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Add support for Flexbuffers in wasm (#8815)
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@@ -0,0 +1,43 @@
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/*
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* Copyright 2024 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import Common
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import FlexBuffers
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import XCTest
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final class FlexBuffersStringTests: XCTestCase {
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func testEncodingUnicodeString() {
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let text = "プ画をみて✋"
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let bytes = text.data(using: .unicode, allowLossyConversion: true)
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var flx = FlexBuffersWriter()
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flx.map { writer in
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writer.add(blob: bytes!, key: "text", length: bytes!.count)
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}
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flx.finish()
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let byteBuffer = flx.sizedByteBuffer
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let reference = try! getRoot(buffer: byteBuffer)
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let root = reference?.map?["text"]
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let builtString = root?.blob {
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let data = Data(bytes: $0.baseAddress!, count: Int($0.count))
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return String(data: data, encoding: .unicode)
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}
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XCTAssertEqual(builtString, text)
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}
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}
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