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Avoid unsafe when sizing types
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51
go/sizes.go
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51
go/sizes.go
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package flatbuffers
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const (
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// See http://golang.org/ref/spec#Numeric_types
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// SizeUint8 is the byte size of a uint8.
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SizeUint8 = 1
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// SizeUint16 is the byte size of a uint16.
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SizeUint16 = 2
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// SizeUint32 is the byte size of a uint32.
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SizeUint32 = 4
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// SizeUint64 is the byte size of a uint64.
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SizeUint64 = 8
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// SizeInt8 is the byte size of a int8.
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SizeInt8 = 1
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// SizeInt16 is the byte size of a int16.
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SizeInt16 = 2
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// SizeInt32 is the byte size of a int32.
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SizeInt32 = 4
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// SizeInt64 is the byte size of a int64.
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SizeInt64 = 8
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// SizeFloat32 is the byte size of a float32.
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SizeFloat32 = 4
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// SizeFloat64 is the byte size of a float64.
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SizeFloat64 = 8
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// SizeByte is the byte size of a byte.
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// The `byte` type is aliased (by Go definition) to uint8.
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SizeByte = 1
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// SizeBool is the byte size of a bool.
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// The `bool` type is aliased (by flatbuffers convention) to uint8.
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SizeBool = 1
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// SizeSOffsetT is the byte size of an SOffsetT.
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// The `SOffsetT` type is aliased (by flatbuffers convention) to int32.
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SizeSOffsetT = 4
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// SizeUOffsetT is the byte size of an UOffsetT.
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// The `UOffsetT` type is aliased (by flatbuffers convention) to uint32.
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SizeUOffsetT = 4
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// SizeVOffsetT is the byte size of an VOffsetT.
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// The `VOffsetT` type is aliased (by flatbuffers convention) to uint16.
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SizeVOffsetT = 2
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)
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// byteSliceToString converts a []byte to string without a heap allocation.
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func byteSliceToString(b []byte) string {
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return *(*string)(unsafe.Pointer(&b))
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}
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