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Cleaned up namespace handling.
A Namespace object is now guaranteed unique. This cleaned up some old workarounds and latent bugs. Change-Id: Ic3f12d89947871b03b2c449ba51b3186f953adde Tested: on Linux. Bug: 21336857
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22
tests/MyGame/InParentNamespace.py
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22
tests/MyGame/InParentNamespace.py
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# automatically generated by the FlatBuffers compiler, do not modify
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# namespace: MyGame
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import flatbuffers
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class InParentNamespace(object):
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__slots__ = ['_tab']
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@classmethod
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def GetRootAsInParentNamespace(cls, buf, offset):
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n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
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x = InParentNamespace()
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x.Init(buf, n + offset)
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return x
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# InParentNamespace
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def Init(self, buf, pos):
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self._tab = flatbuffers.table.Table(buf, pos)
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def InParentNamespaceStart(builder): builder.StartObject(0)
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def InParentNamespaceEnd(builder): return builder.EndObject()
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