[Go] Object API support (#5339)

* start

* works for current usages!

* unpack: vector of struct

* optimize byte slice

* support nested struct

* support null table

* support struct

* support union

* update generated code

* grumble

* fix compiler warning

* update generated code

* wrap type in namespace

* bug

* wrap in namespace

* enum byte arrays

* generate struct for unions

* basic testing

* remove branching

* fix assert

* pack vector of fixed structs correctly

* omit null vectors

* Refactor Union Pack and UnPack methods

Remove append usage to increase code efficiency when dealing with large vectors

* generate goldens
This commit is contained in:
iceboy
2019-10-31 11:13:45 -07:00
committed by Wouter van Oortmerssen
parent 521e255ad9
commit 32254b7acd
16 changed files with 1160 additions and 9 deletions

View File

@@ -6,6 +6,31 @@ import (
flatbuffers "github.com/google/flatbuffers/go"
)
type Vec3T struct {
X float32
Y float32
Z float32
Test1 float64
Test2 Color
Test3 *TestT
}
func Vec3Pack(builder *flatbuffers.Builder, t *Vec3T) flatbuffers.UOffsetT {
if t == nil { return 0 }
return CreateVec3(builder, t.X, t.Y, t.Z, t.Test1, t.Test2, t.Test3.A, t.Test3.B)
}
func (rcv *Vec3) UnPack() *Vec3T {
if rcv == nil { return nil }
t := &Vec3T{}
t.X = rcv.X()
t.Y = rcv.Y()
t.Z = rcv.Z()
t.Test1 = rcv.Test1()
t.Test2 = rcv.Test2()
t.Test3 = rcv.Test3(nil).UnPack()
return t
}
type Vec3 struct {
_tab flatbuffers.Struct
}