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fix(flatbuffers): use manual impl Default for struct object types (#8947)
* fix(flatbuffers): use manual impl Default for struct object types * fix: handle bool and float zero literals in struct object Default impl * fix: regenerate all test bindings with generate_code.py * fix: data type check on swift build * fix: test large array on struct and enum
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@@ -358,10 +358,17 @@ pub mod my_game {
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}
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}
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#[derive(Debug, Clone, PartialEq, Default)]
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#[derive(Debug, Clone, PartialEq)]
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pub struct UnusedT {
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pub a: i32,
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}
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impl Default for UnusedT {
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fn default() -> Self {
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Self {
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a: 0,
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}
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}
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}
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impl UnusedT {
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pub fn pack(&self) -> Unused {
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