
this.BookReader = BookReader;
|
||||
this.Movie = Movie;
|
||||
@@ -1,690 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
/**
|
||||
* @enum {number}
|
||||
*/
|
||||
export enum Character{
|
||||
NONE= 0,
|
||||
MuLan= 1,
|
||||
Rapunzel= 2,
|
||||
Belle= 3,
|
||||
BookFan= 4,
|
||||
Other= 5,
|
||||
Unused= 6
|
||||
};
|
||||
|
||||
export function unionToCharacter(
|
||||
type: Character,
|
||||
accessor: (obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null
|
||||
): Attacker|BookReader|Rapunzel|string|null {
|
||||
switch(Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(new Attacker())! as Attacker;
|
||||
case 'Rapunzel': return accessor(new Rapunzel())! as Rapunzel;
|
||||
case 'Belle': return accessor(new BookReader())! as BookReader;
|
||||
case 'BookFan': return accessor(new BookReader())! as BookReader;
|
||||
case 'Other': return accessor('') as string;
|
||||
case 'Unused': return accessor('') as string;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function unionListToCharacter(
|
||||
type: Character,
|
||||
accessor: (index: number, obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null,
|
||||
index: number
|
||||
): Attacker|BookReader|Rapunzel|string|null {
|
||||
switch(Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(index, new Attacker())! as Attacker;
|
||||
case 'Rapunzel': return accessor(index, new Rapunzel())! as Rapunzel;
|
||||
case 'Belle': return accessor(index, new BookReader())! as BookReader;
|
||||
case 'BookFan': return accessor(index, new BookReader())! as BookReader;
|
||||
case 'Other': return accessor(index, '') as string;
|
||||
case 'Unused': return accessor(index, '') as string;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class Attacker {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns Attacker
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Attacker {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Attacker= obj
|
||||
* @returns Attacker
|
||||
*/
|
||||
static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
|
||||
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Attacker= obj
|
||||
* @returns Attacker
|
||||
*/
|
||||
static getSizePrefixedRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
swordAttackDamage():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_sword_attack_damage(value:number):boolean {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Attacker';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startAttacker(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number swordAttackDamage
|
||||
*/
|
||||
static addSwordAttackDamage(builder:flatbuffers.Builder, swordAttackDamage:number) {
|
||||
builder.addFieldInt32(0, swordAttackDamage, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endAttacker(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
static createAttacker(builder:flatbuffers.Builder, swordAttackDamage:number):flatbuffers.Offset {
|
||||
Attacker.startAttacker(builder);
|
||||
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
|
||||
return Attacker.endAttacker(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns AttackerT
|
||||
*/
|
||||
unpack(): AttackerT {
|
||||
return new AttackerT(
|
||||
this.swordAttackDamage()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param AttackerT _o
|
||||
*/
|
||||
unpackTo(_o: AttackerT): void {
|
||||
_o.swordAttackDamage = this.swordAttackDamage();
|
||||
};
|
||||
}
|
||||
|
||||
export class AttackerT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param number swordAttackDamage
|
||||
*/
|
||||
constructor(
|
||||
public swordAttackDamage: number = 0
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Attacker.createAttacker(builder,
|
||||
this.swordAttackDamage
|
||||
);
|
||||
};
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class Rapunzel {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns Rapunzel
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Rapunzel {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
hairLength():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_hair_length(value:number):boolean {
|
||||
this.bb!.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Rapunzel';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number hair_length
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createRapunzel(builder:flatbuffers.Builder, hair_length: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @returns RapunzelT
|
||||
*/
|
||||
unpack(): RapunzelT {
|
||||
return new RapunzelT(
|
||||
this.hairLength()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param RapunzelT _o
|
||||
*/
|
||||
unpackTo(_o: RapunzelT): void {
|
||||
_o.hairLength = this.hairLength();
|
||||
};
|
||||
}
|
||||
|
||||
export class RapunzelT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param number hairLength
|
||||
*/
|
||||
constructor(
|
||||
public hairLength: number = 0
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Rapunzel.createRapunzel(builder,
|
||||
this.hairLength
|
||||
);
|
||||
};
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class BookReader {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns BookReader
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):BookReader {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
booksRead():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_books_read(value:number):boolean {
|
||||
this.bb!.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'BookReader';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number books_read
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createBookReader(builder:flatbuffers.Builder, books_read: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(books_read);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @returns BookReaderT
|
||||
*/
|
||||
unpack(): BookReaderT {
|
||||
return new BookReaderT(
|
||||
this.booksRead()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param BookReaderT _o
|
||||
*/
|
||||
unpackTo(_o: BookReaderT): void {
|
||||
_o.booksRead = this.booksRead();
|
||||
};
|
||||
}
|
||||
|
||||
export class BookReaderT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param number booksRead
|
||||
*/
|
||||
constructor(
|
||||
public booksRead: number = 0
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return BookReader.createBookReader(builder,
|
||||
this.booksRead
|
||||
);
|
||||
};
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class Movie {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns Movie
