fix(flatbuffers): use manual impl Default for struct object types (#8947)

* fix(flatbuffers): use manual impl Default for struct object types

* fix: handle bool and float zero literals in struct object Default impl

* fix: regenerate all test bindings with generate_code.py

* fix: data type check on swift build

* fix: test large array on struct and enum
This commit is contained in:
Renzo
2026-03-06 11:20:32 -08:00
committed by GitHub
parent 57659d9f38
commit 292870612c
37 changed files with 2181 additions and 27 deletions

View File

@@ -282,9 +282,16 @@ class SwiftGenerator : public BaseGenerator {
NumToString(field.value.type.VectorType().fixed_length);
code_.SetValue("FIXEDLENGTH", fixed_length);
const auto vector_base_type = IsStruct(field.value.type.VectorType())
? (type + "()")
: SwiftConstant(field);
std::string vector_base_type;
if (IsStruct(field.value.type.VectorType())) {
vector_base_type = type + "()";
} else if (IsBool(field.value.type.VectorType().base_type)) {
vector_base_type = "false";
} else if (IsFloat(field.value.type.VectorType().base_type)) {
vector_base_type = "0.0";
} else {
vector_base_type = SwiftConstant(field);
}
code_ += "private var _{{FIELDVAR}}: InlineArray<{{FIXEDLENGTH}}, " +
valueType + ">";