Store vtables sorted in Rust builder (#6765)

* benchmark many vtables

* Rust: Store written_table rev-positions sorted.

The previous implementation was slow if there were too many tables.

Asymototically when inserting the n^th vtable: The old implementation
took O(n) lookup steps and O(1) insertion. The new implementation is
O(log n) lookup and O(n) insertion. This might be improved further by
using a balanced btree.

Benchmarking, create_many_tables is 7.5x faster (on my laptop):

// Simple vector cache
test create_many_tables ... bench: 728,875 ns/iter (+/- 12,279) = 44 MB/s

// Sorted vector cache
test create_many_tables ... bench: 97,843 ns/iter (+/- 4,430) = 334 MB/s

* Fix lints

Co-authored-by: Casper Neo <cneo@google.com>
This commit is contained in:
Casper
2021-08-03 15:31:45 -04:00
committed by GitHub
parent c39fc9dd9c
commit 35e2cac6eb
4 changed files with 51 additions and 60 deletions

View File

@@ -354,7 +354,7 @@ fn test_object_api_reads_correctly() -> Result<(), &'static str>{
// Disabled due to Windows CI limitations.
// #[test]
// fn builder_initializes_with_maximum_buffer_size() {
// flatbuffers::FlatBufferBuilder::new_with_capacity(flatbuffers::FLATBUFFERS_MAX_BUFFER_SIZE);
// flatbuffers::FlatBufferBuilder::with_capacity(flatbuffers::FLATBUFFERS_MAX_BUFFER_SIZE);
// }
#[should_panic]