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Movie {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Movie= obj
|
||||
* @returns Movie
|
||||
*/
|
||||
static getRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Movie= obj
|
||||
* @returns Movie
|
||||
*/
|
||||
static getSizePrefixedRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns boolean
|
||||
*/
|
||||
static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
|
||||
return bb.__has_identifier('MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns Character
|
||||
*/
|
||||
mainCharacterType():Character {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : Character.NONE;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Table obj
|
||||
* @returns ?flatbuffers.Table
|
||||
*/
|
||||
mainCharacter<T extends flatbuffers.Table>(obj:T|string):T|string|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.__union_with_string(obj, this.bb_pos + offset) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number index
|
||||
* @returns Character
|
||||
*/
|
||||
charactersType(index: number):Character|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? /** */ (this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index)) : /** */ (0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
charactersTypeLength():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns Uint8Array
|
||||
*/
|
||||
charactersTypeArray():Uint8Array|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number index
|
||||
* @param flatbuffers.Table= obj
|
||||
* @returns ?flatbuffers.Table
|
||||
*/
|
||||
characters<T extends flatbuffers.Table>(index: number, obj:T|string):T|string|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__union_with_string(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
charactersLength():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Movie';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startMovie(builder:flatbuffers.Builder) {
|
||||
builder.startObject(4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param Character mainCharacterType
|
||||
*/
|
||||
static addMainCharacterType(builder:flatbuffers.Builder, mainCharacterType:Character) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset mainCharacterOffset
|
||||
*/
|
||||
static addMainCharacter(builder:flatbuffers.Builder, mainCharacterOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset charactersTypeOffset
|
||||
*/
|
||||
static addCharactersType(builder:flatbuffers.Builder, charactersTypeOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param Array.<Character> data
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createCharactersTypeVector(builder:flatbuffers.Builder, data:Character[]):flatbuffers.Offset {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number numElems
|
||||
*/
|
||||
static startCharactersTypeVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset charactersOffset
|
||||
*/
|
||||
static addCharacters(builder:flatbuffers.Builder, charactersOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param Array.<flatbuffers.Offset> data
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createCharactersVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number numElems
|
||||
*/
|
||||
static startCharactersVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endMovie(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset offset
|
||||
*/
|
||||
static finishMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset offset
|
||||
*/
|
||||
static finishSizePrefixedMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
};
|
||||
|
||||
static createMovie(builder:flatbuffers.Builder, mainCharacterType:Character, mainCharacterOffset:flatbuffers.Offset, charactersTypeOffset:flatbuffers.Offset, charactersOffset:flatbuffers.Offset):flatbuffers.Offset {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns MovieT
|
||||
*/
|
||||
unpack(): MovieT {
|
||||
return new MovieT(
|
||||
this.mainCharacterType(),
|
||||
(() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if(temp === null) { return null; }
|
||||
if(typeof temp === 'string') { return temp; }
|
||||
return temp.unpack()
|
||||
})(),
|
||||
this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength()),
|
||||
(() => {
|
||||
let ret = [];
|
||||
for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
|
||||
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if(temp === null) { continue; }
|
||||
if(typeof temp === 'string') { ret.push(temp); continue; }
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param MovieT _o
|
||||
*/
|
||||
unpackTo(_o: MovieT): void {
|
||||
_o.mainCharacterType = this.mainCharacterType();
|
||||
_o.mainCharacter = (() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if(temp === null) { return null; }
|
||||
if(typeof temp === 'string') { return temp; }
|
||||
return temp.unpack()
|
||||
})();
|
||||
_o.charactersType = this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength());
|
||||
_o.characters = (() => {
|
||||
let ret = [];
|
||||
for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
|
||||
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if(temp === null) { continue; }
|
||||
if(typeof temp === 'string') { ret.push(temp); continue; }
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})();
|
||||
};
|
||||
}
|
||||
|
||||
export class MovieT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param Character mainCharacterType
|
||||
* @param AttackerT|BookReaderT|RapunzelT|string|null mainCharacter
|
||||
* @param (Character)[] charactersType
|
||||
* @param (AttackerT|BookReaderT|RapunzelT|string)[] characters
|
||||
*/
|
||||
constructor(
|
||||
public mainCharacterType: Character = Character.NONE,
|
||||
public mainCharacter: AttackerT|BookReaderT|RapunzelT|string|null = null,
|
||||
public charactersType: (Character)[] = [],
|
||||
public characters: (AttackerT|BookReaderT|RapunzelT|string)[] = []
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
const mainCharacter = builder.createObjectOffset(this.mainCharacter);
|
||||
const charactersType = Movie.createCharactersTypeVector(builder, this.charactersType);
|
||||
const characters = Movie.createCharactersVector(builder, builder.createObjectOffsetList(this.characters));
|
||||
|
||||
return Movie.createMovie(builder,
|
||||
this.mainCharacterType,
|
||||
mainCharacter,
|
||||
charactersType,
|
||||
characters
|
||||
);
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user