mirror of
https://github.com/google/flatbuffers.git
synced 2026-06-05 21:17:25 +00:00
Added a platform / language / feature support matrix to docs.
This is just a start, will need to be extended. Change-Id: I5a9ad671911942dcb83fdd2bae537deed751cbfd
This commit is contained in:
@@ -115,6 +115,7 @@ sections provide a more in-depth usage guide.
|
||||
programs.
|
||||
- How to [use the generated Go code](md__go_usage.html) in your own
|
||||
programs.
|
||||
- [Support matrix](md__support.html) for platforms/languages/features.
|
||||
- Some [benchmarks](md__benchmarks.html) showing the advantage of using
|
||||
FlatBuffers.
|
||||
- A [white paper](md__white_paper.html) explaining the "why" of FlatBuffers.
|
||||
|
||||
37
docs/source/Support.md
Executable file
37
docs/source/Support.md
Executable file
@@ -0,0 +1,37 @@
|
||||
# Platform / Language / Feature support
|
||||
|
||||
FlatBuffers is actively being worked on, which means that certain platform /
|
||||
language / feature combinations may not be available yet.
|
||||
|
||||
This page tries to track those issues, to make informed decisions easier.
|
||||
In general:
|
||||
|
||||
* Languages: language support beyond the ones created by the original
|
||||
FlatBuffer authors typically depends on community contributions.
|
||||
* Features: C++ was the first language supported, since our original
|
||||
target was high performance game development. It thus has the richest
|
||||
feature set, and is likely most robust. Other languages are catching up
|
||||
however.
|
||||
* Platforms: All language implementations are typically portable to most
|
||||
platforms, unless where noted otherwise.
|
||||
|
||||
NOTE: this table is a start, it needs to be extended.
|
||||
|
||||
Feature | C++ | Java | C# | Go | Python | JS
|
||||
------------------------------ | ------ | ------ | ------ | ------ | ------ | ------
|
||||
Codegen for all basic features | Yes | Yes | Yes | Yes | Yes | WIP
|
||||
JSON parsing | Yes | No | No | No | No | No
|
||||
Simple mutation | Yes | WIP | WIP | No | No | No
|
||||
Reflection | Yes | No | No | No | No | No
|
||||
Buffer verifier | Yes | No | No | No | No | No
|
||||
Testing: basic | Yes | Yes | Yes | Yes | Yes | WIP
|
||||
Testing: fuzz | Yes | No | No | Yes | Yes | No
|
||||
Performance: | Superb | Great | Great | Great | Ok | ?
|
||||
Platform: Windows | VS2010 | Yes | Yes | ? | ? | ?
|
||||
Platform: Linux | GCC282 | Yes | ? | Yes | Yes | ?
|
||||
Platform: OS X | Xcode4 | ? | ? | ? | Yes | ?
|
||||
Platform: Android | NDK10d | Yes | ? | ? | ? | ?
|
||||
Platform: iOS | ? | ? | ? | ? | ? | ?
|
||||
Engine: Unity | ? | ? | Yes | ? | ? | ?
|
||||
|
||||
|
||||
@@ -751,6 +751,7 @@ INPUT = "FlatBuffers.md" \
|
||||
"GoUsage.md" \
|
||||
"JavaUsage.md" \
|
||||
"PythonUsage.md" \
|
||||
"Support.md" \
|
||||
"Benchmarks.md" \
|
||||
"WhitePaper.md" \
|
||||
"Internals.md" \
|
||||
|
||||
Reference in New Issue
Block a user