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[TS] Add Build TS to CI jobs (#6524)
* Add Build TS to CI jobs * Add npm compile step * Fix syntax * Add required code gen for TS * Exit on failure * Make TS code gen identical to test run * Remove duplicate TS code gen artifacts * Remove bad gitignore * Forgot parts of generate_code and make sure same settings for test run * Don't forget about the bat * Try and fix flatc args * Another attempt to fix args * Fix typo * Commit up to date code gen * Another attempt to fix sh/bat * Move -o param to after -I * Commit missing code gen file * Fix grpc code gen and test * Another grpc code gen fix * Rework to not use ts folder * Fix env vars in bat and make less churn * Move TS code gen to dedicated folder * Fix transpilation output folder and module paths * Fixes to code gen * Include generated js * Moved ts code gen * Remove test ts code gen folder
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@@ -1,96 +0,0 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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import { Color } from '../../my-game/example/color';
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export class TestSimpleTableWithEnum {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):TestSimpleTableWithEnum {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimpleTableWithEnum):TestSimpleTableWithEnum {
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return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimpleTableWithEnum):TestSimpleTableWithEnum {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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color():Color {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? this.bb!.readUint8(this.bb_pos + offset) : Color.Green;
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}
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mutate_color(value:Color):boolean {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeUint8(this.bb_pos + offset, value);
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return true;
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}
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static getFullyQualifiedName():string {
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return 'MyGame.Example.TestSimpleTableWithEnum';
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}
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static startTestSimpleTableWithEnum(builder:flatbuffers.Builder) {
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builder.startObject(1);
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}
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static addColor(builder:flatbuffers.Builder, color:Color) {
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builder.addFieldInt8(0, color, Color.Green);
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}
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static endTestSimpleTableWithEnum(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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static createTestSimpleTableWithEnum(builder:flatbuffers.Builder, color:Color):flatbuffers.Offset {
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TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
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TestSimpleTableWithEnum.addColor(builder, color);
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return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
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}
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serialize():Uint8Array {
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return this.bb!.bytes();
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}
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static deserialize(buffer: Uint8Array):TestSimpleTableWithEnum {
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return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(new flatbuffers.ByteBuffer(buffer))
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}
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unpack(): TestSimpleTableWithEnumT {
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return new TestSimpleTableWithEnumT(
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this.color()
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);
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}
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unpackTo(_o: TestSimpleTableWithEnumT): void {
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_o.color = this.color();
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}
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}
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export class TestSimpleTableWithEnumT {
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constructor(
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public color: Color = Color.Green
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){}
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pack(builder:flatbuffers.Builder): flatbuffers.Offset {
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return TestSimpleTableWithEnum.createTestSimpleTableWithEnum(builder,
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this.color
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);
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}
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}
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