fix(flatbuffers): use manual impl Default for struct object types (#8947)

* fix(flatbuffers): use manual impl Default for struct object types

* fix: handle bool and float zero literals in struct object Default impl

* fix: regenerate all test bindings with generate_code.py

* fix: data type check on swift build

* fix: test large array on struct and enum
This commit is contained in:
Renzo
2026-03-06 11:20:32 -08:00
committed by GitHub
parent 57659d9f38
commit 292870612c
37 changed files with 2181 additions and 27 deletions

View File

@@ -59,6 +59,37 @@
},
"additionalProperties" : false
},
"MyGame_Example_LargeArrayStruct" : {
"type" : "object",
"properties" : {
"d" : {
"type" : "array", "items" : {"type" : "integer", "minimum" : 0, "maximum" :255},
"minItems": 64,
"maxItems": 64
},
"e" : {
"type" : "array", "items" : {"type" : "number"},
"minItems": 64,
"maxItems": 64
},
"f" : {
"type" : "array", "items" : {"type" : "boolean"},
"minItems": 64,
"maxItems": 64
},
"g" : {
"type" : "array", "items" : {"$ref" : "#/definitions/MyGame_Example_NestedStruct"},
"minItems": 64,
"maxItems": 64
},
"h" : {
"type" : "array", "items" : {"$ref" : "#/definitions/MyGame_Example_TestEnum"},
"minItems": 64,
"maxItems": 64
}
},
"additionalProperties" : false
},
"MyGame_Example_ArrayTable" : {
"type" : "object",
"properties" : {