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[TS] Fix generation of struct members in object api (#7148)
* Fix C/C++ Create<Type>Direct with sorted vectors If a struct has a key the vector has to be sorted. To sort the vector you can't use "const". * Changes due to code review * Improve code readability * Add generate of JSON schema to string to lib * option indent_step is supported * Remove unused variables * Fix break in test * Fix style to be consistent with rest of the code * [TS] Fix reserved words as arguments (#6955) * [TS] Fix generation of reserved words in object api (#7106) * [TS] Fix generation of object api * [TS] Fix MakeCamel -> ConvertCase * [TS] Add test for struct of struct of struct * Update generated files * Add missing files * [TS] Fix query of null/undefined fields in object api
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49
tests/MyGame/Example/StructOfStructsOfStructs.lua
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49
tests/MyGame/Example/StructOfStructsOfStructs.lua
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--[[ MyGame.Example.StructOfStructsOfStructs
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Automatically generated by the FlatBuffers compiler, do not modify.
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Or modify. I'm a message, not a cop.
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flatc version: 2.0.6
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Declared by : //monster_test.fbs
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Rooting type : MyGame.Example.Monster (//monster_test.fbs)
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--]]
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local flatbuffers = require('flatbuffers')
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local StructOfStructsOfStructs = {}
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local mt = {}
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function StructOfStructsOfStructs.New()
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local o = {}
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setmetatable(o, {__index = mt})
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return o
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end
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function mt:Init(buf, pos)
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self.view = flatbuffers.view.New(buf, pos)
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end
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function mt:A(obj)
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obj:Init(self.view.bytes, self.view.pos + 0)
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return obj
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end
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function StructOfStructsOfStructs.CreateStructOfStructsOfStructs(builder, a_a_id, a_a_distance, a_b_a, a_b_b, a_c_id, a_c_distance)
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builder:Prep(4, 20)
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builder:Prep(4, 20)
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builder:Prep(4, 8)
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builder:PrependUint32(a_c_distance)
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builder:PrependUint32(a_c_id)
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builder:Prep(2, 4)
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builder:Pad(1)
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builder:PrependInt8(a_b_b)
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builder:PrependInt16(a_b_a)
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builder:Prep(4, 8)
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builder:PrependUint32(a_a_distance)
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builder:PrependUint32(a_a_id)
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return builder:Offset()
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end
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return StructOfStructsOfStructs
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