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Cleaned up namespace handling.
A Namespace object is now guaranteed unique. This cleaned up some old workarounds and latent bugs. Change-Id: Ic3f12d89947871b03b2c449ba51b3186f953adde Tested: on Linux. Bug: 21336857
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24
tests/MyGame/InParentNamespace.java
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24
tests/MyGame/InParentNamespace.java
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// automatically generated by the FlatBuffers compiler, do not modify
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package MyGame;
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import java.nio.*;
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import java.lang.*;
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import java.util.*;
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import com.google.flatbuffers.*;
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@SuppressWarnings("unused")
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public final class InParentNamespace extends Table {
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public static InParentNamespace getRootAsInParentNamespace(ByteBuffer _bb) { return getRootAsInParentNamespace(_bb, new InParentNamespace()); }
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public static InParentNamespace getRootAsInParentNamespace(ByteBuffer _bb, InParentNamespace obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); }
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public void __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; }
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public InParentNamespace __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public static void startInParentNamespace(FlatBufferBuilder builder) { builder.startObject(0); }
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public static int endInParentNamespace(FlatBufferBuilder builder) {
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int o = builder.endObject();
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return o;
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}
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}
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