[TS] Add Build TS to CI jobs (#6524)

* Add Build TS to CI jobs

* Add npm compile step

* Fix syntax

* Add required code gen for TS

* Exit on failure

* Make TS code gen identical to test run

* Remove duplicate TS code gen artifacts

* Remove bad gitignore

* Forgot parts of generate_code and make sure same settings for test run

* Don't forget about the bat

* Try and fix flatc args

* Another attempt to fix args

* Fix typo

* Commit up to date code gen

* Another attempt to fix sh/bat

* Move -o param to after -I

* Commit missing code gen file

* Fix grpc code gen and test

* Another grpc code gen fix

* Rework to not use ts folder

* Fix env vars in bat and make less churn

* Move TS code gen to dedicated folder

* Fix transpilation output folder and module paths

* Fixes to code gen

* Include generated js

* Moved ts code gen

* Remove test ts code gen folder
This commit is contained in:
Björn Harrtell
2021-04-12 19:41:59 +02:00
committed by GitHub
parent 4d2364f342
commit 408e4db4af
77 changed files with 2908 additions and 9040 deletions

View File

@@ -1,93 +0,0 @@
// Generated GRPC code for FlatBuffers TS *** DO NOT EDIT ***
import { flatbuffers } from 'flatbuffers';
import { Stat as MyGame_Example_Stat } from './my-game/example/stat';
import { Monster as MyGame_Example_Monster } from './my-game/example/monster';
import * as grpc from 'grpc';
interface IMonsterStorageService extends grpc.ServiceDefinition<grpc.UntypedServiceImplementation> {
Store: IMonsterStorageService_IStore;
Retrieve: IMonsterStorageService_IRetrieve;
GetMaxHitPoint: IMonsterStorageService_IGetMaxHitPoint;
GetMinMaxHitPoints: IMonsterStorageService_IGetMinMaxHitPoints;
}
interface IMonsterStorageService_IStore extends grpc.MethodDefinition<MyGame_Example_Monster, MyGame_Example_Stat> {
path: string; // /MyGame.Example.MonsterStorage/Store
requestStream: boolean; // false
responseStream: boolean; // false
requestSerialize: grpc.serialize<MyGame_Example_Monster>;
requestDeserialize: grpc.deserialize<MyGame_Example_Monster>;
responseSerialize: grpc.serialize<MyGame_Example_Stat>;
responseDeserialize: grpc.deserialize<MyGame_Example_Stat>;
}
interface IMonsterStorageService_IRetrieve extends grpc.MethodDefinition<MyGame_Example_Stat, MyGame_Example_Monster> {
path: string; // /MyGame.Example.MonsterStorage/Retrieve
requestStream: boolean; // false
responseStream: boolean; // true
requestSerialize: grpc.serialize<MyGame_Example_Stat>;
requestDeserialize: grpc.deserialize<MyGame_Example_Stat>;
responseSerialize: grpc.serialize<MyGame_Example_Monster>;
responseDeserialize: grpc.deserialize<MyGame_Example_Monster>;
}
interface IMonsterStorageService_IGetMaxHitPoint extends grpc.MethodDefinition<MyGame_Example_Monster, MyGame_Example_Stat> {
path: string; // /MyGame.Example.MonsterStorage/GetMaxHitPoint
requestStream: boolean; // true
responseStream: boolean; // false
requestSerialize: grpc.serialize<MyGame_Example_Monster>;
requestDeserialize: grpc.deserialize<MyGame_Example_Monster>;
responseSerialize: grpc.serialize<MyGame_Example_Stat>;
responseDeserialize: grpc.deserialize<MyGame_Example_Stat>;
}
interface IMonsterStorageService_IGetMinMaxHitPoints extends grpc.MethodDefinition<MyGame_Example_Monster, MyGame_Example_Stat> {
path: string; // /MyGame.Example.MonsterStorage/GetMinMaxHitPoints
requestStream: boolean; // true
responseStream: boolean; // true
requestSerialize: grpc.serialize<MyGame_Example_Monster>;
requestDeserialize: grpc.deserialize<MyGame_Example_Monster>;
responseSerialize: grpc.serialize<MyGame_Example_Stat>;
responseDeserialize: grpc.deserialize<MyGame_Example_Stat>;
}
export const MonsterStorageService: IMonsterStorageService;
export interface IMonsterStorageServer {
Store: grpc.handleUnaryCall<MyGame_Example_Monster, MyGame_Example_Stat>;
Retrieve: grpc.handleServerStreamingCall<MyGame_Example_Stat, MyGame_Example_Monster>;
GetMaxHitPoint: grpc.handleClientStreamingCall<MyGame_Example_Monster, MyGame_Example_Stat>;
GetMinMaxHitPoints: grpc.handleBidiStreamingCall<MyGame_Example_Monster, MyGame_Example_Stat>;
}
export interface IMonsterStorageClient {
Store(request: MyGame_Example_Monster, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
Store(request: MyGame_Example_Monster, metadata: grpc.Metadata, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
Store(request: MyGame_Example_Monster, metadata: grpc.Metadata, options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
Retrieve(request: MyGame_Example_Stat, metadata: grpc.Metadata): grpc.ClientReadableStream<MyGame_Example_Monster>;
Retrieve(request: MyGame_Example_Stat, options: Partial<grpc.CallOptions>): grpc.ClientReadableStream<MyGame_Example_Monster>;
GetMaxHitPoint(callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
GetMaxHitPoint(metadata: grpc.Metadata, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
GetMaxHitPoint(options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
GetMaxHitPoint(metadata: grpc.Metadata, options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
GetMinMaxHitPoints(): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
GetMinMaxHitPoints(options: Partial<grpc.CallOptions>): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
GetMinMaxHitPoints(metadata: grpc.Metadata, options?: Partial<grpc.CallOptions>): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
}
export class MonsterStorageClient extends grpc.Client implements IMonsterStorageClient {
constructor(address: string, credentials: grpc.ChannelCredentials, options?: object); public Store(request: MyGame_Example_Monster, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
public Store(request: MyGame_Example_Monster, metadata: grpc.Metadata, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
public Store(request: MyGame_Example_Monster, metadata: grpc.Metadata, options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
public Retrieve(request: MyGame_Example_Stat, metadata: grpc.Metadata): grpc.ClientReadableStream<MyGame_Example_Monster>;
public Retrieve(request: MyGame_Example_Stat, options: Partial<grpc.CallOptions>): grpc.ClientReadableStream<MyGame_Example_Monster>;
public GetMaxHitPoint(callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
public GetMaxHitPoint(metadata: grpc.Metadata, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
public GetMaxHitPoint(options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
public GetMaxHitPoint(metadata: grpc.Metadata, options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
public GetMinMaxHitPoints(): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
public GetMinMaxHitPoints(options: Partial<grpc.CallOptions>): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
public GetMinMaxHitPoints(metadata: grpc.Metadata, options?: Partial<grpc.CallOptions>): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
}